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	<updated>2026-04-24T14:24:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/R_Series&amp;diff=63390</id>
		<title>Super Robot Wars/OGs/Mech Database/R Series</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/R_Series&amp;diff=63390"/>
		<updated>2025-04-11T19:34:30Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: We got confirmation on the pilot locks for R-Series~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==R-1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.1 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 50.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 8 (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Air (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A (normal form) / S B B A (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (normal form) / 0 (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ryusei.&lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;R-1&amp;quot; (normal form) and &amp;quot;R-Wing&amp;quot;&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-1 (normal form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1 || +35 || +40 || - || 10 || 110 || A A A A || Telekinesis Lv. 3 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Sword&#039;&#039;&#039; || P || Melee || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 2~4 || +20 || +10 || - || 30 || 115 || A S A S || Telekinesis Lv. 4; Scenario 30 onwards || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || - || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of T-Link Knuckle (R-1), of Hi-Zol Launcher (Spread) (R-2 Powered) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 60 || 120 || A A A A || R-1 (Ryusei) must be next to R-2 Powered (Rai) and to R-3 Powered (Aya). Scenario 30 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +35 || +40 || - || 10 || 110 || A A B A || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Sword&#039;&#039;&#039; || P || Melee || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 2~4 || +20 || +10 || - || 25 || 115 || A S B S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of T-Link Knuckle (R-1), of Hi-Zol Launcher (Spread) (R-2 Powered) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 30 || 110 || A A A A || R-1 (Ryusei) must be next to R-2 Powered (Rai) and to R-3 Powered (Aya). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-Wing===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~4700| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3700 - 4000 - 4300 - 4700}} || 2~7 || +50 || +0 || 6 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Revolver Cannon&#039;&#039;&#039; || P || Ranged || {{caption|3400~5600| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600}} || 1~3 || +30 || +10 || 12 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4400| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400}} || 2~7 || +50 || +0 || 6 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Revolver Cannon&#039;&#039;&#039; || P || Ranged || {{caption|3000~5200| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500 - 4800 - 5200}} || 1~3 || +30 || +10 || 12 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.1 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 50.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* This unit can only be piloted by Rai&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4300 || 4515 || 4730 || 4945 || 5160 || 5375 || 5590 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Chakram&#039;&#039;&#039; || P || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +35 || +40 || - || 10 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-2 Powered===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-2 Powered&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-2P&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 152.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (OGs1) / 5 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (OGs1) / A A A A (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000 (OGs1) / 272000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* This unit can only be piloted by Rai&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4700 || 4935 || 5170 || 5405 || 5640 || 5875 || 6110 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || 2160 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4600 || 4830 || 5060 || 5290 || 5520 || 5750 || 5980 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || 272 || 289 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || 2295 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Chakram&#039;&#039;&#039; || P || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +35 || +40 || - || 10 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~6 || +40 || +5 || - || 40 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Focused)&#039;&#039;&#039; || B || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 2~8 || +30 || +15 || - || 40 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Hi-Zol Launcher (Spread) (R-2 Powered), of T-Link Knuckle (R-1) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 60 || 120 || A A A A || R-2 Powered (Rai) must be next to R-1 (Ryusei) and to R-3 Powered (Aya). Scenario 30 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Chakram&#039;&#039;&#039; || P || Ranged || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 2~4 || +35 || +40 || - || 5 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~6 || +40 || +5 || - || 35 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Focused)&#039;&#039;&#039; || - || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 2~8 || +30 || +15 || - || 35 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Hi-Zol Launcher (Spread) (R-2 Powered), of T-Link Knuckle (R-1) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 30 || 110 || A A A A || R-2 Powered (Rai) must be next to R-1 (Ryusei) and to R-3 Powered (Aya). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 15.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; ||  49.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Field Mech Ability threshold +300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* This unit can only be piloted by Aya&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +45 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Laser Cannon&#039;&#039;&#039; || - || Ranged, ALL || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~6 || +40 || +5 || - || 10 || - || A A C A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; || - || Ranged || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~7 || +35 || +0 || 6 || - || 105 || A A A S || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-3 Powered===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-3 Powered&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-3P&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.7 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 186.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C S (OGs1) / S A B S (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Field Mech Ability threshold +300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135 (OGs1) / 130 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000 (OGs1) / 337000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; ||&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* This unit can only be piloted by Aya&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4500 || 4725 || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4700 || 4935 || 5170 || 5405 || 5640 || 5875 || 6110 || 6345 || 6580 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || 20 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Telekinesis Missile&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2200~3000| 2250 - 2300 - 2350 - 2400 - 2500 - 2600 - 2700 - 2800 - 2900 - 3000}} || 1~4 || +30 || +0 || 2 || - || 110 || S S S S || Telekinesis Lv. 4 || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Laser Cannon&#039;&#039;&#039; || - || Ranged, ALL || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~6 || +40 || +5 || - || 10 || - || S A C A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; || - || Ranged || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~7 || +35 || +0 || 6 || - || 105 || S A A S || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Strike Shield (R-3 Powered), of T-Link Knuckle (R-1) and of Hi-Zol Launcher (Spread) (R-2 Powered).}} || 1~3 || +40 || +35 || - || 60 || 120 || A A A A || R-3 Powered (Aya) must be next to R-1 (Ryusei) and to R-2 Powered (Rai). Scenario 30 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +30 || +20 || 20 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Telekinesis Missile&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2900~3700| 2950 - 3000 - 3050 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700}} || 1~4 || +25 || +0 || 2 || - || 110 || S S A S || Telekinesis Lv. 1 || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Laser Cannon&#039;&#039;&#039; || - || Ranged, ALL || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~6 || +45 || +5 || - || 10 || - || S A C A || Telekinesis Lv. 1 || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; || - || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 2~7 || +40 || +15 || 6 || - || 105 || S A B S || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Strike Shield (R-3 Powered), of T-Link Knuckle (R-1) and of Hi-Zol Launcher (Spread) (R-2 Powered).}} || 1~3 || +40 || +35 || - || 30 || 110 || A A A A || R-3 Powered (Aya) must be next to R-1 (Ryusei) and to R-2 Powered (Rai). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-Gun==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-Gun&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RW-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 16.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 42.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 329000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || 5320 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || 2175 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Katars&#039;&#039;&#039; || P || Melee, Contact || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1 || +40 || +10 || - || 10 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metal Genocider&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4800~6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}} || 3~9 || +40 || +15 || - || 50 || 130 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-Gun Powered===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-Gun Powered&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RW-1P&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 29.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 66.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 125&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || 306 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1100~3600| 1200 - 1300 - 1500 - 1700 - 1900 - 2200 - 2500 - 2800 - 3200 - 3600}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Boomerang&#039;&#039;&#039; || P || Ranged || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1~3 || +35 || +25 || - || 10 || - || A A B A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Twin Launcher&#039;&#039;&#039; || - || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~8 || +40 || +15 || - || 40 || 120 || A S C S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Viletta)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8400~10800| HTB Cannon&#039;s attack power is based on the attack power of Hi-Twin Launcher (R-Gun Powered) and of Unstoppable TK Burst Slash (SRX).}} || 1~7 || +35 || +40 || - || 70 || 130 || S S A S || R-Gun Powered (Viletta) must be next to SRX (Ryusei, Rai, Aya). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Mai)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8960~11520| HTB Cannon&#039;s attack power is based on the attack power of Hi-Twin Launcher (R-Gun Powered) and of Unstoppable TK Burst Slash (SRX).}} || 3~9 || +40 || +30 || - || 100 || 140 || S S A S || R-Gun Powered (Mai) must be next to SRX (Ryusei, Rai, Aya). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SRX==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Super Robot X-Type&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRX-00&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 51.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 388.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8000 (OGs1) / 9000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (OGs1) / S S A S (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Parts Slot +1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2 (OGs1) / 1 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 153000 (OGs1) / 318000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ryusei, Rai and Aya. &lt;br /&gt;
** Ryusei, Rai and Aya have to be in the R-1, R-2 Powered and R-3 Powered respectively.&lt;br /&gt;
** R-1, R-2 Powered and R-3 Powered can fuse mid-stage into the SRX (If your units are fused into the SRX, you may also separate your three units again). &lt;br /&gt;
** Ryusei becomes the main pilot of SRX when they fuse. &lt;br /&gt;
** The SRX becomes available from scenario 37 onwards on Ryusei&#039;s route in OGs1 (unavailable in Kyosuke&#039;s route), and from scenario 32 onwards in OGs2.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8500 || 8925 || 9350 || 9775 || - || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 240 || 264 || 288 || 312 || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8200 || 8610 || 9020 || 9430 || 9840 || 10250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || 2610 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Finger Launcher&#039;&#039;&#039; || B || Ranged, ALL || {{caption|3500~5100| 3600 - 3700 - 3800 - 3950 - 4100 - 4250 - 4450 - 4650 - 4850 - 5100}} || 1~9 || +30 || +0 || 10 || - || - || A A D A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gaun Genocider&#039;&#039;&#039; || B || Ranged || {{caption|3800~5400| 3900 - 4000 - 4100 - 4250 - 4400 - 4550 - 4750 - 4950 - 5150 - 5400}} || 3~8 || +35 || +20 || - || 10 || - || A A C A || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1~3 || +40 || +20 || - || 15 || - || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion Ball&#039;&#039;&#039; || - || Ranged || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 4~7 || +30 || +15 || 3 || - || 120 || A A B A || Telekinesis Lv. 4 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable Supreme Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1~3 || +25 || +30 || - || 90 || 130 || S S A S || Telekinesis Lv. 5 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable TK Burst Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 1 || +10 || +35 || - || 110 || 140 || S S A S || Telekinesis Lv. 8 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Finger Launcher&#039;&#039;&#039; || B || Ranged, ALL || {{caption|3900~5500| 4000 - 4100 - 4200 - 4350 - 4500 - 4650 - 4850 - 5050 - 5250 - 5500}} || 1~9 || +30 || +0 || 10 || - || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gaun Genocider&#039;&#039;&#039; || B || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 3~8 || +35 || +20 || - || 10 || - || A A C A || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~3 || +40 || +20 || - || 25 || - || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion Ball&#039;&#039;&#039; || - || Ranged || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 4~7 || +30 || +15 || 5 || - || 120 || A A B A || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable Supreme Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1~3 || +25 || +30 || - || 55 || 130 || S S A S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable TK Burst Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 1~2 || +10 || +35 || - || 70 || 130 || S S A S || Telekinesis Lv. 4 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Viletta)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8400~10800| HTB Cannon&#039;s attack power is based on the attack power of Unstoppable TK Burst Slash (SRX) and of Hi-Twin Launcher (R-Gun Powered).}} || 1~7 || +35 || +40 || - || 70 || 130 || S S A S || SRX (Ryusei, Rai, Aya) must be next to R-Gun Powered (Viletta). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Mai)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8960~11520| HTB Cannon&#039;s attack power is based on the attack power of Unstoppable TK Burst Slash (SRX) and of Hi-Twin Launcher (R-Gun Powered).}} || 3~9 || +40 || +30 || - || 100 || 140 || S S A S || SRX (Ryusei, Rai, Aya) must be next to R-Gun Powered (Mai). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-Blade==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-Blade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-014&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 45.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 301000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3500 || 3675 || 3850 || 4025 || 4200 || 4375 || 4550 || 4725 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~4 || +40 || +35 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ART-1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Advanced Real Personal Trooper Test Type-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ART-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 52.8 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 8 (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Air (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]] (normal form) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B S (normal form) / S B B S (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 90 (normal form) / 0 (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ryusei, Viletta and Mai&lt;br /&gt;
* This unit can transform between its normal form (ART-1) and ART-Wing&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ART-1 (normal form)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Metal Blade&#039;&#039;&#039; || P || Melee, Contact || {{caption|2700~5200| 2800 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100 - 4400 - 4800 - 5200}} || 1 || +50 || +50 || - || - || - || A S A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HG Revolver&#039;&#039;&#039; || P || Ranged || {{caption|3200~5700| 3300 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600 - 4900 - 5300 - 5700}} || 1~3 || +50 || +50 || 12 || - || - || A S A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boosted Rifle H&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~7 || +35 || +40 || 10 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Blade Knuckle&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1 || +35 || +30 || - || 15 || 110 || A A B A || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Crusher Sword&#039;&#039;&#039; || P || Melee, Pierce || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1~4 || +20 || +10 || - || 30 || 120 || A S B S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ART-Wing===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~5000| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000}} || 2~7 || +50 || +0 || 6 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HG Revolver Cannon&#039;&#039;&#039; || P || Ranged || {{caption|3200~5400| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700 - 5000 - 5400}} || 1~3 || +35 || +15 || 12 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=63362</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=63362"/>
		<updated>2025-04-08T01:16:14Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added two missing DLC missions. No other info other than their names added because I don&amp;#039;t have the DLC to check it out.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Nu Gundam lowered score requirement:&lt;br /&gt;
**If Amuro destroys 4+ enemies, the score requirement to unlock OE2-14 (Alone in the Wild) will be lowered from 60 to 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Nu Gundam lowered score requirement:&lt;br /&gt;
**If Amuro destroys 4+ enemies, the score requirement to unlock OE2-14 (Alone in the Wild) will be lowered from 60 to 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Nu Gundam lowered score requirement:&lt;br /&gt;
**If Amuro destroys 4+ enemies, the score requirement to unlock OS2-6 (Alone in the Wild) will be lowered from 60 to 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Nu Gundam lowered score requirement:&lt;br /&gt;
**If Amuro destroys 4+ enemies, the score requirement to unlock OS2-6 (Alone in the Wild) will be lowered from 60 to 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down. (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor (Geara Zulu/Ellic)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor (Geara Zulu/Ellic)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Sniper&#039;s Sight (Z&#039;Gok/Zeon Soldier)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Sniper Kit (Ashura Temple/Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Booster (Mobile Weapon Legatus/Lutiel)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Cartridge (Auge/Nei)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*SP Recoverer (Nagid Shu Mane/Shalio)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Compact Aster Panel (Diablo of Monday/Gadved)&lt;br /&gt;
*Flight Module (Orcusula Dyne/Caruleum)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tamaki, Kallen, or Ernie shot down. (2) Allied warship shot down; Tamaki, Kallen, or Ernie shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hyoma shot down. (2) Allied warship shot down; Hyoma or Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Portable Oil Tank (Brownie/Pricilla)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Capacity Frame (Alkeloryx/Cristobal)&lt;br /&gt;
*Escudo Shard (Rune God Emeraude/Emeraude)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 6 turns elapsed. Note: 7 turns elapsed is written, but it&#039;s Game Over when turn 7 starts. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Auto FCS (A-Taul V/McTomin)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Hybrid Armor (Doggorla/Brogh)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter (G.Roon/Lili)&lt;br /&gt;
*Sniper Kit S (Zanneck/Fuala)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Haro (Gedlav/Katejina, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Land Charm (&#039;&#039;Adrastea&#039;&#039;-class/Duker)&lt;br /&gt;
*Infight Supporter (Metsä of Tuesday/Woo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039; &lt;br /&gt;
*Specium Generator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Etheric Crystal (Tyranto/Kerhilt, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Fahrenian Peach Bun (Giant Sang Yung/Aska)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Super Repair Kit (Sarge Aupus/Giwaza, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Vanishing Thruster (Gravalin/Caruleum, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Vanishing Thruster (Gravalin/Caruleum, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Minovsky Drive (Sinanju Stein/Zoltan)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ (J-Decker)&lt;br /&gt;
*ExC Mega Booster (Anti, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Chogokin New Z (Infinity)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-3 (&amp;quot;The Tiger and Dragon Descend&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Drop:&#039;&#039;&#039;&lt;br /&gt;
*Ether Supplier (Tyranto/Kerhilt, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Missable&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Magic Barrier (Rune God Regalia/Nova)&lt;br /&gt;
*Knight Runner&#039;s Manual (Wyver/Dorotheo)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Caruleum will take over as the pilot of the Ultim Fini after it is defeated the 1st time, becoming the Final Boss&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 30th Memory&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-?: Earthbound Wars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ???&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-?: Spaceborne Wars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Personal_Trooper_X&amp;diff=63067</id>
		<title>Super Robot Wars/OGs/Mech Database/Personal Trooper X</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Personal_Trooper_X&amp;diff=63067"/>
		<updated>2025-03-06T03:52:00Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Gespy Type RV table was missing one row in the colspan and it looked ugly because of that. Fixed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Alteisen==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Alteisen&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-003C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 22.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 85.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Built-in Weapons gain S Terrain Rating in all terrains&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 90&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 277000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Note&#039;&#039;&#039; || During the first 5 stages of OGs2, Alteisen is called &amp;quot;Alteisen Nacht&amp;quot;, which is the same as the normal Alteisen, except it has a blue paint and 5 less base Mobility.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
OGs1: {{Red|Red}} is Alteisen&#039;s mobility up until scenario 23. {{Blue|Blue}} is Alteisen&#039;s mobility after scenario 23. &lt;br /&gt;
&lt;br /&gt;
OGs2: {{Blue|Blue}} is Alteisen&#039;s mobility up until scenario 5. {{Red|Red}} is Alteisen&#039;s mobility after scenario 5.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || {{Red|100}} / {{Blue|95}} || {{Red|105}} / {{Blue|99}} || {{Red|110}} / {{Blue|104}} || {{Red|115}} / {{Blue|109}} || {{Red|120}} / {{Blue|114}} || {{Red|125}} / {{Blue|118}} || {{Red|130}} / {{Blue|123}} || {{Red|135}} / {{Blue|128}} || {{Red|140}} / {{Blue|133}} || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || {{Blue|95}} / {{Red|100}} || {{Blue|99}} / {{Red|105}} || {{Blue|104}} / {{Red|110}} || {{Blue|109}} / {{Red|115}} || {{Blue|114}} / {{Red|120}} || {{Blue|118}} / {{Red|125}} || {{Blue|123}} / {{Red|130}} || {{Blue|128}} / {{Red|135}} || {{Blue|133}} / {{Red|140}} || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3-Barrel Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~4 || +30 || +10 || 10 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heat Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1 || +40 || +40 || - || - || - || D A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Revolver Stake&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~3 || +10 || +35 || 6 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Claymore&#039;&#039;&#039; || - || Melee, ALL || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1~2 || +50 || +50 || 4 || - || 110 || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Trump Card&#039;&#039;&#039; || - || Melee, Contact, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1 || +40 || +45 || 1 || - || 130 || D S S S || Scenario 23 onwards. || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|6150~8775| Rampage Ghost&#039;s attack power is based on the attack power of Revolver Stake (Alteisen) and of Oxtongue Rifle W (Weissritter).}} || 1~4 || +50 || +50 || - || 60 || 120 || A A A A || Alteisen (Kyosuke) must be next to Weissritter (Excellen). Scenario 24 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3-Barrel Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2300~4200| 2400 - 2500 - 2600 - 2800 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200}} || 2~4 || +30 || +10 || 10 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heat Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|2400~4300| 2500 - 2600 - 2700 - 2900 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300}} || 1 || +40 || +40 || - || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Revolver Stake&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~3 || +10 || +35 || 6 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Claymore&#039;&#039;&#039; || - || Melee, ALL || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1~2 || +50 || +50 || 4 || - || 110 || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Trump Card&#039;&#039;&#039; || - || Melee, Contact, Pierce || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 1 || +40 || +45 || 1 || - || 130 || B S B S || - || - || 375000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5330~7605| Rampage Ghost&#039;s attack power is based on the attack power of Revolver Stake (Alteisen) and of Oxtongue Rifle W (Weissritter).}} || 1~4 || +50 || +40 || - || 35 || 120 || A A A A || Alteisen (Kyosuke) must be next to Weissritter (Excellen). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alteisen Riese===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Alteisen Riese&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-003C-SP01&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 23.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 99.7 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Built-in Weapons gain S Terrain Rating in all terrains&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 277000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || 7150 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5-Barrel Chaingun&#039;&#039;&#039; || P || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 2~4 || +30 || +10 || 15 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|2800~4700| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700}} || 1 || +40 || +40 || - || - || - || B A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Revolver Bunker&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +10 || +35 || 6 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Claymore Avalanche&#039;&#039;&#039; || - || Melee, ALL || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~4 || +50 || +50 || 8 || - || 110 || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aerial Claymore&#039;&#039;&#039; || - || Melee, Contact, Pierce || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1 || +40 || +45 || 2 || - || 130 || A S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5915~8580| Rampage Ghost&#039;s attack power is based on the attack power of Revolver Bunker (Alteisen Riese) and of Howling Launcher X (Rein Weissritter).}} || 1~5 || +50 || +50 || - || 35 || 120 || A A A A || Alteisen Riese (Kyosuke) must be next to Rein Weissritter (Excellen). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weissritter==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Weissritter&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-007-03C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.7 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 60.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Built-in Weapon Ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 120&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 393000 (OGs1) / 382000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || 5600 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 100 || 110 || 120 || 130 || 140 || 150 || 160 || 170 || 180 || 190 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || 5600 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 100 || 110 || 120 || 130 || 140 || 150 || 160 || 170 || 180 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Triple Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2700~4900| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900}} || 1~4 || +40 || +20 || 10 || - || - || A B D S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Launcher E&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|3400~5600| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600}} || 4~7 || +35 || +0 || - || 15 || - || A B D S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Launcher B&#039;&#039;&#039; || - || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 2~5 || +30 || +20 || 7 || - || - || A A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Launcher W&#039;&#039;&#039; || - || Ranged || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 3~6 || +40 || +30 || 3 || - || 110 || S B B S || Scenario 23 onwards. || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|6150~8775| Rampage Ghost&#039;s attack power is based on the attack power of Oxtongue Rifle W (Weissritter) and of Revolver Stake (Alteisen).}} || 1~4 || +50 || +50 || - || 60 || 120 || A A A A || Weissritter (Excellen) must be next to Alteisen (Kyosuke). Scenario 24 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Triple Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2400~4600| 2500 - 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600}} || 1~3 || +40 || +20 || 10 || - || - || A B D S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Launcher E&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|3500~5700| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000 - 5300 - 5700}} || 4~8 || +35 || +0 || - || 15 || - || A B D S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Launcher B&#039;&#039;&#039; || - || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 2~6 || +30 || +20 || 7 || - || - || A A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Launcher W&#039;&#039;&#039; || - || Ranged || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 3~7 || +40 || +30 || 3 || - || 130 || S B B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5330~7605| Rampage Ghost&#039;s attack power is based on the attack power of Oxtongue Rifle W (Weissritter) and of Revolver Stake (Alteisen).}} || 1~4 || +50 || +40 || - || 35 || 120 || A A A A || Weissritter (Excellen) must be next to Alteisen (Kyosuke). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rein Weissritter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rein Weissritter&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-007-03UN&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 65.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, EN +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 382000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* This unit can only be piloted by Excellen&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|HP Regen (S)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5100 || 5355 || 5610 || 5865 || 6120 || 6375 || 6630 || 6885 || 7140 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || 252 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || 1650&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Triple Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|3300~5500| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800 - 5100 - 5500}} || 1~4 || +40 || +20 || 10 || - || - || A B D S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Howling Launcher E&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|4100~6000| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5200 - 5400 - 5700 - 6000}} || 3~8 || +35 || +0 || - || 20 || - || A B D S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Howling Launcher B&#039;&#039;&#039; || - || Ranged || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 2~7 || +30 || +20 || 8 || - || - || A A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Howling Launcher X&#039;&#039;&#039; || B || Ranged || {{caption|5100~7300| 5200 - 5300 - 5400 - 5600 - 5800 - 6000 - 6300 - 6600 - 6900 - 7300}} || 1~8 || +40 || +30 || - || 50 || 130 || A B D S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5915~8580| Rampage Ghost&#039;s attack power is based on the attack power of Howling Launcher X (Rein Weissritter) and of Revolver Bunker (Alteisen Riese).}} || 1~5 || +50 || +50 || - || 35 || 120 || A A A A || Rein Weissritter (Excellen) must be next to Alteisen Riese (Kyosuke). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MP Gespenst Mk-II==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Mass-Produced Gespenst Mk. II&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RPT-007&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 69.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (all) ; Sea (Irm ; Garnet ; Giada ; Kai)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A A A (Irm ; Giada ; Garnet ; OGs1 Kai) / A A B A (Katina ; Russel) / A A A A (OGs2 Kai)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &lt;br /&gt;
* Armor +15% (Irm ; Giada ; Garnet)&lt;br /&gt;
* Armor +15%; HP +15% (Katina) &lt;br /&gt;
* Armor +20% (Russel) &lt;br /&gt;
* Gain S Terrain Rating on all terrains except Air (Kai)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 160 (OGs1) / 170 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000 (almost all of them) / 401000 (OGs1 Kai)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &#039;&#039;&#039;Kai&#039;s Gespenst in OGs1 has the following unique properties:&#039;&#039;&#039;&lt;br /&gt;
* Starts with 5 upgrades in all weapons and mech stats. &lt;br /&gt;
* Has 125~150 mobility (5~10 upgrades)&lt;br /&gt;
* Has a Jet Magnum whose damage goes from 4500~6000 (5~10 upgrades)&lt;br /&gt;
* Split Missile&#039;s upgrade cost is 80000&lt;br /&gt;
* Jet Magnum&#039;s upgrade cost is 200000&lt;br /&gt;
&#039;&#039;&#039;Kai&#039;s Gespenst in OGs2 has the following unique properties:&#039;&#039;&#039;&lt;br /&gt;
* Has 100~150 mobility&lt;br /&gt;
* Has a Split Missile whose damage goes from 2200~4700&lt;br /&gt;
* Has a Jet Magnum whose damage goes from 3500~6000&lt;br /&gt;
&#039;&#039;&#039;Russel&#039;s Gespenst in OGs2 has the following unique properties:&#039;&#039;&#039;&lt;br /&gt;
* Has 3800~5700 HP&lt;br /&gt;
* Has a Split Missile whose damage goes from 2000~4500&lt;br /&gt;
* Jet Magnum&#039;s upgrade cost is 275000&lt;br /&gt;
* If you upgrade any of this unit&#039;s stats after stage 15 and then take the Ethiopia route in the route split, this unit will receive +2 upgrades in all mech stats (weapon upgrades will be unaffected).&lt;br /&gt;
&#039;&#039;&#039;Katina&#039;s Gespenst in OGs2 has the following unique properties:&#039;&#039;&#039;&lt;br /&gt;
* If you upgrade any of this unit&#039;s stats after stage 15 and then take the Ethiopia route in the route split, this unit will receive +2 upgrades in all mech stats (weapon upgrades will be unaffected).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || 5320 || 5510 || 5700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 100 || 110 || 120 || 130 || 140 || 150 || 160 || 170 || 180 || 190 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500 &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || 5180 || 5365 || 5550&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 100 || 110 || 120 || 130 || 140 || 150 || 160 || 170 || 180 || 190 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || 1650&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jet Magnum&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~5700| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000 - 5300 - 5700}} || 1~2 || +25 || +15 || - || 10 || 110 || B A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~6 || +45 || +20 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Jet Magnum&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~5700| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000 - 5300 - 5700}} || 1~2 || +35 || +30 || - || 10 || 105 || B A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gespenst Mk-II Type TT==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Gespenst Mk-II Type TT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RPT-007-TT&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 69.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (all) ; Sea (Aya)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 160&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || 5320 || 5510 || 5700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 100 || 110 || 120 || 130 || 140 || 150 || 160 || 170 || 180 || 190 || 200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Ripper&#039;&#039;&#039; || P || Ranged || {{caption|3400~5600| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600}} || 3~5 || +45 || +10 || 6 || - || 105 || A A A A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gespenst Mk-II Type R==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Gespenst Mk-II Type R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-007-01&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 72.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%, HP +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170 (OGs1) / 180 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 431000 (OGs1) / 461000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || 5320 || 5510 || 5700 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || 285 || 300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || 1800 &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || 5180 || 5365 || 5550&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || 228 || 240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || 1800 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Schutzwald==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Schutzwald&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-004&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 86.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A A A (OGs1) / A A B A (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Gain [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 160 (OGs1) / 170 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 423000 (OGs1) / 480000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* In OGs1 Rai&#039;s Schutzwald&#039;s Twin Beam Cannon has +35 Acc, but costs 275000 to upgrade.&lt;br /&gt;
* Radha&#039;s Schutzwald in OGs2 comes with 3 upgrades on every stat.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4300 || 4515 || 4730 || 4945 || 5160 || 5375 || 5590 || 5805 || 6020 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || 285 || 300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || 126 || 130 || 135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || 6160 || 6380 || 6600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || 285 || 300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || 2160 || 2240 || 2320 || 2400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +50 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3-Barrel Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~4 || +30 || +10 || 10 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Beam Cannon&#039;&#039;&#039; || B || Ranged || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 1~7 || +25 || +10 || - || 15 || - || A A D A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +35 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3-Barrel Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2700~5200| 2800 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100 - 4400 - 4800 - 5200}} || 1~4 || +35 || +20 || 12 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Beam Cannon&#039;&#039;&#039; || B || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1~7 || +30 || +10 || - || 25 || - || A A D A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wildraubtier==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Wildraubtier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-006L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 17.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 55.1 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 7 (Wildraubtier (FM))&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea (normal form) / Air (Wildraubtier (FM))&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (normal form) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (Wildraubtier (FM))&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A A (normal form) / S A B A (Wildraubtier (FM))&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 160 (normal form) / 0 (Wildraubtier (FM))&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 490000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can transform, changing forms between &amp;quot;Wildraubtier&amp;quot; (normal form) and &amp;quot;Wildraubtier (FM)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wildraubtier (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || 5180 || 5365 || 5550 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || 228 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || 168 || 174 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500 &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || 5180 || 5365 || 5550 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || 228 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Beam Rifle&#039;&#039;&#039; || B || Ranged, ALL || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~7 || +25 || +20 || - || 15 || - || S A D S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Beam Rifle&#039;&#039;&#039; || B || Ranged, ALL || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1~7 || +25 || +20 || - || 15 || - || S A D S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wildraubtier (FM)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || 5180 || 5365 || 5550 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || 228 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || 182 || 188 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350 &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || 5180 || 5365 || 5550 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || 228 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || 175 || 181 || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AtA Homing Missiles&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 2~7 || +50 || +0 || 6 || - || - || S A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AtG Homing Missiles&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~6 || +50 || +0 || 6 || - || - || C S A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Low Altitude Bomb&#039;&#039;&#039; || P || Ranged, Contact || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1 || +35 || +25 || 4 || - || - || C S A C || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HBR Under-Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|3300~5500| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800 - 5100 - 5500}} || 2~4 || +30 || +10 || - || 15 || - || S A D S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AtA Homing Missiles&#039;&#039;&#039; || M || Ranged || {{caption|2400~4300| 2500 - 2600 - 2700 - 2900 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300}} || 2~7 || +50 || +0 || 6 || - || - || S A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AtG Homing Missiles&#039;&#039;&#039; || M || Ranged || {{caption|2400~4300| 2500 - 2600 - 2700 - 2900 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300}} || 1~6 || +50 || +0 || 6 || - || - || C S A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Low Altitude Bomb&#039;&#039;&#039; || P || Ranged, Contact || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1 || +35 || +25 || 4 || - || - || C S A C || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HBR Under-Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 2~4 || +30 || +10 || - || 15 || - || S A D S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wildschwein==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Wildschwein&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-005&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 23.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 79.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 465000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4100 || 4305 || 4510 || 4715 || 4920 || 5125 || 5330 || 5535 || 5740 || 5945 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || 1950&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4100 || 4305 || 4510 || 4715 || 4920 || 5125 || 5330 || 5535 || 5740 || 5945 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || 1950&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Circle Zanber&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 1~2 || +40 || +25 || - || 15 || 110 || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Circle Zanber&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 1~2 || +40 || +25 || - || 15 || 110 || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gespenst Type R==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Gespenst Type R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-001&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 75.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Built-in Weapon Ammo +4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 110&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 360000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || 5880 || 6090 || 6300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 160 || 176 || 192 || 208 || 224 || 240 || 256 || 272 || 288 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || 2100 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Cutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|2600~4500| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500}} || 1 || +50 || +30 || - || 5 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neutron Beam&#039;&#039;&#039; || P, B || Ranged, Pierce || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 1~5 || +45 || +40 || 10 || - || - || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gespenst Mk-II Type S==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Gespenst Mk. II Type S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-007-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 78.0 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500 (OGs1) / 5000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || HP +20%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (OGs1) / 170 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3 (OGs1) / 4 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 172000 (OGs1) / 461000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* In OGs1 this unit starts with 4 upgrades in all weapons and mech stats.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5000 || 5250 || 5500 || 5750 || 6000 || 6250 || 6500 || 6750 || 7000 || 7250 || 7500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || 6160 || 6380 || 6600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || 380 || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || 2295 || 2380 || 2465 || 2550&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}} || 1~5 || +45 || +30 || 12 || - || - || B A A A || - || - || 90000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Plasma Cutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~2 || +45 || +10 || - || 10 || - || A A B A || - || - || 135000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Blaster Cannon&#039;&#039;&#039; || P || Melee || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1~3 || +45 || +20 || - || 40 || - || S S A S || - || - || 292500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~5500| 3100 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400 - 4700 - 5100 - 5500}} || 1-6 || +45 || +30 || 20 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Plasma Cutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1-2 || +45 || +10 || - || 10 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Blaster Cannon&#039;&#039;&#039; || P || Melee || {{caption|4400~6600| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900 - 6200 - 6600}} || 1-4 || +40 || +20 || - || 15 || - || S S A S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ultimate! Gespenst Kick&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 1-2 || +35 || +65 || - || 30 || - || S S A S || - || - || 275000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gespenst Type RV==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Gespenst Type RV &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-001RV&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 22.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 75.9 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Built-in Weapon Ammo +4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 360000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Gilliam&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Energy Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3900 || 4095 || 4290 || 4485 || 4680 || 4875 || 5070 || 5265 || 5460 || 5655 || 5850&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || 2175 || 2250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~6 || +45 || +20 || 12 || - || - || B A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Plasma Cutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~2 || +45 || +10 || - || 10 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vampir Laser&#039;&#039;&#039; || S, P || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1~4 || +30 || +0 || - || 5 || - || A A C A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|EN Drain L2 (R)]] || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mega Buster Cannon&#039;&#039;&#039; || - || Ranged, ALL, Pierce || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 1~8 || +25 || +35 || 8 || - || 110 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=60509</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=60509"/>
		<updated>2024-05-13T20:57:26Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the first stage where you fight the Twinborg Unitgelas to the Flow Chart.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Deins - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Ground Type (Shiro)&lt;br /&gt;
*Gundam Ground Type (Sanders)&lt;br /&gt;
*Gundam Ground Type (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Ground Type -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently after clearing Scenario 33&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*Zaku II - Free Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Ground Type&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Ground Type -&amp;gt; Gundam Ez8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*NT-1 Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Then speak to him with Chris and both will leave the scenario.&lt;br /&gt;
**You&#039;ll obtain a Zaku II after the stage and Bernie will join after scenario 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus (Nei Mo Han) - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gaza C - Capture&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;NOTE: Is recommended to NOT capture any Gaza C as it is known to break the game causing it to skip entire scenarios &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and GM Ground Type&lt;br /&gt;
**Clear the Sub Scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GM Ground Type (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gradosian Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mechasaurus Moba - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jack, Mary and Texas Mack&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Kouji Hoshiyama, Bakuryuu-Oh)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*Damdam L2 - Sell/Parts&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A and Shin Great Mazinger&lt;br /&gt;
**Complete the Sub Scenario&lt;br /&gt;
**You&#039;ll receive the Shin Great Mazinger on Scenario 38&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve the Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*Mazinkaiser (Kouji Kabuto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gan-Dolla - Capture&lt;br /&gt;
*Kämpfer - Capture&lt;br /&gt;
*Gouf Custom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four Murasame and Re-GZ&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&lt;br /&gt;
**Complete the Sub Scenario a second time&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Twinborg Unitgelas - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II -&amp;gt; Super Gundam/G-Flyer&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hell Castle&#039;s gate destroyed; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship destroyed; (2) Mazinkaiser destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
*Drago Ω1 - Sell/Parts&lt;br /&gt;
*Garadoublas MK01 - Sell/Parts&lt;br /&gt;
*Aerial Fortress Gool - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam frame for Gundam:&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Allied battleship enters the Moon base; All enemies destroyed; Allied battleship moves into designated area&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship destroyed; (2) Dancouga destroyed; (3) Black Wing destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Revi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Apsalus II - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dreissen - Capture&lt;br /&gt;
*Elmeth - Capture&lt;br /&gt;
*Apsalus III - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Dorchenov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru Two and Qubeley Mk-II (Puru Two)&lt;br /&gt;
**Have Puru fight Puru Two, then have Judau fight Puru Two twice. Judau must destroy Puru Two&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Revi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku III - Capture&lt;br /&gt;
*Big Zam - Capture&lt;br /&gt;
*Mass-produced Gilgazamune - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Disturbance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daiohja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cavalry Temple - Capture&lt;br /&gt;
*Apsin - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Haken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
*Auge - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cigarette Bot - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ordai - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60487</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60487"/>
		<updated>2024-05-10T20:34:10Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Changed all instances of Valor to Hot Blood to match the translation patch&amp;#039;s terminology.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support (Attack)&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support (Attack)&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Commander&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awakening || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Parts&amp;diff=60485</id>
		<title>Super Robot Wars/GC/Pilot Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Parts&amp;diff=60485"/>
		<updated>2024-05-10T19:44:14Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Changed &amp;quot;Dodge +&amp;quot; to &amp;quot;EVA +&amp;quot; to match the translation patch&amp;#039;s terminology.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
==Character Skill Parts==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Japanese !! Description (if needed) &lt;br /&gt;
|-&lt;br /&gt;
| MEL +10 || 格闘能力+10 || Melee +10&lt;br /&gt;
|-&lt;br /&gt;
| MEL +15 || 格闘能力+15 || Melee +10&lt;br /&gt;
|-&lt;br /&gt;
| MEL +20 || 格闘能力+20 || Melee +10&lt;br /&gt;
|-&lt;br /&gt;
| RNG +10 || 射撃能力+10 || Ranged +10&lt;br /&gt;
|-&lt;br /&gt;
| RNG +15 || 射撃能力+15 || Ranged +15&lt;br /&gt;
|-&lt;br /&gt;
| RNG +20 || 射撃能力+20 || Ranged +20&lt;br /&gt;
|-&lt;br /&gt;
| DEF +10 || 防御能力+10 || Defense +10&lt;br /&gt;
|-&lt;br /&gt;
| DEF +15 || 防御能力+15 || Defense +15&lt;br /&gt;
|-&lt;br /&gt;
| DEF +20 || 防御能力+20 || Defense +20&lt;br /&gt;
|-&lt;br /&gt;
| SKL +10 || 技量能力+10 || Skill +10&lt;br /&gt;
|-&lt;br /&gt;
| SKL +15 || 技量能力+15 || Skill +15 &lt;br /&gt;
|-&lt;br /&gt;
| SKL +20 || 技量能力+20 || Skill +20 &lt;br /&gt;
|-&lt;br /&gt;
| ACC +10 || 命中能力+10 || Accuracy +10 &lt;br /&gt;
|-&lt;br /&gt;
| ACC +15 || 命中能力+15 || Accuracy +15 &lt;br /&gt;
|-&lt;br /&gt;
| ACC +20 || 命中能力+20 ||Accuracy +20&lt;br /&gt;
|-&lt;br /&gt;
| EVA +5 || 回避能力+5 || Evasion +5&lt;br /&gt;
|-&lt;br /&gt;
| EVA +10 || 回避能力+10 || Evasion +10&lt;br /&gt;
|-&lt;br /&gt;
| EVA +15 || 回避能力+15 || Evasion +15&lt;br /&gt;
|-&lt;br /&gt;
| SP +10 || 精神力+10 || Max SP +10&lt;br /&gt;
|-&lt;br /&gt;
| SP +15 || 精神力+15 || Max SP +15&lt;br /&gt;
|-&lt;br /&gt;
| SP +20 || 精神力+20 || Max SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Will +5 || 気力+5 || Starting Will +5&lt;br /&gt;
|-&lt;br /&gt;
| Will +8 || 気力+8 || Starting Will +8&lt;br /&gt;
|-&lt;br /&gt;
| Will +10 || 気力+10 || Starting Will +10&lt;br /&gt;
|-&lt;br /&gt;
| SP Use -10% || SP消費-10% || SP Cost -10%&lt;br /&gt;
|-&lt;br /&gt;
| SP Use -20% || SP消費-20% || SP Cost -20%&lt;br /&gt;
|-&lt;br /&gt;
| SP Use-30% || SP消費-30% || SP Cost -30% &lt;br /&gt;
|-&lt;br /&gt;
| Support +1 || 援護レベル+1 || Grants 1 level of the Support skill&lt;br /&gt;
|-&lt;br /&gt;
| Support +2 || 援護レベル+2 || Grants 2 levels of the Support skill &lt;br /&gt;
|-&lt;br /&gt;
| Support +3 || 援護レベル+3 || Grants 3 levels of the Support skill&lt;br /&gt;
|-&lt;br /&gt;
| Potential +1 || 底力+1 || Grants 1 level of the Potential skill&lt;br /&gt;
|-&lt;br /&gt;
| Potential +2 || 底力+2 || Grants 2 levels of the Potential skill&lt;br /&gt;
|-&lt;br /&gt;
| Potential +3 || 底力+3 || Grants 3 levels of the Potential skill&lt;br /&gt;
|-&lt;br /&gt;
| Counter|| カウンター  || Grants the Counter skill&lt;br /&gt;
|-&lt;br /&gt;
| Sniping || 狙い撃ち || Grants the Sniping skill &lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット&amp;amp;アウェイ || Grants the Hit &amp;amp; Away skill &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Secrets&amp;diff=60484</id>
		<title>Super Robot Wars/GC/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Secrets&amp;diff=60484"/>
		<updated>2024-05-10T14:46:59Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Clarified when the Giant Raijin-Oh joins the team.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secrets ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Unlockable&lt;br /&gt;
! Condition to Unlock&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Giant Karakuri Raijin-Oh&lt;br /&gt;
| On Sub Scenario 9, allow Raijin-Oh to be destroyed.  The kids will redeploy in Giant Karakuri Raijin-Oh at the top left of the map.&amp;lt;br&amp;gt;After you clear scenario 33, it will join the team permanently.&amp;lt;br&amp;gt;It might be something you have to do in a first playthrough of the sub scenario (untested).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Aina Sahalin&amp;lt;br&amp;gt;Extra Apsalus II&lt;br /&gt;
| On the first playthrough of Sub Scenario 15, you must convince Aina with Shiro BEFORE destroying the Zanzibar.  You will obtain an extra Apsalus II afterwards.&amp;lt;br&amp;gt;Aina will join on Scenario 20.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Bernard &amp;quot;Bernie&amp;quot; Wiseman&amp;lt;br&amp;gt;Extra Zaku II&lt;br /&gt;
| On the first playthough of Sub Scenario 17, destroy the Arms, Legs, and Head of Bernie&#039;s unit and then speak to him with Chris.  You will obtain a Zaku II and Bernie will join after Scenario 19.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Extra Bat-Shu&lt;br /&gt;
| On the first playthrough of Sub Scenario 21, complete the stage in 7 turns or less to obtain an extra Bat-Shu.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry and a Ground Type GM&lt;br /&gt;
| Complete Sub Scenario 29.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Jack King &amp;amp; Mary King in Texas Mack&lt;br /&gt;
| Complete Sub Scenario 32.&amp;lt;br&amp;gt;Note that he will join you temporarily anyway for Mission 2.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Venus A&lt;br /&gt;
| Complete Sub Scenario 33. Aphrodite A will turn into this.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Shin Great Mazinger&lt;br /&gt;
| Complete Sub Scenario 33. Tetsuya and Great Mazinger will leave during the stage.  When he returns later, his machine will have combination attacks with Mazinkaiser and all around upgrades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Layzner Mk-II&lt;br /&gt;
| When you play Scenario 34, if Eiji has over 20 kills at the start, you will be offered a choice between Enhanced Layzner or Layzner Mk-II.  If you do not have 20 kills he will receive Enhanced Layzner automatically.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Four Murasame and Re-GZ&lt;br /&gt;
| Complete Sub Scenario 34.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dragoons (x3)&lt;br /&gt;
| Complete Sub Scenario 34 again.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam frame for RX-78-2 Gundam&lt;br /&gt;
| Complete Sub Scenario 38. This can then be equipped on the Gundam as a frame in the intermission menu.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi&lt;br /&gt;
| On the first playthrough of Sub Scenario 39 destroy the base&#039;s gate in five turns or less.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Puru Two and Qubeley Mk-II (Puru Two Custom)&lt;br /&gt;
| Fight Puru Two with Puru in Stage 41, then fight her with Judau twice.  Judau must then destroy Puru Two (this can be during the second battle encounter).&amp;lt;br&amp;gt;If done successfully, Puru Two and Puru will both leave the stage, and you will get her in the next intermission.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam&lt;br /&gt;
| Complete Sub Scenario 42.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Daltanious Extra Attacks: Cannon Cubic&amp;lt;br&amp;gt;and Blazing Cross Slash Attack&lt;br /&gt;
| Complete Sub Scenario 45.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Daltanious Extra Attack:  Hyperspace Energy Release&lt;br /&gt;
| Complete Sub Scenario 48.  Only available if you obtained the other two extra attacks for Daltanious.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=60483</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=60483"/>
		<updated>2024-05-10T14:45:26Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Giant Karakuri Raijin-Oh&amp;#039;s secret obtainable after clearing scenario 33.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Deins - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Ground Type (Shiro)&lt;br /&gt;
*Gundam Ground Type (Sanders)&lt;br /&gt;
*Gundam Ground Type (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Ground Type -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently after clearing Scenario 33&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*Zaku II - Free Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Ground Type&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Ground Type -&amp;gt; Gundam Ez8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*NT-1 Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Then speak to him with Chris and both will leave the scenario.&lt;br /&gt;
**You&#039;ll obtain a Zaku II after the stage and Bernie will join after scenario 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus (Nei Mo Han) - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gaza C - Capture&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;NOTE: Is recommended to NOT capture any Gaza C as it is known to break the game causing it to skip entire scenarios &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and GM Ground Type&lt;br /&gt;
**Clear the Sub Scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GM Ground Type (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gradosian Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mechasaurus Moba - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jack, Mary and Texas Mack&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Kouji Hoshiyama, Bakuryuu-Oh)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*Damdam L2 - Sell/Parts&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A and Shin Great Mazinger&lt;br /&gt;
**Complete the Sub Scenario&lt;br /&gt;
**You&#039;ll receive the Shin Great Mazinger on Scenario 38&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve the Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*Mazinkaiser (Kouji Kabuto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gan-Dolla - Capture&lt;br /&gt;
*Kämpfer - Capture&lt;br /&gt;
*Gouf Custom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four Murasame and Re-GZ&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&lt;br /&gt;
**Complete the Sub Scenario a second time&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II -&amp;gt; Super Gundam/G-Flyer&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hell Castle&#039;s gate destroyed; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship destroyed; (2) Mazinkaiser destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
*Drago Ω1 - Sell/Parts&lt;br /&gt;
*Garadoublas MK01 - Sell/Parts&lt;br /&gt;
*Aerial Fortress Gool - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam frame for Gundam:&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Allied battleship enters the Moon base; All enemies destroyed; Allied battleship moves into designated area&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship destroyed; (2) Dancouga destroyed; (3) Black Wing destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Revi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Apsalus II - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dreissen - Capture&lt;br /&gt;
*Elmeth - Capture&lt;br /&gt;
*Apsalus III - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Dorchenov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru Two and Qubeley Mk-II (Puru Two)&lt;br /&gt;
**Have Puru fight Puru Two, then have Judau fight Puru Two twice. Judau must destroy Puru Two&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Revi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku III - Capture&lt;br /&gt;
*Big Zam - Capture&lt;br /&gt;
*Mass-produced Gilgazamune - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Disturbance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daiohja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cavalry Temple - Capture&lt;br /&gt;
*Apsin - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Haken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
*Auge - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cigarette Bot - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ordai - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60482</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60482"/>
		<updated>2024-05-10T10:20:57Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Changed all instances of &amp;quot;Sniping&amp;quot; to &amp;quot;Sniper&amp;quot; to match the translation patch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support (Attack)&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support (Attack)&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Commander&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awakening || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60479</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60479"/>
		<updated>2024-05-10T00:26:51Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Sieg and Sally have only Support Attack instead of the standard &amp;quot;Support&amp;quot; ability.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support (Attack)&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support (Attack)&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Commander&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awakening || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60478</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60478"/>
		<updated>2024-05-10T00:22:55Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Fixed Meio Plato&amp;#039;s Skill List&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Commander&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awakening || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60477</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=60477"/>
		<updated>2024-05-10T00:13:32Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Changed all instances of Cover and Prevail to Support and Potential respectively... Except Meio Plato&amp;#039;s, because this pilot has both Cover and Support listed somehow, which is definitely a mistake. Currently trying to find out what are the real abilities of Meio.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awakening || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts+ || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Potential&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60372</id>
		<title>Super Robot Wars/OGs/Mech Database/Others</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60372"/>
		<updated>2024-04-29T14:01:04Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Upgrade Cost for the remaining units in this category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Giganscudo==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo / Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01 / GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 451.9 tons / 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 272000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8000 || 8400 || 8800 || 9200 || 9600 || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|2600~3400| 2650 - 2700 - 2750 - 2800 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400}} || 1~4 || -10 || -5 || 1 || - || 130 || A A C A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 1 || +30 || +0 || - || - || - || A A A S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sheath Thunder&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +10 || +15 || - || 30 || 110 || A A S S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 4~9 || +20 || +5 || - || 40 || 120 || A A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Uragano&#039;&#039;&#039; || P || Melee, Contact || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1 || +15 || +0 || - || 70 || 130 || A A A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Giganscudo Duro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 276000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 9000 || 9450 || 9900 || 10350 || 10800 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon Breaker&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Attack Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~4 || +10 || -5 || 2 || - || 120 || A A C A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1 || +35 || +0 || - || - || - || A A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~9 || +20 || +5 || - || 30 || - || A A C S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Unghia&#039;&#039;&#039; || P || Melee, Contact || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1~3 || +15 || +45 || - || 50 || 125 || A A A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cybuster==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Cybuster&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || AGX-05&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 28.48 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 38.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (normal form) / 9 (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air (both forms) ; Land (normal form only)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (normal form) / S B C S (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 262000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;Cybuster&amp;quot; (normal form) and &amp;quot;Cybird&amp;quot;.&lt;br /&gt;
* This unit can only be piloted by Masaki, and Masaki can only pilot this unit.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Mind Block]] (OGs2 only)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybuster (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1 || +45 || +35 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~3 || +30 || +15 || - || 30 || 120 || S A B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 1~6 || +35 || +10 || 1 || - || 140 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +25 || +10 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~3 || +30 || +15 || - || 35 || 120 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 1~8 || +45 || +30 || 1 || - || 140 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybird===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 140 || 147 || 154 || 161 || 168 || 175 || 182 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-28 Messer==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Messer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-28&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 18.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 13.1 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2000 || 2100 || 2200 || 2300 || 2400 || 2500 || 2600 || 2700 || 2800 || 2900 || 3000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || 182 || 188 || 195 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +10 || +20 || 20 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || P, M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || 15 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SF-29 Rangzen==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rangzen&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SF-29&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 23.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 25.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B B D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2400 || 2520 || 2640 || 2760 || 2880 || 3000 || 3120 || 3240 || 3360 || 3480 || 3600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +20 || +30 || 20 || - || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || - || 5 || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsione==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsione&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EI-YAM-002&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.6 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 39.7 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (OGs1) / 6 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&#039;&#039; Mech Ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (OGs1) / 110 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 274000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||  &lt;br /&gt;
* This unit can only be piloted by Lune&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5000 || 5250 || 5500 || 5750 || 6000 || 6250 || 6500 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5300 || 5565 || 5830 || 6095 || 6360 || 6625 || 6890 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2700~3500| 2750 - 2800 - 2850 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~5 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsion Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsion Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DCAM-001C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 57.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 56.0 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (S)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8400 || 8820 || 9240 || 9660 || 10080 || 10500 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || 400 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106|| 110 || 114 || 119 || 123 || 127&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Drain&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|EN Down L2 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Divine Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1~2 || +45 || +30 || - || - || -  || A S B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 2~9 || +35 || +0 || - || 50 || - || A S B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-32 Schwert Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Schwert Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-32V&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 22.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 17.9 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3000 || 3150 || 3300 || 3450 || 3600 || 3750 || 3900 || 4050 || 4200 || 4350 || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 115 || 126 || 138 || 149 || 161 || 172 || 184 || 195 || 207 || 218 || 230&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +20 || +30 || 20 || - || - || A A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +45 || +0 || 15 || - || - || S A B D || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RyuKoOh and KoRyuOh==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || RyuKoOh and KoRyuOh&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 49.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 158.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (RyuKoOh) / 8 (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air (RyuKoOh) ; Land (both) ; Sea (RyuKoOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (RyuKoOh) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B A A (RyuKoOh) / A S B A (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Gain &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (Small)]]&#039;&#039; Mech Ability.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Bullet and Kusuha. Bullet and Kusuha can only pilot this unit once it becomes available.&lt;br /&gt;
** Kusuha is the main pilot of RyuKoOh&lt;br /&gt;
** Bullet is the main pilot of KoRyuOh&lt;br /&gt;
* This unit can transform between the RyuKoOh and KoRyuOh forms.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|HP Regen (S)]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RyuKoOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bakuraifu&#039;&#039;&#039; || - || Ranged, MAP (enemies only) || {{caption|2900~3700| 2950 - 3000 - 3050 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700}} || 1~4 || +10 || +0 || 1 || - || 105 || A A A A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Magma Vassal&#039;&#039;&#039; || - || Ranged || {{caption|3900~5500| 4000 - 4100 - 4200 - 4350 - 4500 - 4650 - 4850 - 5050 - 5250 - 5500}} || 1~8 || +30 || +10 || - || 20 || - || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mountain Pressure&#039;&#039;&#039; || - || Melee, ALL || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 2~7 || +15 || +0 || 6 || - || 105 || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dragoon Blade&#039;&#039;&#039; || P || Melee, Contact || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~3 || +20 || +25 || - || 35 || 120 || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wrathcleaver&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 1 || +30 || +40 || - || 65 || 130 || S A S A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===KoRyuOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tiger Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +45 || +40 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Random Spike&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +40 || +30 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Javelin&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1 || +30 || +35 || - || - || 105 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tyrant Overbreak&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1~3 || +45 || +45 || - || 45 || 125 || A S B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Excellence Series==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Excellence Argent Fighter (and Argent Head)/Striker/Flyer/Cosmodriver&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EXF-02AF/S/F/C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???/20.4 meters/24.9 meters/21.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???/70.1 tons/75.3 tons/72.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argent Fighter (and head)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8 (Fighter) / 6 (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (Fighter) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S D D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* This unit can change forms between the Fighter and Head forms.&lt;br /&gt;
* Fighter can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Fighter====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Vulcan&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1~2 || +30 || -20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grenade Attacker&#039;&#039;&#039; || P, M || Ranged || {{caption|2400~4900| 2500 - 2600 - 2800 - 3000 - 3200 - 3500 - 3800 - 4100 - 4500 - 4900}} || 2~4 || +20 || +0 || 4 || - || - || S A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Shot&#039;&#039;&#039; || B || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +15 || +10 || 10 || - || - || S A D A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Head====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Laser&#039;&#039;&#039; || - || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +10 || +0 || - || 20 || - || A A D A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Striker===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4600 || 4830 || 5060 || 5290 || 5520 || 5750 || 5980 || 6210 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Beam&#039;&#039;&#039; || B || Ranged, ALL || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +40 || +0 || - || 5 || - || A S C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smashing Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +30 || +55 || - || - || - || B S B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chest Smasher&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 3~6 || +20 || +15 || - || 15 || - || A S C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crusher Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~2 || +40 || +20 || - || - || - || A S B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Crusher Arm&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1~4 || +45 || +50 || - || 30 || 120 || A S B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Flyer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C B&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +50 || +30 || 20 || - || - || S A C B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +40 || +50 || - || 5 || - || S A C B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Destruction Rifle&#039;&#039;&#039; || - || Ranged || {{caption|4100~6300| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600 - 5900 - 6300}} || 1~7 || +45 || +20 || - || 15 || - || S A C B || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;D-Rifle MAX Mode&#039;&#039;&#039; || - || Ranged, Pierce, ALL || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~8 || +40 || +35 || - || 30 || 110 || S A C B || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Cosmodriver===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~4 || +50 || +30 || 20 || - || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Coat Magnum&#039;&#039;&#039; || P || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 2~5 || +30 || +40 || 20 || - || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High-Frequency Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~6400| 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000 - 6400}} || 1~3 || +35 || +50 || - || 5 || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Faeries&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~7 || +40 || +10 || - || 25 || 105 || B A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Compatible Kaiser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Compatible Kaiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 56.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 148.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Power +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7600 || 7980 || 8360 || 8740 || 9120 || 9500 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Overbeam&#039;&#039;&#039; || B || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 1~7 || +20 || +5 || - || 15 || - || A A C A || - || - || 110000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Knuckle&#039;&#039;&#039; || P || Melee || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1~4 || +35 || +15 || - || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Boomerang&#039;&#039;&#039; || P || Melee || {{caption|4700~6600| 4800 - 4900 - 5000 - 5200 - 5400 - 5600 - 5800 - 6000 - 6300 - 6600}} || 3~5 || +5 || +45 || 4 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Burst&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1~6 || +15 || +35 || - || 40 || 115 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Tornado&#039;&#039;&#039; || P || Melee, Pierce || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 1~3 || +30 || +40 || - || 60 || 125 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mironga==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Mironga&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || VTX-000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 41.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6700 || 7035 || 7370 || 7705 || 8040 || 8375 || 8710 || 9045 || 9380 || 9715 || 10050&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || 380 || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || 189 || 195 || 202 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Micro Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 2~7 || +20 || +10 || 15 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TBG Missile&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 3~8 || +55 || +50 || 2 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 1 || +45 || +35 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Straight Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~3 || +40 || +20 || 20 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;End Breaker&#039;&#039;&#039; || P || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~5 || +55 || +40 || - || - || 130 || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60366</id>
		<title>Super Robot Wars/OGs/Mech Database/Others</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60366"/>
		<updated>2024-04-28T22:03:07Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Upgrade Costs for Valsione and Cybuster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Giganscudo==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo / Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01 / GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 451.9 tons / 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8000 || 8400 || 8800 || 9200 || 9600 || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|2600~3400| 2650 - 2700 - 2750 - 2800 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400}} || 1~4 || -10 || -5 || 1 || - || 130 || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 1 || +30 || +0 || - || - || - || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sheath Thunder&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +10 || +15 || - || 30 || 110 || A A S S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 4~9 || +20 || +5 || - || 40 || 120 || A A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Uragano&#039;&#039;&#039; || P || Melee, Contact || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1 || +15 || +0 || - || 70 || 130 || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Giganscudo Duro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 9000 || 9450 || 9900 || 10350 || 10800 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~4 || +10 || -5 || 2 || - || 120 || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1 || +35 || +0 || - || - || - || A A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~9 || +20 || +5 || - || 30 || - || A A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Unghia&#039;&#039;&#039; || P || Melee, Contact || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1~3 || +15 || +45 || - || 50 || 125 || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cybuster==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Cybuster&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || AGX-05&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 28.48 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 38.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (normal form) / 9 (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air (both forms) ; Land (normal form only)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (normal form) / S B C S (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 262000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;Cybuster&amp;quot; (normal form) and &amp;quot;Cybird&amp;quot;.&lt;br /&gt;
* This unit can only be piloted by Masaki, and Masaki can only pilot this unit.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Mind Block]] (OGs2 only)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybuster (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1 || +45 || +35 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~3 || +30 || +15 || - || 30 || 120 || S A B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 1~6 || +35 || +10 || 1 || - || 140 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +25 || +10 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~3 || +30 || +15 || - || 35 || 120 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 1~8 || +45 || +30 || 1 || - || 140 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybird===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 140 || 147 || 154 || 161 || 168 || 175 || 182 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-28 Messer==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Messer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-28&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 18.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 13.1 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2000 || 2100 || 2200 || 2300 || 2400 || 2500 || 2600 || 2700 || 2800 || 2900 || 3000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || 182 || 188 || 195 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +10 || +20 || 20 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || P, M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || 15 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SF-29 Rangzen==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rangzen&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SF-29&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 23.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 25.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B B D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2400 || 2520 || 2640 || 2760 || 2880 || 3000 || 3120 || 3240 || 3360 || 3480 || 3600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +20 || +30 || 20 || - || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || - || 5 || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsione==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsione&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EI-YAM-002&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.6 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 39.7 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (OGs1) / 6 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&#039;&#039; Mech Ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (OGs1) / 110 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 274000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||  &lt;br /&gt;
* This unit can only be piloted by Lune&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5000 || 5250 || 5500 || 5750 || 6000 || 6250 || 6500 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5300 || 5565 || 5830 || 6095 || 6360 || 6625 || 6890 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2700~3500| 2750 - 2800 - 2850 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~5 || +0 || -5 || - || 80 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsion Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsion Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DCAM-001C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 57.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 56.0 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (S)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8400 || 8820 || 9240 || 9660 || 10080 || 10500 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || 400 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106|| 110 || 114 || 119 || 123 || 127&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Drain&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|EN Down L2 (R)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Divine Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1~2 || +45 || +30 || - || - || -  || A S B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 2~9 || +35 || +0 || - || 50 || - || A S B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-32 Schwert Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Schwert Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-32V&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 22.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 17.9 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3000 || 3150 || 3300 || 3450 || 3600 || 3750 || 3900 || 4050 || 4200 || 4350 || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 115 || 126 || 138 || 149 || 161 || 172 || 184 || 195 || 207 || 218 || 230&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +20 || +30 || 20 || - || - || A A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +45 || +0 || 15 || - || - || S A B D || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RyuKoOh and KoRyuOh==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || RyuKoOh and KoRyuOh&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 49.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 158.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (RyuKoOh) / 8 (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (RyuKoOh) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B A A (RyuKoOh) / A S B A (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Gain &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (Small)]]&#039;&#039; Mech Ability.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit can only be piloted by Bullet and Kusuha (they pilot it together).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit can transform between the RyuKoOh and KoRyuOh forms.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || RyuKoOh flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 5&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|HP Regen (S)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 6&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RyuKoOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bakuraifu&#039;&#039;&#039; || - || Ranged, MAP (enemies only) || {{caption|2900~3700| 2950 - 3000 - 3050 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700}} || 1~4 || +10 || +0 || 1 || - || 105 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Magma Vassal&#039;&#039;&#039; || - || Ranged || {{caption|3900~5500| 4000 - 4100 - 4200 - 4350 - 4500 - 4650 - 4850 - 5050 - 5250 - 5500}} || 1~8 || +30 || +10 || - || 20 || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mountain Pressure&#039;&#039;&#039; || - || Melee, ALL || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 2~7 || +15 || +0 || 6 || - || 105 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dragoon Blade&#039;&#039;&#039; || P || Melee, Contact || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~3 || +20 || +25 || - || 35 || 120 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wrathcleaver&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 1 || +30 || +40 || - || 65 || 130 || S A S A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===KoRyuOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tiger Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +45 || +40 || - || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Random Spike&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +40 || +30 || - || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Javelin&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1 || +30 || +35 || - || - || 105 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tyrant Overbreak&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1~3 || +45 || +45 || - || 45 || 125 || A S B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Excellence Series==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Excellence Argent Fighter (and Argent Head)/Striker/Flyer/Cosmodriver&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EXF-02AF/S/F/C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???/20.4 meters/24.9 meters/21.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???/70.1 tons/75.3 tons/72.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argent Fighter (and head)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8 (Fighter) / 6 (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (Fighter) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S D D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* This unit can change forms between the Fighter and Head forms.&lt;br /&gt;
* Fighter can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Fighter====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Vulcan&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1~2 || +30 || -20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grenade Attacker&#039;&#039;&#039; || P, M || Ranged || {{caption|2400~4900| 2500 - 2600 - 2800 - 3000 - 3200 - 3500 - 3800 - 4100 - 4500 - 4900}} || 2~4 || +20 || +0 || 4 || - || - || S A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Shot&#039;&#039;&#039; || B || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +15 || +10 || 10 || - || - || S A D A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Head====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Laser&#039;&#039;&#039; || - || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +10 || +0 || - || 20 || - || A A D A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Striker===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4600 || 4830 || 5060 || 5290 || 5520 || 5750 || 5980 || 6210 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Beam&#039;&#039;&#039; || B || Ranged, ALL || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +40 || +0 || - || 5 || - || A S C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smashing Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +30 || +55 || - || - || - || B S B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chest Smasher&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 3~6 || +20 || +15 || - || 15 || - || A S C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crusher Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~2 || +40 || +20 || - || - || - || A S B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Crusher Arm&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1~4 || +45 || +50 || - || 30 || 120 || A S B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Flyer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C B&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +50 || +30 || 20 || - || - || S A C B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +40 || +50 || - || 5 || - || S A C B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Destruction Rifle&#039;&#039;&#039; || - || Ranged || {{caption|4100~6300| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600 - 5900 - 6300}} || 1~7 || +45 || +20 || - || 15 || - || S A C B || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;D-Rifle MAX Mode&#039;&#039;&#039; || - || Ranged, Pierce, ALL || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~8 || +40 || +35 || - || 30 || 110 || S A C B || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Cosmodriver===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~4 || +50 || +30 || 20 || - || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Coat Magnum&#039;&#039;&#039; || P || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 2~5 || +30 || +40 || 20 || - || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High-Frequency Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~6400| 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000 - 6400}} || 1~3 || +35 || +50 || - || 5 || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Faeries&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~7 || +40 || +10 || - || 25 || 105 || B A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Compatible Kaiser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Compatible Kaiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 56.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 148.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Power +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7600 || 7980 || 8360 || 8740 || 9120 || 9500 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Overbeam&#039;&#039;&#039; || B || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 1~7 || +20 || +5 || - || 15 || - || A A C A || - || - || 110000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Knuckle&#039;&#039;&#039; || P || Melee || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1~4 || +35 || +15 || - || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Boomerang&#039;&#039;&#039; || P || Melee || {{caption|4700~6600| 4800 - 4900 - 5000 - 5200 - 5400 - 5600 - 5800 - 6000 - 6300 - 6600}} || 3~5 || +5 || +45 || 4 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Burst&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1~6 || +15 || +35 || - || 40 || 115 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Tornado&#039;&#039;&#039; || P || Melee, Pierce || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 1~3 || +30 || +40 || - || 60 || 125 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mironga==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Mironga&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || VTX-000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 41.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6700 || 7035 || 7370 || 7705 || 8040 || 8375 || 8710 || 9045 || 9380 || 9715 || 10050&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || 380 || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || 189 || 195 || 202 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Micro Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 2~7 || +20 || +10 || 15 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TBG Missile&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 3~8 || +55 || +50 || 2 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 1 || +45 || +35 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Straight Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~3 || +40 || +20 || 20 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;End Breaker&#039;&#039;&#039; || P || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~5 || +55 || +40 || - || - || 130 || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60364</id>
		<title>Super Robot Wars/OGs/Mech Database/Others</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60364"/>
		<updated>2024-04-28T21:46:07Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Upgrade Cost to Excellences and added some more stuff to the &amp;quot;Special&amp;quot; section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Giganscudo==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo / Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01 / GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 451.9 tons / 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8000 || 8400 || 8800 || 9200 || 9600 || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|2600~3400| 2650 - 2700 - 2750 - 2800 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400}} || 1~4 || -10 || -5 || 1 || - || 130 || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 1 || +30 || +0 || - || - || - || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sheath Thunder&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +10 || +15 || - || 30 || 110 || A A S S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 4~9 || +20 || +5 || - || 40 || 120 || A A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Uragano&#039;&#039;&#039; || P || Melee, Contact || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1 || +15 || +0 || - || 70 || 130 || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Giganscudo Duro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 9000 || 9450 || 9900 || 10350 || 10800 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~4 || +10 || -5 || 2 || - || 120 || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1 || +35 || +0 || - || - || - || A A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~9 || +20 || +5 || - || 30 || - || A A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Unghia&#039;&#039;&#039; || P || Melee, Contact || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1~3 || +15 || +45 || - || 50 || 125 || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cybuster==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Cybuster&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || AGX-05&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 28.48 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 38.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (normal form) / 9 (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (normal form) / S B C S (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit can transform, changing forms between &amp;quot;Cybuster&amp;quot; (normal form) and &amp;quot;Cybird&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || This unit can only be piloted by Masaki.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Mind Block]] (OGs2 only)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybuster (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1 || +45 || +35 || - || - || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~3 || +30 || +15 || - || 30 || 120 || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 1~6 || +35 || +10 || 1 || - || 140 || S S A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +25 || +10 || - || - || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~3 || +30 || +15 || - || 35 || 120 || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 1~8 || +45 || +30 || 1 || - || 140 || S S A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybird===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 140 || 147 || 154 || 161 || 168 || 175 || 182 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-28 Messer==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Messer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-28&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 18.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 13.1 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2000 || 2100 || 2200 || 2300 || 2400 || 2500 || 2600 || 2700 || 2800 || 2900 || 3000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || 182 || 188 || 195 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +10 || +20 || 20 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || P, M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || 15 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SF-29 Rangzen==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rangzen&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SF-29&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 23.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 25.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B B D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2400 || 2520 || 2640 || 2760 || 2880 || 3000 || 3120 || 3240 || 3360 || 3480 || 3600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +20 || +30 || 20 || - || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || - || 5 || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsione==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsione&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EI-YAM-002&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.6 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 39.7 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (OGs1) / 6 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&#039;&#039; Mech Ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (OGs1) / 110 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; ||  This unit can only be piloted by Lune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5000 || 5250 || 5500 || 5750 || 6000 || 6250 || 6500 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5300 || 5565 || 5830 || 6095 || 6360 || 6625 || 6890 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2700~3500| 2750 - 2800 - 2850 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~5 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsion Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsion Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DCAM-001C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 57.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 56.0 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (S)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8400 || 8820 || 9240 || 9660 || 10080 || 10500 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || 400 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106|| 110 || 114 || 119 || 123 || 127&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Drain&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|EN Down L2 (R)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Divine Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1~2 || +45 || +30 || - || - || -  || A S B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 2~9 || +35 || +0 || - || 50 || - || A S B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-32 Schwert Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Schwert Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-32V&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 22.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 17.9 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3000 || 3150 || 3300 || 3450 || 3600 || 3750 || 3900 || 4050 || 4200 || 4350 || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 115 || 126 || 138 || 149 || 161 || 172 || 184 || 195 || 207 || 218 || 230&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +20 || +30 || 20 || - || - || A A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +45 || +0 || 15 || - || - || S A B D || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RyuKoOh and KoRyuOh==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || RyuKoOh and KoRyuOh&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 49.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 158.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (RyuKoOh) / 8 (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (RyuKoOh) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B A A (RyuKoOh) / A S B A (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Gain &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (Small)]]&#039;&#039; Mech Ability.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit can only be piloted by Bullet and Kusuha (they pilot it together).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit can transform between the RyuKoOh and KoRyuOh forms.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || RyuKoOh flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 5&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|HP Regen (S)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 6&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RyuKoOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bakuraifu&#039;&#039;&#039; || - || Ranged, MAP (enemies only) || {{caption|2900~3700| 2950 - 3000 - 3050 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700}} || 1~4 || +10 || +0 || 1 || - || 105 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Magma Vassal&#039;&#039;&#039; || - || Ranged || {{caption|3900~5500| 4000 - 4100 - 4200 - 4350 - 4500 - 4650 - 4850 - 5050 - 5250 - 5500}} || 1~8 || +30 || +10 || - || 20 || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mountain Pressure&#039;&#039;&#039; || - || Melee, ALL || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 2~7 || +15 || +0 || 6 || - || 105 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dragoon Blade&#039;&#039;&#039; || P || Melee, Contact || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~3 || +20 || +25 || - || 35 || 120 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wrathcleaver&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 1 || +30 || +40 || - || 65 || 130 || S A S A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===KoRyuOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tiger Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +45 || +40 || - || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Random Spike&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +40 || +30 || - || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Javelin&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1 || +30 || +35 || - || - || 105 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tyrant Overbreak&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1~3 || +45 || +45 || - || 45 || 125 || A S B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Excellence Series==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Excellence Argent Fighter (and Argent Head)/Striker/Flyer/Cosmodriver&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EXF-02AF/S/F/C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???/20.4 meters/24.9 meters/21.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???/70.1 tons/75.3 tons/72.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argent Fighter (and head)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8 (Fighter) / 6 (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (Fighter) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S D D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* This unit can change forms between the Fighter and Head forms.&lt;br /&gt;
* Fighter can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Fighter====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Vulcan&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1~2 || +30 || -20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grenade Attacker&#039;&#039;&#039; || P, M || Ranged || {{caption|2400~4900| 2500 - 2600 - 2800 - 3000 - 3200 - 3500 - 3800 - 4100 - 4500 - 4900}} || 2~4 || +20 || +0 || 4 || - || - || S A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Shot&#039;&#039;&#039; || B || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +15 || +10 || 10 || - || - || S A D A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Head====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Laser&#039;&#039;&#039; || - || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +10 || +0 || - || 20 || - || A A D A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Striker===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4600 || 4830 || 5060 || 5290 || 5520 || 5750 || 5980 || 6210 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Beam&#039;&#039;&#039; || B || Ranged, ALL || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +40 || +0 || - || 5 || - || A S C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smashing Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +30 || +55 || - || - || - || B S B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chest Smasher&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 3~6 || +20 || +15 || - || 15 || - || A S C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crusher Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~2 || +40 || +20 || - || - || - || A S B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Crusher Arm&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1~4 || +45 || +50 || - || 30 || 120 || A S B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Flyer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C B&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +50 || +30 || 20 || - || - || S A C B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +40 || +50 || - || 5 || - || S A C B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Destruction Rifle&#039;&#039;&#039; || - || Ranged || {{caption|4100~6300| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600 - 5900 - 6300}} || 1~7 || +45 || +20 || - || 15 || - || S A C B || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;D-Rifle MAX Mode&#039;&#039;&#039; || - || Ranged, Pierce, ALL || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~8 || +40 || +35 || - || 30 || 110 || S A C B || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Cosmodriver===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
* Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
* Unit Upgrades are shared between all Excellence series forms? (testing required, but very likely)&lt;br /&gt;
** Weapons upgrades aren&#039;t shared between Excellence forms.&lt;br /&gt;
* You can only change forms up to a certain distance from your battleships? (testing required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~4 || +50 || +30 || 20 || - || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Coat Magnum&#039;&#039;&#039; || P || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 2~5 || +30 || +40 || 20 || - || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High-Frequency Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~6400| 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000 - 6400}} || 1~3 || +35 || +50 || - || 5 || - || B A C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Faeries&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~7 || +40 || +10 || - || 25 || 105 || B A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Compatible Kaiser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Compatible Kaiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 56.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 148.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Power +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7600 || 7980 || 8360 || 8740 || 9120 || 9500 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Overbeam&#039;&#039;&#039; || B || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 1~7 || +20 || +5 || - || 15 || - || A A C A || - || - || 110000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Knuckle&#039;&#039;&#039; || P || Melee || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1~4 || +35 || +15 || - || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Boomerang&#039;&#039;&#039; || P || Melee || {{caption|4700~6600| 4800 - 4900 - 5000 - 5200 - 5400 - 5600 - 5800 - 6000 - 6300 - 6600}} || 3~5 || +5 || +45 || 4 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Burst&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1~6 || +15 || +35 || - || 40 || 115 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Tornado&#039;&#039;&#039; || P || Melee, Pierce || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 1~3 || +30 || +40 || - || 60 || 125 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mironga==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Mironga&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || VTX-000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 41.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6700 || 7035 || 7370 || 7705 || 8040 || 8375 || 8710 || 9045 || 9380 || 9715 || 10050&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || 380 || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || 189 || 195 || 202 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Micro Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 2~7 || +20 || +10 || 15 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TBG Missile&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 3~8 || +55 || +50 || 2 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 1 || +45 || +35 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Straight Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~3 || +40 || +20 || 20 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;End Breaker&#039;&#039;&#039; || P || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~5 || +55 || +40 || - || - || 130 || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/R_Series&amp;diff=60363</id>
		<title>Super Robot Wars/OGs/Mech Database/R Series</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/R_Series&amp;diff=60363"/>
		<updated>2024-04-28T21:12:39Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Upgrade Cost for all the R-Series units.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==R-1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.1 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 50.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 8 (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Air (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A (normal form) / S B B A (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (normal form) / 0 (R-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ryusei.&lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;R-1&amp;quot; (normal form) and &amp;quot;R-Wing&amp;quot;&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-1 (normal form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1 || +35 || +40 || - || 10 || 110 || A A A A || Telekinesis Lv. 3 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Sword&#039;&#039;&#039; || P || Melee || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 2~4 || +20 || +10 || - || 30 || 115 || A S A S || Telekinesis Lv. 4; Scenario 30 onwards || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || - || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of T-Link Knuckle (R-1), of Hi-Zol Launcher (Spread) (R-2 Powered) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 60 || 120 || A A A A || R-1 (Ryusei) must be next to R-2 Powered (Rai) and to R-3 Powered (Aya). Scenario 30 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +35 || +40 || - || 10 || 110 || A A B A || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Sword&#039;&#039;&#039; || P || Melee || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 2~4 || +20 || +10 || - || 25 || 115 || A S B S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of T-Link Knuckle (R-1), of Hi-Zol Launcher (Spread) (R-2 Powered) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 30 || 110 || A A A A || R-1 (Ryusei) must be next to R-2 Powered (Rai) and to R-3 Powered (Aya). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-Wing===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~4700| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3700 - 4000 - 4300 - 4700}} || 2~7 || +50 || +0 || 6 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Revolver Cannon&#039;&#039;&#039; || P || Ranged || {{caption|3400~5600| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600}} || 1~3 || +30 || +10 || 12 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4400| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400}} || 2~7 || +50 || +0 || 6 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Revolver Cannon&#039;&#039;&#039; || P || Ranged || {{caption|3000~5200| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500 - 4800 - 5200}} || 1~3 || +30 || +10 || 12 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.1 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 50.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* This unit can only be piloted by Rai? (Needs double checking)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4300 || 4515 || 4730 || 4945 || 5160 || 5375 || 5590 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Chakram&#039;&#039;&#039; || P || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +35 || +40 || - || 10 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-2 Powered===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-2 Powered&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-2P&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 152.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (OGs1) / 5 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (OGs1) / A A A A (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000 (OGs1) / 272000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* This unit can only be piloted by Rai (OGs2 only? Needs double checking)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4700 || 4935 || 5170 || 5405 || 5640 || 5875 || 6110 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || 2160 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4600 || 4830 || 5060 || 5290 || 5520 || 5750 || 5980 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || 272 || 289 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || 2295 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Chakram&#039;&#039;&#039; || P || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +35 || +40 || - || 10 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~6 || +40 || +5 || - || 40 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Focused)&#039;&#039;&#039; || B || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 2~8 || +30 || +15 || - || 40 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Hi-Zol Launcher (Spread) (R-2 Powered), of T-Link Knuckle (R-1) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 60 || 120 || A A A A || R-2 Powered (Rai) must be next to R-1 (Ryusei) and to R-3 Powered (Aya). Scenario 30 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Chakram&#039;&#039;&#039; || P || Ranged || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 2~4 || +35 || +40 || - || 5 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~6 || +40 || +5 || - || 35 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Zol Launcher (Focused)&#039;&#039;&#039; || - || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 2~8 || +30 || +15 || - || 35 || 110 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Hi-Zol Launcher (Spread) (R-2 Powered), of T-Link Knuckle (R-1) and of Strike Shield (R-3 Powered).}} || 1~3 || +40 || +35 || - || 30 || 110 || A A A A || R-2 Powered (Rai) must be next to R-1 (Ryusei) and to R-3 Powered (Aya). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 15.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; ||  49.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Field Mech Ability threshold +300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* This unit can only be piloted by Aya? (needs double checking)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +45 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Laser Cannon&#039;&#039;&#039; || - || Ranged, ALL || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~6 || +40 || +5 || - || 10 || - || A A C A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; || - || Ranged || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~7 || +35 || +0 || 6 || - || 105 || A A A S || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-3 Powered===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-3 Powered&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || R-3P&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.7 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 186.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C S (OGs1) / S A B S (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Field Mech Ability threshold +300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135 (OGs1) / 130 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000 (OGs1) / 337000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; ||&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* This unit can only be piloted by Aya? (OGs2 only? Needs double checking in OGs1)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4500 || 4725 || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4700 || 4935 || 5170 || 5405 || 5640 || 5875 || 6110 || 6345 || 6580 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || 20 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Telekinesis Missile&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2200~3000| 2250 - 2300 - 2350 - 2400 - 2500 - 2600 - 2700 - 2800 - 2900 - 3000}} || 1~4 || +30 || +0 || 2 || - || 110 || S S S S || Telekinesis Lv. 4 || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Laser Cannon&#039;&#039;&#039; || - || Ranged, ALL || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~6 || +40 || +5 || - || 10 || - || S A C A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; || - || Ranged || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~7 || +35 || +0 || 6 || - || 105 || S A A S || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Strike Shield (R-3 Powered), of T-Link Knuckle (R-1) and of Hi-Zol Launcher (Spread) (R-2 Powered).}} || 1~3 || +40 || +35 || - || 60 || 120 || A A A A || R-3 Powered (Aya) must be next to R-1 (Ryusei) and to R-2 Powered (Rai). Scenario 30 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +30 || +20 || 20 || - || - || S A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Telekinesis Missile&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2900~3700| 2950 - 3000 - 3050 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700}} || 1~4 || +25 || +0 || 2 || - || 110 || S S A S || Telekinesis Lv. 1 || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TK Laser Cannon&#039;&#039;&#039; || - || Ranged, ALL || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~6 || +45 || +5 || - || 10 || - || S A C A || Telekinesis Lv. 1 || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Strike Shield&#039;&#039;&#039; || - || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 2~7 || +40 || +15 || 6 || - || 105 || S A B S || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Formation R&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5693~8213| Formation R&#039;s attack power is based on the attack power of Strike Shield (R-3 Powered), of T-Link Knuckle (R-1) and of Hi-Zol Launcher (Spread) (R-2 Powered).}} || 1~3 || +40 || +35 || - || 30 || 110 || A A A A || R-3 Powered (Aya) must be next to R-1 (Ryusei) and to R-2 Powered (Rai). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-Gun==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-Gun&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RW-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 16.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 42.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 329000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || 5320 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || 2175 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Katars&#039;&#039;&#039; || P || Melee, Contact || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1 || +40 || +10 || - || 10 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Metal Genocider&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4800~6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}} || 3~9 || +40 || +15 || - || 50 || 130 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R-Gun Powered===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-Gun Powered&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RW-1P&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 29.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 66.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 125&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3700 || 3885 || 4070 || 4255 || 4440 || 4625 || 4810 || 4995 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || 306 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1100~3600| 1200 - 1300 - 1500 - 1700 - 1900 - 2200 - 2500 - 2800 - 3200 - 3600}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Boomerang&#039;&#039;&#039; || P || Ranged || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1~3 || +35 || +25 || - || 10 || - || A A B A || Telekinesis Lv. 1 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Twin Launcher&#039;&#039;&#039; || - || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~8 || +40 || +15 || - || 40 || 120 || A S C S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Viletta)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8400~10800| HTB Cannon&#039;s attack power is based on the attack power of Hi-Twin Launcher (R-Gun Powered) and of Unstoppable TK Burst Slash (SRX).}} || 1~7 || +35 || +40 || - || 70 || 130 || S S A S || R-Gun Powered (Viletta) must be next to SRX (Ryusei, Rai, Aya). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Mai)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8960~11520| HTB Cannon&#039;s attack power is based on the attack power of Hi-Twin Launcher (R-Gun Powered) and of Unstoppable TK Burst Slash (SRX).}} || 3~9 || +40 || +30 || - || 100 || 140 || S S A S || R-Gun Powered (Mai) must be next to SRX (Ryusei, Rai, Aya). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SRX==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Super Robot X-Type&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRX-00&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 51.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 388.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8000 (OGs1) / 9000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (OGs1) / S S A S (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Parts Slot +1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2 (OGs1) / 1 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 153000 (OGs1) / 318000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ryusei, Rai and Aya. &lt;br /&gt;
** Ryusei, Rai and Aya have to be in the R-1, R-2 Powered and R-3 Powered respectively.&lt;br /&gt;
** R-1, R-2 Powered and R-3 Powered can fuse mid-stage into the SRX (If your units are fused into the SRX, you may also separate your three units again). &lt;br /&gt;
** Ryusei becomes the main pilot of SRX when they fuse. &lt;br /&gt;
** The SRX becomes available from scenario 37 onwards on Ryusei&#039;s route in OGs1 (unavailable in Kyosuke&#039;s route), and from scenario 32 onwards in OGs2.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8500 || 8925 || 9350 || 9775 || - || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 240 || 264 || 288 || 312 || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8200 || 8610 || 9020 || 9430 || 9840 || 10250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || 2610 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Finger Launcher&#039;&#039;&#039; || B || Ranged, ALL || {{caption|3500~5100| 3600 - 3700 - 3800 - 3950 - 4100 - 4250 - 4450 - 4650 - 4850 - 5100}} || 1~9 || +30 || +0 || 10 || - || - || A A D A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gaun Genocider&#039;&#039;&#039; || B || Ranged || {{caption|3800~5400| 3900 - 4000 - 4100 - 4250 - 4400 - 4550 - 4750 - 4950 - 5150 - 5400}} || 3~8 || +35 || +20 || - || 10 || - || A A C A || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1~3 || +40 || +20 || - || 15 || - || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion Ball&#039;&#039;&#039; || - || Ranged || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 4~7 || +30 || +15 || 3 || - || 120 || A A B A || Telekinesis Lv. 4 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable Supreme Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1~3 || +25 || +30 || - || 90 || 130 || S S A S || Telekinesis Lv. 5 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable TK Burst Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 1 || +10 || +35 || - || 110 || 140 || S S A S || Telekinesis Lv. 8 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Finger Launcher&#039;&#039;&#039; || B || Ranged, ALL || {{caption|3900~5500| 4000 - 4100 - 4200 - 4350 - 4500 - 4650 - 4850 - 5050 - 5250 - 5500}} || 1~9 || +30 || +0 || 10 || - || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gaun Genocider&#039;&#039;&#039; || B || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 3~8 || +35 || +20 || - || 10 || - || A A C A || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~3 || +40 || +20 || - || 25 || - || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dominion Ball&#039;&#039;&#039; || - || Ranged || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 4~7 || +30 || +15 || 5 || - || 120 || A A B A || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable Supreme Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1~3 || +25 || +30 || - || 55 || 130 || S S A S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unstoppable TK Burst Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 1~2 || +10 || +35 || - || 70 || 130 || S S A S || Telekinesis Lv. 4 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Viletta)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8400~10800| HTB Cannon&#039;s attack power is based on the attack power of Unstoppable TK Burst Slash (SRX) and of Hi-Twin Launcher (R-Gun Powered).}} || 1~7 || +35 || +40 || - || 70 || 130 || S S A S || SRX (Ryusei, Rai, Aya) must be next to R-Gun Powered (Viletta). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HTB Cannon (Mai)&#039;&#039;&#039; || - || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8960~11520| HTB Cannon&#039;s attack power is based on the attack power of Unstoppable TK Burst Slash (SRX) and of Hi-Twin Launcher (R-Gun Powered).}} || 3~9 || +40 || +30 || - || 100 || 140 || S S A S || SRX (Ryusei, Rai, Aya) must be next to R-Gun Powered (Mai). Scenario 34 onwards. || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==R-Blade==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Real Personal Trooper Type-Blade&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-014&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 45.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 301000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3500 || 3675 || 3850 || 4025 || 4200 || 4375 || 4550 || 4725 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || 216 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Tonfa&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~4 || +40 || +35 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ART-1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Advanced Real Personal Trooper Test Type-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ART-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 52.8 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 8 (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Air (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]] (normal form) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B S (normal form) / S B B S (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 90 (normal form) / 0 (ART-Wing)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ryusei, Viletta and Mai&lt;br /&gt;
* This unit can transform between its normal form (ART-1) and ART-Wing&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ART-1 (normal form)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Metal Blade&#039;&#039;&#039; || P || Melee, Contact || {{caption|2700~5200| 2800 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100 - 4400 - 4800 - 5200}} || 1 || +50 || +50 || - || - || - || A S A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HG Revolver&#039;&#039;&#039; || P || Ranged || {{caption|3200~5700| 3300 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600 - 4900 - 5300 - 5700}} || 1~3 || +50 || +50 || 12 || - || - || A S A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boosted Rifle H&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~7 || +35 || +40 || 10 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Blade Knuckle&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1 || +35 || +30 || - || 15 || 110 || A A B A || Telekinesis Lv. 2 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;T-Link Crusher Sword&#039;&#039;&#039; || P || Melee, Pierce || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1~4 || +20 || +10 || - || 30 || 120 || A S B S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ART-Wing===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Morale !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~5000| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000}} || 2~7 || +50 || +0 || 6 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HG Revolver Cannon&#039;&#039;&#039; || P || Ranged || {{caption|3200~5400| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700 - 5000 - 5400}} || 1~3 || +35 || +15 || 12 || - || - || S A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Parts&amp;diff=60362</id>
		<title>Super Robot Wars/GC/Mech Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Parts&amp;diff=60362"/>
		<updated>2024-04-28T16:59:29Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Small Typo fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unit Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Booster || ブースター || Movement +1 &lt;br /&gt;
|-&lt;br /&gt;
| Mega Booster || メガブースター || Movement +2 &lt;br /&gt;
|-&lt;br /&gt;
| Apogee Motor || アポジモーター || Movement +1, Mobility +5 &lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating || マグネットコーティング || Mobility +5 &lt;br /&gt;
|-&lt;br /&gt;
| Bio-Sensor || バイオセンサー || Mobility +10 &lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || Mobility +15&lt;br /&gt;
|-&lt;br /&gt;
| Haro || ハロ || Mobility +20, Range +2, Accuracy +25&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || チョバムアーマー || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor || ハイブリットアーマー || HP +800, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Z || 超合金Ｚ || HP +1000, Armor +200 &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy New Z || 超合金ニューＺ || HP +1500, Armor +250 &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy New Z α || 超合金ニューＺα || HP +2000, Armor +300 &lt;br /&gt;
|-&lt;br /&gt;
| Large Generator || 大型ジェネレーター || EN +50 &lt;br /&gt;
|-&lt;br /&gt;
| Mega Generator || メガジェネレーター || EN +100 &lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel || ソーラーパネル || EN is regained at the rate of 10% &lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Craft || ミノフスキークラフト || Enables flight, changes unit and weapon ratings to S in the sky&lt;br /&gt;
|-&lt;br /&gt;
| Dustproofing || 防塵装置 || Changes unit and weapon ratings to S on the ground &lt;br /&gt;
|-&lt;br /&gt;
| Thruster Module || スラスターモジュール || Changes unit and weapon ratings to S in space &lt;br /&gt;
|-&lt;br /&gt;
| S-Adapter || Ｓ－アダプター || Changes unit and weapon ratings to S on all terrains&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coating S || ビームコーティングＳ || Spend 5 EN to deflect 800 damage from beam attacks&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coating M || ビームコーティングＭ || Spend 5 EN to deflect 1000 damage from beam attacks &lt;br /&gt;
|-&lt;br /&gt;
| Beam Coating L || ビームコーティングＬ || Spend 5 EN to deflect 1200 damage from beam attacks &lt;br /&gt;
|-&lt;br /&gt;
| I-Field Barrier || Ｉフィールドバリア || Spend 5 EN to deflect 1300 damage from beam attacks &lt;br /&gt;
|-&lt;br /&gt;
| HP Radar || 高性能レーダ || Range +1 except Map attacks &lt;br /&gt;
|-&lt;br /&gt;
| 3D Radar || 三次元レーダー || Range +2 except Map attacks &lt;br /&gt;
|-&lt;br /&gt;
| Linear Seat || リニアシート || Accuracy +10, Range +1 except Map attacks&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor || デュアルセンサー || Accuracy +10 &lt;br /&gt;
|-&lt;br /&gt;
| Multi Sensor || マルチセンサー || Accuracy +20 &lt;br /&gt;
|-&lt;br /&gt;
| Targeting Unit || 高性能照準機 || Accuracy +30 &lt;br /&gt;
|-&lt;br /&gt;
| Learning CPU || 学習型ＣＰ || Critical Hit Rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Learning CPU+ || 学習型ＣＰ+ || Critical Hit Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Learning CPU++ || 学習型ＣＰ++ || Critical Hit Rate +30% &lt;br /&gt;
|-&lt;br /&gt;
| Large Magazine || 大型マガジン || Ammo is increased by 50%&lt;br /&gt;
|-&lt;br /&gt;
| Huge Magazine || 超大型マガジン || Ammo is doubled &lt;br /&gt;
|-&lt;br /&gt;
| EN Chip || ＥＮチップ || Cuts EN spending by 10% &lt;br /&gt;
|-&lt;br /&gt;
| EN Mega Chip || ＥＮメガチップ || Cuts EN spending by 20% &lt;br /&gt;
|-&lt;br /&gt;
| EN Giga Chip || ＥＮギガチップ || Cuts EN spending by 30% &lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank || プロペラントタンク || Restores all EN; Expendable&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit || リペアキット || Restores all HP; Expendable&lt;br /&gt;
|-&lt;br /&gt;
| Spare Parts || スペアパーツ || Restores HP to a body part; Expendable&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || カートリッジ || Restores all ammo; Expendable&lt;br /&gt;
|-&lt;br /&gt;
| Rations || 非常食 || Restores all SP; Expendable&lt;br /&gt;
|-&lt;br /&gt;
| Super Repair Kit || スーパーリペアキット || Restores all HP, EN, and ammo; Expendable&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Shadow_Mirror&amp;diff=60352</id>
		<title>Super Robot Wars/OGs/Mech Database/Shadow Mirror</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Shadow_Mirror&amp;diff=60352"/>
		<updated>2024-04-27T01:35:57Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Upgrade Cost for all Shadow Mirror mechs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Angelg==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Angelg&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SMSC&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 43.7 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 98.2 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#射撃_/_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Gains [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (Small)]] Mech Ability&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 318000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Lamia&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6200 || 6510 || 6820 || 7130 || 7440 || 7750 || 8060 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || 126 || 130 || 135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Angelg (Scenario 6-34)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Lancer&#039;&#039;&#039; || P || Melee, ALLW || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 2~4 || +30 || +35 || 10 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3200~5400| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700 - 5000 - 5400}} || 1 || +45 || +40 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illusion Arrow&#039;&#039;&#039; || - || Ranged || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 2~6 || +25 || +10 || 8 || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sign&#039;&#039;&#039; || P || Melee, Contact || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1 || +10 || +0 || - || 30 || 120 || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phantom Phoenix&#039;&#039;&#039; || - || Ranged || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~8 || +30 || +20 || - || 50 || 130 || A A A A || Lamia needs to be level 10 or higher || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Angelg (Scenario 35+)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadow Lancer&#039;&#039;&#039; || P || Melee, ALLW || {{caption|3200~5400| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700 - 5000 - 5400}} || 2~4 || +30 || +35 || 12 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~5700| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000 - 5300 - 5700}} || 1 || +45 || +40 || - || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Illusion Arrow&#039;&#039;&#039; || - || Ranged || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~7 || +25 || +10 || 10 || - || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mirage Sign&#039;&#039;&#039; || P || Melee, Contact || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~3 || +10 || +0 || - || 20 || 110 || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phantom Phoenix&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1~8 || +30 || +20 || - || 40 || 120 || A A A A || Lamia needs to be level 10 or higher || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vaisaga==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Vaisaga&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || VR-02&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 43.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 133.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&#039;&#039; Mech Ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 213000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* This unit can only be piloted by Lamia&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Full Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || 9100 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || 400 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blazer Knives&#039;&#039;&#039; || P || Melee, ALL || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 2~5 || +45 || +5 || 8 || - || - || S S A S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tidal Claws&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +40 || +25 || - || - || - || S S S S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Seismic Slicer&#039;&#039;&#039; || - || Melee || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 2~7 || +15 || +30 || - || 10 || - || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Storm Edge&#039;&#039;&#039; || P || Melee, Contact || {{caption|4800~6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}} || 1~3 || +35 || +45 || - || 20 || 110 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Radiant Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 1~4 || +20 || +50 || - || 40 || 130 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aschenretter==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ASK-AD02&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 53.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#射撃_/_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 296000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3800 || 3990 || 4180 || 4370 || 4560 || 4750 || 4940 || 5130 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || 304 || 323 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fire Dagger&#039;&#039;&#039; || M || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~6 || +45 || +40 || 10 || - || - || S S A S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Halberd Launcher&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4100~6000| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5200 - 5400 - 5700 - 6000}} || 3~9 || +30 || +25 || - || 20 || - || S S B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Swordbreakers&#039;&#039;&#039; || - || Ranged || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 2~8 || +50 || +15 || 8 || - || 110 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Razangriff==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Razangriff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RGC-034&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.6 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 105.2 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#射撃_/_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5600 || 5880 || 6160 || 6440 || 6720 || 7000 || 7280 || 7560 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || 2470 || 2565 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|3400~4200| 3450 - 3500 - 3550 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100 - 4200}} || 1~4 || +40 || +10 || 2 || - || 105 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missiles A&#039;&#039;&#039; || M || Ranged, ALL || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~8 || +45 || +45 || 2 || - || - || A S B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;F-Solid Bazooka&#039;&#039;&#039; || - || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~10 || +60 || +20 || 15 || - || 110 || A S A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Razangriff Raven===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Razangriff Raven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RGC-034RV&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 160.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#射撃_/_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 110&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6600 || 6930 || 7260 || 7590 || 7920 || 8250 || 8580 || 8910 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || 272 || 289 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 2100 || 2205 || 2310 || 2415 || 2520 || 2625 || 2730 || 2835 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|3400~4200| 3450 - 3500 - 3550 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100 - 4200}} || 1~4 || +40 || +10 || 2 || - || 105 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missiles A&#039;&#039;&#039; || M || Ranged, ALL || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~8 || +45 || +45 || 4 || - || - || S S B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heavy Linear Rifle&#039;&#039;&#039; || P || Ranged || {{caption|4100~6000| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5200 - 5400 - 5700 - 6000}} || 1~4 || +30 || +10 || 15 || - || - || S S B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; || M || Ranged || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 2~8 || +20 || +15 || 2 || - || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Solid Cannons&#039;&#039;&#039; || - || Ranged || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 1~8 || +35 || +40 || 6 || - || 110 || S S B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Charged Particle Beam&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 3~9 || +15 || +25 || - || 60 || 130 || S S C S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Randgriz==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Randgriz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RGV-030&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 98.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#射撃_/_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 386000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5400 || 5670 || 5940 || 6210 || 6480 || 6750 || 7020 || 7290 || 7560 || 7830 || 8100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || 252 || 266 || 280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Phalanx Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|3000~3800| 3050 - 3100 - 3150 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700 - 3800}} || 1~4 || +10 || +10 || 3 || - || - || A A A A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missiles A&#039;&#039;&#039; || M || Ranged, ALL || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~8 || +45 || +45 || 2 || - || - || A S B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Cannon&#039;&#039;&#039; || - || Ranged || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 2~9 || +50 || +20 || 10 || - || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randgriz Raven===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Randgriz Raven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RGV-030RV&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 130.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#射撃_/_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 170&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 337000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6400 || 6720 || 7040 || 7360 || 7680 || 8000 || 8320 || 8640 || 8960 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 160 || 176 || 192 || 208 || 224 || 240 || 256 || 272 || 288 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 2000 || 2100 || 2200 || 2300 || 2400 || 2500 || 2600 || 2700 || 2800 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missiles M&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|3400~4200| 3450 - 3500 - 3550 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100 - 4200}} || 1~4 || +10 || +10 || 4 || - || - || A A A A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Linear Rifle&#039;&#039;&#039; || P || Ranged || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~4 || +30 || +10 || 15 || - || - || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Matrix Missiles A&#039;&#039;&#039; || M || Ranged, ALL || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~8 || +45 || +45 || 2 || - || - || A S B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Linear Cannons&#039;&#039;&#039; || - || Ranged || {{caption|4700~6600| 4800 - 4900 - 5000 - 5200 - 5400 - 5600 - 5800 - 6000 - 6300 - 6600}} || 1~9 || +35 || +40 || 10 || - || - || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60350</id>
		<title>Super Robot Wars/OGs/Mech Database/Others</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Others&amp;diff=60350"/>
		<updated>2024-04-26T19:52:07Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Upgrade Cost for all 3 jets.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Giganscudo==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo / Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01 / GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 451.9 tons / 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8000 || 8400 || 8800 || 9200 || 9600 || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|2600~3400| 2650 - 2700 - 2750 - 2800 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400}} || 1~4 || -10 || -5 || 1 || - || 130 || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 1 || +30 || +0 || - || - || - || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sheath Thunder&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +10 || +15 || - || 30 || 110 || A A S S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 4~9 || +20 || +5 || - || 40 || 120 || A A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Uragano&#039;&#039;&#039; || P || Melee, Contact || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1 || +15 || +0 || - || 70 || 130 || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Giganscudo Duro===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Giganscudo Duro&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || GS-01D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 70.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 487.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E9.98.B2.E5.BE.A1_.2F_Defensive|Defensive]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 9000 || 9450 || 9900 || 10350 || 10800 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Circle Blaster&#039;&#039;&#039; || P || Melee, MAP (allies and enemies) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~4 || +10 || -5 || 2 || - || 120 || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1 || +35 || +0 || - || - || - || A A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giga-Wide Blaster&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 3~9 || +20 || +5 || - || 30 || - || A A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigante Unghia&#039;&#039;&#039; || P || Melee, Contact || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1~3 || +15 || +45 || - || 50 || 125 || A A A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cybuster==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Cybuster&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || AGX-05&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 28.48 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 38.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (normal form) / 9 (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A (normal form) / S B C S (Cybird)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit can transform, changing forms between &amp;quot;Cybuster&amp;quot; (normal form) and &amp;quot;Cybird&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || This unit can only be piloted by Masaki.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Mind Block]] (OGs2 only)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybuster (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1 || +45 || +35 || - || - || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~3 || +30 || +15 || - || 30 || 120 || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 1~6 || +35 || +10 || 1 || - || 140 || S S A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || - || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~7 || +35 || +20 || 8 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Discutter&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +25 || +10 || - || - || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Akashic Buster&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~3 || +30 || +15 || - || 35 || 120 || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cosmo Nova&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 1~8 || +45 || +30 || 1 || - || 140 || S S A S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cybird===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5500 || 5775 || 6050 || 6325 || 6600 || 6875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 140 || 147 || 154 || 161 || 168 || 175 || 182 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5800 || 6090 || 6380 || 6670 || 6960 || 7250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Caloric Missile&#039;&#039;&#039; || M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~7 || +45 || +30 || 12 || - || - || S A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cyflash&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~5 || +10 || -5 || - || 70 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High Familiar&#039;&#039;&#039; || P || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +20 || 8 || - || - || S A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-28 Messer==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Messer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-28&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 18.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 13.1 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C D&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2000 || 2100 || 2200 || 2300 || 2400 || 2500 || 2600 || 2700 || 2800 || 2900 || 3000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || 182 || 188 || 195 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +10 || +20 || 20 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || P, M || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || 15 || - || - || S A B B || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SF-29 Rangzen==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rangzen&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SF-29&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 23.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 25.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 1000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B B D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2400 || 2520 || 2640 || 2760 || 2880 || 3000 || 3120 || 3240 || 3360 || 3480 || 3600 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 90 || 99 || 108 || 117 || 126 || 135 || 144 || 153 || 162 || 171 || 180&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 700 || 735 || 770 || 805 || 840 || 875 || 910 || 945 || 980 || 1015 || 1050 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +20 || +30 || 20 || - || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2200~4100| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100}} || 1~5 || +35 || +30 || - || 5 || - || B B C S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsione==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsione&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EI-YAM-002&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 24.6 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 39.7 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7 (OGs1) / 6 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&#039;&#039; Mech Ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130 (OGs1) / 110 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special 1&#039;&#039;&#039; ||  This unit can only be piloted by Lune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5000 || 5250 || 5500 || 5750 || 6000 || 6250 || 6500 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5300 || 5565 || 5830 || 6095 || 6360 || 6625 || 6890 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|2700~3500| 2750 - 2800 - 2850 - 2900 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500}} || 1~4 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychoblaster&#039;&#039;&#039; || P || Ranged, MAP (enemy-only) || {{caption|3200~4000| 3250 - 3300 - 3350 - 3400 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000}} || 1~5 || +0 || -5 || - || 80 || 120 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1~7  || +40 || +20 || 8 || - || - || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Valsion Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Valsion Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DCAM-001C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 57.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 56.0 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (S)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8400 || 8820 || 9240 || 9660 || 10080 || 10500 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 250 || 275 || 300 || 325 || 350 || 375 || 400 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106|| 110 || 114 || 119 || 123 || 127&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Energy Drain&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|EN Down L2 (R)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Divine Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1~2 || +45 || +30 || - || - || -  || A S B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cross Smasher&#039;&#039;&#039; || - || Ranged || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 2~9 || +35 || +0 || - || 50 || - || A S B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F-32 Schwert Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Schwert Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || F-32V&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 22.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 17.9 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3000 || 3150 || 3300 || 3450 || 3600 || 3750 || 3900 || 4050 || 4200 || 4350 || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 115 || 126 || 138 || 149 || 161 || 172 || 184 || 195 || 207 || 218 || 230&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || 1350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +20 || +30 || 20 || - || - || A A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +45 || +0 || 15 || - || - || S A B D || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==RyuKoOh and KoRyuOh==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || RyuKoOh and KoRyuOh&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 49.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 158.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (RyuKoOh) / 8 (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (RyuKoOh) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B A A (RyuKoOh) / A S B A (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Gain &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (Small)]]&#039;&#039; Mech Ability.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || This unit can only be piloted by Bullet and Kusuha (they pilot it together).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit can transform between the RyuKoOh and KoRyuOh forms.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || RyuKoOh flies.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 5&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|HP Regen (S)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 6&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] (KoRyuOh)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RyuKoOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bakuraifu&#039;&#039;&#039; || - || Ranged, MAP (enemies only) || {{caption|2900~3700| 2950 - 3000 - 3050 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600 - 3700}} || 1~4 || +10 || +0 || 1 || - || 105 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Magma Vassal&#039;&#039;&#039; || - || Ranged || {{caption|3900~5500| 4000 - 4100 - 4200 - 4350 - 4500 - 4650 - 4850 - 5050 - 5250 - 5500}} || 1~8 || +30 || +10 || - || 20 || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mountain Pressure&#039;&#039;&#039; || - || Melee, ALL || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 2~7 || +15 || +0 || 6 || - || 105 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dragoon Blade&#039;&#039;&#039; || P || Melee, Contact || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~3 || +20 || +25 || - || 35 || 120 || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wrathcleaver&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 1 || +30 || +40 || - || 65 || 130 || S A S A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===KoRyuOh===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || 161 || 166 || 172 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tiger Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +45 || +40 || - || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Random Spike&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +40 || +30 || - || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Javelin&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1 || +30 || +35 || - || - || 105 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tyrant Overbreak&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1~3 || +45 || +45 || - || 45 || 125 || A S B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Excellence Series==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Excellence Argent Fighter (and Argent Head)/Striker/Flyer/Cosmodriver&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || EXF-02AF/S/F/C&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???/20.4 meters/24.9 meters/21.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???/70.1 tons/75.3 tons/72.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argent Fighter (and head)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8 (Fighter) / 6 (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] (Fighter) / [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]] (Head)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S D D A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || This unit can change forms between the Fighter and Head forms.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 5&#039;&#039;&#039; || Fighter can change forms to the other Excellence forms in-battle.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Fighter====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Vulcan&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1~2 || +30 || -20 || 20 || - || - || A A A A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Grenade Attacker&#039;&#039;&#039; || P, M || Ranged || {{caption|2400~4900| 2500 - 2600 - 2800 - 3000 - 3200 - 3500 - 3800 - 4100 - 4500 - 4900}} || 2~4 || +20 || +0 || 4 || - || - || S A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Shot&#039;&#039;&#039; || B || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +15 || +10 || 10 || - || - || S A D A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Argent Head====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 2800 || 2940 || 3080 || 3220 || 3360 || 3500 || 3640 || 3780 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solid Laser&#039;&#039;&#039; || - || Ranged || {{caption|2800~5300| 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900 - 5300}} || 1~5 || +10 || +0 || - || 20 || - || A A D A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Striker===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4600 || 4830 || 5060 || 5290 || 5520 || 5750 || 5980 || 6210 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || 2520 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Beam&#039;&#039;&#039; || B || Ranged, ALL || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +40 || +0 || - || 5 || - || A S C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Smashing Kick&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +30 || +55 || - || - || - || B S B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chest Smasher&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 3~6 || +20 || +15 || - || 15 || - || A S C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crusher Arm&#039;&#039;&#039; || P || Melee, Contact || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~2 || +40 || +20 || - || - || - || A S B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gigant Crusher Arm&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 1~4 || +45 || +50 || - || 30 || 120 || A S B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Flyer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A C B&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || This unit flies.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~5 || +50 || +30 || 20 || - || - || S A C B || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~6000| 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600 - 6000}} || 1~4 || +40 || +50 || - || 5 || - || S A C B || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Destruction Rifle&#039;&#039;&#039; || - || Ranged || {{caption|4100~6300| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600 - 5900 - 6300}} || 1~7 || +45 || +20 || - || 15 || - || S A C B || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;D-Rifle MAX Mode&#039;&#039;&#039; || - || Ranged, Pierce, ALL || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~8 || +40 || +35 || - || 30 || 110 || S A C B || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Excellence Cosmodriver===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || B A D S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 1&#039;&#039;&#039; || Raul can only pilot this unit (and the rest of the Excellence series). This unit can only be piloted by Raul.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (L)]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || Can change forms to the other Excellence forms in-battle.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || - || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~4 || +50 || +30 || 20 || - || - || B A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hi-Coat Magnum&#039;&#039;&#039; || P || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 2~5 || +30 || +40 || 20 || - || - || B A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;High-Frequency Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~6400| 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000 - 6400}} || 1~3 || +35 || +50 || - || 5 || - || B A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Faeries&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~7 || +40 || +10 || - || 25 || 105 || B A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Compatible Kaiser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Compatible Kaiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 56.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 148.1 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Power +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7600 || 7980 || 8360 || 8740 || 9120 || 9500 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Overbeam&#039;&#039;&#039; || B || Ranged || {{caption|3700~6200| 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800 - 6200}} || 1~7 || +20 || +5 || - || 15 || - || A A C A || - || - || 110000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Knuckle&#039;&#039;&#039; || P || Melee || {{caption|4000~6200| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500 - 5800 - 6200}} || 1~4 || +35 || +15 || - || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Boomerang&#039;&#039;&#039; || P || Melee || {{caption|4700~6600| 4800 - 4900 - 5000 - 5200 - 5400 - 5600 - 5800 - 6000 - 6300 - 6600}} || 3~5 || +5 || +45 || 4 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Burst&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1~6 || +15 || +35 || - || 40 || 115 || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaiser Tornado&#039;&#039;&#039; || P || Melee, Pierce || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 1~3 || +30 || +40 || - || 60 || 125 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mironga==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Mironga&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || VTX-000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 41.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 536000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6700 || 7035 || 7370 || 7705 || 8040 || 8375 || 8710 || 9045 || 9380 || 9715 || 10050&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || 380 || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || 189 || 195 || 202 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400 || 1450 || 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Micro Missile&#039;&#039;&#039; || M || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 2~7 || +20 || +10 || 15 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;TBG Missile&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 3~8 || +55 || +50 || 2 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Beam Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 1 || +45 || +35 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Straight Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 1~3 || +40 || +20 || 20 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;End Breaker&#039;&#039;&#039; || P || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~5 || +55 || +40 || - || - || 130 || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Battleships&amp;diff=60349</id>
		<title>Super Robot Wars/OGs/Mech Database/Battleships</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Battleships&amp;diff=60349"/>
		<updated>2024-04-26T19:44:25Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Upgrade Cost for all battleships. Also added the Chaff Grenades that I had forgotten to add before.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hiryu Custom==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Hiryu Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || LL&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 15000 (OGs1) / 20000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A B A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapons&#039; Hit +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1 (OGs1) / 2 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000 (OGs1) / 386000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; ||&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Docking|This unit can harbor units and launch them later.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Battleship_Support_Attack|This unit can use the Battleship Support Attack.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 12000 || 12600 || 13200 || 13800 || - || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 70 || 73 || 77 || 80 || 84 || 87 || 91 || 94 || 98 || 101 || 105 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 14000 || 14700 || 15400 || 16100 || 16800 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || 336 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 65 || 68 || 71 || 74 || 78 || 81 || 84 || 87 || 91 || 94 || 97 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2200~4400| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400}} || 1~2 || +30 || +20 || 40 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~5 || +45 || +0 || 20 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; || M || Ranged || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 2~7 || +20 || +45 || 12 || - || - || S A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Multi-Beam Cannon&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 3~8 || +15 || +0 || - || 25 || - || A A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hypergravity Impact Cannon&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 4~9 || +15 || +5 || - || 80 || 130 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2000~4200| 2100 - 2200 - 2300 - 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200}} || 1~2 || +30 || +20 || 30 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2100 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M, P || Ranged || {{caption|2700~4600| 2800 - 2900 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 2~4 || +40 || +0 || 15 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Anti-Ship Missile&#039;&#039;&#039; || M || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~6 || +25 || +45 || 10 || - || - || S A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Multi-Beam Cannon&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~8 || +20 || +0 || - || 20 || - || A A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hypergravity Impact Cannon&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 2~9 || +15 || +5 || - || 80 || 130 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hagane==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Hagane&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || LL&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 15000 (OGs1) / 20000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1 (OGs1) / 2 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000 (OGs1) / 272000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Docking|This unit can harbor units and launch them later.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Battleship_Support_Attack|This unit can use the Battleship Support Attack.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
OGs2: {{Red|Red}} are the Hagane&#039;s stats up until scenario 26. {{Blue|Blue}} are the Hagane&#039;s stats after scenario 26.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 12000 || 12600 || 13200 || 13800 || - || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 65 || 68 || 71 || 74 || 78 || 81 || 84 || 87 || 91 || 94 || 97 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || {{Red|14000}} / {{Blue|15000}} || {{Red|14700}} / {{Blue|15750}} || {{Red|15400}} / {{Blue|16500}} || {{Red|16100}} / {{Blue|17250}} || {{Red|16800}} / {{Blue|18000}} || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || {{Red|200}} / {{Blue|220}} || {{Red|220}} / {{Blue|242}} || {{Red|240}} / {{Blue|264}} || {{Red|260}} / {{Blue|286}} || {{Red|280}} / {{Blue|308}} || {{Red|300}} / {{Blue|330}} || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 60 || 63 || 66 || 69 || 72 || 75 || 78 || 81 || 84 || 87 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || {{Red|1200}} / {{Blue|1400}} || {{Red|1260}} / {{Blue|1470}} || {{Red|1320}} / {{Blue|1540}} || {{Red|1380}} / {{Blue|1610}} || {{Red|1440}} / {{Blue|1680}} || {{Red|1500}} / {{Blue|1750}} || {{Red|1560}} / {{Blue|1820}} || {{Red|1620}} / {{Blue|1890}} || {{Red|1680}} / {{Blue|1960}} || {{Red|1740}} / {{Blue|2030}} || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
OGs2: {{Red|Red}} are the weapon stats up until scenario 26. {{Blue|Blue}} are the weapon stats after scenario 26.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2200~4400| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400}} || 1~2 || +20 || +20 || 40 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~5 || +40 || +0 || 20 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torpedoes&#039;&#039;&#039; || P, M || Ranged || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 2~8 || +35 || +50 || 20 || - || - || C C S C || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Batteries&#039;&#039;&#039; || - || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 2~7 || +0 || +0 || 10 || - || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impact Cannons&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 3~8 || +5 || +0 || - || 40 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tronium Buster Cannon&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 3~9 || +15 || +0 || 1 || - || 140 || S S A S || Scenario 20 onwards. || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2000~4200| 2100 - 2200 - 2300 - 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200}} || 1~2 || +20 || +20 || 30 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2100 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torpedoes&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 2~7 || +35 || +50 || 12 || - || - || D D S D || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~5 || {{Red|+45}} / {{Blue|+40}} || +0 || 20 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Batteries&#039;&#039;&#039; || - || Ranged || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 2~7 || +15 || +0 || 10 || - || - || A A A A || Scenario 26 onwards || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impact Cannons&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 3~8 || +5 || +0 || - || 25 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tronium Buster Cannon&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 3~9 || +15 || +0 || 2 || - || 140 || S S A S || Scenario 26 onwards || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kurogane==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Kurogane&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8 (OGs1) / 6 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Sea ; Land (by digging)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || LL&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 15000 (OGs1) / 20000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1 (OGs1) / 2 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 264000 (OGs1) / 272000 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Docking|This unit can harbor units and launch them later.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Battleship_Support_Attack|This unit can use the Battleship Support Attack.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
* This unit can dig underground, becoming untargettable by enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 12000 || 12600 || 13200 || 13800 || - || - || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 70 || 73 || 77 || 80 || 84 || 87 || 91 || 94 || 98 || 101 || 105&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 16000 || 16800 || 17600 || 18400 || 19200 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 65 || 68 || 71 || 74 || 78 || 81 || 84 || 87 || 91 || 94 || 97 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1500 || 1575 || 1650 || 1725 || 1800 || 1875 || 1950 || 2025 || 2100 || 2175 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2200~4400| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400}} || 1~2 || +20 || +20 || 40 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2400 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~5 || +40 || +0 || 20 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torpedoes&#039;&#039;&#039; || P, M || Ranged || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 2~8 || +35 || +50 || 20 || - || - || C C S C || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Batteries&#039;&#039;&#039; || - || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 2~7 || +5 || +0 || 10 || - || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impact Cannons&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 3~8 || +0 || +0 || - || 30 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giant Rotating Ram&#039;&#039;&#039; || P || Melee, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1~4 || +40 || +10 || - || 80 || 130 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2200~4400| 2300 - 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400}} || 1~2 || +20 || +20 || 30 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2100 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torpedoes&#039;&#039;&#039; || M || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 2~8 || +35 || +50 || 12 || - || - || D D S D || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 1~5 || +40 || +0 || 20 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Batteries&#039;&#039;&#039; || - || Ranged || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~7 || +5 || +0 || 10 || - || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impact Cannons&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 2~8 || +0 || +0 || - || 25 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giant Rotating Ram&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6100~7700| 6200 - 6300 - 6400 - 6550 - 6700 - 6850 - 7050 - 7250 - 7450 - 7700}} || 1~4 || +40 || +10 || - || 70 || 130 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shirogane==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Shirogane&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || ???&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || LL&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 20000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 382000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Docking|This unit can harbor units and launch them later.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Game_Mechanics#Battleship_Support_Attack|This unit can use the Battleship Support Attack.]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|EN Regen (M)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 14000 || 14700 || 15400 || 16100 || 16800 || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 60 || 63 || 66 || 69 || 72 || 75 || 78 || 81 || 84 || 87 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spider Net&#039;&#039;&#039; || S || Ranged || 2000 || 1~4 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Movement Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weapon Breaker&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Attack Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chaff Grenade&#039;&#039;&#039; || S || Ranged || 2100 || 1~6 || +70 || +0 || - || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Accuracy Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;AA Machine Gun&#039;&#039;&#039; || P || Ranged || {{caption|2000~4200| 2100 - 2200 - 2300 - 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200}} || 1~2 || +20 || +20 || 30 || - || - || S B C S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torpedoes&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 2~7 || +35 || +50 || 12 || - || - || D D S D || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~4700| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700}} || 1~5 || +40 || +0 || 20 || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Secondary Batteries&#039;&#039;&#039; || - || Ranged || {{caption|3300~5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}} || 2~7 || +15 || +0 || 10 || - || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Impact Cannons&#039;&#039;&#039; || - || Ranged, ALLW || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 3~8 || +5 || +0 || - || 30 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Super_Robot_Grungust&amp;diff=60347</id>
		<title>Super Robot Wars/OGs/Mech Database/Super Robot Grungust</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Super_Robot_Grungust&amp;diff=60347"/>
		<updated>2024-04-26T18:28:20Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Upgrade Cost of Unit 2 in OGs1 was added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Grungust Unit 1 and 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Unit 1 / 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-01-1 / SRG-01-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 48.7 meters / 48.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 357.0 tons / 356.2 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5 (normal form) / 6 (Gust Lander) / 7 (Wing Gust)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Land ; Sea (Gust Lander) / Air (Wing Gust)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A (normal form) / A S A C (Gust Lander) / S B C S (Wing Gust)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Damage +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000 (Basically all of them) / 193000 (Unit 2 in OGs1)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;Grungust&amp;quot; (normal form), &amp;quot;Gust Lander&amp;quot; and &amp;quot;Wing Gust&amp;quot;.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]] (Unit 2 only).&lt;br /&gt;
* In OGs1: Unit 2 comes with 4 upgrades on every stat, and 2 upgrades on the weapons of the Normal Form.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grungust (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 230 || 253 || 276 || 299 || 322 || 345 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +40 || +20 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Final Beam&#039;&#039;&#039; || P || Melee, ALL || {{caption|4300~5900| 4400 - 4500 - 4600 - 4750 - 4900 - 5050 - 5250 - 5450 - 5650 - 5900}} || 1 || +5 || +10 || - || 35 || - || A A D A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eclipse Slash&#039;&#039;&#039; || P || Melee, Contact || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1~3 || +45 || +30 || - || 10 || 110 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Calamity Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1 || +15 || +35 || - || 70 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~3 || +40 || +20 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Final Beam&#039;&#039;&#039; || P || Melee, ALL || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1 || +5 || +10 || - || 25 || - || A A D A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eclipse Slash&#039;&#039;&#039; || P || Melee, Contact || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 1~3 || +45 || +30 || - || 30 || 120 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Calamity Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1 || +20 || +35 || - || 50 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gust Lander===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 230 || 253 || 276 || 299 || 322 || 345 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 80 || 84 || 88 || 92 || 96 || 100 || 104 || 108 || 112 || 116 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 70 || 73 || 77 || 80 || 84 || 87 || 91 || 94 || 98 || 101 || 105 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +40 || +10 || 10 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Cannon&#039;&#039;&#039; || - || Ranged || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 3~8 || +25 || +0 || 6 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Attack&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~4 || +45 || +45 || - || 10 || - || D S S C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1~6 || +40 || +10 || 10 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Cannon&#039;&#039;&#039; || - || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 3~8 || +25 || +0 || 6 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Attack&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~3 || +45 || +45 || - || 30 || - || D S S C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wing Gust===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 230 || 253 || 276 || 299 || 322 || 345 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Double Omega Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1~4 || +45 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +30 || +10 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +40 || +35 || - || 10 || 105 || S B B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Double Omega Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1~4 || +45 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1~6 || +30 || +10 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1 || +40 || +35 || - || 20 || 110 || S B B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 0==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-00&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 50.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 380.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Sanger&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Robot Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; || S || Ranged || 2200 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Armor Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1 || +30 || +10 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 0 Colossal Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1 || +25 || +55 || - || 80 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-02-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 50.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 300.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 8 (G-Hawk)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Air (G-Hawk)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A (normal form OGs1) / S B C S (G-Hawk both games) / A A B A (normal form OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Field Mech Ability threshold +300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 318000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;Grungust Type 2&amp;quot; (normal form) and &amp;quot;G-Hawk&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grungust Type 2 (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6500 || 6825 || 7150 || 7475 || 7800 || 8125 || 8450 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || 9100 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || 304 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 2~4 || +45 || +15 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Maxiblaster&#039;&#039;&#039; || - || Melee, ALL || {{caption|4100~5700| 4200 - 4300 - 4400 - 4550 - 4700 - 4850 - 5050 - 5250 - 5450 - 5700}} || 1~7 || +40 || +5 || - || 25 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torment Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 1~3 || +30 || +50 || - || 50 || 120 || S S B S || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2600~4500| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 2~4 || +45 || +15 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Maxiblaster&#039;&#039;&#039; || - || Melee, ALL || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 1~7 || +40 || +5 || - || 20 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torment Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~3 || +30 || +40 || - || 40 || 120 || S S B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===G-Hawk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6500 || 6825 || 7150 || 7475 || 7800 || 8125 || 8450 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || 152 || 157 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || 9100 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || 304 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1~4 || +40 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~7 || +35 || +20 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Low Altitude Bomb&#039;&#039;&#039; || P || Ranged || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1 || +55 || +45 || 4 || - || - || C S S C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1~3 || +30 || +30 || - || 10 || 105 || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2600~4500| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500}} || 1~4 || +40 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~4700| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700}} || 1~7 || +35 || +20 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|4100~6000| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5200 - 5400 - 5700 - 6000}} || 1~3 || +40 || +35 || - || 20 || 105 || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 3 (Sanger&#039;s Unit in OGs2)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type-3 Unit-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 60.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 390.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can only be piloted by Sanger, and Sanger can only pilot this unit while it is available.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || 126 || 130 || 135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +0 || +70 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Armor Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Boost Knuckle&#039;&#039;&#039; || P || Melee, Pierce || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 1~3 || +30 || +35 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 3 Colossal Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1 || +25 || +55 || - || 70 || 120 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dygenguar==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Dynamic General Guardian Unit-1 &amp;quot;Dygenguar&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DGG-XAM1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 55.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 142.7 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can only be piloted by Sanger, and Sanger can only pilot this unit while it is available.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7800 || 8190 || 8580 || 8970 || 9360 || 9750 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flashing Blade&#039;&#039;&#039; || - || Melee || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~4 || +15 || +10 || - || 5 || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giant Swing&#039;&#039;&#039; || P || Melee || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 2~3 || +10 || +30 || - || 15 || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lightning Slash&#039;&#039;&#039; || P || Melee, Contact || {{caption|5500~6300| 5550 - 5600 - 5650 - 5700 - 5800 - 5900 - 6000 - 6100 - 6200 - 6300}} || 1~3 || +15 || +45 || - || 40 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flame Cloud Sword&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6100~6900| 6150 - 6200 - 6250 - 6300 - 6400 - 6500 - 6600 - 6700 - 6800 - 6900}} || 1 || +20 || +50 || - || 60 || 130 || S S B S || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tornado Blade&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8120~9800| Tornado Blade&#039;s attack power is based on the attack power of Flame Cloud Sword (Dygenguar) and of Sturmangriff (Aussenseiter).}} || 1~3 || +10 || +10 || - || 65 || 130 || S S A S || Dygenguar (Sanger) must be next to Aussenseiter (Ratsel). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aussenseiter==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Dynamic General Guardian Unit-2 &amp;quot;Aussenseiter&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DGG-XAM2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 59.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 165.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can only be piloted by Ratsel.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7700 || 8085 || 8470 || 8855 || 9240 || 9625 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || 159 || 165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Schulterplatte&#039;&#039;&#039; || P || Ranged || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1~4 || +30 || +35 || - || 10 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lanzenkanone&#039;&#039;&#039; || B || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~7 || +40 || +15 || 10 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lanzenkanone W&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|4800~6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}} || 3~8 || +25 || +20 || 5 || - || 120 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sturmangriff&#039;&#039;&#039; || P || Ranged, Pierce || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 62500 - 6450 - 6650 - 6850 - 7100}} || 1~3 || +45 || +40 || - || 50 || 130 || A S S A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tornado Blade&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8120~9800| Tornado Blade&#039;s attack power is based on the attack power of Sturmangriff (Aussenseiter) and of Flame Cloud Sword (Dygenguar).}} || 1~3 || +10 || +10 || - || 65 || 130 || S S A S || Aussenseiter (Ratsel) must be next to Dygenguar (Sanger). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 3 (OGs2.5)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03-3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 60.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 390.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Power +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* After scenario 10, the Grungust Type 3 becomes piloted by 2 pilots, the G-Raptor (Main) and the G-Bison&#039;s (Sub) pilot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || 126 || 130 || 135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Boost Knuckle&#039;&#039;&#039; || P || Melee, Pierce || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 3~6 || +30 || +35 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 3 Shishioh Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1~3 || +50 || +40 || - || 40 || 116 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 0 (OGs2.5)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-00&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 50.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 380.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Rishu&lt;br /&gt;
*[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Robot Block]]&lt;br /&gt;
*[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Pilot Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 80 || 84 || 88 || 92 || 96 || 100 || 104 || 108 || 112 || 116 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; || S || Ranged || 2200 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Armor Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1 || +30 || +10 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 0 Colossal Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1 || +25 || +55 || - || 80 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Super_Robot_Grungust&amp;diff=60346</id>
		<title>Super Robot Wars/OGs/Mech Database/Super Robot Grungust</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Super_Robot_Grungust&amp;diff=60346"/>
		<updated>2024-04-26T18:20:50Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Upgrade Costs for the Grungusts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Grungust Unit 1 and 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Unit 1 / 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-01-1 / SRG-01-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 48.7 meters / 48.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 357.0 tons / 356.2 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 5 (normal form) / 6 (Gust Lander) / 7 (Wing Gust)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Land ; Sea (Gust Lander) / Air (Wing Gust)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 7500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A (normal form) / A S A C (Gust Lander) / S B C S (Wing Gust)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Damage +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;Grungust&amp;quot; (normal form), &amp;quot;Gust Lander&amp;quot; and &amp;quot;Wing Gust&amp;quot;.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]] (Unit 2 only).&lt;br /&gt;
* In OGs1: Unit 2 comes with 4 upgrades on every stat, and 2 upgrades on the weapons of the Normal Form.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grungust (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 230 || 253 || 276 || 299 || 322 || 345 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 75 || 78 || 82 || 86 || 90 || 93 || 97 || 101 || 105 || 108 || 112 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +40 || +20 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Final Beam&#039;&#039;&#039; || P || Melee, ALL || {{caption|4300~5900| 4400 - 4500 - 4600 - 4750 - 4900 - 5050 - 5250 - 5450 - 5650 - 5900}} || 1 || +5 || +10 || - || 35 || - || A A D A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eclipse Slash&#039;&#039;&#039; || P || Melee, Contact || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 1~3 || +45 || +30 || - || 10 || 110 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Calamity Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1 || +15 || +35 || - || 70 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1~3 || +40 || +20 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Final Beam&#039;&#039;&#039; || P || Melee, ALL || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1 || +5 || +10 || - || 25 || - || A A D A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eclipse Slash&#039;&#039;&#039; || P || Melee, Contact || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 1~3 || +45 || +30 || - || 30 || 120 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Calamity Slash&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1 || +20 || +35 || - || 50 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gust Lander===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 230 || 253 || 276 || 299 || 322 || 345 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 80 || 84 || 88 || 92 || 96 || 100 || 104 || 108 || 112 || 116 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 70 || 73 || 77 || 80 || 84 || 87 || 91 || 94 || 98 || 101 || 105 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +40 || +10 || 10 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Cannon&#039;&#039;&#039; || - || Ranged || {{caption|3100~5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}} || 3~8 || +25 || +0 || 6 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Attack&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~4 || +45 || +45 || - || 10 || - || D S S C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1~6 || +40 || +10 || 10 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Cannon&#039;&#039;&#039; || - || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 3~8 || +25 || +0 || 6 || - || - || B S A C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Attack&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~3 || +45 || +45 || - || 30 || - || D S S C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wing Gust===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 230 || 253 || 276 || 299 || 322 || 345 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Double Omega Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1~4 || +45 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~6 || +30 || +10 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 1 || +40 || +35 || - || 10 || 105 || S B B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Double Omega Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1~4 || +45 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Big Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1~6 || +30 || +10 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1 || +40 || +35 || - || 20 || 110 || S B B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 0==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-00&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 50.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 380.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Sanger&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Robot Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; || S || Ranged || 2200 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Armor Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 1 || +30 || +10 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 0 Colossal Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 1 || +25 || +55 || - || 80 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-02-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 50.0 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 300.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6 (normal form) / 8 (G-Hawk)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land (normal form) / Air (G-Hawk)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6900&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A (normal form OGs1) / S B C S (G-Hawk both games) / A A B A (normal form OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || TK Field Mech Ability threshold +300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 318000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* This unit can transform, changing forms between &amp;quot;Grungust Type 2&amp;quot; (normal form) and &amp;quot;G-Hawk&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grungust Type 2 (Normal Form)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6500 || 6825 || 7150 || 7475 || 7800 || 8125 || 8450 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || 9100 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || 304 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 85 || 89 || 93 || 97 || 102 || 106 || 110 || 114 || 119 || 123 || 127 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1700 || 1785 || 1870 || 1955 || 2040 || 2125 || 2210 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 2~4 || +45 || +15 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Maxiblaster&#039;&#039;&#039; || - || Melee, ALL || {{caption|4100~5700| 4200 - 4300 - 4400 - 4550 - 4700 - 4850 - 5050 - 5250 - 5450 - 5700}} || 1~7 || +40 || +5 || - || 25 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torment Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 1~3 || +30 || +50 || - || 50 || 120 || S S B S || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2600~4500| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 2~4 || +45 || +15 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Maxiblaster&#039;&#039;&#039; || - || Melee, ALL || {{caption|4300~6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}} || 1~7 || +40 || +5 || - || 20 || - || A A C A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Torment Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 1~3 || +30 || +40 || - || 40 || 120 || S S B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===G-Hawk===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 6500 || 6825 || 7150 || 7475 || 7800 || 8125 || 8450 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 105 || 110 || 115 || 120 || 126 || 131 || 136 || 141 || 147 || 152 || 157 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7000 || 7350 || 7700 || 8050 || 8400 || 8750 || 9100 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || 304 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 95 || 99 || 104 || 109 || 114 || 118 || 123 || 128 || 133 || 137 || 142 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2500~4400| 2600 - 2700 - 2800 - 3000 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400}} || 1~4 || +40 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2700~4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}} || 1~7 || +35 || +20 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Low Altitude Bomb&#039;&#039;&#039; || P || Ranged || {{caption|3200~5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}} || 1 || +55 || +45 || 4 || - || - || C S S C || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1~3 || +30 || +30 || - || 10 || 105 || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2600~4500| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3700 - 3900 - 4200 - 4500}} || 1~4 || +40 || +0 || - || 5 || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile&#039;&#039;&#039; || M || Ranged || {{caption|2800~4700| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700}} || 1~7 || +35 || +20 || 10 || - || - || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Spiral Attack&#039;&#039;&#039; || P || Melee, Contact || {{caption|4100~6000| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5200 - 5400 - 5700 - 6000}} || 1~3 || +40 || +35 || - || 20 || 105 || S B C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 3 (Sanger&#039;s Unit in OGs2)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type-3 Unit-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03-2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 60.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 390.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can only be piloted by Sanger, and Sanger can only pilot this unit while it is available.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || 126 || 130 || 135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; || S || Ranged || 2000 || 1~6 || +0 || +70 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Armor Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Boost Knuckle&#039;&#039;&#039; || P || Melee, Pierce || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 1~3 || +30 || +35 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 3 Colossal Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 1 || +25 || +55 || - || 70 || 120 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dygenguar==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Dynamic General Guardian Unit-1 &amp;quot;Dygenguar&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DGG-XAM1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 55.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 142.7 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can only be piloted by Sanger, and Sanger can only pilot this unit while it is available.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7800 || 8190 || 8580 || 8970 || 9360 || 9750 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 100 || 105 || 110 || 115 || 120 || 125 || 130 || 135 || 140 || 145 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flashing Blade&#039;&#039;&#039; || - || Melee || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~4 || +15 || +10 || - || 5 || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Giant Swing&#039;&#039;&#039; || P || Melee || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 2~3 || +10 || +30 || - || 15 || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lightning Slash&#039;&#039;&#039; || P || Melee, Contact || {{caption|5500~6300| 5550 - 5600 - 5650 - 5700 - 5800 - 5900 - 6000 - 6100 - 6200 - 6300}} || 1~3 || +15 || +45 || - || 40 || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flame Cloud Sword&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|6100~6900| 6150 - 6200 - 6250 - 6300 - 6400 - 6500 - 6600 - 6700 - 6800 - 6900}} || 1 || +20 || +50 || - || 60 || 130 || S S B S || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tornado Blade&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8120~9800| Tornado Blade&#039;s attack power is based on the attack power of Flame Cloud Sword (Dygenguar) and of Sturmangriff (Aussenseiter).}} || 1~3 || +10 || +10 || - || 65 || 130 || S S A S || Dygenguar (Sanger) must be next to Aussenseiter (Ratsel). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Aussenseiter==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Dynamic General Guardian Unit-2 &amp;quot;Aussenseiter&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || DGG-XAM2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 59.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 165.5 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 9000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Ranged Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit can only be piloted by Ratsel.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7700 || 8085 || 8470 || 8855 || 9240 || 9625 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 190 || 209 || 228 || 247 || 266 || 285 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || 159 || 165 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Schulterplatte&#039;&#039;&#039; || P || Ranged || {{caption|3600~5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}} || 1~4 || +30 || +35 || - || 10 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lanzenkanone&#039;&#039;&#039; || B || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~7 || +40 || +15 || 10 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lanzenkanone W&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|4800~6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}} || 3~8 || +25 || +20 || 5 || - || 120 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sturmangriff&#039;&#039;&#039; || P || Ranged, Pierce || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 62500 - 6450 - 6650 - 6850 - 7100}} || 1~3 || +45 || +40 || - || 50 || 130 || A S S A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tornado Blade&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|8120~9800| Tornado Blade&#039;s attack power is based on the attack power of Sturmangriff (Aussenseiter) and of Flame Cloud Sword (Dygenguar).}} || 1~3 || +10 || +10 || - || 65 || 130 || S S A S || Aussenseiter (Ratsel) must be next to Dygenguar (Sanger). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 3 (OGs2.5)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-03-3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 60.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 390.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Power +100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 282000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|TK Field]]&lt;br /&gt;
* After scenario 10, the Grungust Type 3 becomes piloted by 2 pilots, the G-Raptor (Main) and the G-Bison&#039;s (Sub) pilot.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 8300 || 8715 || 9130 || 9545 || 9960 || 10375 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 210 || 231 || 252 || 273 || 294 || 315 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 90 || 94 || 99 || 103 || 108 || 112 || 117 || 121 || 126 || 130 || 135 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eye-Solid Laser&#039;&#039;&#039; || P || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~3 || +40 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Drill Boost Knuckle&#039;&#039;&#039; || P || Melee, Pierce || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Omega Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 3~6 || +30 || +35 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 3 Shishioh Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 1~3 || +50 || +40 || - || 40 || 116 || S S S S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Grungust Type 0 (OGs2.5)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Grungust Type 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || SRG-00&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 50.3 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 380.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 8500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Melee Weapon Power +200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 286000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Rishu&lt;br /&gt;
*[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Robot Block]]&lt;br /&gt;
*[[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Pilot Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 7500 || 7875 || 8250 || 8625 || 9000 || 9375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || 352 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 80 || 84 || 88 || 92 || 96 || 100 || 104 || 108 || 112 || 116 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor Breaker&#039;&#039;&#039; || S || Ranged || 2200 || 1~6 || +70 || +0 || 2 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#R-Type_(Robot)|Armor Down L3 (R)]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Boost Knuckle&#039;&#039;&#039; || P || Melee || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 2~4 || +35 || +45 || - || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hyper Blaster&#039;&#039;&#039; || P || Melee, ALL || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 1 || +30 || +10 || - || 30 || - || A A C A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Type 0 Colossal Blade&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 1 || +25 || +55 || - || 80 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Template:SRW30PartsList&amp;diff=60341</id>
		<title>Template:SRW30PartsList</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Template:SRW30PartsList&amp;diff=60341"/>
		<updated>2024-04-26T16:15:49Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added where to get one part and standartized the template for the mission that rewarded many other parts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Categories | English | Japanese | Sell* | Description | Notes;&lt;br /&gt;
Move | Booster | ブースター | 5,000 | +1 Move. | Onboard Mission:&amp;quot;AOS Update Activated&amp;quot; ;&lt;br /&gt;
Move | Megabooster | メガブースター | 10,000 | +2 Move. | ;&lt;br /&gt;
Defense,Move | Apogee Motor | アポジモーター | 5,000 | +1 Move, +10 Mobility. | ;&lt;br /&gt;
Move,Special | Minovsky Drive | ミノフスキードライブ | 25,000 | +20 Mobility. Grants S ranks in unit and weapon Air and Space terrain adaptivities.&amp;lt;br&amp;gt;+2 Move. Grants the Air movement type, unless the unit is terrain-locked. | ;&lt;br /&gt;
Attack,Move | Quark Boost | クォークブースト | 25,000 | +1 Move, +200 Weapon Attack. +1 to range of non-MAP, non range-1 weapons | ;&lt;br /&gt;
Move | Turbo Penetrator | ターボペネトレイター | 50,000 | +3 Move. Unit ignores EN costs and terrain effects on movement. | Relic of Gales (Fin) - Earth, Asia Region, Indian Ocea ;&lt;br /&gt;
Attack,Move | Archaeonis Wing | アクアモジュール | 50,000 | +3 Move. Equipped Unit always hits when accuracy is over 70% | AOS Mess Hall L ;&lt;br /&gt;
Spirit,Special | Pep Boost | テンション・ターボ | 5,000 | +1 ExC on sortie, +5 starting Morale | Ultimate Relic of Stee ;&lt;br /&gt;
Spirit,Special | Hype Boost | ハイテンション・ターボ | 10,000 | +2 ExC on sortie, +10 starting Morale | Ultimate Relic of Aura - Oceania - Melbourn ;&lt;br /&gt;
Defense,Move | Cyclone Booster | サイクロンブースター | 50,000 | +2 Move. Grants a barrier that reduced all damage by 1,000. Barrier activation cost: 5 EN | ;&lt;br /&gt;
Special | Flight Module | フライトモジュール | 5,000 | Grants S ranks in unit and weapon Air terrain adaptivities. Grants the Air movement type, unless the unit is Terrain-locked | ;&lt;br /&gt;
Special | Thruster Module | スラスターモジュール | 5,000 | Grants S ranks in unit and weapon Space terrain adaptivities | ;&lt;br /&gt;
Special | Land Module | ランドモジュール | 5,000 | Grants S ranks in unit and weapon Ground Terrain adaptivities. Grants the ground movement type, unless the unit is Terrain-locked | ;&lt;br /&gt;
Special | Aqua Module | アクアモジュール | 5,000 | Grants S ranks in unit and weapon Water Terrain adaptivities. Grants the water movement type, unless the unit is Terrain-locked | ;&lt;br /&gt;
Special | A-Adapter | A-アダプター | 10,000 | Grants A ranks in all unit and weapon terrain adaptivities | ;&lt;br /&gt;
Special | S-Adapter | S-アダプター | 25,000 | Grants S ranks in all unit and weapon terrain adaptivities | Onboard Mission:&amp;quot;Total Credits 6 Million&amp;quot; ;&lt;br /&gt;
Mechs,Defense | Chobham Armor | チョバムアーマー | 5,000 | +500 HP, +100 Armor | ;&lt;br /&gt;
Mechs,Defense | Hybrid Armor | ハイブリッドアーマー | 5,000 | +1,000 HP, +150 Armor | ;&lt;br /&gt;
Mechs,Defense,Consumable | Bravenium γ | ブレイブニウム γ | 10,000 | +1,000 HP, +150 Armor. Activates the Persist spirit once per map. | ;&lt;br /&gt;
Mechs,Defense | Chogokin Z | 超合金Z | 10,000 | +1,200 HP, +250 Armor. Restores 10% of max EN at start of own phase. | ;&lt;br /&gt;
Mechs,Defense | Chogokin New Z | 超合金ニューZ | 25,000 | +1,700 HP, +350 Armor. Restores 10% of max EN at start of own phase. | ;&lt;br /&gt;
Mechs,Defense | Bionic Armor | バイオニックアーマー | 25,000 | +1,500 HP, +300 Armor. Restores 10% of max HP and EN at start of own phase. | ;&lt;br /&gt;
Mechs,Defense | G-ER Fluid | G-ER流体 | 25,000 | +1,500 HP, +200 Armor, +15 Mobility. When equipped to a Gun X Sword unit, also restores 10% of max EN at start of own phase | ;&lt;br /&gt;
Mechs,Defense | Capacity Frame | 蓄魔力式装甲 | 10,000 | +100 EN, +150 Armor | ;&lt;br /&gt;
Defense | Magnet Coating | マグネットコーティング | 5,000 | +10 Mobility | ;&lt;br /&gt;
Defense | Crystal Tissue | 結晶筋肉 | 5,000 | +20 Mobility | ;&lt;br /&gt;
Attack,Defense,Move | Tem Ray&#039;s Circuit | テム・レイの回路 | 10,000 | +2 Move, +5 Sight and Mobility, +1 range of non-MAP, non-range-1 weapons | ;&lt;br /&gt;
Attack,Defense,Move | Haro | ハロ | 50,000 | +2 Move, +25 Sight and Mobility, +1 range of non-MAP, non-range-1 weapons | ;&lt;br /&gt;
Attack,Defense,Move | Auxilary Psycho-frame | 補助サイコ・フレーム | 25,000 | +15 Accuracy and Mobility, Move +1 | ;&lt;br /&gt;
Attack,Defense,Special | Maxwell Motor | マクスウェルモーター | 50,000 | +20 Mobility, +1 range of non-MAP, non-range-1 weapons. Grants A ranks in all unit and weapon terrain adaptivities | Relic of Steel (Fin) - Earth Sphere, Earth Sphere Outskirts, Corte-Real Secto ;&lt;br /&gt;
Attack,Defense | Database Uplink | データベースリンク | 50,000 | +20 Mobility and Sight. Equipped unit always evades when enemy Accuracy is under 30% | AOS Lounge L ;&lt;br /&gt;
Attack | Sub FCS | サブFCS | 5,000 | +10 Sight | ;&lt;br /&gt;
Attack | Auto FCS | オートFCS | 10,000 | +20 Sight | ;&lt;br /&gt;
Attack | Full Auto FCS | フルオートFCS | 25,000 | +30 Sight | ;&lt;br /&gt;
Attack | Juzo&#039;s Sniping Tips | 十三の狙撃虎の巻 | 25,000 | +20 Sight. +1 range of non-Move &amp;amp; Fire, non-MAP RNG weapons | OB1 &amp;quot;Hyoma&#039;s Failures&amp;quot; ;&lt;br /&gt;
Attack,Special | Topological Sight | トポロジカルサイト | 50,000 | +20 Sight, +20 Critical Rate. Grants A ranks in all unit and weapon terrain adaptivities | Talk Mission &amp;quot;Total Score 5,000&amp;quot; ;&lt;br /&gt;
Mechs,Defense | EG Armor | EG装甲 | 50,000 | +300 Armor. Restores 30% HP at the start of own phase. | AOS Unit Facilities L ;&lt;br /&gt;
Mechs | Timeflow Engine | 時流エンジン | 50,000 | +200 EN. Restores 50% of max EN at the start of own phase. | AOS Weapon Facilites L ;&lt;br /&gt;
Defense | Res Arcana | レース・アルカーナ | 50,000 | Increases Armor based on current Morale. Armor increase caps at 700. Increases Armor by 100 for every 10 Morale above 100. | AOS Supply Facilities L ;&lt;br /&gt;
Mechs,Defense | Crest of Z | Zの勲章 | 50,000 | +1,000 HP, +100 EN, +300 Armor. Once per map, restores 50% of max EN to all allies. | AOS Investment Facilities L ;&lt;br /&gt;
Mechs,Attack | Medal of α | αの勲章 | 50,000 | +1,000 HP, +100 EN, +300 Weapon Power. Once per map restores 50% of max HP to all allies. | AOS Research L ;&lt;br /&gt;
Mechs,Attack,Defense | VXT Crystal | VXTの結晶 | 50,000 | +1,000 HP, +100 EN, +30 Mobility and Sight. Activates the Soul Spirit Command. Usable once per map. | AOS Personnel Research L ;&lt;br /&gt;
Attack,Defense,Special | Aos Arc | エーオスアーク | 50,000 | +200 weapon attack, +20 Mobility, -10% weapon EN cost. Does not stack with other EN cost reduction parts | ;&lt;br /&gt;
Defense,Special | Knight Runners&#039; Manual | 騎操士の指南書 | 25,000 | +200 Armor. Grants S ranks in all unit and weapon terrain adaptivities | ;&lt;br /&gt;
Mechs | Auxiliary GS-Ride | 補助GSライド | 25,000 | +100 EN. Restores 10% of Max EN at start of own phase. When equipped to any GaoGaiGar, also grants an additional +50 Max EN and restores an extra 5% EN per turn | ;&lt;br /&gt;
Attack,Defense,Bonus | Organization A Handbook | A機関のマニュアル | 25,000 | +15 Mobility and Sight. Receive +50% from destroying an enemy. Does not stack with other PP Gain boosting parts | ;&lt;br /&gt;
Mechs,Defense | Battle Armor X | バトルアーマーX | 50,000 | +500 HP, +100 Armor, +10 Mobility. The part gains further effects when combined with other parts. | AOS Comms System L ;&lt;br /&gt;
Mechs,Defense,Special | Battle Armor U | バトルアーマーU | 50,000 | +1,000 HP, +200 Armor. When equipped with Battle Armor X, activates the Persist Spirit on starting own phase with 150+ morale. | AOS Fire Control System L ;&lt;br /&gt;
Mechs,Defense,Special | Battle Armor B | バトルアーマーB | 50,000 | +1,000 HP, +20 Mobility. When equipped with Battle Armor X, activates the Flash Spirit on starting own phase with 150+ morale. | AOS Scouting System L ;&lt;br /&gt;
Attack,Defense,Bonus | Wizard Operator | ウィザードオペレーター | 50,000 | +25 Mobility and Sight. Increases experience, credits, and PP from destroying enemies by 25%. Does not stack with other gain boosting parts. | ;&lt;br /&gt;
Mechs,Defense | Full Coat Armor | フルコートアーマー | 50,000 | +1,500 HP, +300 Armor. Nullifies weapon effcts like Armor Down. | ;&lt;br /&gt;
Mechs,Attack,Defense,Spirit | Dynamic Armor | ダイナミックアーマー | 50,000 | +555 weapon attack, +555 HP, +555 Armor, +55 EN, +5 starting Morale. | ;&lt;br /&gt;
Defense,Consumable | Proof of Bravery | 勇者の印 | 50,000 | +25 Mobility, +250 Armor. Activates the Bravery Spirit once per map | Onboard Mission:&amp;quot;AOS Update 50%&amp;quot; ;&lt;br /&gt;
Defense,Consumable | Spirit of Steel | 鋼の魂 | 50,000 | +25 Mobility, +250 Armor. Activates the Soul Spirit once per map | ;&lt;br /&gt;
Attack | High-Performance Radar | 高性能レーダー | 5,000 | +1 to range of non-MAP, non-range-1 weapons | ;&lt;br /&gt;
Attack | Escudo Shard | エスクードのかけら | 25,000 | Increases attack by +100 pers stocked ExC. Attack increase is capped at 500 | ;&lt;br /&gt;
Attack | Neurofeedback System | ニューロFBシステム | 25,000 | +200 weapon attack, +25 accuracy, +25 critical | ;&lt;br /&gt;
Attack | Extra Arms | エクストラアームズ | 25,000 | The attack of the unit&#039;s strongest weapon becomes 6,500. No effect on units with a weapon stronger than 6,500. No effect on combination attacks. Note: The part says 5,500 but the effect is actually 6,500 | Ultimate Relic of Power - L5 - Egbert Secto ;&lt;br /&gt;
Attack | Extra Arms + | エクストラアームズ＋ | 25,000 | +100 attack. The attack of the unit&#039;s strongest weapon becomes 7,000. No effect on units with a weapon stronger than 7,000. No effect on combination attacks. Note: The part says 6,000 but the effect is actually 7,000 | Ultimate Relic of Power - Earth, North America Region, Anchorag ;&lt;br /&gt;
Attack | Extra Arms ++ | エクストラアームズ＋+ | 50,000 | +200 attack. The attack of the unit&#039;s strongest weapon becomes 7,500. No effect on units with a weapon stronger than 7,500. No effect on combination attacks. Note: The part says 7,000 but the effect is actually 7,500 | Ultimate Relic of Power (Fin) - The Moon - LCROSS Secto ;&lt;br /&gt;
Attack | Comeback Attack | 起死回生の一撃 | 25,000 | Increases attack the lower HP drops. Attack increase is capped at 600 | ;&lt;br /&gt;
Attack,Move | Infight Supporter | インファイトサポーター | 10,000 | +100 CQB weapon attack, +1 Move | ;&lt;br /&gt;
Attack,Move | Gunfight Supporter | ガンファイトサポーター | 10,000 | +100 RNG weapon attack, +1 Range of non-MAP, non-range-1 weapons | ;&lt;br /&gt;
Attack | Infight Supporter S | インファイトサポーターS | 25,000 | +300 CQB weapon attack, +2 Move | Relic of the Blade (Fin) - Earth, Africa Region, Cair ;&lt;br /&gt;
Attack | Gunfight Supporter S | ガンファイトサポーターS | 25,000 | +300 RNG weapon attack, +2 Range of non-MAP, non-range-1 weapons | Relic of the Shot (Fin) - L5 - Hesperides Secto ;&lt;br /&gt;
Attack | Spiral Effecter | スパイラルエフェクター | 50,000 | All weapons +300 attack, Ignore Size, and Barrier Buster. | ;&lt;br /&gt;
Attack | Range Extender | レンジエクステンダー | 50,000 | +2 to range of non-MAP weapons. Applies to range 1 weapons. | ;&lt;br /&gt;
Attack,Move | Impact Stake | インパクト・ステーク | 50,000 | +200 to CQB Weapon Attack, +2 Move. +20 Critical Rate. | AOS Output Boost L ;&lt;br /&gt;
Attack | Ignition Blaze | イグニッション・ブレイズ | 50,000 | +200 to RNG weapon attack, +20 critical. Non-MAP RNG weapons +2 range. | AOS Thrust Boost L ;&lt;br /&gt;
Attack | Kristall Heart | クリスタル・ハート | 50,000 | Increases attack based on current Morale. Attack increase is capped at 500. (+100 attac for every 10 Morale above 100) | AOS Integrity Boost L ;&lt;br /&gt;
Attack,Special | Assault Adapter | アサルトアダプター | 50,000 | +200 weapon attack. Grants A ranks in all unit and weapon terrain adaptivities | ;&lt;br /&gt;
Attack | Striker Scope | ストライカースコープ | 25,000 | +100 weapon attack, +20 accuracy, +20 critical rate | ;&lt;br /&gt;
Attack,Move,Consumable | Miraculous Mark | 奇跡の証 | 50,000 | +2 Move, +200 weapon attack. +1 Range of non-MAP, non-range-1 weapons. Activates the Miracle Spirit once per map. | Onboard Mission:&amp;quot;Unit CP 50,000&amp;quot; ;&lt;br /&gt;
Attack,Consumable | Victorius Turn | ビクトリーターン | 50,000 | +30% damage dealt and -30% damage taken for one turn. Usable once per map. | ;&lt;br /&gt;
Attack | Long Range Impact | ロングレンジインパクト | 50,000 | Deal +10% damage to units 7+ spaces away. Does not affect MAP weapons. | ;&lt;br /&gt;
Attack,Move | Extra Arms X | エクスアームズX | 50,000 | +300 to CQB Weapon Attack, +1 Move. The power of the unit&#039;s strongest weapon becomes 8,000, unless it already has a stronger attack. No effect on combination attacks. If equipped with Extra Arms Ω, CQB weapons gain an extra +200 Attack Power. | AOS CQB Training L ;&lt;br /&gt;
Attack | Extra Arms Ω | エクスアームズΩ | 50,000 | +300 to RNG Weapon Attack, +1 to Range of non-MAP, non-Range-1 weapons. The power of the unit&#039;s strongest weapon becomes 8,000, unless it already has a stronger attack. No effect on combination attacks. If equipped with Extra Arms X, RNG weapons gain an extra +200 Attack Power. | AOS RNG Training L ;&lt;br /&gt;
Special | Barrier Field | バリア・フィールド | 5,000 | Equips a barrier that reduces all damage by 1,000. Activation cost: 5 EN | ;&lt;br /&gt;
Special | Orgone Cloud | オルゴン・クラウド | 50,000 | Equips a barrier that reduces all damage by 2,500. Activation cost: None | AOS Sick Bay L ;&lt;br /&gt;
Spirit | Silver Phoenix Crest | 銀鳳騎士団紋章 | 5,000 | +15 starting Morale | ;&lt;br /&gt;
Spirit | Hero Monthly | ヒーロー漫画雑誌 | 10,000 | +10 Max Morale, +10 starting Morale. Does not stack with other Morale cap boosting parts | ;&lt;br /&gt;
Spirit | Private Disc | 秘密のディスク | 10,000 | Grants a male pilot +20 max Morale. +2 Morale per turn to main pilot. Does not stack with other Morale cap boosting parts | ;&lt;br /&gt;
Spirit | Dating Guide | 恋愛指南本 | 10,000 | Grants a female pilot +20 max Morale. +2 Morale per turn to main pilot. Does not stack with other Morale cap boosting parts | ;&lt;br /&gt;
Spirit | Toku Magazine | 特撮雑誌 | 5,000 | +5 starting Morale | OB2 &amp;quot;Cannon&amp;quot; ;&lt;br /&gt;
Spirit | Chizetan Tea Set | チゼータのティーセット | 5,000 | +10 starting Morale | ;&lt;br /&gt;
Spirit | Fairy&#039;s Grace | 妖精の守り | 25,000 | +20 max SP, +10 max Morale, +10 starting Morale. Does not stack with other Morale cap boosting parts | K8-3 &amp;quot;Future at Stake -VERSUS-&amp;quot;;&lt;br /&gt;
Spirit | Soldier&#039;s Medallion | ソルジャーメダリオン | 25,000 | +30 max Morale. Does not stack with other Morale cap boosting parts | Relic of Aura (Fin) - Earth Sphere, L3, Elia Secto ;&lt;br /&gt;
Spirit | Ropet&#039;s Brainwave Scanner | ロペットの脳波測定器 | 5,000 | +2 Morale to pilot and target when using Support Attack or Support Defend | ;&lt;br /&gt;
Spirit | Military Academy 30 ID | 第30士官学校学生証 | 25,000 | +20 max SP. Restores 10 SP to the main pilot on starting own phase. | ;&lt;br /&gt;
Spirit | Mecha Geek&#039;s Spirit | ロボットオタクの魂 | 10,000 | +100 SP | OB5 &amp;quot;Speed and Strength&amp;quot; ;&lt;br /&gt;
Spirit | Lion Pendant | 獅子の首飾り | 5,000 | +5 Morale to the main pilot on the start of own phase | ;&lt;br /&gt;
Special | Autozam Goggles | オートザム製ゴーグル | 25,000 | At 130+ Morale, activates the Bullseye Spirit at start of own phase | ;&lt;br /&gt;
Consumable | Ether Supplier | 源素供給器 | 5,000 | Activates the Accel, Charge, and Snipe Spirits once per map. | ;&lt;br /&gt;
Consumable | Iris&#039; Feather | イーリスの羽 | 10,000 | Activates the Gain and Fortune Spirits once per map. | ;&lt;br /&gt;
Consumable | Special Dog | スペシャルドッグ | 5,000 | Restores 50 SP. Usable once per map | ;&lt;br /&gt;
Consumable | Kei&#039;s Cake | ケイのケーキ | 5,000 | Restores 20 SP. Usable once per map | ;&lt;br /&gt;
Consumable | Fahrenian Peach Bun | ファーレンの桃饅頭 | 10,000 | Restores 100 SP. Usable once per map | ;&lt;br /&gt;
Consumable | Boss Ramen | ぼすらーめん | 10,000 | Fully restores pilot SP, usable once per map | ;&lt;br /&gt;
Consumable | House of Spice Curry | ぴりぴり亭のカレー | 5,000 | Restores 20 SP and +5 Morale. Usable once per map | ;&lt;br /&gt;
Spirit | Drawing of Deckerd | デッカードの似顔絵 | 5,000 | Restores 1 SP to the main pilot for each space moved | ;&lt;br /&gt;
Spirit | Poppy | ひなげしの花 | 5,000 | Restores 10 SP per turn to the main pilot | ;&lt;br /&gt;
Spirit | SP Recoverer | SPリカバー | 25,000 | Restores 15 SP per turn to the main pilot | ;&lt;br /&gt;
Spirit | SP Getter | SPゲッター | 25,000 | Restores 10 SP to the main pilot when destroying an enemy. Does not stack for simultaneous kills. | Onboard Mission:&amp;quot;Total PP 15,000&amp;quot; ;&lt;br /&gt;
Consumable | Saionji Stomach Medicine | 西園寺製薬の胃薬 | 5,000 | Cures all status ailments on the main pilot and grants +5 Morale. Usable once per map. | ;&lt;br /&gt;
Consumable | Repair Kit | リペアキット | 5,000 | Restores 6,000 HP for the equipped unit. Usable once per map. | ;&lt;br /&gt;
Consumable | Super Repair Kit | スーパーリペアキット | 5,000 | Fully restores HP, EN, and ammo for the equipped unit. Usable once per map. | ;&lt;br /&gt;
Consumable | Propellant Tank | プロペラントタンク | 5,000 | Restores 250 EN for the equipped unit. Usable once per map. | ;&lt;br /&gt;
Mechs | Compact Aster Panel | 小型アスターパネル | 10,000 | Restores 20% of max EN at start of own phase | ;&lt;br /&gt;
Consumable | Etheric Crystal | 源素晶石 | 5,000 | Restores 50% of max EN. Usable once per map | ;&lt;br /&gt;
Consumable | Cartridge | カートリッジ | 5,000 | Fully restores ammo for the equipped unit. Usable once per map | ;&lt;br /&gt;
Consumable | Dwarven Hammer | ドワーフの鎚 | 5,000 | Restores 200 EN and all ammo for the equipped unit. Usable once per map | ;&lt;br /&gt;
Special | Photonic 3D Printer | 光子力3Dプリンター | 25,000 | Restores all ammo at the start of own phase if EN is at least 60% | ;&lt;br /&gt;
Consumable | Zone Recoverer | ゾーンリカバー | 10,000 | Restores 5,000 HP and 100 EN for the equipped unit and adjacent allies. Usable once per map. | Onboard Mission:&amp;quot;Total Credits 1 Million&amp;quot; ;&lt;br /&gt;
Mechs | Hyper Generator | ハイパージェネレーター | 50,000 | Fully Restores EN at the start of player phase | Talk Mission &amp;quot;Total Credits 12 Million&amp;quot; ;&lt;br /&gt;
Mechs | Hyper Reloader | ハイパーリローダー | 50,000 | Fully Restores ammo at start of own phase | Onboard Mission:&amp;quot;Total PP 30,000&amp;quot; ;&lt;br /&gt;
Consumable | Golden Legacy | ゴールデンレガシー | 25,000 | Activates the Wish Spirit once per map. | ;&lt;br /&gt;
Bonus | EXP Manual | マニュアルEXP | 25,000 | Doubles experience from destroying enemies. Stacks with the Gain Spirit, but not with other Power Parts | ;&lt;br /&gt;
Bonus | PP Manual | マニュアルPP | 25,000 | Doubles PP from destroying enemies. Does not stack with other PP gain boosting parts | Onboard Mission:&amp;quot;AOS Update Complete&amp;quot; ;&lt;br /&gt;
Bonus | Credit Manual | マニュアルCREDIT | 25,000 | Doubles credits from destroying enemies. Stacks with the Fortune Spirit, but not with other credit boosting parts. | ;&lt;br /&gt;
Bonus | Ernie&#039;s Notebook | エルのアイデア帳 | 10,000 | +10 PP from destroying enemies | OB5 &amp;quot;Speed and Strength&amp;quot; ;&lt;br /&gt;
Bonus | Bank of Aman Check | アマン銀行手形 | 10,000 | +500 credits from destroying enemies | ;&lt;br /&gt;
Bonus | Prana Converter | プラーナコンバーター | 25,000 | Doubles credits and PP from destroying enemies at 150+ Morale. Does not stack with other gain boosting parts. | ;&lt;br /&gt;
Bonus | Credit Gain Meter | ゲインメーターCREDIT | 10,000 | Gives 500 credits for each space moved | Talk Mission &amp;quot;AOS Limiter Unlocked&amp;quot; ;&lt;br /&gt;
Bonus | PP Gain Meter | ゲインメーターPP | 10,000 | Gain 1 PP for each space moved | OB9 &amp;quot;Aces&#039; Challenge&amp;quot; ;&lt;br /&gt;
Special | Rescue Unit | レスキューユニット | 10,000 | Equips unit with Repair Device and Resupply Device | ;&lt;br /&gt;
Special | Command Terminal | コマンダーターミナル | 50,000 | Grants the Commander L4 Skill | Ultimate Relic of Uplifting (Fin) - Oceania - Solomon Island ;&lt;br /&gt;
Defense,Special | All Defensor | オールディフェンサー | 25,000 | Eliminates penalties from repeated targeting and positioning. Equips unit with a barrier Field. Grants Spirit Endurance | ;&lt;br /&gt;
Consumable | Vital Damper | バイタルダウン | 50,000 | Activates the &amp;quot;Daunt&amp;quot; Spirit on all enemies once per map | ;&lt;br /&gt;
Consumable | ExC Boost | ExCブースト | 5,000 | Grants +2 ExC. Usable once per map | ;&lt;br /&gt;
Consumable | ExC Mega Booster | ExCメガブースト | 10,000 | Grants +5 ExC. Usable once per map | ;&lt;br /&gt;
Attack,Defense | Causality Manipulator | 因果律操作装置 | 50,000 | Equipped unit always hits when accuracy is over 70%, and always evades when enemy accuracy is under 30% | ;&lt;br /&gt;
Special | Zealous Trigger | アウェイクントリガー | 50,000 | Grants an extra turn. Extra turn effects from multiple parts do not stack | Talk Missions &amp;quot;Total CP reached 2,000,000&amp;quot;, and &amp;quot;AOS Update 100%&amp;quot; ;&lt;br /&gt;
Special | Junk Terminal | ジャンクの端末 | 25,000 | Adjusts the odds of any chance-based rate by 10% in your favor | ;&lt;br /&gt;
Special | Kaiju Figurine | 怪獣フィギュア | 10,000 | Grants +1 ExC at start of own phase | OB3 &amp;quot;Flight&amp;quot; ;&lt;br /&gt;
Defense,Spirit | G-Stone Shard | Gストーンの欠片 | 25,000 | +10 starting Morale, +200 armor. When equipped with J-Jewel Shard, all weapons gain Barrier Buster | ;&lt;br /&gt;
Attack,Spirit | J-Jewel Shard | Jジュエルの欠片 | 25,000 | +10 starting Morale, +200 weapon attack. When equipped with G-Stone Shard, all weapons gain Barrier Buster | ;&lt;br /&gt;
Defense | Magic Barrier | 蓄魔力式装甲 | 10,000 | Nullifies all status ailments, as well as weapon effects like Armor Down | ;&lt;br /&gt;
Special | Prototype Energy Resistor | 試作型エナジーレジスタ | 5,000 | Reduces all EN costs by 10%. Does not stack with other EN cost reduction parts | Ultimate Relic of Spirit - Latin America Region, Buenos Aire ;&lt;br /&gt;
Special | Energy Resistor | エナジーレジスタ | 10,000 | Reduces all EN costs by 20%. Does not stack with other EN cost reduction parts | Ultimate Relic of Spirit - Earth Sphere, L3, Berossus Secto ;&lt;br /&gt;
Special | Advanced Energy Resistor | ハイエナジーレジスタ | 25,000 | Reduces all EN costs by 30%. Does not stack with other EN cost reduction parts | Ultimate Relic of Spirit (Fin) - Europe - Helsink ;&lt;br /&gt;
Defense | Trajectory Predictor | 行動予測システム | 10,000 | Equipped unit always evades when enemies accuracy is under 20% | ;&lt;br /&gt;
Defense | Perfect Trajectory Predictor | 弾道予測システム極 | 25,000 | Equipped unit always evades when enemies accuracy is under 40% | Ultimate Relic of the Shot - Europe Region, Odess ;&lt;br /&gt;
Attack | Motion Predictor | 弾道予測システム | 10,000 | Equipped unit always hits when accuracy is over 80% | ;&lt;br /&gt;
Attack | Perfect Motion Predictor | 行動予測システム極 | 25,000 | Equipped unit always hits when accuracy is over 60% | Ultimate Relic of the Blade - Earth Sphere, L4, Ullambana Secto ;&lt;br /&gt;
Consumable | Brave Police Badge | ブレイブポリス隊員証 | 25,000 | Activates the Bonds Spirit once per map. | ;&lt;br /&gt;
Attack | AOS Armaments | AOS兵器 | 25,000 | Increases Weapon Attack based on the AOS Update&#039;s Output Boost level. Weapon Attack increase is capped at 600. (Increases by 200 + lv*50) | AOS Output Boost L ;&lt;br /&gt;
Defense | AOS Resistor | AOS耐性 | 25,000 | Increases Armor based on the AOS Update&#039;s Thrust Boost level. Armor increase is capped at 500. (Increases by 100 + lv*50) | AOS Thrust Boost L ;&lt;br /&gt;
Mechs | AOS Protector | AOSプロテクター | 25,000 | Increases HP based on the AOS Update&#039;s Integrity Boost level. HP increase is capped at 3,000. (Increases by 600 + lv*300) | AOS Integrity Boost L ;&lt;br /&gt;
Attack | AOS Analyzer | AOSアナライザー | 25,000 | Increases Sight based on the AOS Update&#039;s Fire Control System&#039;s level. Sight increase is capped at 50. (Increases by 10 + lv*5) | AOS Fire Control System L ;&lt;br /&gt;
Defense | AOS Adapter | AOSスラスター | 25,000 | Increases Mobility based on the AOS Update&#039;s Scouting System level. Mobility increase is capped at 50. (Increases by 10 + lv*5) | AOS Scouting System L ;&lt;br /&gt;
Bonus | MxP Converter | MxPコンバーター | 10,000 | Grants MxP at the end of the map equal to spaces moved x 20 | ;&lt;br /&gt;
Consumable | Fairy&#039;s Blessing | フェアリーブレス | 50,000 | Activates the Bless Spirit on all allies once per map | ;&lt;br /&gt;
Consumable | Repair Kit II | リペアキットII | 5,000 | Restores 5,000 HP for the equipped unit. Usable twice per map | ;&lt;br /&gt;
Consumable | Propellant Tank II | プロペラントタンクII | 5,000 | Restores 200 EN for the equipped unit. Usable twice per map. | ;&lt;br /&gt;
Consumable | Cartridge II | カートリッジII | 5,000 | Fully restores ammo for the equipped unit. Usable twice per map | ;&lt;br /&gt;
Consumable | Sprite&#039;s Cheer | スプライトエール | 50,000 | Activates the Cheer Spirit on all allies once per map | ;&lt;br /&gt;
Consumable | Special Double Dog | スペシャルダブルドッグ | 5,000 | Restores 30 SP. Usable twice per map | ;&lt;br /&gt;
Special | External Repair Device | 外付け修理装置 | 5,000 | Equips unit with Repair Device | ;&lt;br /&gt;
Mechs,Special | External Repair Device S | 外付け修理装置S | 10,000 | Equips unit with Repair Device. +1,000 HP | Ultimate Relic of Uplifting - L5 - Alfred Secto ;&lt;br /&gt;
Special | External Resupply Device | 外付け補給装置 | 5,000 | Equips unit with Resupply Device | ;&lt;br /&gt;
Mechs,Special | External Resupply Device S | 外付け補給装置S | 10,000 | Equips unit with Resupply Device. +100 EN | Ultimate Relic of Uplifting - North America Region, Winnipe ;&lt;br /&gt;
Mechs | Dynamo Meter | ダイナモメーター | 10,000 | After turn, recovers EN equal to spaces moved x 10 | Onboard Mission:&amp;quot;Total PP 3,000&amp;quot; ;&lt;br /&gt;
Attack | Sniper&#039;s Sight | スナイパーサイト | 5,000 | +10 critical rate | ;&lt;br /&gt;
Attack | Sniper Kit | スナイパーキット | 10,000 | +20 critical rate | ;&lt;br /&gt;
Attack | Sniper Kit S | スナイパーキットS | 25,000 | +30 critical rate | ;&lt;br /&gt;
Attack,Spirit | Brave Police Emblem | 勇者警察エンブレム | 10,000 | +10 Starting Morale. +10% Damage dealt while under the effect of another units Commander Skill. | ;&lt;br /&gt;
Mechs,Consumable | Portable Oil Tank | 携帯型オイルタンク | 5,000 | +50 max EN. Once per map, gain the effect of the Trick Attack Ex Action | ;&lt;br /&gt;
Attack,Consumable | Smash Hitter | スマッシュヒッター | 10,000 | +100 weapon attack. Once per map, gain the effect of Smash Hit Ex Action | ;&lt;br /&gt;
Mechs | Solar Panel | ソーラーパネル | 10,000 | Restores 10% of max EN on start of own phase | ;&lt;br /&gt;
Mechs,Special | Zimmerit Coat | ツインメリットコート | 5,000 | Restores 10% of max EN on start of ally phase. Reduces all beam damage taken by 1,000. Activation cost: 5 EN | ;&lt;br /&gt;
Mechs,Defense | Yggdrasil Drive | ユグドラシルドライブ | 5,000 | +100 EN, +15 Mobility | ;&lt;br /&gt;
Spirit,Consumable | Mocochee Plush | もこちーのぬいぐるみ | 10,000 | +30 max SP. Activates the Bless and Cheer Spirits once per map. | ;&lt;br /&gt;
Consumable | JG Farm Orange | G農園のオレンジ | 5,000 | Restores 20 SP to the pilot and activates the Persist Spirit. Usable once per map. | ;&lt;br /&gt;
Mechs,Defense | Attachable Armor Cocoon | 追加装甲コクーン | 10,000 | +500 HP, +100 Armor, +200 EN | ;&lt;br /&gt;
Defense | Vanishing Thruster | バニシングスラスター | 25,000 | +30 Mobility | ;&lt;br /&gt;
Attack,Consumable | Variable Scope | 可変倍率スコープ | 10,000 | +15 Sight. Activates the Snipe Spirit. Usable three times per map. | ;&lt;br /&gt;
Defense,Consumable | Wind of La Gias | ラ・ギアスの風 | 50,000 | +20 Mobility. Activates the Accel Spirit on all units. Usable once per map | AOS Tactics Training L ;&lt;br /&gt;
Attack | Outrange Assist | アウトレンジアシスト | 10,000 | +15 Sight. +200 weapon attack at range 6+ | Ultimate Relic of the Shot - The Moon, Aldrin Secto ;&lt;br /&gt;
Attack | Outrange Assist II | アウトレンジアシストII | 25,000 | +20 Sight. +300 weapon attack at range 6+ | Ultimate Relic of the Shot (Fin) - L5 - Colony Avalo ;&lt;br /&gt;
Attack,Defense | Close Range Assist | クロスレンジアシスト | 10,000 | +15 Mobility. +200 weapon attack within range 3 | Ultimate Relic of the Blade - Africa - Luand ;&lt;br /&gt;
Attack,Defense | Close Range Assist II | クロスレンジアシストII | 25,000 | +20 Mobility. +300 weapon attack within range 3 | Ultimate Relic of the Blade (Fin) - Asia - Beijin ;&lt;br /&gt;
Defense | Land Charm | 大地のお守り | 25,000 | Increases Armor based on ground adaptivity. Armor increase is capped at 300. | ;&lt;br /&gt;
Defense | Sky Charm | 空のお守り | 25,000 | Increases Mobility based on air adaptivity. Mobility increase is capped at 30 | ;&lt;br /&gt;
Attack | Space Charm | 宇宙のお守り | 25,000 | Increases Sight based on space adaptivity. Sight increase is capped at 30 | [DLC 1] ;&lt;br /&gt;
Attack | Sea Charm | 海のお守り | 25,000 | Increases weapon attack based on water adaptivity. Attack increase is capped at 300. | ;&lt;br /&gt;
Consumable | Ultra Repair Ampule | ウルトラリペアアンプル | 25,000 | Fully restores HP, EN, ammo, and SP to equipped unit. Usable once per map. | ;&lt;br /&gt;
Consumable | Catered Bento Box | 差し入れ弁当・梅 | 5,000 | Restores 30 S-SP. Usable once per map. | ;&lt;br /&gt;
Consumable | Premium Bento Box | 差し入れ弁当・竹 | 10,000 | Restores 50 S-SP. Usable once per map. | ;&lt;br /&gt;
Consumable | Deluxe Bento Box | 差し入れ弁当・松  | 25,000 | Restores 100 S-SP. Usable once per map. | ;&lt;br /&gt;
Special | ExC Assembler | ExCアセンブル | 50,000 | Doubles ExC gains. | Ultimate Relic of Aura (Fin) - L4 - Lungnak Secto ;&lt;br /&gt;
Attack,Defense,Special | Battle Code: SSSS | 戦闘コード：SSSS | 50,000 | Grants S ranks in all unit and weapon terrain adaptivities. Grants +400 weapon attack and +400 armor when equipped to Gridman. Non-MAP, non-range-1 weapons +2 range. | ;&lt;br /&gt;
Mechs | Energy Tank | エネルギータンク | 5,000 | +50 EN | ;&lt;br /&gt;
Mechs | Large Energy Tank | 大型エネルギータンク | 5,000 | +150 EN | ;&lt;br /&gt;
Consumable | Elite Hacking Rig | 高位ハッキングツール | 50,000 | Activates the Disrupt and Analyze Spirits on all enemies once per map | Talk Mission &amp;quot;80 Side Missions Complete&amp;quot; ;&lt;br /&gt;
Special | 30th Memory | 30thメモリー | 50,000 | At 170+ Morale, activates the Valor and Bullseye Spirits at start of own phase. | ;&lt;br /&gt;
Mechs,Attack,Defense,Move | Auxiliary Psycho-frame S | 補助サイコ・フレームS | 25,000 | +20 Sight and Mobility, +2 Move. | DLC1-9 &amp;quot;Power Born of Emotion&amp;quot; ;&lt;br /&gt;
Defense,Special | Improved Learning Circuit | 強化学習回路 | 25,000 | +30 Mobility. Grants A rank all unit and weapon terrain adaptivities. | ;&lt;br /&gt;
Mechs,Attack | Ultra Magcon | ウルトラマグコン | 25,000 | +100 EN. Restores 20 EN on start of own phase. When equipped to Combattler V or Voltes V, +300 weapon attack and +100 EN.  | DLC1-7 &amp;quot;Super Electromagnetic Bonds&amp;quot; ;&lt;br /&gt;
Attack,Defense,Move | Replica Spirit Crystal | 霊子水晶レプリカ | 50,000 | At +130 Morale, +10% damage dealt, +1 Move, +15 Mobility and Sight. | DLC1-8 &amp;quot;Danger in the Demon City&amp;quot; ;&lt;br /&gt;
Spirit | Imperial Combat Revue Emblem | 帝国華撃団エンブレム | 25,000 | Start with +15 Morale. +2 more morale on start of own phase. | DLC1-1 &amp;quot;Far From Tokyo&amp;quot; ;&lt;br /&gt;
Spirit | Paris Combat Revue Emblem | 巴里華撃団エンブレム | 25,000 | Pre-fills 25% of max SP on sortie. Restores 5 SP to the main pilot each turn. | DLC1-5 &amp;quot;Parisian Cherry Blossoms&amp;quot; ;&lt;br /&gt;
Bonus | New York Combat Revue Emblem | 紐育華撃団エンブレム | 25,000 | +20% experience, credits, and PP from destroying enemies. Does not stack with other boosting parts. | DLC1-6 &amp;quot;Skyline Samurai&amp;quot; ;&lt;br /&gt;
Defense | Nanolaminate Armor | ナノラミネートアーマー | 25,000 | Reduces ranged beam attack by 3,000 and all other damage by 1,000. Activation cost: 10 EN | [DLC 2] ;&lt;br /&gt;
Spirit,Special | Wish Bracelet | 願いのブレスレット | 10,000 | Start with +10 Morale. Adjusts the odds of any chance-based rate by 10% in your favor. | ;&lt;br /&gt;
Spirit | Tekkadan Flag | 鉄華団の旗 | 25,000 | +10 starting Morale. Restore 10 SP to main pilot per turn. If equipped to Mobile Suit Gundam: Iron-Blooded Orphans unit, activates the Accel spirit on start of own phase when at 120+ Morale. | ;&lt;br /&gt;
Consumable | Mars Palm | 火星ヤシ | 5,000 | Restores 10 SP. Usable once per map. | [DLC 2] ;&lt;br /&gt;
Mechs,Attack | Specium Generator | スペシウム発生装置 | 25,000 | +50 EN. +300 attack to all weapons. | DLC 2-8 &amp;quot;The Giant of Light&#039;s Cause&amp;quot; ;&lt;br /&gt;
Mechs,Defense,Spirit | Meteor Emblem | 流星マーク | 50,000 | +1,500 max HP, +150 Armor, +15 Mobility, and +15 Sight. If equipped to an ULTRAMAN unit, restores 10 SP per turn. | ;&lt;br /&gt;
Move,Special | Light Rail | 光のレール | 50,000 | +2 Move, and the unit ignores EN costs and terrain effects on movement. Grants S ranks in unit and weapon Ground terrain adaptivities. | DLC 3-13 &amp;quot;For Shinkalion&#039;s Future&amp;quot; ;&lt;br /&gt;
Attack,Special | Ultra Evolution Tie Tamper | 超進化タイタンパー | 50,000 | +100 Attack Power and Barrier Buster to all CQB weapons. | [DLC 3] ;&lt;br /&gt;
Mechs,Attack | High-Precision Lens | 精密照準レンズ | 10,000 | +20 Sight, +30 critical rate (listed in-game as +20 critical rate). | DLC 3-4 &amp;quot;Contact&amp;quot; ;&lt;br /&gt;
Attack,Defense,Special | Improved Mission Disc | 強化ミッションディスク | 50,000 | +20 Mobility. Grants A ranks in all unit and weapon terrain adaptivities. +1 Range to non-MAP, non-Range 1 weapons. | DLC 3-7 &amp;quot;Firestarters&amp;quot; ;&lt;br /&gt;
Consumable | CBF Emblem | 獣戦機隊エンプレム | 50,000 | Activates the Valor, Soul, and Drive Spirits. Usable once per map. | [DLC 3] ;&lt;br /&gt;
Attack,Special | Emperor Fragment | 皇帝の欠片 | 50,000 | +500 weapon attack at 3 ExC or above. Eliminates penalties from repeated targeting and positioning. | DLC 3-14 &amp;quot;Challenging the Future&amp;quot; ;&lt;br /&gt;
Consumable | Dubious Health Drink | 謎の健康ドリンク | 50,000 | Restores 100 SP to the pilot and sets Morale to maximum. Usable once per map. | DLC1-3 &amp;quot;The Tiger and Dragon Descend&amp;quot; ;&lt;br /&gt;
Attack,Defense | Gambler&#039;s Tricks | ギャンブル指南 | 50,000 | Equipped unit always hits when accuracy is over 60%, and always evades when enemy accuracy is under 20%. | [DLC 2] ;&lt;br /&gt;
Consumable | Essence of Jigen-Ryu | 示現流極意 | 0 | Activates the Soul, Accel, and Charge Spirits. Usable once per map. | DLC 3-2 &amp;quot;Face the War God&#039;s Regalia&amp;quot; ;&lt;br /&gt;
Consumable | Hero Chronicle | 英雄戦記 | 50,000 | Activates the Bravery, Fortune, and Gain Spirits once per map. | Extra 1-3 &amp;quot;Black Specter&amp;quot; ;&lt;br /&gt;
Defense,Move,Special | Tesla Drive | テスラ・ドライブ | 50,000 | +20 Mobility. Grants S ranks in unit and weapon Air and Space terrain adaptivities. +2 Move. Grants the Air movement type, unless the unit is terrain-locked. | [DLC ?] ;&lt;br /&gt;
Mechs,Attack,Defense | Dimension Driver | ディメンションドライバー | 50,000 | +1,500 Max HP, Mobility, and +15 Sight. +200 to CQB weapon attack. | Extra 2-3 &amp;quot;Dimension Diver&amp;quot; ;&lt;br /&gt;
Consumable | Wish of Aos | エーオスの願い | 25,000 | Activates the Wish Spirit on all allies. Usable once per map. | [DLC ?] ;&lt;br /&gt;
Consumable | Sword of Aos | エーオスの剣 | 25,000 | Activates the Valor Spirit on all allies. Usable once per map. | DLC 3-11 &amp;quot;Awakening Instincts&amp;quot; ;&lt;br /&gt;
Consumable | Shield of Aos | エーオスの盾 | 25,000 | Activates the Persist Spirit on all allies. Usable once per map. | [DLC ?] ;&lt;br /&gt;
Mechs,Defense | Defender Arm | ディフェンダーアーム | 25,000 | +500 HP, +50 max EN, +100 Armor, +15 Mobility | ;&lt;br /&gt;
Move,Spirit | Accelerator 30 | アクセラレーター30 | 25,000 | +2 Move. +2 starting ExC. +10 starting Morale | ;&lt;br /&gt;
Attack,Move | Spirit of the Blade | 魔刃のスピリット | 25,000 | +200 to CQB weapon attack. +1 Move | ;&lt;br /&gt;
Attack | Spirit of the Shot | 魔弾のスピリット | 25,000 | +200 to RNG weapon attack. +1 to the range of non-MAP, non-range-1 weapons. | ;&lt;br /&gt;
Attack,Special | Spirit of Power | 超力のスピリット | 25,000 | +100 to CQB and RNG Weapon Attack. Restores 10% of max EN at start of own phase. | ;&lt;br /&gt;
Attack,Consumable,Special | Super Robot Wars Soul | スーパーロボット大戦の魂 | 50,000 | At 130+ Morale, +10% damage dealt. Once per map, activates the Soul Spirit. | Extra 1-1 &amp;quot;Happy 30th Anniversary&amp;quot; ;&lt;br /&gt;
Mechs,Defense,Consumable | Cross Aid 1900 | クロスエイド1900 | 50,000 | +1900 HP, +190 Armor. Restores 1900 HP and 190 EN to self and adjacent allies. Usable once per map. | Extra 2-2 &amp;quot;Congratulations on 19 Million!&amp;quot; ;&lt;br /&gt;
Move,Special | Tesla Drive S | テスラ・ドライブS | 50,000 | +5 Move. Grants S ranks in unit and weapon Air and Space terrain adaptivities. Grants the Air movement type, unless the unit is terrain-locked. Note: The part says +5 Mobility but the effect is actually +5 Move | [DLC 3] Super Expert + ;&lt;br /&gt;
Spirit | Spero&#039;s Fruit of Wisodm | ホープスの知患の実 | 50,000 | +150 max SP. | [DLC 3] Super Expert + ;&lt;br /&gt;
Mechs,Attack,Move | Quark Drive S | クォーク・ドライブS | 50,000 | +2 Move, +400 weapon attack, +200 max EN. +2 to range of non-MAP, non-range 1 weapons. | [DLC 3] Super Expert + ;&lt;br /&gt;
Mechs,Attack,Defense,Move,Special | T-Link Reactor | T-LINKリアクター | 50,000 | +40 Sight and Mobility, +2 Move. Grants S ranks in all unit and weapon terrain adaptivities. +2 to range of non-MAP, non-range 1 weapons. | [DLC 3] Super Expert + ;&lt;br /&gt;
Mechs,Special | TE Generator | TEジェネレーター | 50,000 | +200 max EN. Fully restores EN at start of own phase. | [DLC 3] Super Expert + ;&lt;br /&gt;
Mechs,Defense,Special | DGG Soul | DGGの魂 | 50,000 | +2,000 HP, +400 Armor. Activates the Persist and Valor spirits on start of own phase at 150+ Morale. | [DLC 3] Super Expert + ;&lt;br /&gt;
Special | ERS-99 | ERS-99 | 50,000 | At 150+ morale, activates the Love spirit at start of own phase. | [DLC 3] Super Expert + ;&lt;br /&gt;
Spirit,Special | Chrono H | CHRONO H | 50,000 | Grants an extra turn. Does not stack with other parts that grant extra turns. +100 max SP. +5 ExC and +50 morale on sortie. | [DLC 3] Super Expert + ;&lt;br /&gt;
Attack,Special | Guardian Factor | 番人の因子 | 50,000 | Grants an extra turn. Does not stack with other parts that grant extra turns. Increases weapon attack power based on current morale in steps of +200, to a maximum increase of 1,000. | [DLC 3] Super Expert + ;&lt;br /&gt;
Special | XXX Final | XXXファイナル | 50,000 | Grants an extra turn. Does not stack with other parts that grant extra turns. Activates the Zeal and Valor spirits on start of own phase at 150+ Morale. | [DLC 3] Super Expert + ;&lt;br /&gt;
Spirit,Special | Alpha Omega Squad Emblem | アルファオメガ団員章 | 50,000 | +20 max Morale. Does not stack with other morale cap boosting parts. +2 ExC and +10 morale on sortie. | Extra 3-3 &amp;quot;The Crossover Door Opens&amp;quot; ;&lt;br /&gt;
Defense,Move | VG Alloy | VG合金 | 50,000 | +300 Armor, +20 Mobility, +1 Move. | Extra 3-2 &amp;quot;The Hyper Fighter&amp;quot; ;&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60340</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60340"/>
		<updated>2024-04-26T15:58:34Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Completion Rewards for DLC 2-8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039; &lt;br /&gt;
*Specium Generator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 30th Memory&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=60338</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=60338"/>
		<updated>2024-04-26T15:52:58Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Fixed Ultraman&amp;#039;s Custom Bonus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs. Each option can only be chosen once per unit. You may not choose one option when reaching the 10th level in all stats, and choose it again when reaching the 15th and 20th level.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Endurance Up&lt;br /&gt;
| +1,500 HP, +100 EN.&lt;br /&gt;
|-&lt;br /&gt;
! Terrain Adaptivity Up&lt;br /&gt;
| Improve all terrain adaptivities by one rank.&lt;br /&gt;
|-&lt;br /&gt;
! Mobility Up&lt;br /&gt;
| +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! Range Up&lt;br /&gt;
| +1 Range to non-MAP, non-Range-1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Mag Capacity Up&lt;br /&gt;
| +1 Ammo to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Effect Resistance&lt;br /&gt;
| Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
|-&lt;br /&gt;
! Weapon EN Cost Down&lt;br /&gt;
| -10% EN consumption for all weapons&lt;br /&gt;
|-&lt;br /&gt;
! Defense EN Cost Down&lt;br /&gt;
| Barrier and Armor abilities cost 0 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || +200 Armor. Gains Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor is active, +10 CQB, RNG, SKL, DEF, EVD, and ACC to the pilot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 max EN.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || style=&amp;quot;vertical-align:middle;&amp;quot; | +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Assault Buster Gundam&amp;lt;br&amp;gt;V2 Gundam || V2アサルトバスターガンダム&amp;lt;br&amp;gt;V2ガンダム || style=&amp;quot;vertical-align:middle;&amp;quot; | +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce Jr. || リーンホースJr. || +400 Attack Power and +1 Range to Beam Ram.&lt;br /&gt;
|-&lt;br /&gt;
| Contio || コンティオ || Shot Claw w/ Internal Beam Weapon gains +300 Attack Power. +20 Sight, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Gottrlatan || ゴトラタン || +300 Attack Power to all weapons. +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs&amp;lt;br&amp;gt;Narrative Gundam C-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備&amp;lt;br&amp;gt;ナラティブガンダム C装備 || style=&amp;quot;vertical-align:middle;&amp;quot; | +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Phenex || フェネクス || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル || +200 Attack Power to all weapons. +50 EN, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Auge || オージェ || +200 Attack Power to all weapons. +400 Armor. +20 Mobility and Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || カルバリーテンプル || +300 Attack Power to all weapons. +50 EN, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || ジェイデッカー&amp;lt;br&amp;gt;デュークファイヤ&amp;lt;br&amp;gt;ファイヤージェイデッカー || style=&amp;quot;vertical-align:middle;&amp;quot; | +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker / Duke Fire / Fire J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー&amp;lt;br&amp;gt;スーパービルドタイガー || style=&amp;quot;vertical-align:middle;&amp;quot; | +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
| Victim || ビクティム || +1 Move. +400 Attack Powrt and -20 EN cost to Shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoFighGar&amp;lt;br&amp;gt;GaoGaiGo&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Final GaoGaiGar || ガオファイガー&amp;lt;br&amp;gt;ガオガイゴ&amp;lt;br&amp;gt;ガオガイガー&amp;lt;br&amp;gt;ファイナル・ガオガイガー || style=&amp;quot;vertical-align:middle;&amp;quot; | GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| King J-Der || キングジェイダー || Grants S ranks in unit and weapon Air and Space terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Kakuseijin V2 || 覚醒人V2 || +300 Attack Power, +2 Range to Double Synapse Attack. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (doesn&#039;t apply to MAP version).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 || +300 Attack Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Shin Dragon (True Form) || 真ドラゴン(真化態) || At the start of own phase, +50 EN to all allies within 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー || style=&amp;quot;vertical-align:middle;&amp;quot; | +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || +50 EN, +200 Armor. Gain EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rune God Lantis || 魔神ランティス || +500 attack and -20 EN cost to Ebony Annihilator: Stratos.&lt;br /&gt;
|-&lt;br /&gt;
| NSX || ＮＳＸ || +2 Range to Ex Order Emergency Retrieval.&lt;br /&gt;
|-&lt;br /&gt;
| FTO || ＦＴＯ || +400 Attack Power to Beam Sword. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Sang Yung || 巨大サンユン || Any enemy attacked -10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Volcain Custom || ヴォルケイン改 || +200 Attack Power and +1 Range to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Dahlia of Wednesday&amp;lt;br&amp;gt;Saudade of Sunday || ダリア・オブ・ウェンズデイ&amp;lt;br&amp;gt;サウダーデ・オブ・サンデイ || style=&amp;quot;vertical-align:middle;&amp;quot; | +400 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault.&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || +300 Attack Power and +2 Range to Doberman Formation.&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || +200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzendolg || ツェンドルグ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Goldleo || ゴルドリーオ || +3,000 HP. +500 Attack Power and -20 EN cost to Blast Howling (MAP).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman&amp;lt;br&amp;gt;Full Powered Gridman&amp;lt;br&amp;gt;Gridknight || グリッドマン&amp;lt;br&amp;gt;フルパワーグリッドマン&amp;lt;br&amp;gt;グリッドナイト || style=&amp;quot;vertical-align:middle;&amp;quot; | Gridman / Gridknight starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX&amp;lt;br&amp;gt;Dreisstrager&amp;lt;br&amp;gt;Huckenbein 30&amp;lt;br&amp;gt;Huckenbein 30th || ＳＲＸ&amp;lt;br&amp;gt;ドライストレーガー&amp;lt;br&amp;gt;ヒュッケバイン30&amp;lt;br&amp;gt;ヒュッケバイン30th || style=&amp;quot;vertical-align:middle;&amp;quot; | +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gravalin || グラヴァリン || +100 EN, +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst || ゲシュペンスト || +300 Attack Power and +2 Ammo to Slash Ripper.&lt;br /&gt;
|-&lt;br /&gt;
| Didarion || ディーダリオン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト  || +300 Armor. +100 Max EN&lt;br /&gt;
|-&lt;br /&gt;
| Van Ein || ヴァンアイン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DLC1 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Hi-νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Machine Voltes V&lt;br /&gt;
|-&lt;br /&gt;
| Voltes V || ボルテスⅤ || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Sakura Wars Series&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Ogami Type || 光武二式（大神機） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Sakura Type || 光武二式（さくら機） || Gain Vanquishing Blade: Cherry Blossom Smite as a MAP Weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Kobu F2 Erica Type || 光武F2 || Grace au Ciel also restores 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Fujiyama STAR) || ＳＴＡＲ Ⅴ（フジヤマスター） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Rodeo STAR) || ＳＴＡＲ Ⅴ（ロデオスター） || +2 Move. Rumbling Wheel gains the Morale Down effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| RyuKoOh&amp;lt;br&amp;gt;KoRyuOh || 龍虎王&amp;lt;br&amp;gt;虎龍王 || style=&amp;quot;vertical-align:middle;&amp;quot; | EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC2 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Iron-Blooded Orphans&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Barbatos Lupus Rex || ガンダム・バルバトスルプスレクス || +200 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Gusion Rebake FC || ガンダム・グシオンリベイクフルシティ || +300 Attack Power and -10 EN cost to Scissors.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Flauros || ガンダム・フラウロス || +300 Attack Power and +2 Range cost to Galaxy Cannon.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Bael || ガンダム・バエル || +300 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ultraman&lt;br /&gt;
|-&lt;br /&gt;
| ULTRAMAN || ULTRAMAN || +100 EN. +200 Attack Power to all weapons. &lt;br /&gt;
|-&lt;br /&gt;
| SEVEN SUIT || SEVEN || +200 Attack Power to all weapons. +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| ACE SUIT || ACE || +400 Attack Power to Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || アルトアイゼン・リーゼ || Grants S Ranks in all unit and weapon terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissreiter || ライン・ヴァイスリッター || +100 EN. +2 Ammo to all weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC3 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Armored Troopers VOTOMS&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC LRS&amp;lt;br&amp;gt;Scopedog || スコープドッグTC・LRS&amp;lt;br&amp;gt; スコープドッグ || style=&amp;quot;vertical-align:middle;&amp;quot; | +1 Move. +30 Critical Hit Rate.&lt;br /&gt;
|-	&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince: Genetic Awakening&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 + || レッドファイブプラス || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SHINKALION The Movie&lt;br /&gt;
|-&lt;br /&gt;
| Shinkalion E5 Hayabusa MkII&amp;lt;br&amp;gt;E5 MkII OX ALFA-X || シンカリオン E5はやぶさ MkⅡ&amp;lt;br&amp;gt;E5 MkⅡ OX ALFA-X || style=&amp;quot;vertical-align:middle;&amp;quot; | +50 Max EN, +1 Move, +1 Range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Devolution : The Last 3 Minutes of the Universe&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1&amp;lt;br&amp;gt;Getter-2&amp;lt;br&amp;gt;Getter-3 || ゲッター1&amp;lt;br&amp;gt;ゲッター2&amp;lt;br&amp;gt;ゲッター3 || +50 Max EN. Can Transform after moving. &lt;br /&gt;
&#039;&#039;Note: Unlike in other games with a similar bonus, this one does not allow Getter to move, transform and then attack in a single action. Rather, it makes the &amp;quot;transform&amp;quot; command available when selecting Getter after it has already used up its action for the turn and is greyed out.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Dancouga : Super Beast Machine God&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Dancouga || アルティメットダンクーガ || +100 Max En, +1 Move&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguar || ダイゼンガー || +200 Attack Power to CQB weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Pilot_Database&amp;diff=60337</id>
		<title>Super Robot Wars/30/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Pilot_Database&amp;diff=60337"/>
		<updated>2024-04-26T15:47:05Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added clarification on Didarion&amp;#039;s Ace Bonus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Main Roster=&lt;br /&gt;
==Super Electromagnetic Robot Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When below 50% HP, -20% damage taken, +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=40&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Faith | sp6_level=40 | sp6_cost=35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Trust | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Cheer | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bless | sp2_level=15 | sp2_cost=45&lt;br /&gt;
| sp3=Prospect | sp3_level=40 | sp3_cost=60&lt;br /&gt;
| sp4=Resupply | sp4_level=45 | sp4_cost=60&lt;br /&gt;
| sp5=Resolve | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Wish | sp5_level=40 | sp5_cost=60&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Gundam Mk-II | ace=During enemy phase, +20% damage dealt, +20% Critical Rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quattro Bajeena | pilot_type=Main Pilot | default_unit=Full Armor Hyaku-Shiki Kai | ace=+15 SKL, +15% final Accuracy. +1 Move to the unit.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=30 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=50 | Skill1-7=65 | Skill1-8=80 | Skill1-9=&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Pressure | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry | pilot_type=Main Pilot | default_unit=Methuss | ace=+15 SP on sortie. The base cost of the Wish spirit becomes 35 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Persist | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=25 | Skill1-3=40 | Skill1-4=55 | Skill1-5=70 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Gundam | ace=+20 SKL. +1 Range to Newtype weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Mercy | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=At the start of own phase, +5 Morale to allies within the Commander skill radius.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=40&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=30&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Potential | Skill4max=9 | Skill4-1=1 | Skill4-2=1 | Skill4-3=1 | Skill4-4=1 | Skill4-5=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Snipe | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Spirit | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit V Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Üso Ewin | pilot_type=Main Pilot | default_unit=V-Dash Gundam | ace=+20% final Accuracy. +40% chance to evade any attack, independent of normal Evasion.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=35 | sp4_cost=15&lt;br /&gt;
| sp5=Snipe | sp5_level=35 | sp5_cost=15&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Haro | pilot_type=Sub Pilot | default_unit=V-Dash Gundam&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Analyze | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=30 | sp3_cost=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Odelo Henrik | pilot_type=Main Pilot | default_unit=Gun Blaster | ace=-20% damage taken. The base costs of the Faith and Valor Spirits become 35 SP.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Vigor | sp2_level=1-5 | sp2_cost=15&lt;br /&gt;
| sp3=Faith | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Spirit | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60 | Skill1-5=80 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tomache Masaryk | pilot_type=Main Pilot | default_unit=Gun Blaster | ace=+15% final Evasion. The base cost of the Spirit Resupply becomes 50.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=45 | sp6_cost=60&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=25 | Skill1-3=45 | Skill1-4=65 | Skill1-5=85 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marbet Fingerhat | pilot_type=Main Pilot | default_unit=V-Dash Gundam Hexa | ace=Support Attacks deal +20% damage. When using Support Defense, -20% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=5 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Wish | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Supply Parts | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Oliver Inoe | pilot_type=Main Pilot | default_unit=V2 Gundam | ace=Adjacent units +10% final Accuracy, final Evasion, and Critical Rate.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1-5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Junko Jenko | pilot_type=Main Pilot | default_unit=Gun Blaster | ace=+1 Move to the unit. +1 Morale on top of base Morale gain.&lt;br /&gt;
| sp1=Spirit | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=5 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cony Francis | pilot_type=Main Pilot | default_unit=Gun Blaster | ace=When aiding with Support Defense, +3 SP to self and supported ally.&lt;br /&gt;
| sp1=Spirit | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Focus | sp3_level=5 | sp3_cost=20&lt;br /&gt;
| sp4=Flash | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Rouse | sp5_level=25 | sp5_cost=45&lt;br /&gt;
| sp6=Prospect | sp6_level=45 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juca Meilasch | pilot_type=Main Pilot | default_unit=Gun Blaster | ace=When aiding with Support Attack, +3 SP to self and supported ally.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1-5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Faith | sp5_level=30 | sp5_cost=35&lt;br /&gt;
| sp6=Wish | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Robert Gomez | pilot_type=Main Pilot | default_unit=Reinforce Jr. | ace=At 140+ Morale, +10% damage dealt, and activates the Accel Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Accel | sp2_level=1-5 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jinn Gehenam | pilot_type=Sub Pilot | default_unit=Reinforce Jr.&lt;br /&gt;
| sp1=Fortune | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Disrupt | sp3_level=45 | sp3_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Otis Arkins | pilot_type=Sub Pilot | default_unit=Reinforce Jr.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=45&lt;br /&gt;
| sp3=Rouse | sp3_level=35 | sp3_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Romero Malavar | pilot_type=Sub Pilot | default_unit=Reinforce Jr.&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Spirit | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Resupply | sp3_level=50 | sp3_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Leonid Almodovar | pilot_type=Sub Pilot | default_unit=Reinforce Jr.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Mercy | sp2_level=1-5 | sp2_cost=10&lt;br /&gt;
| sp3=Prospect | sp3_level=55 | sp3_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Katejina Loos| pilot_type=Main Pilot | default_unit=Gottrlatan | ace=At 140+ Morale, activates the Bullseye Spirit at the start of own phase.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Cheer | sp5_level=? | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1| Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cronicle Asher | pilot_type=Main Pilot | default_unit=Contio | ace=At 130+ Morale, activates the Snipe Spirit at the start of own phase.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Gain | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam NT (Narrative)==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jona Basta | pilot_type=Main Pilot | default_unit=Narrative Gundam | ace=+10 to CQB, RNG, HIT, DEF, EVD, and SKL.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Faith | sp5_level=50 | sp5_cost=35&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Banagher Links | pilot_type=Main Pilot | default_unit=Silver Bullet Suppressor | ace=At 150 Morale, activates the Zeal Spirit at the start of own phase. Triggers once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Soul | sp5_level=55 | sp5_cost=50&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1-5 | Skill1-3=1-5 | Skill1-4=20 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
| Skill5=Save B | Skill5max=2 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=+20 max SP to Lilis. At 130+ Morale, +5 ExC. Triggers once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Intuition | sp3_level=5 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Resolve | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=45&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Love | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Prospect | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit=L-Gaim | ace=At 150+ Morale, activates the Love Spirit if Daba is present on the map. Triggers once per map.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Bullseye | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=The Valor Spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit=Ashura Temple | ace=During enemy phase, +20% damage dealt, -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1-15 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=1-15 | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=1-15 | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
| Skill5=Ignore Size | Skill5max=4 | Skill5-1=1 | Skill5-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nei Moh Han | pilot_type=Main Pilot | default_unit=Auge | ace=+20% final Accuracy/Evasion. +1 Move to the unit.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Bullseye | sp2_level=1-25 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=1-25 | sp3_cost=10&lt;br /&gt;
| sp4=Spirit | sp4_level=1-25 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=1-25 | sp5_cost=25&lt;br /&gt;
| sp6=??? | sp6_level=??? | sp6_cost=???&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1&lt;br /&gt;
| Skill2=Guard | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
| Skill5=Ignore Size | Skill5max=4 | Skill5-1=1 | Skill5-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit=Cavalry Temple | ace=At 150+ Morale, restores 100 SP. Trigggers &#039;&#039;[sic]&#039;&#039; once per map.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Rouse | sp4_level=??? | sp4_cost=35&lt;br /&gt;
| sp5=Bonds | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Wish | sp6_level=??? | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Police J-Decker==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=J-Decker | pilot_type=Main Pilot | default_unit=J-Decker | ace=Units with the Brave Police Skill +10% damage dealt and -10% damage taken.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Focus | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=60&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duke Fire | pilot_type=Main Pilot | default_unit=Duke Fire | ace=Units with the Brave Police Skill +10% damage dealt and -10% damage taken.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Analyze | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fire J-Decker | pilot_type=Main Pilot | default_unit=Fire J-Decker | ace=Units with the Brave Police Skill +10% damage dealt and -10% damage taken.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=10&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Build Tiger | pilot_type=Main Pilot | default_unit=Build Tiger | ace=+10 Morale on sortie. At 130 Morale, activates the Persist Spirit. Triggers once per map.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=1 | sp3_cost=25&lt;br /&gt;
| sp4=Persist | sp4_level=1 | sp4_cost=20&lt;br /&gt;
| sp5=Trust | sp5_level=1 | sp5_cost=30&lt;br /&gt;
| sp6=??? | sp6_level=??? | sp6_cost=???&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Super Build Tiger | pilot_type=Main Pilot | default_unit=Super Build Tiger | ace=+10 Morale on sortie. At 130 Morale, activates the Persist Spirit. Triggers once per map.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=1 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=1 | sp4_cost=15&lt;br /&gt;
| sp5=Faith | sp5_level=1 | sp5_cost=35&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=60&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ninja Detective Shadow-Maru | pilot_type=Main Pilot | default_unit=Shadow-Maru | ace=Bonuses to final Accuracy and Evasion granted by the Jamming ability are doubled.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Disrupt | sp5_level=35 | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=60&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2=10 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kagero | pilot_type=Main Pilot | default_unit=Kagero | ace=Bonuses to final Accuracy and Evasion granted by the Jamming ability are doubled.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1-5 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=??? | sp4_cost=15&lt;br /&gt;
| sp5=Bonds | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=??? | sp6_level=??? | sp6_cost=???&lt;br /&gt;
| Skill1=Brave Police | Skill1max=9 | Skill1-1=1 | Skill1-2= | Skill1-3= | Skill1-4= | Skill1-5= | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Victim | pilot_type=Main Pilot | default_unit=Victim | ace=At 130 Morale, activates the Bullseye Spirit at the start of own phase.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1-15 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=1-15 | sp3_cost=30&lt;br /&gt;
| sp4=Wall | sp4_level=1-15 | sp4_cost=20&lt;br /&gt;
| sp5=??? | sp5_level=??? | sp5_cost=???&lt;br /&gt;
| sp6=??? | sp6_level=??? | sp6_cost=???&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The King of Kings: GaoGaiGar VS Betterman==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Guy Shishioh | pilot_type=Main Pilot | default_unit=GaoFighGar | ace=At 150+ Morale, using the Bravery Spirit also activates the Soul Spirit.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Resolve | sp5_level=35 | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Brave | Skill1max=9 | Skill1-1=1 | Skill1-2=1-5 | Skill1-3=1-5 | Skill1-4=1-5 | Skill1-5=1-5 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mikoto Utsugi | pilot_type=Sub Pilot | default_unit=Final GaoGaiGar&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1-5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=1-5 | sp3_cost=35&lt;br /&gt;
| sp4=Prospect | sp4_level=30 | sp4_cost=50&lt;br /&gt;
| sp5=Wish | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Renais Cardiff Shishioh | pilot_type=Main Pilot | default_unit=GaoFighGar | ace=At 130+ Morale, +20% final Accuracy, -30% damage taken.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Wall | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Drive | sp4_level=35 | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Brave | Skill1max=9 | Skill1-1=1 | Skill1-2=1-10 | Skill1-3=1-10 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mamoru Amami | pilot_type=Main Pilot | default_unit=GaoGaiGo | ace=At 150+ Morale, using the Bravery Spirit also activates the Soul Spirit.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Brave | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Dual Kind | Skill2max=9 | Skill2-1=1 | Skill2-2=10 | Skill2-3=20 | Skill2-4=30 | Skill2-5=40 | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ikumi Kaidoh | pilot_type=Main Pilot | default_unit=GaoGaiGo | ace=At 150+ Morale, activates the Focus and Accel Spirits at the start of own phase.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Brave | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=20 | Skill1-4=30 | Skill1-5=40 | Skill1-6=50 | Skill1-7=60 | Skill1-8=70 | Skill1-9=80&lt;br /&gt;
| Skill2=Dual Kind | Skill2max=9 | Skill2-1=1 | Skill2-2=10 | Skill2-3=20 | Skill2-4=30 | Skill2-5=40 | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Keita Aono | pilot_type=Main Pilot | default_unit=Kakuseijin V2 | ace=Once, when reaching below 20% HP, activates the Accel, Bullseye, Persist, Drive, Valor, and Charge Spirits.&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Fortune | sp2_level=1-5 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Vigor | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Bullseye | sp5_level=30 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Dual Kind | Skill1max=9 | Skill1-1=1 | Skill1-2=1-5 | Skill1-3=1-5 | Skill1-4=10 | Skill1-5=20 | Skill1-6=30 | Skill1-7=40 | Skill1-8=50 | Skill1-9=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hinoki Sai | pilot_type=Main Pilot | default_unit=Kakuseijin V2 | ace=Any enemy fought is affected by the Analyze Spirit and suffers -3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1-5 | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=1-5 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=15 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=35 | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Dual Kind | Skill1max=9 | Skill1-1=1 | Skill1-2=1-5 | Skill1-3=10 | Skill1-4=20 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Supply Parts | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soldato J | pilot_type=Main Pilot | default_unit=King J-Der | ace=Against enemies in the Air terrain, +20% final Accuracy, +20% damage dealt.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1-10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Brave | Skill1max=9 | Skill1-1=1 | Skill1-2=1-10 | Skill1-3=1-10 | Skill1-4=20 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tomoro 0117 | pilot_type=Sub Pilot | default_unit=King J-Der&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1-10 | sp2_cost=15&lt;br /&gt;
| sp3=Faith | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Disrupt | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Resupply | sp5_level=60 | sp5_cost=60&lt;br /&gt;
| sp6=Prospect | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lamia | pilot_type=Main Pilot | default_unit=Betterman Cataphract | ace=At 150+ Morale, +5SP to main pilots of all allied units with 10 spaces at the start of own phase.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Accel | sp2_level=1-15 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=1-15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=1-15 | sp4_cost=50&lt;br /&gt;
| sp5=Resolve | sp5_level=1-15 | sp5_cost=50&lt;br /&gt;
| sp6=Soul | sp6_level=1-15 | sp6_cost=50&lt;br /&gt;
| Skill1=Fighter&#039;s Spirit | Skill1max=3 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1 | Skill4-3=1&lt;br /&gt;
| Skill5=SP Recovery | Skill5max=1 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=+15 max SP to C.C. +3 Morale and +1 ExC to units affected by Tactical Cmd.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1-5 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=30 | sp4_cost=50&lt;br /&gt;
| sp5=Resolve | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1-5 | Skill2-3=25 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Attune | sp2_level=1-5 | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=10 | sp4_cost=45&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 Morale on sortie. +15% final Evasion.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=5 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=10 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+20 Morale. +1 ExC on sortie.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=30 | sp5_cost=40&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Armageddon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma Nagare | pilot_type=Main Pilot | default_unit=Shin Getter Dragon | ace=At 170+ Morale, +30% damage dealt.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1-5 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Zeal | sp6_level=65 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Break Morale Limit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato Jin | pilot_type=Sub Pilot | default_unit=Shin Getter Dragon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Intuition | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Charge | sp6_level=45 | sp6_cost=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Benkei Kuruma | pilot_type=Sub Pilot | default_unit=Shin Getter Dragon&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Go | pilot_type=Main Pilot | default_unit=Shin Dragon (True Form) | ace=At 140+ Morale, +5 SP to self, +5 SP to main pilots of all adjacent units at the start of own phase.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=1-10 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=45&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei | pilot_type=Sub Pilot | default_unit=Shin Dragon (True Form)&lt;br /&gt;
| sp1=Fortune | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Charge | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Intuition | sp3_level=30 | sp3_cost=25&lt;br /&gt;
| sp4=Bonds | sp4_level=40 | sp4_cost=55&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gai | pilot_type=Sub Pilot | default_unit=Shin Dragon (True Form)&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Gain | sp2_level=1-10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Spirit | sp5_level=30 | sp5_cost=35&lt;br /&gt;
| sp6=Resupply | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinger Z: Infinity==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Ichinana (Koji) | ace=+3 ExC on sortie. +5 Morale per combat.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger | ace=The Valor Spirit becomes Soul.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=35 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shiro Kabuto | pilot_type=Main Pilot | default_unit=Ichinana (Shiro) | ace=+10 Morale and +1 ExC on sortie. The base cost of the Valor Spirit becomes 30 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Spirit | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Magic Knight Rayearth==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hikaru Shidou | pilot_type=Main Pilot | default_unit=Flame God Rayearth | ace=Magic Knight improves to max out at +20% damage dealt, -20% damage taken, and +20% final Accuracy.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=10&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Magic Knight | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Umi Ryuuzaki | pilot_type=Main Pilot | default_unit=Sea God Selece | ace=+2 Move to unit. On enemy phases, +10% damage dealt, +10% Critical Rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Snipe | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Cheer | sp5_level=30 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Magic Knight | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fuu Hououji | pilot_type=Main Pilot | default_unit=Sky God Windam | ace=The Trust Spirit becomes Faith. The base cost of the Bless Spirit becomes 20 SP.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Foresee | sp2_level=15 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Bless | sp5_level=30 | sp5_cost=35&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Magic Knight | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lantis | pilot_type=Main Pilot | default_unit=Rune God Lantis | ace=+25% maximum SP pre-filled on sortie. +20% damage dealt with CQB weapons.&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1-10 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Wish | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Primera | pilot_type=Sub Pilot | default_unit=Rune God Lantis&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1-10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=1-10 | sp3_cost=30&lt;br /&gt;
| sp4=Bless | sp4_level=35 | sp4_cost=45&lt;br /&gt;
| sp5=Rouse | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Prospect | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Eagle Vision | pilot_type=Main Pilot | default_unit=FTO | ace=+20% damage dealt and +20% final Evasion against enemies under the effect of the Analyze Spirit.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Intuition | sp2_level=1-15 | sp2_cost=25&lt;br /&gt;
| sp3=Mercy | sp3_level=1-15 | sp3_cost=10&lt;br /&gt;
| sp4=Prospect | sp4_level=40 | sp4_cost=50&lt;br /&gt;
| sp5=Bonds | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Geo Metro | pilot_type=Main Pilot | default_unit=NSX | ace=At 130+ Morale, activates the Persist Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1-15 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=1-15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Aska | pilot_type=Main Pilot | default_unit=Giant Sang Yung | ace=+1 Move to Giant Sang Yung, +30 Sight, +30 Mobility, +20% damage dealt.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Vigor | sp2_level=1-10 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=1-10 | sp3_cost=30&lt;br /&gt;
| sp4=Wall | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Love | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Daunt | sp6_level=55 | sp6_cost=30&lt;br /&gt;
| Skill1=Fighter&#039;s Spirit | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
| Skill5=Supply Parts | Skill5max=1 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sang Yung | pilot_type=Sub Pilot | default_unit=Giant Sang Yung&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Analyze | sp2_level=1-10 | sp2_cost=25&lt;br /&gt;
| sp3=Persist | sp3_level=1-10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gun X Sword==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Van | pilot_type=Main Pilot | default_unit=Dann of Thursday | ace=At 170+ Morale, +40% damage dealt during enemy phase.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=10&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=30 | sp4_cost=15&lt;br /&gt;
| sp5=Soul | sp5_level=48 | sp5_cost=50&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=45&lt;br /&gt;
| Skill1=??? | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=YII | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1 | Skill3-7=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Pricilla | pilot_type=Main Pilot | default_unit=Brownie | ace=+1 Move, +15% final Accuracy, +25% final Evasion.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Cheer | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nero | pilot_type=Main Pilot | default_unit=Eldora Soul | ace=-20% damage taken. At 130+ Morale, activates the Persist Spirit. Triggers once per map.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Faith | sp3_level=20 | sp3_cost=35&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=45&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Bravery | sp6_level=65 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jose | pilot_type=Sub Pilot | default_unit=Eldora Soul&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Accel | sp2_level=25 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=35 | sp3_cost=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Barrio | pilot_type=Sub Pilot | default_unit=Eldora Soul&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Bonds | sp3_level=60 | sp3_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Carlos | pilot_type=Sub Pilot | default_unit=Eldora Soul&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Daunt | sp2_level=1-10 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=1-10 | sp3_cost=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ray Lundgren | pilot_type=Main Pilot | default_unit=Volcain Custom | ace=+20% damage dealt with RNG weapons, +1 Range.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1-10 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=20 | sp3_cost=10&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=15&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=15&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Michael Garret | pilot_type=Main Pilot | default_unit=Saudade of Sunday | ace=At 130+ Morale, activates the Love Spirit at the start of own phase. Triggers once per map.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=1-15 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Spirit | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
| Skill5=Ignore Size | Skill5max=4 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fasalina | pilot_type=Main Pilot | default_unit=Dahlia of Wednesday | ace=Against male pilots, +30% final Accuracy, +10% damage dealt.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Flash | sp2_level=1-15 | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=1-15 | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=35 | sp4_cost=50&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
| Skill5=Enhance Attack | Skill5max=1 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=+20 Harmonic Level and +2 ExC on sortie. +10 Harmonic Level to teammates.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=+10 Harmonic Level on sortie. +20% final Evasion.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=On completing a mission, gain one Kei&#039;s Cake Power Part.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Supply Parts | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Inflicts -5 Morale on any enemy fought. -10% damage taken.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Charge | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Daunt | sp3_level=5 | sp3_cost=35&lt;br /&gt;
| sp4=Intuition | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Cheer | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The base cost of the Snipe Spirit becomes 15 SP. +20% damage dealt to enemies 8+ spaces away.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Vigor | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Flash | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=50 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=Once, when going under 30% HP, activates the Persist, Vigor, Focus, and Valor Spirits.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=+20% maximum SP pre-filled on sortie, base cost of the Trust Spirit becomes 20 SP.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=20 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=50&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Spirit | sp5_level=30 | sp5_cost=35&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Knight&#039;s &amp;amp; Magic==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernesti Ernie Echevalier | pilot_type=Main Pilot | default_unit=Ikaruga | ace=Computer Genius improves to +20% final Accuracy/Evasion, +20% damage dealt.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Daunt | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Spirit | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Computer Genius | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=OSP Commander | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Knight Runner | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=20 | Skill3-5=30 | Skill3-6=40 | Skill3-7=50 | Skill3-8=60 | Skill3-9=70&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Adelstrud Addy Alter | pilot_type=Main Pilot | default_unit=Tzendolg | ace=+10 Morale, +20% of maximum SP pre-filled on sortie (self and Kid).&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Knight Runner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=25 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75 | Skill1-9=&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Archid Kid Alter | pilot_type=Main Pilot | default_unit=Tzendolg | ace=+15 Morale, +15% of maximum SP pre-filled on sortie (self and Addy).&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Spirit | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Knight Runner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=25 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75 | Skill1-9=&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emrys Geijer Fremmevilla | pilot_type=Main Pilot | default_unit=Goldleo | ace=+2 Morale per combat. At 150+ Morale, +10% damage dealt, -10% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1-10 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=1-10 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Leo&#039;s Charisma | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Knight Runner | Skill2max=9 | Skill2-1=1 | Skill2-2=1-10 | Skill2-3=1-10 | Skill2-4=20 | Skill2-5=30 | Skill2-6=40 | Skill2-7=50 | Skill2-8=60 | Skill2-9=&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.GRIDMAN==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridman | pilot_type=Main Pilot | default_unit=Gridman | ace=Hyper Agent improves to grant +20% damage dealt, +20% final Accuracy.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Drive | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Resolve | sp4_level=35 | sp4_cost=50&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Hyper Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Hero | Skill2max=9 | Skill2-1=1 | Skill2-2=5 | Skill2-3=10 | Skill2-4=15 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=50 | Skill2-9=60&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
| Skill5=Spirit Endurance | Skill5max=1 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=Against an enemy of higher level or SKL, +10% damage dealt and -10% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1-15 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=1-15 | sp3_cost=25&lt;br /&gt;
| sp4=Bullseye | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1 | Skill4-3=1&lt;br /&gt;
| Skill5=Defiance | Skill5max=1 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybuster | ace=+10 Morale, +25 SP, and +2 ExC on sortie.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4=Mercy | sp4_level=20 | sp4_cost=10&lt;br /&gt;
| sp5=Drive | sp5_level=30 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryusei Date | pilot_type=Main Pilot | default_unit=SRX | ace=At 130+ Morale, +10% damage dealt.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Fortune | sp2_level=5 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Telekinesis | Skill1max=9 | Skill1-1=1 | Skill1-2=5 | Skill1-3=10 | Skill1-4=15 | Skill1-5=20 | Skill1-6=30 | Skill1-7=40 | Skill1-8=50 | Skill1-9=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Raidiese F. Branstein | pilot_type=Sub Pilot | default_unit=SRX&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Intuition | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Spirit | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Aya Kobayashi | pilot_type=Sub Pilot | default_unit=SRX&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Attune | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Valor | sp4_level=50 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Prospect | sp6_level=60 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Edge Sainklaus | pilot_type=Main Pilot | default_unit=Huckebein 30 | ace=+1 Move. At 130+ Morale, +10% damage dealt.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Resolve | sp5_level=35 | sp5_cost=50&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=??? | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Az Sainklaus | pilot_type=Main Pilot | default_unit=Huckebein 30 | ace=+1 Move. At 130+ Morale, +10% damage dealt.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Focus | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Resolve | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=??? | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mitsuba Greyvalley | pilot_type=Main Pilot | default_unit=Dreisstrager | ace=All allies within Commander radius: +10% damage dealt, -10% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Resolve | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
| Skill5=Save E | Skill5max=2 | Skill5-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Reynold Hardin | pilot_type=Sub Pilot | default_unit=Dreisstrager&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=1 | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=35&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=45&lt;br /&gt;
| sp6=Resupply | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lian Ambird | pilot_type=Sub Pilot | default_unit=Dreisstrager&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Bless | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Foresee | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Attune | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit=Gravalin | ace=&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Bullseye | sp2_level=1-20 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=1-20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=1-20 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=1-65 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=1-65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1 | Skill1-8=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
| Skill5=Break Morale Limit | Skill5max=3 | Skill5-1=1 | Skill5-2=1&lt;br /&gt;
| Skill6=Ignore Size | Skill6max=4 | Skill6-1=1 | Skill6-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC Roster=&lt;br /&gt;
==Super Electromagnetic Machine Voltes V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kenichi Goh | pilot_type=Main Pilot | default_unit=Voltes V | ace=When below 50% HP, -20% damage taken, +20% final hit rate.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Focus | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=??? | sp4_cost=40&lt;br /&gt;
| sp5=Bonds | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=50-53 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ippei Mine | pilot_type=Sub Pilot | default_unit=Voltes V&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Charge | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Intuition | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=??? | sp4_cost=35&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Resolve | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daijiro Goh | pilot_type=Sub Pilot | default_unit=Voltes V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Spirit | sp2_level=??? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=??? | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=??? | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hiyoshi Goh | pilot_type=Sub Pilot | default_unit=Voltes V&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Gain | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Fortune | sp4_level=??? | sp4_cost=45&lt;br /&gt;
| sp5=Daunt | sp5_level=??? | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=??? | sp6_cost=65&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Megumi Oka | pilot_type=Sub Pilot | default_unit=Voltes V&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=??? | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=??? | sp4_cost=30&lt;br /&gt;
| sp5=Disrupt | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=65&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sakura Wars==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ichiro Ogami | pilot_type=Main Pilot | default_unit=Type-2 Kobu Ogami Type | ace=+5 to all stats for each adjacent ally (max +20). Take 0 damage when using Cover.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=??? | sp3_cost=30&lt;br /&gt;
| sp4=Wall | sp4_level=??? | sp4_cost=15&lt;br /&gt;
| sp5=Rouse | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Spirit Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=52 | Skill1-7=55 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Cover | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Captain Command | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Commander | Skill4max=4 | Skill4-1=1 | Skill4-2=??? | Skill4-3=??? | Skill4-4=70&lt;br /&gt;
| Skill5=Support Defend | Skill5max=2 | Skill5-1=1 | Skill5-2=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Erica Fontaine | pilot_type=Main Pilot | default_unit=Type-2 Kobu Erica Type | ace=The cost of the Bless Spirit becomes 30 (actually 25). The cost of the Love Spirit becomes 50.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bless | sp2_level=??? | sp2_cost=40 (25)&lt;br /&gt;
| sp3=Mercy | sp3_level=??? | sp3_cost=10&lt;br /&gt;
| sp4=Daunt | sp4_level=??? | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=??? | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=50-53 | sp6_cost=60 (50)&lt;br /&gt;
| Skill1=Spirit Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? | Skill1-6=? | Skill1-7=? | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sakura Shinguji | pilot_type=Main Pilot | default_unit=Type-2 Kobu Sakura Type | ace=+20% final hit and evasion rates. The Valor Spirit becomes Love.&lt;br /&gt;
| sp1=Force | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Gain | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Bullseye | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Love | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Resolve | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Spirit Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? | Skill1-6=? | Skill1-7=? | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinjiro Taiga | pilot_type=Main Pilot | default_unit=STAR V (Fujiyama STAR) | ace=+5 to all stats for each adjacent ally (max +20). Take 0 damage when using Cover.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Drive | sp4_level=??? | sp4_cost=40&lt;br /&gt;
| sp5=Bonds | sp5_level=??? | sp5_cost=55&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Spirit Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5= | Skill1-6=52 | Skill1-7=60 | Skill1-8=65 | Skill1-9=70&lt;br /&gt;
| Skill2=Cover | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Captain Command | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Commander | Skill4max=4 | Skill4-1=1 | Skill4-2= | Skill4-3=55 | Skill4-4=75&lt;br /&gt;
| Skill5=Support Defend | Skill5max=2 | Skill5-1=1 | Skill5-2=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gemini Sunrise | pilot_type=Main Pilot | default_unit=STAR V (Rodeo STAR) | ace=The Valor Spirit becomes Love. At 150+ Morale, activates Accel and Charge spirits at the start of own phase.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Charge | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Valor (Love) | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Spirit Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5= | Skill1-6= | Skill1-7=50-55 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=4 | Skill4-1=1 | Skill4-2= | Skill4-3= | Skill4-4=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Iron-Blooded Orphans==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mikazuki Augus | pilot_type=Main Pilot | default_unit=Gundam Barbatos Lupus Rex| ace=Activates the Zeal Spirit when Limiter OFF activates.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=??? | sp2_cost=10&lt;br /&gt;
| sp3=Intuition | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Drive | sp4_level=??? | sp4_cost=35&lt;br /&gt;
| sp5=Bonds | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Soul | sp6_level=??? | sp6_cost=55&lt;br /&gt;
| Skill1=Alaya-Vijnana System (20) | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 | Skill2-8=1&lt;br /&gt;
| Skill3=Fighters Spirit | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Norba Shino | pilot_type=Main Pilot | default_unit=Gundam Flauros | ace=+10% damage dealt with RNG weapons. Deal 75% damage instead of 50% damage when using Support Attacks.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=??? | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Faith | sp5_level=??? | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=??? | sp6_cost=45&lt;br /&gt;
| Skill1=Alaya-Vijnana System (5) | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Akihiro Altland | pilot_type=Main Pilot | default_unit=Gundam Gusion Rebake FC | ace=-10% damage taken. +10% damage dealt by CQB weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Gain | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=??? | sp4_cost=15&lt;br /&gt;
| sp5=Drive | sp5_level=??? | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=??? | sp6_cost=45&lt;br /&gt;
| Skill1=Alaya-Vijnana System (10) | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=McGillis Fareed | pilot_type=Main Pilot | default_unit=Gundam Bael | ace=Using the spirit Accel also activates Snipe. the spirit Valor becomes Soul.&lt;br /&gt;
| sp1=Resolve | sp1_level=1 | sp1_cost=50&lt;br /&gt;
| sp2=Focus | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Intuition | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Wall | sp5_level=??? | sp5_cost=30&lt;br /&gt;
| sp6=Valor (Soul) | sp6_level=??? | sp6_cost=55&lt;br /&gt;
| Skill1=Alaya-Vijnana System (20) | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=4 | Skill3-1=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==ULTRAMAN==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=ULTRAMAN | pilot_type=Main Pilot | default_unit=ULTRAMAN | ace=When an enemy is larger than you, +20% damage dealt.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=10&lt;br /&gt;
| sp4=Charge | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=40&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=ULTRAMAN Factor | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=SEVEN | pilot_type=Main Pilot | default_unit=SEVEN | ace=On critical hits, +50% damage dealt.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Gain | sp2_level=??? | sp2_cost=25&lt;br /&gt;
| sp3=Focus | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Intuition | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Spirit | sp5_level=??? | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=??? | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=???&lt;br /&gt;
| Skill3=Guard | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=5 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=ACE | pilot_type=Main Pilot | default_unit=ACE | ace=When below 50% HP, +10% damage taken, +20% final hit/evasion rates.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Focus | sp4_level=??? | sp4_cost=15&lt;br /&gt;
| sp5=Disrupt | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Valor | sp6_level=??? | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Save E | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SHINKALION the Movie==&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato Hayasugi | pilot_type=Main Pilot | default_unit=Shinkalion E5 Hayabusa MkII | ace=The effects of Shinkalion Compatibility are improved.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Valor | sp4_level=??? | sp4_cost=40&lt;br /&gt;
| sp5=Wish | sp5_level=??? | sp5_cost=55&lt;br /&gt;
| sp6=Bravery | sp6_level=??? | sp6_cost=55&lt;br /&gt;
| Skill1=Shinkalion Compatibility | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shashot | pilot_type=Sub Pilot | default_unit=Shinkalion E5 Hayabusa MkII&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Cheer | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Vigor | sp4_level=??? | sp4_cost=30&lt;br /&gt;
| sp5=Disrupt | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Resupply | sp6_level=??? | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Young Hokuto | pilot_type=Sub Pilot | default_unit=Shinkalion E5 MkII OX ALFA-X&lt;br /&gt;
| sp1=Forsee | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=??? | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=??? | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Prospect | sp5_level=??? | sp5_cost=55&lt;br /&gt;
| sp6=Bonds | sp6_level=??? | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{{PilotDB_VTX | full_name=Chirico Cuvie | pilot_type=Main Pilot | default_unit=Scopedog TC LRS | ace=When below 30% HP, Abnormal Survivor skill activates.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=??? | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=??? | sp4_cost=15&lt;br /&gt;
| sp5=Zeal | sp5_level=??? | sp5_cost=40&lt;br /&gt;
| sp6=Soul | sp6_level=??? | sp6_cost=45&lt;br /&gt;
| Skill1=Abnormal Survivor | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Precision Strike | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1 | Skill3-7=1 | Skill3-8=1 | Skill3-9=1&lt;br /&gt;
| Skill4=Second Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dancouga: Super Beast Machine God==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinobu Fujiwara | pilot_type=Main Pilot | default_unit=Ultimate Dancouga | ace=When the Wild Instinct skill activates, activates the Zeal Spirit.&lt;br /&gt;
| sp1=Spirit | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=??? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=50-53 | sp6_cost=50&lt;br /&gt;
| Skill1=Wild Instinct | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sara Yuki | pilot_type=Sub Pilot | default_unit=Ultimate Dancouga&lt;br /&gt;
| sp1=Spirit | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Focus | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Resolve | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masato Shikibu | pilot_type=Sub Pilot | default_unit=Ultimate Dancouga&lt;br /&gt;
| sp1=Spirit | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Snipe | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Intuition | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Daunt | sp4_level=??? | sp4_cost=35&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Prospect | sp6_level=??? | sp6_cost=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryo Shiba | pilot_type=Sub Pilot | default_unit=Ultimate Dancouga&lt;br /&gt;
| sp1=Spirit | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Mercy | sp2_level=??? | sp2_cost=5&lt;br /&gt;
| sp3=Foresee | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Drive | sp6_level=??? | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Devolution: The Last 3 Minutes of the Universe==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma Nagare | pilot_type=Main Pilot | default_unit=Getter 1 (Evolved Form of the Adapted One) | ace=At 170+ Morale, +30% damage dealt.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=??? | sp3_cost=30&lt;br /&gt;
| sp4=Faith | sp4_level=??? | sp4_cost=45&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=40&lt;br /&gt;
| sp6=Resolve | sp6_level=??? | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Break Morale Limit | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato Jin | pilot_type=Main Pilot | default_unit=Getter 2 | ace=At 150+ Morale, +40% final evasion rate.&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Flash | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=??? | sp4_cost=25&lt;br /&gt;
| sp5=Intuition | sp5_level=??? | sp5_cost=25&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Benkei Kuruma | pilot_type=Main Pilot | default_unit=Getter 3 | ace=At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Trust | sp2_level=??? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=??? | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=??? | sp5_cost=50&lt;br /&gt;
| sp6=Bravery | sp6_level=??? | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Morale+ (DEF) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gilliam Jaeger | pilot_type=Main Pilot | default_unit=Gespenst | ace=+2 Move, +20% final evasion rate.&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Attune | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=15-20 | sp3_cost=15&lt;br /&gt;
| sp4=Valor | sp4_level=??? | sp4_cost=45&lt;br /&gt;
| sp5=Disrupt | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=??? | sp6_cost=40&lt;br /&gt;
| Skill1=Precognition | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Brooklyn Luckfield (Bullet) | pilot_type=Main Pilot | default_unit=KoRyuOh | ace=When below 50% HP, activates the Drive spirit once. &lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=??? | sp2_cost=20&lt;br /&gt;
| sp3=Gain | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Focus | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Spirit | sp6_level=??? | sp6_cost=25&lt;br /&gt;
| Skill1=Telekinesis | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=? | Skill1-8=60 &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kusuha Mizuha | pilot_type=Main Pilot | default_unit=RyuKoOh | ace=The cost of the Wall Spirit becomes 15 SP. When using Support Defend, -60% damage taken.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=??? | sp2_cost=25 (15)&lt;br /&gt;
| sp3=Focus | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=??? | sp4_cost=45&lt;br /&gt;
| sp5=Zeal | sp5_level=55 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=60&lt;br /&gt;
| Skill1=Telekinesis | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=? | Skill1-8=? | Skill1-9=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Didarion | pilot_type=Main Pilot | default_unit=Didarion | ace=The effect of De-Ka&#039;as (spelling inconsistent between bonus and skill) is improved (improvement changes damage dealt to +20% and damage received to -20%).&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Vigor | sp2_level=??? | sp2_cost=25&lt;br /&gt;
| sp3=Intuition | sp3_level=??? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=??? | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=??? | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Di-Ka&#039;as | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Excellen Browning | pilot_type=Main Pilot | default_unit=Rein Weissritter | ace=Support Attacks deal full damage instead of half damage.&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Focus | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=??? | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=??? | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=??? | sp6_cost=60&lt;br /&gt;
| Skill1=Support Attack | Skill1max=4 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Enhance Attack | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kyosuke Nanbu | pilot_type=Main Pilot | default_unit=Alteisen Riese | ace=During enemy phase, +20% final Accuracy, +20% damage dealt.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=??? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=??? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=??? | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=??? | sp5_cost=15&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Strong Luck | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 | Skill2-8=1 | Skill2-9=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Irmgard Kazahara | pilot_type=Main Pilot | default_unit=Grungust | ace=The base cost of the Love Spirit becomes 45 SP.&lt;br /&gt;
| sp1=Valor | sp1_level=? | sp1_cost=45&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=? | sp3_cost=35&lt;br /&gt;
| sp4=Flash | sp4_level=? | sp4_cost=10&lt;br /&gt;
| sp5=Spirit | sp5_level=? | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=5 | Skill1-1=? | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=?&lt;br /&gt;
| Skill2=Save E | Skill2max=2 | Skill2-1=? | Skill2-2=?&lt;br /&gt;
| Skill3=Guard | Skill3max=2 | Skill3-1=? | Skill3-2=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Asahi Inui | pilot_type=Main Pilot | default_unit=Van Ein | ace=+20% experience and PP earned. +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=? | sp4_cost=30&lt;br /&gt;
| sp5=Valor | sp5_level=? | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=? | sp6_cost=55&lt;br /&gt;
| Skill1=Compatibility | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Schatte Südwesten | pilot_type=Sub Pilot | default_unit=Van Ein | ace=&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Charge | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Intuition | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Prospect | sp5_level=? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sanger Zonvolt | pilot_type=Main Pilot | default_unit=Dyngenguar | ace=At 130+ Morale, activates the Direct Attack Ex Action at the start of own phase.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=? | sp4_cost=30&lt;br /&gt;
| sp5=Valor | sp5_level=? | sp5_cost=40&lt;br /&gt;
| sp6=Drive | sp6_level=? | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Elzam V. Branstein / Rätsel Freinschmecker | pilot_type=Sub Pilot | default_unit=Dygenguar&lt;br /&gt;
| sp1=Focus | sp1_level=? | sp1_cost=15&lt;br /&gt;
| sp2=Rouse | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Accel | sp3_level=? | sp3_cost=15&lt;br /&gt;
| sp4=Intuition | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Faith | sp5_level=? | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=? | sp6_cost=45&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Ace_Bonuses&amp;diff=60336</id>
		<title>Super Robot Wars/30/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Ace_Bonuses&amp;diff=60336"/>
		<updated>2024-04-26T15:40:25Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added clarification on the effect of Didarion&amp;#039;s Ace Bonus.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 60 kills. Ace bonus gives +5 starting Morale, 1.1x Funds generation (does not stack with Bless), and a pilot-specific bonus. Additionally, Acing a pilot unlocks a conversation in the &amp;quot;Onboard&amp;quot; sections of the Mission menu. Watching that conversation grants a 50 PP reward and a Stat Skill Program.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 80 kills, it gives ExC+1 and increases SP from 50% to 75% when sortied.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 50 and 70, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
Super Ace bonus is gained at 300 kills, it gives &amp;quot;Increased universal effect of Ace Bonus&amp;quot;, +10 starting Morale, and 1.3x Funds generation.&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robot Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || When below 50% HP, -20% damage taken, +30% critical rate. || CQB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Z Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || During enemy phase, +20% damage dealt, +20% Critical Rate. || CQB &lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || +15 SKL, +15% final Accuracy. +1 Move to the unit. || SKL  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fa Yuiry || style=&amp;quot;vertical-align:middle;&amp;quot; | +15 SP on sortie.&amp;lt;br&amp;gt;The base cost of the Wish spirit becomes 35 SP. || style=&amp;quot;vertical-align:middle;&amp;quot; | EVD  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Amuro Ray || style=&amp;quot;vertical-align:middle;&amp;quot; | +20 SKL.&amp;lt;br&amp;gt;+1 Range to Newtype weapons. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || At the start of own phase, +5 Morale to allies within the Commander skill radius. || SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Victory Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Üso Ewin || style=&amp;quot;vertical-align:middle;&amp;quot; | +20% final Accuracy.&amp;lt;br&amp;gt;+40% chance to evade any attack, independent of normal Evasion. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Odelo Henrik || style=&amp;quot;vertical-align:middle;&amp;quot; | -20% damage taken.&amp;lt;br&amp;gt;The base costs of the Faith and Valor Spirits become 35 SP. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tomache Masaryk || style=&amp;quot;vertical-align:middle;&amp;quot; | +15% final Evasion.&amp;lt;br&amp;gt;The base cost of the Spirit Resupply becomes 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | EVD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Marbet Fingerhat || style=&amp;quot;vertical-align:middle;&amp;quot; | Support Attacks deal +20% damage.&amp;lt;br&amp;gt;When using Support Defense, -20% damage taken. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| Oliver Inoe || Adjacent units +10% final Accuracy, final Evasion, and Critical Rate. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Junko Jenko || style=&amp;quot;vertical-align:middle;&amp;quot; | +1 Move to the unit.&amp;lt;br&amp;gt;+1 Morale on top of base Morale gain. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| Cony Francis || When aiding with Support Defense, +3 SP to self and supported ally. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Juca Meilasch || When aiding with Support Attack, +3 SP to self and supported ally. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Robert Gomez || At 140+ Morale, +10% damage dealt, and activates the Accel Spirit at the start of own phase. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Cronicle Asher  || At 130+ Morale, activates the Snipe Spirit at the start of own phase. || RNG&lt;br /&gt;
|-&lt;br /&gt;
| Katejina Loos || At 140+ Morale, activates the Bullseye Spirit at the start of own phase. || ACC&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Narrative==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jona Basta || +10 to CQB, RNG, ACC, DEF, EVD, and SKL. || RNG&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Banagher Links || style=&amp;quot;vertical-align:middle;&amp;quot; | At 150 Morale, activates the Zeal Spirit at the start of own phase.&amp;lt;br&amp;gt;Triggers once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Daba Myroad || style=&amp;quot;vertical-align:middle;&amp;quot; | +20 max SP to Lilis.&amp;lt;br&amp;gt;At 130+ Morale, +5 ExC.&amp;lt;br&amp;gt;Triggers once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fannaria Amm || style=&amp;quot;vertical-align:middle;&amp;quot; | At 150+ Morale, activates the Love Spirit if Daba is present on the map.&amp;lt;br&amp;gt;Triggers once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || The Valor Spirit becomes Love. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || During enemy phase, +20% damage dealt, -30% damage taken. || RNG &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Nei Moh Han || style=&amp;quot;vertical-align:middle;&amp;quot; | +20% final Accuracy/Evasion.&amp;lt;br&amp;gt;+1 Move to the unit.|| style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Quwasan Olibee || style=&amp;quot;vertical-align:middle;&amp;quot; | At 150+ Morale, restores 100SP.&amp;lt;br&amp;gt;Triggers once per map.|| style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Brave Police J-Decker==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || style=&amp;quot;vertical-align:middle;&amp;quot; | Units with the Brave Police Skill +10% damage dealt and -10% damage taken. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG (J-Decker)&amp;lt;br&amp;gt;CQB&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || style=&amp;quot;vertical-align:middle;&amp;quot; | +10 Morale on sortie.&amp;lt;br&amp;gt;At 130 Morale, activates the Persist Spirit.&amp;lt;br&amp;gt;Triggers once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || Bonuses to final Accuracy and Evasion granted by the Jamming ability are doubled. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || Bonuses to final Accuracy and Evasion granted by the Jamming ability are doubled. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Victim || At 130 Morale, activates the Bullseye Spirit at the start of own phase. || ACC&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The King of Kings: GaoGaiGar VS Betterman==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Guy Shishioh || At 150+ Morale, using the Bravery Spirit also activates the Soul Spirit. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Renais Cardiff Shishioh || At 130+ Morale, +20% final Accuracy, -30% damage taken. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Mamoru Amami || At 150+ Morale, using the Bravery Spirit also activates the Soul Spirit. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Ikumi Kaidoh || At 150+ Morale, activates the Focus and Accel Spirits at the start of own phase. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| Keita Aono || Once, when reaching below 20% HP, activates the Accel, Bullseye, Persist, Drive, Valor, and Charge Spirits. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Hinoki Sai || Any enemy fought is affected by the Analyze Spirit and suffers -3 Morale. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Soldato J || Against enemies in the Air terrain, +20% final Accuracy, +20% damage dealt. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Lamia || At 150+ Morale, +5SP to main pilots of all allied units with 10 spaces at the start of own phase. || SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Lelouch || style=&amp;quot;vertical-align:middle;&amp;quot; | +15 max SP to C.C.&amp;lt;br&amp;gt;+3 Morale and +1 ExC to units affected by Tactical Cmd. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Suzaku Kururugi || style=&amp;quot;vertical-align:middle;&amp;quot; | +10 Morale on sortie.&amp;lt;br&amp;gt;+15% final Evasion. || style=&amp;quot;vertical-align:middle;&amp;quot; | CQB&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Kallen Kozuki || style=&amp;quot;vertical-align:middle;&amp;quot; | +20 Morale.&amp;lt;br&amp;gt;+1 ExC on sortie. || style=&amp;quot;vertical-align:middle;&amp;quot; | CQB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Armageddon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || At 170+ Morale, +30% damage dealt. || CQB &lt;br /&gt;
|-&lt;br /&gt;
| Go || At 140+ Morale, +5 SP to self, +5 SP to main pilots of all adjacent units at the start of own phase. || SKL &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinger Z: Infinity==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Koji Kabuto || style=&amp;quot;vertical-align:middle;&amp;quot; | +3 ExC on sortie.&amp;lt;br&amp;gt;+5 Morale per combat. || style=&amp;quot;vertical-align:middle;&amp;quot; | CQB&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || The Valor Spirit becomes Soul. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shiro Kabuto || style=&amp;quot;vertical-align:middle;&amp;quot; | +10 Morale and +1 ExC on sortie.&amp;lt;br&amp;gt;The base cost of the Valor Spirit becomes 30 SP. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Magic Knight Rayearth==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hikaru Shidou || Magic Knight improves to max out at +20% damage dealt, -20% damage taken, and +20% final Accuracy. || CQB &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Umi Ryuuzaki || style=&amp;quot;vertical-align:middle;&amp;quot; | +2 Move to unit.&amp;lt;br&amp;gt;On enemy phases, +10% damage dealt, +10% Critical Rate. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Fuu Hououji || style=&amp;quot;vertical-align:middle;&amp;quot; | The Trust Spirit becomes Faith.&amp;lt;br&amp;gt;The base cost of the Bless Spirit becomes &#039;&#039;20&#039;&#039; SP. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Lantis || style=&amp;quot;vertical-align:middle;&amp;quot; | +25% maximum SP pre-filled on sortie.&amp;lt;br&amp;gt;+20% damage dealt with CQB weapons. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| Eagle Vision || +20% damage dealt and +20% final Evasion against enemies under the effect of the Analyze Spirit. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Geo Metro || At 130+ Morale, activates the Persist Spirit at the start of own phase. || DEF&lt;br /&gt;
|-&lt;br /&gt;
| Aska || +1 Move to Giant Sang Yung, +30 Sight, +30 Mobility, +20% damage dealt. || EVD&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gun X Sword==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Van || At 170+ Morale, +40% damage dealt during enemy phase. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Pricilla || +1 Move, +15% final Accuracy, +25% final Evasion. || EVD &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Nero || style=&amp;quot;vertical-align:middle;&amp;quot; | -20% damage taken.&amp;lt;br&amp;gt;At 130+ Morale, activates the Persist Spirit.&amp;lt;br&amp;gt;Triggers once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Ray Lundgren || style=&amp;quot;vertical-align:middle;&amp;quot; | +20% damage dealt with RNG weapons.&amp;lt;br&amp;gt;+1 Range. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Michael Garret || style=&amp;quot;vertical-align:middle;&amp;quot; | At 130+ Morale, activates the Love Spirit at the start of own phase.&amp;lt;br&amp;gt;Triggers once per map. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| Fasalina || Against male pilots, +30% final Accuracy, +10% damage dealt. || EVD&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Izuru Hitachi || style=&amp;quot;vertical-align:middle;&amp;quot; | +20 Harmonic Level and +2 ExC on sortie.&amp;lt;br&amp;gt;+10 Harmonic Level to teammates. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Toshikazu Asagi || style=&amp;quot;vertical-align:middle;&amp;quot; | +10 Harmonic Level on sortie.&amp;lt;br&amp;gt;+20% final Evasion. || style=&amp;quot;vertical-align:middle;&amp;quot; | CQB&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Kei Kugimiya || style=&amp;quot;vertical-align:middle;&amp;quot; | On completing a mission, gain one Kei&#039;s Cake Power Part.&amp;lt;br&amp;gt;&#039;&#039;Note: Pilot does not need to deploy to grant the Power Part&#039;&#039; || style=&amp;quot;vertical-align:middle;&amp;quot; | EVD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tamaki Irie || style=&amp;quot;vertical-align:middle;&amp;quot; | Inflicts -5 Morale on any enemy fought.&amp;lt;br&amp;gt;-10% damage taken. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Ataru Suruga || style=&amp;quot;vertical-align:middle;&amp;quot; | The base cost of the Snipe Spirit becomes 15 SP.&amp;lt;br&amp;gt;+20% damage dealt to enemies 8+ spaces away. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG&lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| Randy Maxwell || Once, when going under 30% HP, activates the Persist, Vigor, Focus, and Valor Spirits. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Rin Suzukaze || style=&amp;quot;vertical-align:middle;&amp;quot; | +20% maximum SP pre-filled on sortie.&amp;lt;br&amp;gt;Base cost of the Trust Spirit becomes 20 SP. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Knight&#039;s &amp;amp; Magic==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ernesti Echevalier || Computer Genius improves to +20% final Accuracy/Evasion, +20% damage dealt. || SKL &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Adelstrud Addy Alter || style=&amp;quot;vertical-align:middle;&amp;quot; | +10 Morale.&amp;lt;br&amp;gt;+20% of maximum SP pre-filled on sortie (self and Kid). || style=&amp;quot;vertical-align:middle;&amp;quot; | EVD &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Archid Kid Alter || style=&amp;quot;vertical-align:middle;&amp;quot; | +15 Morale.&amp;lt;br&amp;gt;+15% of maximum SP pre-filled on sortie (self and Addy). || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Emrys Geijer Fremmevilla || style=&amp;quot;vertical-align:middle;&amp;quot; | +2 Morale per combat.&amp;lt;br&amp;gt;At 150+ Morale, +10% damage dealt, -10% damage taken.|| style=&amp;quot;vertical-align:middle;&amp;quot; | CQB&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS. GRIDMAN==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Gridman&amp;lt;br&amp;gt;Full Powered Gridman || style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Agent improves to grant +20% damage dealt, +20% final Accuracy. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Anti&amp;lt;br&amp;gt;Gridknight || style=&amp;quot;vertical-align:middle;&amp;quot; | Against an enemy of higher level or SKL, +10% damage dealt and -10% damage taken. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || +10 Morale, +25 SP, and +2 ExC on sortie. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei Date || At 130+ Morale, +10% damage dealt. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Edge Sainklaus&amp;lt;br&amp;gt;Az Sainklaus || style=&amp;quot;vertical-align:middle;&amp;quot; | +1 Move.&amp;lt;br&amp;gt;At 130+ Morale, +10% damage dealt. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG&lt;br /&gt;
|-&lt;br /&gt;
| Mitsuba Greyvalley || All allies within Commander radius: +10% damage dealt, -10% damage taken. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Caruleum Vaull || style=&amp;quot;vertical-align:middle;&amp;quot; | +30% final hit/evasion rates.&amp;lt;br&amp;gt;At the start of own phase, +10 SP and +10 Morale. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Kusuha Mizuha || style=&amp;quot;vertical-align:middle;&amp;quot; | The cost of the Wall Spirit becomes 15 SP.&amp;lt;br&amp;gt;When using Support Defend, -60% damage taken. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| Brooklyn Luckfield || When below 50% HP, activates the Drive spirit once. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke Nanbu || During enemy phase. +20% final Accuracy, +20% damage dealt || CQB&lt;br /&gt;
|-&lt;br /&gt;
| Excellen Browning || Support Attacks deal full damage instead of half damage. || RNG&lt;br /&gt;
|-&lt;br /&gt;
| Gilliam Jaeger || +2 Move, +20% final evasion rate || SKL&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Didarion || The effect of Di-Ka&#039;as is improved.&amp;lt;br&amp;gt;Normal Di-Ka&#039;as: &amp;quot;At 50% HP or below, +10% damage dealt and -10% damage taken&amp;quot;&amp;lt;br&amp;gt;Improved Di-Ka&#039;as: &amp;quot;At 50% HP or below, +20% damage dealt and -20% damage taken&amp;quot;. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL&lt;br /&gt;
|-&lt;br /&gt;
| Irmgard Kazahara || The base cost of the Love Spirit becomes 45 SP || ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Asahi Inui || style=&amp;quot;vertical-align:middle;&amp;quot; | +20% experience and PP earned.&amp;lt;br&amp;gt;+30% critical rate || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| Sanger Zonvolt || At 130+ Morale, activates the Direct Attack EX Action at the start of own phase. || SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Machine Voltes V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kenichi Goh || When below 50% HP, -20% damage taken, +20% final hit rate. || RNG&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sakura Wars Series==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Ichiro Ogami || style=&amp;quot;vertical-align:middle;&amp;quot; | +5 to all stats for each adjacent ally (max +20).&amp;lt;br&amp;gt;Take 0 damage when using Cover. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Sakura Shinguji || style=&amp;quot;vertical-align:middle;&amp;quot; | +20% final hit and evasion rates.&amp;lt;br&amp;gt;The Valor Spirit becomes Love. || style=&amp;quot;vertical-align:middle;&amp;quot; | ACC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Erica Fontaine || style=&amp;quot;vertical-align:middle;&amp;quot; | The cost of the Bless Spirit becomes 30.&amp;lt;br&amp;gt;The cost of the Love Spirit becomes 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Shinjiro Taiga || style=&amp;quot;vertical-align:middle;&amp;quot; | +5 to all stats for each adjacent ally (max +20).&amp;lt;br&amp;gt;Take 0 damage when using Cover. || style=&amp;quot;vertical-align:middle;&amp;quot; | CQB&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Gemini Sunrise || style=&amp;quot;vertical-align:middle;&amp;quot; | The Valor Spirit becomes Love.&amp;lt;br&amp;gt;At 150+ Morale, activates Accel and Charge spirits at the start of own phase. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ULTRAMAN==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| ULTRAMAN || When an enemy is larger than you, +20% damage dealt. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| SEVEN || On critical hits, +50% damage dealt. || SKL&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ACE || style=&amp;quot;vertical-align:middle;&amp;quot; | When below 50% HP, +10% damage dealt, +20% final hit/evasion rates. (Current in-game text is incorrect about the damage taken) || style=&amp;quot;vertical-align:middle;&amp;quot; | EVD&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Iron-Blooded Orphans==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Mikazuki Augus || Activates the Zeal Spirit when Limiter OFF Activates. || CQB&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Akihiro Altland || style=&amp;quot;vertical-align:middle;&amp;quot; | -10% damage taken.&amp;lt;br&amp;gt;+10% damage dealt by CQB weapons. || style=&amp;quot;vertical-align:middle;&amp;quot; | DEF&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Norba Shino || style=&amp;quot;vertical-align:middle;&amp;quot; | +10% damage dealt by RNG weapons.&amp;lt;br&amp;gt;Deal 75% damage instead of 50% damage when using Support Attacks. || style=&amp;quot;vertical-align:middle;&amp;quot; | RNG&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | McGillis Fareed || style=&amp;quot;vertical-align:middle;&amp;quot; | Using the spirit Accel also activates Snipe.&amp;lt;br&amp;gt;The spirit Valor becomes Soul. || style=&amp;quot;vertical-align:middle;&amp;quot; | SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dancouga: Super Beast Machine God==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the Wild Instinct skill activates, activates the Zeal spirit. || ACC&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || When below 30% HP, Abnormal Survivor skill activates.|| SKL&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==SHINKALION The Movie==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Hayasugi || The effects of Shinkalion Compatibility are improved.|| ACC&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Getter Robo Devolution: The Last 3 Minutes of the Universe==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || At 170+ Morale, +30% damage dealt. || ACC&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin ||  At 150+ Morale, +40% final evasion rate. || EVD&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma ||  At 150+ Morale, -30 damage taken. || DEF&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Pilot_Skills&amp;diff=60335</id>
		<title>Super Robot Wars/30/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Pilot_Skills&amp;diff=60335"/>
		<updated>2024-04-26T15:34:55Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Fixed a typo on Didarion&amp;#039;s unique skill&amp;#039;s name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! PP !! Max Lv !! Effect !! Unlock Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || 4 || Makes an extra attack after an adjacent ally (for half of normal damage). Can be used once per turn for each skill level. Activation requirements are explained in the tutorial menu. || -&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || 1 || If SKL is 30 or more above an enemy, after their counterattack, follows up as if using Support Attack (half normal damage). Second Attack weapons have no post-movement restrictions. || Clear K5-4B&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || 1 || Support attack will be critical hit. Does not apply to second attacks. || -&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || 4 || Takes an attack instead of an adjacent ally (as if defending in combat). Can be used once per turn for each skill level. Activation requirements are explained in the tutorial menu. || -&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || 4 || Increases Morale on sortie. The higher the level, the greater the effect. L1: +2 / L2: +5 / L3: +10 / EX: +20 || -&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Morale+ (ATK) || 250 || 1 || When attacking, counterattacking or using Support Attack, +1 Morale on top of base Morale gain. || -&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Morale+ (DEF) || 250 || 1 || When taking damage, evading, or avoiding damage with a barrier ability, +1 Morale on top of base Morale gain. || -&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 100 || 4 || Increases maximum Morale from the normal 150. The higher the level, the greater the effect. L1: +5 / L2: +10 / L3: +20 / EX: +30. Stacks with parts and effects that raise maximum Morale. || Obtain 300 total score&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 100 || 9 || Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. At L9 and below 10% HP, +45% final hit and evasion rates, +72% critical rate, and -90% damage taken. || -&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || 3 || Reduces the EN cost of weapons. The higher the level, the greater the effect. L1: -10% cost / L2: -20% cost / EX: Half cost || -&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || 3 || Increases Ammo capacity of weapons. The higher the level, the greater the effect. L1: +20% Ammo / L2: +50% Ammo / EX: Double Ammo (Rounds up at half an Ammo) || -&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || 4 || At 130+ Morale, increase final hit and evasion rates. If an enemy hits with a 30% or less chance, the unit takes half damage. The hit and evasion rate bonuses increase with skill level. L1: +5% / L2: +10% / L3: +15% / EX: +25% || -&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || 4 || Reduces damage taken at 130+ Morale. The higher the level, the greater the effect. L1: -10% / L2: -15% / L3: -20% / EX: -30% || -&lt;br /&gt;
|-&lt;br /&gt;
| 先制攻撃 || Preemptive Strike || 300 || 1 || Activates the Persist and Accel Spirits on sortie. || Obtain a unit with 40,000 CP&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || 4 || Normally, Units attacking larger ones deal -10% damage per size difference. Ignore one size per skill level for this purpose. (e.g. A 1S unit with skill lv. 2 would deal damage as if 1L.) || Obtain 1,000,000 total CP&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || 1 || Negates the weapon effects Immobilize, Stats Halved, Morale Down, and SP Down, and the Daunt Spirit while under 100 Morale. || Use supporters 3 times&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || 1 || If you attack without moving, you can move after attacking. || -&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || 300 || 1 || +1 Range to the Repair command, and restores an additional 50% HP. The Individual Command Resupply becomes usable after moving. || -&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || 350 || 3 || Grants the effects of the Fortune spirit command on sortie. Also, at L2, grants this spirit at start of own phase when at 130+ Morale, and at EX, gives 3,000 bonus credits when destroying an enemy. || Clear KE3-1 or KS3-1&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power parts which can affect multiple units. || -&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || 9 || +5 max SP per skill level. || -&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || 1 || Earn the Ace Pilot title (from achieving a total score of 60) and the Great Ace title (from a total score of 80) at 50 (Ace) and 70 (Great Ace) instead. || -&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || 2500 || 2 || At 130+ Morale, increase damage dealt. The higher the level, the greater the effect. L1: +20% / EX: +30% || Obtain 2000 total score&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 2000 || 1 || When choosing Counterattack, always attack before the enemy. || Obtain 1,500,000 total CP&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || 2 || Increases Movement. The higher the Skill level, the greater the effect. L1: +1 / EX: +2 || Obtain a unit with 30,000 CP&lt;br /&gt;
|-&lt;br /&gt;
| SP回復 || SP Recovery || 2500 || 2 || Restores extra SP beyond base amount at the start of own phase. The higher the level, the greater the effect. L1: +10 SP / EX: +20 SP || Use supporters 50 times&lt;br /&gt;
|-&lt;br /&gt;
| ExCボーナス || ExC Bonus || 2000 || 1 || +2 Extra Count (ExC) on sortie. || Clear K4-3&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || 2500 || 1 || If this pilot has not taken an action at the end of own phase, activates the &amp;quot;Zeal&amp;quot; and &amp;quot;Accel&amp;quot; Spirits, and +5 SP to the main pilot over the base 5 SP regen || Clear KE3-2 or KS3-2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! PP !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 250 || Increases CQB by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 250 || Increases RNG by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 250 || Increases SKL by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 250 || Increases DEF by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 250 || Increases EVD by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 250 || Increases HIT by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-Buyable Skills==&lt;br /&gt;
===Unique Skills===&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Increases Final Accuracy and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. || Bright, Lelouch, Suzukaze, Mitsuba, Ogami, Taiga&lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against an enemy with a higher SKL, +10% damage dealt, -10% damage taken, +10% final Accuracy and Evasion || Hyoma, Gomez, Renais, Gridknight&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 1 || Doubles the benefit from spaces with terrain effect such as bonuses to Defense % and Evasion % || Oliver&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Skill level increases Accuracy, Evasion, and Range of weapons that require the Newtype skill.  || Kamille, Quattro, Fa, Amuro, Üso, Odello, Tomache, Jona, Banagher&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Skill level increases Accuracy, Evasion and Range of weapons that require the Newtype skill. || Katejina&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final Accuracy, final Evasion and Critical Rate || Suzaku, Lantis, McGillis&lt;br /&gt;
|-&lt;br /&gt;
| 勇者警察 || Brave Police || 9 || Skill level increases Accuracy, Evasion, pilot SKL, and SP recovery. || J-Decker, Duke Fire, Fire J-Decker,  Build Tiger, Super Build Tiger, Shadow-Maru, Kagero&lt;br /&gt;
|-&lt;br /&gt;
| 勇者 || Brave || 9 || Skill rank increases Accuracy, Evasion, Critical Rate, and unit Armor. || Guy, Renais, Mamoru, Kaidoh, J&lt;br /&gt;
|-&lt;br /&gt;
| デュアルカインド || Dual Kind || 9 || When piloting a unit with the Dual Kind System avility, skill level increases unit Sight, Mobility, Weapon Attack, and max EN. || Mamoru, Kaidoh, Keita, Hinoki&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Enables the Tactical Cmd. command. Choose from Attack, Defend, and Special to grant bonuses to allies in an area for 1 turn. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || At 120+ Morale, +10% final damage dealt, and receive the effects of Potenial L9. (Maxes at under 10% HP, up to +45 Accuracy and Evasion, 72% Critical Rate, -90% damage taken) || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 魔法騎士 || Magic Knight || 1 || Morale increases final Accuracy, damage dealt and reduces damage taken. At Morale 151+, +15% final Accuracy, +15% damage dealt, and -15% damage taken. Enables Magic Command (Fuu only)|| Hikaru, Umi, Fuu&lt;br /&gt;
|-&lt;br /&gt;
|  || Wish || 1 || Enables the &amp;quot;Wish&amp;quot; command, which affects a single ally (anywhere on the map) and uses the following Spirits and ExC Commands on said ally: &amp;quot;Drive&amp;quot;; &amp;quot;Soul&amp;quot;; &amp;quot;Direct Attack&amp;quot; and &amp;quot;Smash Hit&amp;quot;. Usable once per map. || Hikaru &lt;br /&gt;
|-&lt;br /&gt;
| YII || YII || 1 || Higher Morale increases CQB, RNG, SKL, DEF, EVD, and ACC. At 170+ Morale, +15 to all stats. || Van&lt;br /&gt;
|-&lt;br /&gt;
| YII || YII (&#039;&#039;improved&#039;&#039;) || 1 || Higher Morale increases CQB, RNG, SKL, DEF, EVD, and ACC. At 170+ Morale, +15 to all stats. || Van&lt;br /&gt;
|-&lt;br /&gt;
| オーバーフロウ || Overflow || 1 || At 150+ Morale, +10% damage dealt and -20% damage taken. || Van&lt;br /&gt;
|-&lt;br /&gt;
| 騎操士 || Knight Runner || 9 || Skill rank increase Accuracy, Evasion, Critical Rate, and damage dealt. || Ernie, Addy, Kid, Emrys&lt;br /&gt;
|-&lt;br /&gt;
| 高位演算能力 || Computer Genius || 1 || Against an enemy with a lower SKL, deal +10% damage and +15% final Accuracy and Evasion. || Ernie&lt;br /&gt;
|-&lt;br /&gt;
| 銀鳳騎士団長 || OSP Commander || 1 || +3 Morale at the start of own phase. Receive +20% PP from destroying enemies. || Ernie&lt;br /&gt;
|-&lt;br /&gt;
| 獅子のカリスマ || Leo&#039;s Charisma || 1 || Allies within 3 spaces +5 Morale at the start of own phase || Emrys&lt;br /&gt;
|-&lt;br /&gt;
| HERO || Hero || 9 || Skill level increase Armor and Critical Rate, reduces weapon EN costs. || Gridman&lt;br /&gt;
|-&lt;br /&gt;
| ハイパーエージェント || Hyper Agent || 1 || After defeating 5 units on map, +10% damage dealt and +10% Accuracy || Gridman&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || 1 || At 140+ Morale, +5 CQB, RNG, SKL, DEF, EVD, and ACC, +10% damage dealt || Edge, Az&lt;br /&gt;
|-&lt;br /&gt;
| ギフト || Gift || 1 || Higher Morale increases CQB, RNG, SKL, DEF, EVD, and ACC, and damage dealt. At a maximum of 151+ Morale, +10 to the above stats and +15% damage dealt || Edge, Az&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Telekinesis || 9 || Skill level increases Accuracy, Evasion, and damage blocked by the TK Field&#039;s barrier. || Ryusei, Kusuha, Bullet&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || 1 || Effect of special skill Commander +10%. Units with the effective range gain maximum effect. || Bright&lt;br /&gt;
|-&lt;br /&gt;
| 霊力 || Spirit Power || 9 || Increases weapon attack, armor and SP recovery based on skill level || Ogami, Sakura, Erica, Taiga, Gemini &lt;br /&gt;
|-&lt;br /&gt;
| かばう || Cover || 1 || -70% damage taken when support defending || Ogami, Taiga&lt;br /&gt;
|-&lt;br /&gt;
| 隊長コマンド || Captain Commands || 1 || Grants use of Captain Commands. The command you pick will alter stats of pilots with the effect radius until end of the map. Captain Commands do not stack; the last command used overwrites prior commands || Ogami, Taiga&lt;br /&gt;
|-&lt;br /&gt;
| 予知 || Precognition || 1 || +30% evasion rate during the enemy phase. || Gilliam&lt;br /&gt;
|-&lt;br /&gt;
|  || Di-Ka&#039;as || 1 || At 50% HP or below, +10% damage dealt and -10% damage taken. || Didarion&lt;br /&gt;
|-&lt;br /&gt;
|  || Di-Ka&#039;as (&#039;&#039;improved&#039;&#039;) || 1 || At 50% HP or below, +20% damage dealt and -20% damage taken. || Didarion&lt;br /&gt;
|-&lt;br /&gt;
|  || Alaya-Vijnana System (&#039;&#039;+20&#039;&#039;) || 1 || When piloting a unit with the Alaya-Vijnana System, +20 to CQB, RNG, SKKL, DEF, ACC, and EVD || Mikazuki, McGillis &lt;br /&gt;
|-&lt;br /&gt;
|  || Alaya-Vijnana System (&#039;&#039;+10&#039;&#039;) || 1 || When piloting a unit with the Alaya-Vijnana System, +10 to CQB, RNG, SKKL, DEF, ACC, and EVD || Akihiro &lt;br /&gt;
|-&lt;br /&gt;
|  || Alaya-Vijnana System (&#039;&#039;+5&#039;&#039;) || 1 || When piloting a unit with the Alaya-Vijnana System, +5 to CQB, RNG, SKKL, DEF, ACC, and EVD || Shino&lt;br /&gt;
|-&lt;br /&gt;
|  || Strong Luck || 1 || Gain +20% credits from destroying an enemy. This effect stacks with other skills and parts.|| Kyosuke &lt;br /&gt;
|-&lt;br /&gt;
|  || ULTRAMAN Factor || 1 || At under 50% HP, -20% damage taken. On the unit&#039;s third turn from launch, +15 CQB, RNG, SKL, DEF, ACC, EVD and +20% damage dealt. || ULTRAMAN &lt;br /&gt;
|-&lt;br /&gt;
|  || Abnormal Survivor || 1 || At under 10% HP, +20 ACC, EVD, CQB, RNG, DEF, SKL || Chirico&lt;br /&gt;
|-&lt;br /&gt;
|  || Abnormal Survivor (&#039;&#039;improved&#039;&#039;) || 1 || At under 30% HP, +20 ACC, EVD, CQB, RNG, DEF, SKL || Chirico&lt;br /&gt;
|-&lt;br /&gt;
|  || Precision Strike || 1 || Deal 150% damage on a critical hit. || Chirico&lt;br /&gt;
|-&lt;br /&gt;
|  || Wild Instinct || 1 || At 130+ Morale, +20% damage dealt, +20% to final accuracy. || Shinobu &lt;br /&gt;
|-&lt;br /&gt;
|  || Shinkalion Compatibility || 1 || Increases sight, mobility, and critical rate based on morale.&amp;lt;br&amp;gt;At 130+ morale, -10% damage taken.&amp;lt;br&amp;gt;At 150+ morlae, +10% damage dealt&amp;lt;br&amp;gt;At 170+(max), +20 Sight/Mobility,+15 Critical Rate || Hayato&lt;br /&gt;
|-&lt;br /&gt;
|  || Shinkalion Compatibility (&#039;&#039;improved&#039;&#039;) || 1 || Increases sight, mobility, and critical rate based on morale.&amp;lt;br&amp;gt;At 130+ morale, -20% damage taken.&amp;lt;br&amp;gt;At 150+ morlae, +20% damage dealt&amp;lt;br&amp;gt;At 170+(max), +30 Sight/Mobility,+20 Critical Rate || Hayato&lt;br /&gt;
|-&lt;br /&gt;
| || Compatibility || 1 || +20% final accuracy and evasion at 120+ morale. || Asahi&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Hit and Evasion !! Range&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +5% || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || +10% || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || +15% || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || +20% || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || +25% || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || +25% || +1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +30% || +1&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +30% || +2&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +35% || +2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Hit and Evasion !! Range&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || +20% || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || +32% || +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brave Police===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! SKL !! SP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% ||  || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% || +2 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% || +4 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% || +6 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% || +8 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +12% || +10 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +14% || +12 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +16% || +14 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +18% || +16 || +5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brave===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! Critical Rate !! Armor&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% || +1% || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% || +3% || +100&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% || +5% || +100&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% || +7% || +100&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +12% || +9% || +200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +14% || +11% || +200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +16% || +13% || +200&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +18% || +15% || +300&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dual Kind===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight and Mobility !! Weapon Attack !! max EN&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +6 || +50 || +10&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +9 || +100 || +15&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +12 || +150 || +20&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +15 || +200 || +25&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +18 || +250 || +30&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +21 || +300 || +35&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +24 || +350 || +40&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +27 || +400 || +45&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +30 || +450 || +50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Knight Runner===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! Critical Rate !! Damage dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || +3% || +1% || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || +4% || +3% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +6% || +5% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +8% || +7% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +10% || +9% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +13% || +11% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +16% || +13% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +19% || +15% || +15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hero===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Armor !! Critical Rate !! EN Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +50 || +3% ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +50 || +4% || -5%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +100 || +5% || -5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +100 || +6% || -7%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +150 || +8% || -7%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +150 || +10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +200 || +13% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +200 || +15% || -15%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +250 || +20% || -20%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Telekinesis===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! TK Field block value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +4% || 200&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +8% || 400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +12% || 600&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +16% || 800&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +20% || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +24% || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +28% || 1,400&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +32% || 1,600&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +36% || 1,800&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spirit Power===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Weapon damage and Armor !! SP Recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +100 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +150 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +200 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +250 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +300 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +350 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +400 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +450 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +500 || +5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tactical Commands===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Command Name !! Stats Modified&lt;br /&gt;
|-&lt;br /&gt;
| Attack || CQB, RNG and ACC +15&lt;br /&gt;
|-&lt;br /&gt;
| Defend || DEF +20, EVD +15&lt;br /&gt;
|-&lt;br /&gt;
| Special || CQB and RNG +30, DEF -40, EVD -20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Captain Commands (Ogami)===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command Name !! Stats Modified&lt;br /&gt;
|-&lt;br /&gt;
| Wind || EVD +30, ACC +20, DEF -30&lt;br /&gt;
|-&lt;br /&gt;
| Forest || ACC, EVD and SKL +10&lt;br /&gt;
|-&lt;br /&gt;
| Fire || CQB and RNG +25, DEF -30, EVD -20&lt;br /&gt;
|-&lt;br /&gt;
| Mountain || DEF +40, EVD and ACC -15, Restores 5 SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Captain Commands (Taiga)===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command Name !! Stats Modified&lt;br /&gt;
|-&lt;br /&gt;
| Soul || CQB and RNG +15, Restores 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tech || ACC, EVD and SKL +10&lt;br /&gt;
|-&lt;br /&gt;
| Body || DEF +30&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=60307</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=60307"/>
		<updated>2024-04-24T02:28:52Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Made it clear that you get Bernie after Siege of Solomon is over, and not in the middle of it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Deins - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Ground Type (Shiro)&lt;br /&gt;
*Gundam Ground Type (Sanders)&lt;br /&gt;
*Gundam Ground Type (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Ground Type -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently when Raijin-Oh joins later&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*Zaku II - Free Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Ground Type&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Ground Type -&amp;gt; Gundam Ez8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*NT-1 Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Then speak to him with Chris and both will leave the scenario.&lt;br /&gt;
**You&#039;ll obtain a Zaku II after the stage and Bernie will join after scenario 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus (Nei Mo Han) - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gaza C - Capture&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;NOTE: Is recommended to NOT capture any Gaza C as it is known to break the game causing it to skip entire scenarios &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and GM Ground Type&lt;br /&gt;
**Clear the Sub Scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GM Ground Type (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gradosian Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t capture units in this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mechasaurus Moba - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jack, Mary and Texas Mack&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Kouji Hoshiyama, Bakuryuu-Oh)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*Damdam L2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A and Shin Great Mazinger&lt;br /&gt;
**Complete the Sub Scenario&lt;br /&gt;
**You&#039;ll receive the Shin Great Mazinger on Scenario 38&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve the Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*Mazinkaiser (Kouji Kabuto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gan-Dolla - Capture&lt;br /&gt;
*Kämpfer - Capture&lt;br /&gt;
*Gouf Custom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four Murasame and Re-GZ&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&lt;br /&gt;
**Complete the Sub Scenario a second time&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II -&amp;gt; Super Gundam/G-Flyer&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hell Castle&#039;s gate destroyed; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship destroyed; (2) Mazinkaiser destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
*Drago Ω1 - Sell/Parts&lt;br /&gt;
*Garadoublas MK01 - Sell/Parts&lt;br /&gt;
*Aerial Fortress Gool - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam frame for Gundam:&lt;br /&gt;
**Complete the Sub Scenario&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Allied battleship enters the Moon base; All enemies destroyed; Allied battleship moves into designated area&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship destroyed; (2) Dancouga destroyed; (3) Black Wing destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Revi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Apsalus II - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dreissen - Capture&lt;br /&gt;
*Elmeth - Capture&lt;br /&gt;
*Apsalus III - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Dorchenov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru Two and Qubeley Mk-II (Puru Two)&lt;br /&gt;
**Have Puru fight Puru Two, then have Judau fight Puru Two twice. Judau must destroy Puru Two&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Revi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku III - Capture&lt;br /&gt;
*Big Zam - Capture&lt;br /&gt;
*Mass-produced Gilgazamune - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Disturbance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daiohja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cavalry Temple - Capture&lt;br /&gt;
*Apsin - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Haken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
*Auge - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cigarette Bot - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ordai - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Combination_Attacks&amp;diff=60298</id>
		<title>Super Robot Wars/OGs/Combination Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Combination_Attacks&amp;diff=60298"/>
		<updated>2024-04-23T03:31:21Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Changed Tornado Blade&amp;#039;s Range back until we can double-check things in game to get the right range properly noted down.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Combination Attacks&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Combination Attacks are powerful attacks that have the following properties:&lt;br /&gt;
* They can only be used when certain pilots are using certain units (typically their canon units).&lt;br /&gt;
* Each of these specified units must be within one square of each other (or at least one of the two units in the case of R-Formation).&lt;br /&gt;
** You may also use the combination attack if two of the specified units are paired together into a single twin unit (instead of being one square of each other). However, in this case, the sub-unit of the twin will be unable to make an attack action if the main unit uses the combination attack.&lt;br /&gt;
* The terrain that the units are occupying does not matter for the purposes of entering the initiating unit&#039;s terrain. For example, the R-3 Powered normally cannot land on the Ground terrain but will still enter it if the Combination Attack is initiated by the R-1 or R-2 Powered when they are on the Ground terrain.&lt;br /&gt;
* They require each pilot to have the minimum amount of Will and consume EN from each unit.&lt;br /&gt;
* They have the &#039;&#039;[[Super_Robot_Wars/OGs/Weapon_List#Other|Barrier Bypass]]&#039;&#039; property and ignore the &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Support_Defend|Support Defend]]&#039;&#039; Pilot Skill.&lt;br /&gt;
&lt;br /&gt;
The Attack Power of the Combination Attack is the average &#039;&#039;Attack Power&#039;&#039; of all &#039;&#039;Source Attacks&#039;&#039; multiplied by the &#039;&#039;Factor&#039;&#039; value. The &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; and &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Pilot Skills are applied both to the &#039;&#039;Source Attack&#039;&#039; and the &#039;&#039;Attack Power&#039;&#039; of &#039;&#039;Combination Attack&#039;&#039; itself.&lt;br /&gt;
* For example: if Kyosuke (without In-Fighter) and Excellen (with Gunfighter Lv3) each perform Rampage Ghost in OGs1, they will have these Attack Power values:&lt;br /&gt;
** Kyosuke: (3700 + 4500 + 150) / 2 * 1.5 = 6262&lt;br /&gt;
** Excellen: ((3700 + 4500 + 150) / 2 * 1.5) + 150 = 6412&lt;br /&gt;
&lt;br /&gt;
The Attack Power values listed below do not include any modifiers such as [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skills]], [[Super_Robot_Wars/OGs/Full_Upgrade_Bonuses|Full Upgrade Bonuses]], [[Super_Robot_Wars/OGs/Relationship_Bonuses|Relationship Bonuses]], etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;&#039;Notes&#039;&#039;&#039; =====&lt;br /&gt;
* x15 upgrades are only available when playing on &#039;&#039;[[Super_Robot_Wars/OGs/Clear_Bonus#Special_Mode|Special Mode]]&#039;&#039;. Each upgrade beyond the 10th gives 200 Attack Power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;OGs1 Combination Attacks&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Combination Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Source Units / Attacks&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Factor&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Base - x10 !! x15 !! ☁️ !! ⛰️ !! 🌊 !! 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rampage Ghost || ランページ・ゴースト || Alteisen: Revolving Stake&lt;br /&gt;
&lt;br /&gt;
Weissritter: Oxtongue Launcher W&lt;br /&gt;
&lt;br /&gt;
|| Melee: Kyosuke&lt;br /&gt;
&lt;br /&gt;
Ranged: Excellen&lt;br /&gt;
&lt;br /&gt;
|| P || 6150 - 8775 || 10275 || 1 - 4 || +50 || +50 || 60 || 120 || A || A || A || A || - || x1.5&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Formation || フォーメーションR || R-1: T-LINK Knuckle&lt;br /&gt;
&lt;br /&gt;
R-2 Powered: Hi-Zol Launcher (Spread)&lt;br /&gt;
&lt;br /&gt;
R-3 Powered: Strike Shield&lt;br /&gt;
&lt;br /&gt;
|| Melee: Ryusei&lt;br /&gt;
&lt;br /&gt;
Ranged: Rai, Aya&lt;br /&gt;
&lt;br /&gt;
|| - || 5693 - 8213 || 9613 || 1 - 3 || +40 || +35 || 60 || 120 || A || A || A || A || - || x1.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Revolving Stake&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 3700 - 5600 - 6600&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oxtongue Launcher W&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4500 - 6100 - 7100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* Becomes available during [[Super_Robot_Wars/OGs/Flow_Chart#Original_Generations_2|Scenario 24]].&lt;br /&gt;
* If Kyosuke has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9 and Excellen has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 9650 and x15 upgrades is 11150.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;R-Formation&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;T-LINK Knuckle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 3800 - 5700 - 6700&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4500 - 6100 - 7100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strike Shield&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 3900 - 5800 - 6800&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* R-Formation no longer has the &#039;&#039;Post-Movement&#039;&#039; property, unlike [[Super_Robot_Wars/OG|OG1]] and [[Super_Robot_Wars/OG2|OG2]] on GBA.&lt;br /&gt;
* If Ryusei has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9, and Rai and Aya have &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 9053 and x15 upgrades is 10453.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;OGs2 and OGs2.5 Combination Attacks&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Combination Attack&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Source Units / Attacks&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Ratings&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Factor&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Base - x10 !! x15 !! ☁️ !! ⛰️ !! 🌊 !! 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rampage Ghost || ランページ・ゴースト || Alteisen / Alteisen Nacht: Revolving Stake&lt;br /&gt;
&lt;br /&gt;
Weissritter: Oxtongue Launcher W&lt;br /&gt;
&lt;br /&gt;
|| Melee: Kyosuke&lt;br /&gt;
&lt;br /&gt;
Ranged: Excellen&lt;br /&gt;
&lt;br /&gt;
|| P || 5330 - 7605 || 8905 || 1 - 4 || +50 || +40 || 35 || 120 || A || A || A || A || - || x1.3&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rampage Ghost (Upgraded) || ランページ・ゴースト || Alteisen Riese: Revolving Bunker&lt;br /&gt;
&lt;br /&gt;
Weissritter: Howling Launcher X&lt;br /&gt;
&lt;br /&gt;
|| Melee: Kyosuke&lt;br /&gt;
&lt;br /&gt;
Ranged: Excellen&lt;br /&gt;
&lt;br /&gt;
|| P || 5915 - 8580 || 9880 || 1 - 5 || +50 || +50 || 35 || 120 || A || A || A || A || - || x1.3&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Formation || フォーメーションR || R-1: T-LINK Knuckle&lt;br /&gt;
&lt;br /&gt;
R-2 Powered: Hi-Zol Launcher (Spread)&lt;br /&gt;
&lt;br /&gt;
R-3 Powered: Strike Shield&lt;br /&gt;
&lt;br /&gt;
|| Melee: Ryusei&lt;br /&gt;
&lt;br /&gt;
Ranged: Rai, Aya&lt;br /&gt;
&lt;br /&gt;
|| P || 5693 - 8213 || 9613 || 1 - 3 || +40 || +35 || 30 || 110 || A || A || A || A || - || x1.4&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unstoppable HTB Cannon (Viletta) || 天上天下一撃必殺砲 || SRX: Unstoppable TK Burst Slash&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered: Hi-Twin Launcher&lt;br /&gt;
&lt;br /&gt;
|| Ranged&lt;br /&gt;
&lt;br /&gt;
|| - || 8400 - 10800 || 12300 || 1 - 7 || +35 || +40 || 70 || 130 || S || S || A || S || - || x1.5&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unstoppable HTB Cannon (Mai) || 天上天下一撃必殺砲 || SRX: Unstoppable TK Burst Slash&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered: Hi-Twin Launcher&lt;br /&gt;
&lt;br /&gt;
|| Ranged&lt;br /&gt;
&lt;br /&gt;
|| - || 8960 - 11520 || 13120 || 3 - 9 || +40 || +30 || 100 || 140 || S || S || A || S || - || x1.6&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Royal Heart Breaker || ロイヤルハートブレイカー || Fairlion S: Sonic Driver&lt;br /&gt;
&lt;br /&gt;
Fairlion G: Sonic Driver&lt;br /&gt;
&lt;br /&gt;
|| Melee&lt;br /&gt;
&lt;br /&gt;
|| P || 5600 - 8260 || 9660 || 1 - 4 || +40 || +35 || 25 || 110 || S || S || A || S || - || x1.4&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tornado Zankanto || 竜巻斬艦刀 || DaiGenGuar: Flame Cloud Sword&lt;br /&gt;
&lt;br /&gt;
Aussenseiter: Sturmangriff&lt;br /&gt;
&lt;br /&gt;
|| Melee: Sanger&lt;br /&gt;
&lt;br /&gt;
Ranged: Ratsel&lt;br /&gt;
&lt;br /&gt;
|| P || 8120 - 9800 || 11200 || 1 - 3 || +10 || +10 || 65 || 130 || S || S || A || S || - || x1.4&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Twin Bird Strike || ツインバードストライク || Wildwurger: Stag Beetle Crusher&lt;br /&gt;
&lt;br /&gt;
Wildfalken: Oxtongue Rifle W&lt;br /&gt;
&lt;br /&gt;
|| Melee: Arado&lt;br /&gt;
&lt;br /&gt;
Ranged: Seolla&lt;br /&gt;
&lt;br /&gt;
|| P || 6090 - 8540 || 9940 || 1 - 5 || +35 || +50 || 30 || 115 || A || A || B || A || - || x1.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Rampage Ghost&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Revolving Stake&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 3700 - 5600 - 6600&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for 10x upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oxtongue Launcher W&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4500 - 6100 - 7100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* If Kyosuke has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9 and Excellen has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 8410 and x15 upgrades is 9710.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Rampage Ghost (Upgraded)&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Revolving Bunker&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4000 - 5900 - 6900&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Howling Launcher X&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 5100 - 7300 - 8300&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* It is cheaper to upgrade the Oxtongue Launcher W on the Rein Weissritter.&lt;br /&gt;
* If Kyosuke has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9 and Excellen has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 9385 and x15 upgrades is 10685.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;R-Formation&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;T-LINK Knuckle&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 3700 - 5600 - 6600&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hi-Zol Launcher (Spread)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4500 - 6100 - 7100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strike Shield&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4000 - 5900 - 6900&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* If Ryusei has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9, and Rai and Aya have &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 9053 and x15 upgrades is 10453.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Unstoppable HTB Cannon (Viletta)&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Unstoppable TK Burst Slash&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 6500 - 8100 - 9100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hi-Twin Launcher&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4700 - 6300 - 7300&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* Unstoppable HTB Cannon is Ranged for Ryusei despite TK Burst Slash being Melee.&lt;br /&gt;
* If Ryusei and Viletta have &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 11675 and x15 upgrades is 13175.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Unstoppable HTB Cannon (Mai)&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Unstoppable TK Burst Slash&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 6500 - 8100 - 9100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hi-Twin Launcher&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4700 - 6300 - 7300&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* Unstoppable HTB Cannon is Ranged for Ryusei despite Unstoppable TK Burst Slash being Melee.&lt;br /&gt;
* If Ryusei and Mai have &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 12430 and x15 upgrades is 14030.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Royal Heartbreaker&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Sonic Driver (Fairlion S)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4000 - 5900 - 6900&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sonic Driver (Fairlion G)&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4000 - 5900 - 6900&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 275000 for x10 upgrades, 600000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* If Lat and Shine have &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 9100 and x15 upgrades is 10500.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Tornado Zankanto&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Flame Cloud Sword&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 6100 - 6900 - 7900&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 412500 for x10 upgrades, 900000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sturmangriff&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 5500 - 7100 - 8100&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* It is cheaper to upgrade the Sanshiki Zankantou on Sanger&#039;s Grungust Type 3 for 357500.&lt;br /&gt;
* If Sanger has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9 and Ratsel has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 10640 and x15 upgrades is 12040.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Twin Bird Strike&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Stag Beetle Crusher&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4000 - 5900 - 6900&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 165000 for x10 upgrades, 360000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oxtongue Rifle W&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Attack Power&#039;&#039;&#039;: 4700 - 6300 - 7300&lt;br /&gt;
* &#039;&#039;&#039;Cost&#039;&#039;&#039;: 357500 for x10 upgrades, 780000 for x15 upgrades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* Cannot be used if Arado is in the Wildwurger L.&lt;br /&gt;
* If Arado has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#In-fighter|In-fighter]]&#039;&#039; Lv9 and Seolla has &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Gunfighter|Gunfighter]]&#039;&#039; Lv9, the Attack Power at x10 upgrades is 9380 and x15 upgrades is 10780.&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Armored_Module&amp;diff=60258</id>
		<title>Super Robot Wars/OGs/Mech Database/Armored Module</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Armored_Module&amp;diff=60258"/>
		<updated>2024-04-19T23:32:38Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the upgrade costs for the OGs2 Lions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Lion Type F==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Lion Type F&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RAM-004F&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.1 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 36.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 155&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 376000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit comes with 2 upgrades in all its weapons and stats.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || - || - || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || 6300 || 6525 || 6750 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || - || - || 168 || 182 || 196 || 210 || 224 || 238 || 252 || 266 || 280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || - || - || 126 || 132 || 138 || 143 || 149 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || - || - || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || 1650 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1400~3700| 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1~2 || +40 || +40 || 20 || - || - || S A B S || - || - || 104000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2300~4600| 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200 - 4600}} || 2~6 || +60 || +0 || 15 || - || - || A B B A || - || - || 104000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Railgun&#039;&#039;&#039; || - || Ranged || {{caption|3200~5200| 3300 - 3500 - 3700 - 3900 - 4200 - 4500 - 4800 - 5200}} || 2~6 || +35 || +10 || 15 || - || - || S A B S || - || - || 156000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armorlion==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Armorlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || XRAM-004FA&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 45.8 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 356000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4500 || 4725 || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || 6300 || 6525 || 6750 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || 247 || 260&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4500 || 4725 || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || 6300 || 6525 || 6750 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || 247 || 260&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam&#039;&#039;&#039; || B || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~7 || +45 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roche Saber&#039;&#039;&#039; || P || Melee, Contact || {{caption|3300~5800| 3400 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700 - 5000 - 5400 - 5800}} || 1~4 || +40 || +25 || - || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Square Cluster&#039;&#039;&#039; || M || Ranged, ALL || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 2~6 || +30 || +15 || 15 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hard Heat Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|3800~6000| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000}} || 1 || +35 || +45 || - || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Boost Kick&#039;&#039;&#039; || P || Melee || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 1~3 || +35 || +50 || - || 20 || 115 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam&#039;&#039;&#039; || B || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~7 || +45 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roche Saber&#039;&#039;&#039; || P || Melee, Contact || {{caption|3400~5900| 3500 - 3600 - 3800 - 4000 - 4200 - 4600 - 4800 - 5100 - 5500 - 5900}} || 1~4 || +40 || +25 || - || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Square Cluster&#039;&#039;&#039; || M || Ranged, ALL || {{caption|3800~6000| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000}} || 2~6 || +30 || +15 || 15 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hard Heat Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~6100| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400 - 5700 - 6100}} || 1 || +35 || +45 || - || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Boost Kick&#039;&#039;&#039; || P || Melee || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~3 || +35 || +50 || - || 20 || 115 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guarlion==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Guarlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RAM-006&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 18.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 30.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 335000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || 5880 || 6090 || 6300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || 272 || 289 || 306 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2100~4600| 2200 - 2300 - 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200 - 4600}} || 1~3 || +40 || +40 || 20 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1~3 || +35 || +0 || - || 20 || 110 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Guarlion Custom===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Guarlion Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RAM-006V&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 18.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 30.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land ; Water&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%, EN +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 297000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || If you upgrade any of this unit&#039;s stats after stage 15 and then take the Ethiopia route in the route split, this unit will receive +2 upgrades in all mech stats (weapon upgrades will be unaffected).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3900 || 4095 || 4290 || 4485 || 4680 || 4875 || 5070 || 5265 || 5460 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~3 || +30 || +40 || 20 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +40 || +0 || - || 30 || 110 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Siegerlion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Siegerlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || XRAM-006VC&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 30.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land ; Water&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%, EN +10% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 297000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || 5880 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || 306 || 324 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~3 || +30 || +40 || 20 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Railgun&#039;&#039;&#039; || P || Ranged, Contact || {{caption|3900~6100| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400 - 5700 - 6100}} || 1~4 || +40 || +25 || 15 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Acceleration&#039;&#039;&#039; || P || Ranged, Pierce || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 2~5 || +25 || +50 || - || 45 || 120 || S A B S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Calion==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Calion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || YSF-33&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 33.1 meters &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 51.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A B B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 276000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3200 || 3360 || 3520 || 3680 || 3840 || 4000 || 4160 || 4320 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1~6 || +45 || +0 || 15 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Cutter&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +40 || - || 15 || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Driver&#039;&#039;&#039; || - || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 2~7 || +10 || +25 || 8 || - || 110 || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Astelion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Astelion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || YAM-007-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 38.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A B B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 276000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~3 || +20 || +0 || 20 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +40 || +35 || - || 25 || 110 || S A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;RaMVs Maneuver&#039;&#039;&#039; || P || Ranged || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 3~5 || +45 || +40 || 6 || - || 120 || S A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fairlion Type G and S==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Fairlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || XAM-007&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 15.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 28.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 276000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* Those units can only be piloted by Shine and Latune respectively&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Pilot Block]]&lt;br /&gt;
* Latune&#039;s Vostok Laser has D-rank in Water.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3300 || 3465 || 3630 || 3795 || 3960 || 4125 || 4290 || 4455 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || 1160 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roll Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2900~5100| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400 - 4700 - 5100}} || 1~3 || +35 || +40 || 10 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vostok Laser&#039;&#039;&#039; || - || Ranged || {{caption|3400~5600| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600}} || 2~6 || +40 || +30 || - || 10 || - || A A C A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Driver&#039;&#039;&#039; || P || Melee || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1 || +45 || +45 || - || 25 || 110 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Royal Heartbreaker&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|5600~8260| Royal Heartbreaker&#039;s attack power is based on the attack power of Sonic Driver (Fairlion Type G) and of Sonic Driver (Fairlion Type S).}} || 1~4 || +40 || +35 || - || 25 || 110 || S S A S || Fairlion Type G (Shine) must be next to Fairlion Type S (Latune). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Astelion AX==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Astelion AX&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || YAM-007-1AX&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.2 meters (Doll Form) / 28.3 meters (Cruiser Form)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 28.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 9&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Movement +1, Mobility +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 296000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ibis&lt;br /&gt;
* Tsugumi is always assigned as the sub-pilot of this unit (except on stage 7), even if nobody is piloting it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 140 || 147 || 154 || 161 || 168 || 175 || 182 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~3 || +20 || +0 || 20 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1~3 || +40 || +35 || - || 25 || 110 || S A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;GRaMDs Maneuver&#039;&#039;&#039; || P || Ranged || {{caption|5100~6700| 5200 - 5300 - 5400 - 5550 - 5700 - 5850 - 6050 - 6250 - 6450 - 6700}} || 2~5 || +45 || +40 || 6 || - || 120 || S A C S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Replacements&amp;diff=60257</id>
		<title>Super Robot Wars/OGs/Mech Replacements</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Replacements&amp;diff=60257"/>
		<updated>2024-04-19T23:17:58Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the cost change for the Machine Cannon -&amp;gt; Blade Railgun upgrade.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Unit and Weapon Replacements&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Throughout the games, units are sometimes upgraded or replaced by a different unit. In these cases, the original unit will be lost forever but any upgrades that it had will carry over to the new unit, including weapon upgrades in cases where the name of the weapon doesn&#039;t change. In cases where its weapon names change then the individual weapon upgrades will carry over to a new weapon on the upgraded or replacement unit. See the &#039;&#039;&#039;Weapon Replacements&#039;&#039;&#039; table for a list of weapons whose upgrades are transferred into new weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weapons will cost the same amount to upgrade on the original unit and the ugpraded or replacement unit unless otherwise specified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you had already fully upgraded the unit and chosen a &#039;&#039;[[Super_Robot_Wars/OGs/Full_Upgrade_Bonuses|Full Upgrade Bonus]]&#039;&#039; before it is upgraded or replaced, its &#039;&#039;FUB&#039;&#039; will be reset when it is upgraded or replaced and you will have to choose one again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;OGs1 Replacements&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Unit Replacements&#039;&#039;&#039; ===&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Original Unit !! Replacement Unit !! Scenario !! Timing&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Mk-II Type TT (Ryusei) || Wildraubtier (FM) || {{Blue|Scenario 8}} || Post-Scenario&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Hagane (Tronium Buster Cannon) || {{Blue|Scenario 19}} || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane (Tronium Buster Cannon) || Kurogane || {{Blue|Scenario 39}} || Post-Scenario&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MP Gespenst Mk-II (Kyosuke) || MP Gespenst Mk-II (Katina) || {{Red|Scenario 6}} || Pre-Deployment&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MP Gespenst Mk-II (Excellen) || MP Gespenst Mk-II (Russel) || {{Red|Scenario 7}} || Pre-Deployment&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Alteisen (Rampage Ghost) || Scenario 23 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Weissritter || Weissritter (Rampage Ghost) || Scenario 23 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || R-1 (T-Link Sword) || Scenario 30 || Pre-Deployment&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-2 || R-2 Powered || Scenario 30 || Pre-Deployment&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-3 || R-3 Powered || Scenario 30 || Pre-Deployment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: {{blue|blue font}} denotes Ryusei&#039;s route while {{red|red font}} denotes Kyosuke&#039;s route.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Weapon Replacements&#039;&#039;&#039; ===&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Original Unit !! Original Weapon !! Replacement Unit !! Replacement Weapon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Mk-II Type TT (Ryusei) || T-Link Ripper || Wildraubtier FM || HBR Under Cannon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || Kurogane || Titanic Drill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;OGs2 Replacements&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Unit Replacements&#039;&#039;&#039; ===&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Original Unit !! Replacement Unit !! Scenario !! Timing&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Hagane (Tronium Buster Cannon) || Scenario 26|| Pre-Deployment&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Kurogane || Scenario 42 (Earth Cradle route) or Scenario 44 || Route Split Intermission or Route Merge Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hiryu Custom (Gravity Cannon) || Scenario 17 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-GUN Powered || R-GUN Powered (HTB Cannon) || Scenario 34 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen Nacht || Alteisen || Scenario 5 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Alteisen Riese || Scenario 41 || Post-Scenario&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Weissritter || Rein Weissritter || Scenario 45 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Mk-III Trombe || Huckebein Mk-III Type R || Scenario 41 (Earth Cradle route) or Scenario 44 (Space route) || Route Split Intermission or Post-Scenario&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 (Sanger) || Dygenguar || Scenario 37 || Mid-Scenario&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Guarlion Custom || Siegerlion || Scenario 41 || Post-Scenario&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Calion (Ibis) || Astelion || Scenario 25 || Intermission&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Angelg (Upgraded) || Scenario 35 || Mid-Scenario or Intermission&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Weapon Replacements&#039;&#039;&#039; ===&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Original Unit !! Original Weapon !! Replacement Unit !! Replacement Weapon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || Kurogane || Titanic Drill&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Triple Machine Cannon || Alteisen Riese || 5-Barrelled Chain Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Heat Horn || Alteisen Riese || Plasma Horn&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Revolving Stake || Alteisen Riese || Revolver Bunker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Heavy Claymore || Alteisen Riese || Claymore Avalanche&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || Alteisen Riese || Aerial Claymore&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Weissritter&#039;&#039;&#039; || Oxtongue Rifle E || Rein Weissritter || Howling Launcher E&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Weissritter || Oxtongue Rifle B || Rein Weissritter || Howling Launcher B&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Weissritter&#039;&#039;&#039; || Oxtongue Launcher W || Rein Weissritter || Howling Launcher X&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Grungust Type 3 (Sanger)&#039;&#039;&#039; || Eye-Solid Laser || DyGenGuar || Flashing Blade&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 (Sanger) || Drill Boost Knuckle || DyGenGuar || Giant Swing&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Grungust Type 3 (Sanger)&#039;&#039;&#039; || Omega Blaster || DyGenGuar || Lightning Slash&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Grungust Type 3 (Sanger)&#039;&#039;&#039; || Type 3 Colossal Blade || DyGenGuar || Flame Cloud Sword&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Guarlion Custom&#039;&#039;&#039; || Machine Cannon || Sieguarlion || Blade Railgun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Guarlion Custom&#039;&#039;&#039; || Sonic Breaker || Sieguarlion || Sonic Acceleration&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Calion (Ibis) || Homing Missile || Astelion || Machine Cannon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Calion (Ibis) || Sonic Cutter || Astelion || Sonic Breaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Calion (Ibis) || G-Driver || Astelion || RaMVs Maneuver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the weapons above which are bolded have different upgrade costs depending on which version of the weapon is upgraded, as seen in the table below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Original Weapon !! Original Cost !! Replacement Weapon !! Replacement Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Oxtongue Rifle E || 275000 || Howling Launcher E || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Oxtongue Rifle W || 357500 || Howling Launcher X || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Machine Cannon || 110000 || Blade Railgun || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sonic Breaker || 275000 || Sonic Acceleration || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Eye-Solid Laser || 110000 || Flashing Blade || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Omega Blaster || 357500 || Lightning Slash || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Type 3 Colossal Blade || 357500 || Flame Cloud Sword || 412500&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Armored_Module&amp;diff=60256</id>
		<title>Super Robot Wars/OGs/Mech Database/Armored Module</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Armored_Module&amp;diff=60256"/>
		<updated>2024-04-19T19:12:14Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Upgrade Costs for all the OGs1 Lions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Lion Type F==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Lion Type F&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RAM-004F&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.1 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 36.8 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 155&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 376000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit comes with 2 upgrades in all its weapons and stats.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || - || - || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || 6300 || 6525 || 6750 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || - || - || 168 || 182 || 196 || 210 || 224 || 238 || 252 || 266 || 280&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || - || - || 126 || 132 || 138 || 143 || 149 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || - || - || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || 1650 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1400~3700| 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1~2 || +40 || +40 || 20 || - || - || S A B S || - || - || 104000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|2300~4600| 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200 - 4600}} || 2~6 || +60 || +0 || 15 || - || - || A B B A || - || - || 104000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Railgun&#039;&#039;&#039; || - || Ranged || {{caption|3200~5200| 3300 - 3500 - 3700 - 3900 - 4200 - 4500 - 4800 - 5200}} || 2~6 || +35 || +10 || 15 || - || - || S A B S || - || - || 156000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Armorlion==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Armorlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || XRAM-004FA&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 45.8 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 356000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Beam Coat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4500 || 4725 || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || 6300 || 6525 || 6750 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || 247 || 260&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4500 || 4725 || 4950 || 5175 || 5400 || 5625 || 5850 || 6075 || 6300 || 6525 || 6750 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || 247 || 260&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 110 || 115 || 121 || 126 || 132 || 137 || 143 || 148 || 154 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1800 || 1890 || 1980 || 2070 || 2160 || 2250 || 2340 || 2430 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam&#039;&#039;&#039; || B || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~7 || +45 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roche Saber&#039;&#039;&#039; || P || Melee, Contact || {{caption|3300~5800| 3400 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700 - 5000 - 5400 - 5800}} || 1~4 || +40 || +25 || - || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Square Cluster&#039;&#039;&#039; || M || Ranged, ALL || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 2~6 || +30 || +15 || 15 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hard Heat Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|3800~6000| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000}} || 1 || +35 || +45 || - || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Boost Kick&#039;&#039;&#039; || P || Melee || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 1~3 || +35 || +50 || - || 20 || 115 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Beam&#039;&#039;&#039; || B || Ranged || {{caption|2900~5400| 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000 - 5400}} || 1~7 || +45 || +0 || - || 5 || - || A A C A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roche Saber&#039;&#039;&#039; || P || Melee, Contact || {{caption|3400~5900| 3500 - 3600 - 3800 - 4000 - 4200 - 4600 - 4800 - 5100 - 5500 - 5900}} || 1~4 || +40 || +25 || - || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Square Cluster&#039;&#039;&#039; || M || Ranged, ALL || {{caption|3800~6000| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300 - 5600 - 6000}} || 2~6 || +30 || +15 || 15 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hard Heat Horn&#039;&#039;&#039; || P || Melee, Contact || {{caption|3900~6100| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400 - 5700 - 6100}} || 1 || +35 || +45 || - || - || - || S A B S || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Boost Kick&#039;&#039;&#039; || P || Melee || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 1~3 || +35 || +50 || - || 20 || 115 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guarlion==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Guarlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RAM-006&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 18.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 30.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 150&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 335000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || 5880 || 6090 || 6300 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 170 || 187 || 204 || 221 || 238 || 255 || 272 || 289 || 306 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2100~4600| 2200 - 2300 - 2500 - 2700 - 2900 - 3200 - 3500 - 3800 - 4200 - 4600}} || 1~3 || +40 || +40 || 20 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 1~3 || +35 || +0 || - || 20 || 110 || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Guarlion Custom===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Guarlion Custom&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RAM-006V&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 18.9 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 30.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%, EN +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || This unit flies&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3900 || 4095 || 4290 || 4485 || 4680 || 4875 || 5070 || 5265 || 5460 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~3 || +30 || +40 || 20 || - || - || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +40 || +0 || - || 30 || 110 || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Siegerlion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Siegerlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || XRAM-006VC&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 30.6 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%, EN +10% &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 135&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || 5880 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || 306 || 324 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2500~5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}} || 1~3 || +30 || +40 || 20 || - || - || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blade Railgun&#039;&#039;&#039; || P || Ranged, Contact || {{caption|3900~6100| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400 - 5700 - 6100}} || 1~4 || +40 || +25 || 15 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Acceleration&#039;&#039;&#039; || P || Ranged, Pierce || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 2~5 || +25 || +50 || - || 45 || 120 || S A B S || Telekinesis Lv. 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Calion==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Calion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || YSF-33&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 33.1 meters &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 51.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A B B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3200 || 3360 || 3520 || 3680 || 3840 || 4000 || 4160 || 4320 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 120 || 132 || 144 || 156 || 168 || 180 || 192 || 204 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 900 || 945 || 990 || 1035 || 1080 || 1125 || 1170 || 1215 || 1260 || 1305 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missile&#039;&#039;&#039; || M || Ranged || {{caption|3000~4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 1~6 || +45 || +0 || 15 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Cutter&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +40 || - || 15 || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Driver&#039;&#039;&#039; || - || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 2~7 || +10 || +25 || 8 || - || 110 || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Astelion===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Astelion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || YAM-007-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.2 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 38.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A B B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~3 || +20 || +0 || 20 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~3 || +40 || +35 || - || 25 || 110 || S A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;RaMVs Maneuver&#039;&#039;&#039; || P || Ranged || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 3~5 || +45 || +40 || 6 || - || 120 || S A C S || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fairlion Type G and S==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Fairlion&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || XAM-007&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 15.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 28.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4200&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B C A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || Those units can only be piloted by Shine and Latune respectively&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 2&#039;&#039;&#039; || Those units fly&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 3&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|E. Field]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 4&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 5&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Jammer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Special 6&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Pilot Block]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3300 || 3465 || 3630 || 3795 || 3960 || 4125 || 4290 || 4455 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || - || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 800 || 840 || 880 || 920 || 960 || 1000 || 1040 || 1080 || 1120 || 1160 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roll Cannon&#039;&#039;&#039; || P, B || Ranged || {{caption|2900~5100| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400 - 4700 - 5100}} || 1~3 || +35 || +40 || 10 || - || - || A A B A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vostok Laser&#039;&#039;&#039; || - || Ranged || {{caption|3400~5600| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900 - 5200 - 5600}} || 2~6 || +40 || +30 || - || 10 || - || A A C A || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Driver&#039;&#039;&#039; || P || Melee || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1 || +45 || +45 || - || 25 || 110 || S A B S || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Royal Heartbreaker&#039;&#039;&#039; || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs1_Combination_Attacks|Combination]] || {{caption|5600~8260| Royal Heartbreaker&#039;s attack power is based on the attack power of Sonic Driver (Fairlion Type G) and of Sonic Driver (Fairlion Type S).}} || 1~4 || +40 || +35 || - || 25 || 110 || S S A S || Fairlion Type G (Shine) must be next to Fairlion Type S (Latune). || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Astelion AX==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Astelion AX&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || YAM-007-1AX&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.2 meters (Doll Form) / 28.3 meters (Cruiser Form)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 28.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 9&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S B B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Movement +1, Mobility +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 296000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039; || &lt;br /&gt;
* This unit can only be piloted by Ibis&lt;br /&gt;
* Tsugumi is always assigned as the sub-pilot of this unit (except on stage 7), even if nobody is piloting it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 140 || 147 || 154 || 161 || 168 || 175 || 182 || - || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2.5&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Machine Cannon&#039;&#039;&#039; || P || Ranged || {{caption|2900~4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}} || 1~3 || +20 || +0 || 20 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sonic Breaker&#039;&#039;&#039; || P || Melee || {{caption|4200~6100| 4300 - 4400 - 4500 - 4700 - 4900 - 5100 - 5300 - 5500 - 5800 - 6100}} || 1~3 || +40 || +35 || - || 25 || 110 || S A C S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;GRaMDs Maneuver&#039;&#039;&#039; || P || Ranged || {{caption|5100~6700| 5200 - 5300 - 5400 - 5550 - 5700 - 5850 - 6050 - 6250 - 6450 - 6700}} || 2~5 || +45 || +40 || 6 || - || 120 || S A C S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Full_Upgrade_Bonuses&amp;diff=60233</id>
		<title>Super Robot Wars/GC/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Full_Upgrade_Bonuses&amp;diff=60233"/>
		<updated>2024-04-17T15:26:34Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Created a page for the FUBs of GC.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When you fully upgrade a mech or its weapons, you can choose to pick a Full Upgrade Bonus for the Mech or for the Weapons respectively.&lt;br /&gt;
&lt;br /&gt;
All mechs (and their weapons) have the same Full Upgrade Bonuses available to them, which are:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Mechs&#039; Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| HP +20% &lt;br /&gt;
|-&lt;br /&gt;
| Armor +20% &lt;br /&gt;
|-&lt;br /&gt;
| Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| EN +20% &lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% &lt;br /&gt;
|-&lt;br /&gt;
| All unit Terrains become S-rank&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Weapons&#039; Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Weapons Range +1 (Except for Range-1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Max Ammo x2&lt;br /&gt;
|-&lt;br /&gt;
| Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +20&lt;br /&gt;
|-&lt;br /&gt;
| EN Cost -20%&lt;br /&gt;
|-&lt;br /&gt;
| All Weapon Terrains become S-rank&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC&amp;diff=60232</id>
		<title>Super Robot Wars/GC</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC&amp;diff=60232"/>
		<updated>2024-04-17T15:20:24Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added a link to FUBs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦ＧＣ/XO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GC Release Date:&#039;&#039;&#039; 2004/12/16&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;XO Release Date:&#039;&#039;&#039; 2006/11/30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Memory Card (GC):&#039;&#039;&#039; 5 Blocks Per Save + 10 Blocks Continue Save&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HDD Space (X360):&#039;&#039;&#039; 276 kb&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The only SRW title featured on the Nintendo Gamecube. Was later rereleased on the Xbox 360 with poor sales figures.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 79&lt;br /&gt;
&lt;br /&gt;
==Main==&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Unit Acquisition Chart|Unit Acquisition Chart]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Seishin|Seishin Commands]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Pilot Parts|Pilot Parts List]]&lt;br /&gt;
*[[/Character List|Character List]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonuses]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/Mech Capture|Mech Capture List]]&lt;br /&gt;
*[[/Mech Parts|Mech Parts List]]&lt;br /&gt;
*[[/Size &amp;amp; Parts|Size &amp;amp; Parts]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
*[[/Mech List|Mech List]]&lt;br /&gt;
*[[/Full Upgrade Bonuses|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
&lt;br /&gt;
==Misc.==&lt;br /&gt;
*[[/Game Mechanics|Game Mechanics]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Tips And Strategies|Tips And Strategies]]&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[https://www.romhacking.net/translations/6105/ Translation Patch]] - translation patch to the game, translates almost all of the game, except the credits.&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Real_Trooper_X&amp;diff=60133</id>
		<title>Super Robot Wars/OGs/Mech Database/Real Trooper X</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Mech_Database/Real_Trooper_X&amp;diff=60133"/>
		<updated>2024-04-12T22:50:43Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Upgrade Cost for all the Huckebeins from OGs2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Huckebein 009==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein 009&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-009&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 60.4 tons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Water&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 160&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 380000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || 5600 || 5800 || 6000 &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-010-1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 52.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A A A (OGs1) / A A B A (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140 (OGs1) / 130 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2 (OGs1) / 3 (OGs2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Wall]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3900 || 4095 || 4290 || 4485 || 4680 || 4875 || 5070 || 5265 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 160 || 176 || 192 || 208 || 224 || 240 || 256 || 272 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || - &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chakram Shooter&#039;&#039;&#039; || P || Melee || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~4 || +35 || +20 || - || 15 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; || - || Ranged || {{caption|4800~6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}} || 2~8 || +25 || +10 || - || 40 || 120 || A A A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3000 - 3500}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chakram Shooter&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~4 || +35 || +45 || - || 5 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; || - || Ranged || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 1~7 || +25 || +10 || - || 40 || 120 || A A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein 008L==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein 008L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-008L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 60.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +40, EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 278000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 220 || 242 || 264 || 286 || 308 || 330 || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 135 || 141 || 148 || 155 || 162 || 168 || 175 || 182 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || - || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +20 || - || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Cannon&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 2~9 || +35 || +10 || - || 80 || 140 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein Trombe==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein Mk-II Trombe&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-010-2T&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 20.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 52.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 145&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3900 || 4095 || 4290 || 4485 || 4680 || 4875 || 5070 || 5265 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 160 || 176 || 192 || 208 || 224 || 240 || 256 || 272 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1400 || 1470 || 1540 || 1610 || 1680 || 1750 || 1820 || 1890 || 1960 || 2030 || - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 1&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1300~3800| 1400 - 1500 - 1700 - 1900 - 2100 - 2400 - 2700 - 3000 - 3400 - 3800}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chakram Shooter&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~4 || +45 || +20 || - || 15 || - || A A A A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; || - || Ranged || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 2~8 || +35 || +10 || - || 35 || 120 || A A A A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==MP Huckebein Mk-II==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Mass-Produced Huckebein Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RPT-010&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.7 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 47.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.B1.8E.E7.94.A8_.2F_Multi-Purpose|Multi-Purpose]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 3500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 140&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 323000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || 5600 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 130 || 143 || 156 || 169 || 182 || 195 || 208 || 221 || 234 || 247 || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 115 || 120 || 126 || 132 || 138 || 143 || 149 || 155 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1100~3600| 1200 - 1300 - 1500 - 1700 - 1900 - 2200 - 2500 - 2800 - 3200 - 3600}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-008L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 19.8 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 60.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.91.BD.E4.B8.AD_.2F_Accuracy|Accuracy]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Weapon Gauge +40, EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 120&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 353000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|AB Field]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 3900 || 4095 || 4290 || 4485 || 4680 || 4875 || 5070 || 5265 || 5460 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || 270 || 285 || 300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1200 || 1260 || 1320 || 1380 || 1440 || 1500 || 1560 || 1620 || 1680 || 1740 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1000~3500| 1100 - 1200 - 1400 - 1600 - 1800 - 2100 - 2400 - 2700 - 3100 - 3500}} || 1 || +30 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Black Hole Cannon&#039;&#039;&#039; || - || Ranged, Pierce || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 1~8 || +35 || +10 || - || 50 || 130 || S S A S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein Mk. III-L and Mk.III-R==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein Mk. III Type-L/R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-011L/R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.5 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 54.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +10% (Type L) / Mobility +10%, EN +10% (Type R)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]]&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]]&lt;br /&gt;
* This unit can combine with the AM Gunner to form the Huckebein Gunner Type-L/R &lt;br /&gt;
* This unit can equip the Boxer parts to change forms (Scenario 32 onwards)&lt;br /&gt;
* Unit upgrades between this unit and their Boxer version are shared.&lt;br /&gt;
* Weapon upgrades between this unit and same-named weapons from Boxer version and Gunner versions are shared.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4100 || 4305 || 4510 || 4715 || 4920 || 5125 || 5330 || 5535 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 160 || 176 || 192 || 208 || 224 || 240 || 256 || 272 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Multi-Trace Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~5 || +25 || +0 || 2 || - || 110 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fang Slasher&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +30 || - || 10 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; || - || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 2~7 || +10 || +20 || 10 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AM Gunner==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || AM Gunner&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || AMG-01&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 42.6 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 82.1 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 9&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 5600&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 342000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]] &lt;br /&gt;
* This unit can combine with the Huckebein Mk.III-L (or R) to form the Huckebein Gunner Type-L (or Type-R)&lt;br /&gt;
* Unit upgrades between this unit and both Huckebein Gunners are shared.&lt;br /&gt;
* The following weapon upgrades between this unit and both Huckebein Gunners are shared:&lt;br /&gt;
** Leap Missiles (AM Gunner) and Leap Missiles (Huckebein Gunners)&lt;br /&gt;
** G-Impact Cannon (AM Gunner) and Full Impact Cannon (Huckebein Gunners)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4400 || 4620 || 4840 || 5060 || 5280 || 5500 || 5720 || 5940 || 6160 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 200 || 220 || 240 || 260 || 280 || 300 || 320 || 340 || 360 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 ||149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Homing Missiles&#039;&#039;&#039; || M || Ranged || {{caption|2800~5000| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000}} || 1~7 || +40 || +20 || 30 || - || - || S A B S || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leap Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|3300~4100| 3350 - 3400 - 3450 - 3500 - 3600 - 3700 - 3800 - 3900 - 4000 - 4100}} || 1~4 || +35 || +0 || 1 || - || 110 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Impact Cannon&#039;&#039;&#039; || - || Ranged || {{caption|4200~5800| 4300 - 4400 - 4500 - 4650 - 4800 - 4950 - 5150 - 5350 - 5550 - 5800}} || 2~8 || +25 || +10 || - || 30 || 110 || A A B A || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein Gunner Type L and Type R==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein Mk-III L/R Gunner&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-011AMG-L/R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Length&#039;&#039;&#039; || 42.6 meters &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 136.4 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 9&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A B S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 342000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* This unit is made by the fusion of the Huckebein Mk.III-L/R and the AM Gunner. They can be fused mid-stage into the Huckebein Gunner and you may also separate it into the two units that form it.&lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]]&lt;br /&gt;
* Unit upgrades between both Huckebein Gunners and the AM Gunner are shared.&lt;br /&gt;
* The following weapon upgrades between both Huckebein Gunners and the AM Gunner are shared:&lt;br /&gt;
** Leap Missiles (Huckebein Gunners) and Leap Missiles (AM Gunner)&lt;br /&gt;
** Full Impact Cannon (Huckebein Gunners) and G-Impact Cannon (AM Gunner)&lt;br /&gt;
* Weapon upgrades between this unit (upgrades aren&#039;t shared between L and R versions for this) and same-named weapons from their Boxer version and normal versions are shared.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4800 || 5040 || 5280 || 5520 || 5760 || 6000 || 6240 || 6480 || 6720 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 180 || 198 || 216 || 234 || 252 || 270 || 288 || 306 || 324 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Multi-Trace Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|2800~3600| 2850 - 2900 - 2950 - 3000 - 3100 - 3200 - 3300 - 3400 - 3500 - 3600}} || 1~7 || +25 || +0 || 2 || - || 110 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leap Missiles&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|3500~4300| 3550 - 3600 - 3650 - 3700 - 3800 - 3900 - 4000 - 4100 - 4200 - 4300}} || 1~4 || +35 || +0 || 1 || - || 120 || A A B A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; || - || Ranged, ALL || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~8 || +20 || +30 || 10 || - || - || S A B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full-Impact Cannon&#039;&#039;&#039; || - || Ranged || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6400 - 6650 - 6850 - 7100}} || 3~9 || +30 || +20 || - || 50 || 130 || S A B S || Telekinesis Lv. 3 || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein Boxer Type L and Type R==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein Mk. III-L/R Boxer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-011AMB-L/R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 28.4 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 113.7 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Land ; Sea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.BF.B5.E5.8B.95_.2F_Telekinesis|Telekinesis]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +10% (Type L) / Mobility +10%, EN +10% (Type R)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] &lt;br /&gt;
* You can only have 1 unit using the Boxer Module at a time. Either the Type L or the Type R.&lt;br /&gt;
* Unit upgrades between this unit and their normal versions are shared.&lt;br /&gt;
* Weapon upgrades between this unit and same-named weapons from the normal and Gunner versions are shared.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 5700 || 5985 || 6270 || 6555 || 6840 || 7125 || 7410 || 7695 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 240 || 264 || 288 || 312 || 336 || 360 || 384 || 408 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 125 || 131 || 137 || 143 || 150 || 156 || 162 || 168 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1900 || 1995 || 2090 || 2185 || 2280 || 2375 || 2470 || 2565 || 2660 || 2755 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +20 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; || P || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 2~4 || +10 || +20 || 10 || - || - || A A B A || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fang Slasher&#039;&#039;&#039; || P || Melee || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 1~3 || +35 || +25 || - || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Geist Knuckle&#039;&#039;&#039; || P || Melee, Contact || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 1 || +35 || +30 || - || 10 || 105 || A S B S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;G-Sword Diver&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 1~4 || +40 || +45 || - || 35 || 120 || A S B S || Telekinesis Lv. 3 || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Huckebein Mk. III Trombe==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Huckebein Mk-III Trombe&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || RTX-011T&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.5 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 54.3 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air ; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.9B.9E.E9.81.BF_.2F_Evasion|Evasion]] &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 6000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S A S&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Armor +10%, EN +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 130&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &#039;&#039;&#039;Special&#039;&#039;&#039;  || &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|G-Territory]] &lt;br /&gt;
* [[Super_Robot_Wars/OGs/Mech_Abilities#Abilities|Afterimage]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4100 || 4305 || 4510 || 4715 || 4920 || 5125 || 5330 || 5535 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 160 || 176 || 192 || 208 || 224 || 240 || 256 || 272 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1300 || 1365 || 1430 || 1495 || 1560 || 1625 || 1690 || 1755 || 1820 || 1885 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status || Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +40 || +35 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fang Slasher&#039;&#039;&#039; || P || Melee || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 1~3 || +35 || +30 || - || 10 || - || A A A A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Graviton Rifle&#039;&#039;&#039; || - || Ranged || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 2~7 || +10 || +20 || 10 || - || - || S S A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wildwurger and Wildwurger Type L==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Wildwurger Type R/L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-015R/L&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.7 meters (R) / 20.6 meters (L)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 50.0 tons (R) / 56.9 tons (L)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E6.A0.BC.E9.97.98_.2F_Fighter|Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4400 (Normal) / 7700 (Type L)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || A S B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Mobility +15%, Armor +15%	&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 110 (Normal) / 140 (Type L)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2 (Normal) / 3 (Type L)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 351000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4200 || 4410 || 4620 || 4830 || 5040 || 5250 || 5460 || 5670 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 150 || 165 || 180 || 195 || 210 || 225 || 240 || 255 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 120 || 126 || 132 || 138 || 144 || 150 || 156 || 162 || 168 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1600 || 1680 || 1760 || 1840 || 1920 || 2000 || 2080 || 2160 || 2240 || 2320 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Red|Red}} weapons are exclusive to Type L.&lt;br /&gt;
&lt;br /&gt;
{{Blue|Blue}} weapons are exclusive to the normal version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Red|&#039;&#039;&#039;Stunshock&#039;&#039;&#039;}} || - || Ranged || 1800 || 1~6 || +70 || +0 || 1 || - || - || A A A A || - || [[Super_Robot_Wars/OGs/Status_Effects#P-Type_(Pilot)|Stunned]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;3-Barrel Gatling Gun&#039;&#039;&#039; || - || Ranged || {{caption|2900~5100| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4100 - 4400 - 4700 - 5100}} || 1~4 || +35 || +10 || 20 || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| {{Red|&#039;&#039;&#039;M90 Assault Machine Gun&#039;&#039;&#039;}} || P || Ranged || {{caption|3400~5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 1~4 || +35 || +35 || 15 || - || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cold Metal Sword&#039;&#039;&#039; || P || Melee, Contact || {{caption|3500~5700| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000 - 5300 - 5700}} || 1~2 || +40 || +40 || - || - || - || A A B A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stag Beetle Crusher&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1 || +30 || +45 || - || 5 || - || A A B A || - || - || 165000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shrike&#039;s Beak&#039;&#039;&#039; || P || Melee, Contact, Pierce || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 1~3 || +25 || +55 || - || 35 || 120 || S S B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| {{Blue|&#039;&#039;&#039;Twin Bird Strike&#039;&#039;&#039;}} || P || Melee, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|6090~8540| Twin Bird Strike&#039;s attack power is based on the attack power of Stag Beetle Crusher (Wildwurger) and of Oxtongue Rifle W (Wildfalken).}} || 1~5 || +35 || +50 || - || 30 || 115 || A A B A || Wildwurger (Arado) must be next to Wildfalken (Seolla). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Wildfalken==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Wildfalken Type R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Model Number&#039;&#039;&#039; || PTX-016R&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Height&#039;&#039;&#039; || 21.7 meters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weight&#039;&#039;&#039; || 50.0 tons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement&#039;&#039;&#039; || 7&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Movement Types&#039;&#039;&#039; || Air; Land&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Size&#039;&#039;&#039; || M&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin System Type&#039;&#039;&#039; || [[Super_Robot_Wars/OGs/Twin_Battle_System#.E5.B0.84.E6.92.83_.2F_Sniper|Sniper]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cost&#039;&#039;&#039; || 4400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain&#039;&#039;&#039; || S A B A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Full Upgrade Bonus&#039;&#039;&#039; || Built-in Weapon Ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;W Capacity&#039;&#039;&#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parts Slots&#039;&#039;&#039; || 2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Upgrade Cost&#039;&#039;&#039; || 321000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mechanic Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Statistics !! Base !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HP&#039;&#039;&#039; || 4000 || 4200 || 4400 || 4600 || 4800 || 5000 || 5200 || 5400 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;EN&#039;&#039;&#039; || 140 || 154 || 168 || 182 || 196 || 210 || 224 || 238 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mobility&#039;&#039;&#039; || 130 || 136 || 143 || 149 || 156 || 162 || 169 || 175 || - || - || - &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Armor&#039;&#039;&#039; || 1100 || 1155 || 1210 || 1265 || 1320 || 1375 || 1430 || 1485 || 1540 || 1595 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armament Statistics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! Armament !! Attribute !! Classification !! Attack Power !! Range !! Accuracy !! Critical !! Ammo !! EN Cost !! Will !! Terrain !! Requirement !! Status !! Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;14&amp;quot; | &amp;lt;center&amp;gt;&#039;&#039;&#039;&#039;&#039;Original Generations 2&#039;&#039;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Vulcan Cannon&#039;&#039;&#039; || P || Ranged || {{caption|1200~3700| 1300 - 1400 - 1600 - 1800 - 2000 - 2300 - 2600 - 2900 - 3300 - 3700}} || 1 || +30 || +30 || 20 || - || - || A A A A || - || - || 110000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Split Missile H&#039;&#039;&#039; || M || Ranged, MAP (allies and enemies) || {{caption|2000~2800| 2050 - 2100 - 2150 - 2200 - 2300 - 2400 - 2500 - 2600 - 2700 - 2800}} || 2~6 || +20 || +0 || 2 || - || - || B A A A || - || - || 412500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Rifle E&#039;&#039;&#039; || B || Ranged, ALLW || {{caption|3800~5700| 3900 - 4000 - 4100 - 4300 - 4500 - 4700 - 4900 - 5100 - 5400 - 5700}} || 3~7 || +35 || +45 || - || 10 || - || A B D S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Rifle B&#039;&#039;&#039; || - || Ranged || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 1~6 || +30 || +20 || 6 || - || - || A A A S || - || - || 275000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oxtongue Rifle W&#039;&#039;&#039; || - || Ranged || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 2~8 || +40 || +30 || 4 || - || 120 || S B B S || - || - || 357500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Twin Bird Strike&#039;&#039;&#039; || P || Ranged, Pierce, [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] || {{caption|6090~8540| Twin Bird Strike&#039;s attack power is based on the attack power of Oxtongue Rifle W (Wildfalken) and of Stag Beetle Crusher (Wildwurger).}} || 1~5 || +35 || +50 || - || 30 || 115 || A A B A || Wildfalken (Seolla) must be next to Wildwurger (Arado). || - || See the [[Super_Robot_Wars/OGs/Combination_Attacks#OGs2_and_OGs2.5_Combination_Attacks|Combination]] page&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60045</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60045"/>
		<updated>2024-04-11T14:12:42Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Removed the notes saying those parts are works in progress since they&amp;#039;re basically complete now. Only the DLC missions don&amp;#039;t have proper numbers to them and that&amp;#039;s about it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 30th Memory&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60011</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60011"/>
		<updated>2024-04-09T22:26:30Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Updated rewards of Final Battle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* 30th Memory&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60010</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60010"/>
		<updated>2024-04-09T22:04:59Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Army of Quaestors reward.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60009</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=60009"/>
		<updated>2024-04-09T21:11:20Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: I just cleared the main campaign and Mazin Enraged is still available, so I removed the condition that supposedly made it become unavailable after clearing KN-3 or KT-3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Credits_and_Links&amp;diff=60004</id>
		<title>Super Robot Wars/30/Credits and Links</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Credits_and_Links&amp;diff=60004"/>
		<updated>2024-04-09T12:24:51Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Japanese Wikis that are good reference:&lt;br /&gt;
* [https://h1g.jp/srw30/ スーパーロボット大戦30 攻略Wiki] (R18 ads possible)&lt;br /&gt;
* [https://ds-can.com/srw30/ スーパーロボット大戦30 攻略のナノゲームス]&lt;br /&gt;
&lt;br /&gt;
Datamined Information related to the trigger conditions of various different scenarios:&lt;br /&gt;
* [https://pastebin.com/qv7BUd7e Pastebin] - Shared by u/timpkmn89 (this datamine is a bit outdated and some information in it may not necessarily reflect the game&#039;s current patch)&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59989</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59989"/>
		<updated>2024-04-09T00:13:19Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Checked the thingy I needed from Army of Beasts, so I removed the note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;) or K4-1B (&amp;quot;The Second Coming of Zero&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59987</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59987"/>
		<updated>2024-04-08T22:05:26Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Edited more Onboard Mission rewards and Japanese names.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;探究の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異形の敵軍団 &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1 (&amp;quot;Creation&amp;quot;) or KT-1 (&amp;quot;awakening&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)? (Might actually be Attacker. I&#039;ll check once I unlock the mission. Japanese wiki says it&#039;s Full Counter, but I think they confused the Rewards from Army of the Stars with these)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59986</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59986"/>
		<updated>2024-04-08T21:09:15Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: More Japanese names and rewards of Onboard missions added.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;野望の敵軍団 &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59984</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59984"/>
		<updated>2024-04-08T19:37:02Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Fixed a mistake I just made with Japanese names.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59983</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59983"/>
		<updated>2024-04-08T19:35:26Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added Pre-Requisites and Japanese names of some Onboard Missions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の敵軍団 &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Talk_Missions&amp;diff=59982</id>
		<title>Super Robot Wars/30/Talk Missions</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Talk_Missions&amp;diff=59982"/>
		<updated>2024-04-08T19:22:46Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Edited the requirements for Two Yutas as I just unlocked it without doing Melancholy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Talk Missions==&lt;br /&gt;
&lt;br /&gt;
Talk Missions are Onboard Missions that are unlocked after certain requirements are met. They do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions.&lt;br /&gt;
&lt;br /&gt;
Aside from the missions listed below, there are also Ace Talks that are unlocked whenever you get 60 score for a given character, which give you 50 PP and a stat up Skill Program. If you wish to see which stat up Skill Program each Ace Talk gives, check the [[Super_Robot_Wars/30/Ace_Bonuses|Ace Bonuses]] page.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English Name !! Japanese !! Pre-requisites !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | About Ace Pilots || style=&amp;quot;vertical-align:middle;&amp;quot; | エースパイロットについて || style=&amp;quot;vertical-align:middle;&amp;quot; | N/A || style=&amp;quot;vertical-align:middle;&amp;quot; | 50 PP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Bonus: Spirit of the Blade || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：魔刃のスピリット || style=&amp;quot;vertical-align:middle;&amp;quot; | N/A || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 50,000 Credits&lt;br /&gt;
* 500 PP&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
* Spirit of the Blade&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Bonus: Spirit of the Shot || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：魔弾のスピリット || style=&amp;quot;vertical-align:middle;&amp;quot; | N/A || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 50,000 Credits&lt;br /&gt;
* 500 PP&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
* Spirit of the Shot&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Bonus: Spirit of Power || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：超力のスピリット || style=&amp;quot;vertical-align:middle;&amp;quot; | N/A || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 50,000 Credits&lt;br /&gt;
* 500 PP&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
* Spirit of Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | AOS Update Activated || style=&amp;quot;vertical-align:middle;&amp;quot; | AOSアップデート始動 || style=&amp;quot;vertical-align:middle;&amp;quot; | Update one level of any AOS sub-category. || style=&amp;quot;vertical-align:middle;&amp;quot; | Booster&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | AOS Limiter Unlocked || style=&amp;quot;vertical-align:middle;&amp;quot; | AOSリミッター解除 || style=&amp;quot;vertical-align:middle;&amp;quot; | Update the &amp;quot;AOS Research&amp;quot; sub-category to the third level. || style=&amp;quot;vertical-align:middle;&amp;quot; | Credit Gain Meter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | AOS Update Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | AOSアップデート完了 || style=&amp;quot;vertical-align:middle;&amp;quot; | Reach Lv. 8 in all three AOS sub-categories of any one main AOS category. || style=&amp;quot;vertical-align:middle;&amp;quot; | PP Manual&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | AOS Update 50% || style=&amp;quot;vertical-align:middle;&amp;quot; | AOSアップデート50%突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete &amp;quot;AOS Update Complete.&amp;quot;&amp;lt;br&amp;gt;Reach Lv. 4 in all AOS sub-categories. || style=&amp;quot;vertical-align:middle;&amp;quot; | Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | AOS Update 100% || style=&amp;quot;vertical-align:middle;&amp;quot; | AOSアップデート100%突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain all AOS updates. || style=&amp;quot;vertical-align:middle;&amp;quot; | Zealous Trigger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Mitsuba&#039;s Interest (Az)&amp;lt;br&amp;gt;Mitsuba&#039;s Resolve (Edge) || style=&amp;quot;vertical-align:middle;&amp;quot; | ???&amp;lt;br&amp;gt;ミツバの決意 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete Chapter 1. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | The Dreisstrager&#039;s Challenge || style=&amp;quot;vertical-align:middle;&amp;quot; | ドライストレーガーの挑戦 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete Chapter 1. || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 1000 MxP&lt;br /&gt;
* Unlocks the Onboard Challenges&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Ancient Relics || style=&amp;quot;vertical-align:middle;&amp;quot; | 古代文明の遺産 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete Chapter 1. || style=&amp;quot;vertical-align:middle;&amp;quot; | 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Within The Birdcage || style=&amp;quot;vertical-align:middle;&amp;quot; | 鳥かごの中で || style=&amp;quot;vertical-align:middle;&amp;quot; | Kamille has a score of 50.&amp;lt;br&amp;gt;Jona has a score of 50.&amp;lt;br&amp;gt;The sum of the number of sorties from Kamille and Jona is at least 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Burning With Envy || style=&amp;quot;vertical-align:middle;&amp;quot; | コゲついたジェラシー || style=&amp;quot;vertical-align:middle;&amp;quot; | Leccee has been recruited (Complete O4-7 (Cross Point) or K6-5 (A World in Turmoil)).&amp;lt;br&amp;gt;Hyoma has a score of 50.&amp;lt;br&amp;gt;Daba has a score of 50.&amp;lt;br&amp;gt;The sum of the number of sorties from Hyoma and Daba is at least 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Three Hearts, Three Wishes || style=&amp;quot;vertical-align:middle;&amp;quot; | 三つの心と三つの願い || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete K5-1A (Conquest in Waiting -AWAKEN-).&amp;lt;br&amp;gt;Hikaru has a score of 40.&amp;lt;br&amp;gt;Ryoma has a score of 40.&amp;lt;br&amp;gt;The sum of the number of sorties from Hikaru and Ryoma is at least 40. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Light In The Darkness || style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | Amuro has a score of 40.&amp;lt;br&amp;gt;Keita has a score of 40.&amp;lt;br&amp;gt;The sum of the number of sorties from Amuro and Keita is at least 40. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A Man&#039;s Code || style=&amp;quot;vertical-align:middle;&amp;quot; | 男の流儀 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete K5-4B (A Purified Land)? (Might not be necessary. Testing required).&amp;lt;br&amp;gt;Uso has a score of 50.&amp;lt;br&amp;gt;Van has a score of 50.&amp;lt;br&amp;gt;The sum of the number of sorties from Uso and Van is at least 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Tomorrow&#039;s Brave || style=&amp;quot;vertical-align:middle;&amp;quot; | 明日の勇者 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete K6-1A (The Lion Revived -PHOENIX-).&amp;lt;br&amp;gt;Ernie has a score of 60.&amp;lt;br&amp;gt;Guy has a score of 60.&amp;lt;br&amp;gt;The sum of the number of sorties from Ernie and Guy is at least 60. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | The Runaway&#039;s Friend (Az)&amp;lt;br&amp;gt;The Wanderer&#039;s Decision (Edge) || style=&amp;quot;vertical-align:middle;&amp;quot; | 家出少女と友達&amp;lt;br&amp;gt;風来坊の覚悟 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete KE6-1B (Preordained Destiny) or KS6-1B (Where It All Leads). || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Sister and Brother (Az)&amp;lt;br&amp;gt;Brother and Sister (Edge) || style=&amp;quot;vertical-align:middle;&amp;quot; | 妹と兄&amp;lt;br&amp;gt;兄と妹 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete R1-3 (Relic of Gold(Fin)).&amp;lt;br&amp;gt;Clear three more missions after clearing R1-3 (Relic of Gold(Fin)). || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | The World They Wished For || style=&amp;quot;vertical-align:middle;&amp;quot; | 望んだ世界 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete K6-1C (Feelings Offered)? (Might not be necessary. Testing required).&amp;lt;br&amp;gt;Lelouch has a score of 40.&amp;lt;br&amp;gt;Quattro has a score of 40.&amp;lt;br&amp;gt;The sum of the number of sorties from Lelouch and Quattro is at least 40. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A Hero&#039;s Genes || style=&amp;quot;vertical-align:middle;&amp;quot; | ヒーローの遺伝子 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete K6-4 (Life of a Mazin).&amp;lt;br&amp;gt;Izuru has a score of 50.&amp;lt;br&amp;gt;Koji has a score of 50.&amp;lt;br&amp;gt;The sum of the number of sorties from Izuru and Koji is at least 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Two Yutas || style=&amp;quot;vertical-align:middle;&amp;quot; | 二人のユウタ || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete O6-6 (Melancholy) or K9-3B (&amp;quot;The Angels Ascend&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). O7-1 (&amp;quot;What the Heart Dictates&amp;quot;) might maybe also unlock it. Testing required.&amp;lt;br&amp;gt;Gridman has a score of 50.&amp;lt;br&amp;gt;Fire J-Decker has a score of 50.&amp;lt;br&amp;gt;The sum of the number of sorties from Gridman and Fire J-Decker is at least 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Two Futures || style=&amp;quot;vertical-align:middle;&amp;quot; | 二人と未来 || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete K8-2 (Judgment). || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Parallel World Talk || style=&amp;quot;vertical-align:middle;&amp;quot; | 並行世界の同窓会 || style=&amp;quot;vertical-align:middle;&amp;quot; | Ryusei has a score of 50.&amp;lt;br&amp;gt;Masaki has a score of 50.&amp;lt;br&amp;gt;The sum of the number of sorties from Ryusei and Masaki is at least 50. || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | リーダーの資質 || style=&amp;quot;vertical-align:middle;&amp;quot; | Have DLC 1 || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | 鉄の仮面と鉄の華 || style=&amp;quot;vertical-align:middle;&amp;quot; | Have DLC 2 || style=&amp;quot;vertical-align:middle;&amp;quot; | 2000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total CP reached 1,000,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総戦力値1000000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 1,000,000 total CP || style=&amp;quot;vertical-align:middle;&amp;quot; | Ignore Size (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total CP reached 1,500,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総戦力値1500000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 1,500,000 total CP || style=&amp;quot;vertical-align:middle;&amp;quot; | Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total CP reached 2,000,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総戦力値2000000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 2,000,000 total CP || style=&amp;quot;vertical-align:middle;&amp;quot; | Zealous Trigger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Unit CP 30,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | ユニット戦力値30000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain a unit with 30,000 CP || style=&amp;quot;vertical-align:middle;&amp;quot; | Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Unit CP 40,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | ユニット戦力値40000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain a unit with 40,000 CP || style=&amp;quot;vertical-align:middle;&amp;quot; | Preemptive Strike (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Unit CP 50,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | ユニット戦力値50000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain a unit with 50,000 CP || style=&amp;quot;vertical-align:middle;&amp;quot; | Miraculous Mark&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total Score 300 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総撃墜数 300突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 300 total score || style=&amp;quot;vertical-align:middle;&amp;quot; | Break Morale Limit (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total Score 2,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総撃墜数 2000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 2000 total score || style=&amp;quot;vertical-align:middle;&amp;quot; | Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total Score 5,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総撃墜数 5000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 5000 total score || style=&amp;quot;vertical-align:middle;&amp;quot; | Topological Sight&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total PP 3,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総獲得PP 3000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 3000 total PP || style=&amp;quot;vertical-align:middle;&amp;quot; | Dynamo Meter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total PP 15,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総獲得PP 15000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 15000 total PP || style=&amp;quot;vertical-align:middle;&amp;quot; | SP Getter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total PP 30,000 || style=&amp;quot;vertical-align:middle;&amp;quot; | 総獲得PP 30000突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 30000 total PP || style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total Credits 1 Million || style=&amp;quot;vertical-align:middle;&amp;quot; | 総獲得CREDIT 100万突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 1,000,000 Credits || style=&amp;quot;vertical-align:middle;&amp;quot; | Zone Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total Credits 6 Million || style=&amp;quot;vertical-align:middle;&amp;quot; | 総獲得CREDIT 600万突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 6,000,000 Credits || style=&amp;quot;vertical-align:middle;&amp;quot; | S-Adapter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Total Credits 12 Million || style=&amp;quot;vertical-align:middle;&amp;quot; | 総獲得CREDIT 1200万突破 || style=&amp;quot;vertical-align:middle;&amp;quot; | Obtain 12,000,000 Credits || style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | First Supporter || style=&amp;quot;vertical-align:middle;&amp;quot; | サポーター開眼 || style=&amp;quot;vertical-align:middle;&amp;quot; | Use supporters 3 times || style=&amp;quot;vertical-align:middle;&amp;quot; | Spirit Endurance (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Helpful Supporters || style=&amp;quot;vertical-align:middle;&amp;quot; | サポーター活躍 || style=&amp;quot;vertical-align:middle;&amp;quot; | Use supporters 50 times || style=&amp;quot;vertical-align:middle;&amp;quot; | SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Essential Supporters || style=&amp;quot;vertical-align:middle;&amp;quot; | サポーター大活躍 || style=&amp;quot;vertical-align:middle;&amp;quot; | Use supporters 100 times || style=&amp;quot;vertical-align:middle;&amp;quot; | Vital Damper&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Unbelievably Rare Part || style=&amp;quot;vertical-align:middle;&amp;quot; | 驚異の超レアパーツ || style=&amp;quot;vertical-align:middle;&amp;quot; | Get one S-rank Part || style=&amp;quot;vertical-align:middle;&amp;quot; | Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10 Side Missions Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | サイドミッション10クリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete 10 Area Missions (except Key Missions) || style=&amp;quot;vertical-align:middle;&amp;quot; | Quark Boost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40 Side Missions Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | サイドミッション40クリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete 40 Area Missions (except Key Missions) || style=&amp;quot;vertical-align:middle;&amp;quot; | All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 80 Side Missions Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | サイドミッション80クリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete 80 Area Missions (except Key Missions) || style=&amp;quot;vertical-align:middle;&amp;quot; | Elite Hacking Rig&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30 Missions Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | ミッション 30クリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete 30 Missions || style=&amp;quot;vertical-align:middle;&amp;quot; | Smash Hitter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 100 Missions Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | ミッション 100クリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete 100 Missions || style=&amp;quot;vertical-align:middle;&amp;quot; | Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 150 Missions Complete || style=&amp;quot;vertical-align:middle;&amp;quot; | ミッション 150クリア || style=&amp;quot;vertical-align:middle;&amp;quot; | Complete 150 Missions || style=&amp;quot;vertical-align:middle;&amp;quot; | Command Terminal&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：ボーナスミッションパック購入 || style=&amp;quot;vertical-align:middle;&amp;quot; | Purchase the Bonus Mission Pack DLC || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 100,000 Credits&lt;br /&gt;
* 1000 PP&lt;br /&gt;
* 5000 MxP&lt;br /&gt;
* SP Getter&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：プレミアムサウンド＆データパック購入 || style=&amp;quot;vertical-align:middle;&amp;quot; | Purchase the Premium Sound &amp;amp; Data Pack DLC || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 100,000 Credits&lt;br /&gt;
* 1000 PP&lt;br /&gt;
* 5000 MxP&lt;br /&gt;
* Topological Sight&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：シーズンパス購入(1) || style=&amp;quot;vertical-align:middle;&amp;quot; | Purchase the Season Pass DLC || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* 150,000 Credits&lt;br /&gt;
* 1500 PP&lt;br /&gt;
* 7500 MxP&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：シーズンパス購入(2) || style=&amp;quot;vertical-align:middle;&amp;quot; | Purchase the Season Pass DLC || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* Assault Adapter&lt;br /&gt;
* Sniper Kit S&lt;br /&gt;
* SP Getter&lt;br /&gt;
* High-Performance Radar&lt;br /&gt;
* Megabooster&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ??? || style=&amp;quot;vertical-align:middle;&amp;quot; | 特典：エキスパンションパック購入 || style=&amp;quot;vertical-align:middle;&amp;quot; | Purchase the Expansion Pack DLC || style=&amp;quot;vertical-align:middle;&amp;quot; | &lt;br /&gt;
* Prana Converter&lt;br /&gt;
* Spirit of Steel&lt;br /&gt;
* Aos Arc&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59955</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59955"/>
		<updated>2024-04-07T13:27:17Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: And fixed the order to put the earlier mission first.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&lt;br /&gt;
*Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59954</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59954"/>
		<updated>2024-04-07T13:26:25Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added one of the missing pre-requisites for the 10 wave battle 1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K8-1 (What Follows Myth)&lt;br /&gt;
*Complete K5-4A (Bells on the Battlefield)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59953</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59953"/>
		<updated>2024-04-07T13:23:33Z</updated>

		<summary type="html">&lt;p&gt;AliceShiki: Added the Pre-requisites for Judgment. Some might have been unnecessary, but I figured I&amp;#039;d just add everything on the datamine Pastebin for completion&amp;#039;s sake.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 8 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;)&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&lt;br /&gt;
*Complete K8-1 (&amp;quot;What Follows Myth&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack and the &amp;quot;Wish&amp;quot; command.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AliceShiki</name></author>
	</entry>
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