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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Astor</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Astor"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Astor"/>
	<updated>2026-04-24T21:30:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Full_Upgrade_Bonuses&amp;diff=14155</id>
		<title>Super Robot Wars/OG2nd/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Full_Upgrade_Bonuses&amp;diff=14155"/>
		<updated>2012-12-06T02:56:08Z</updated>

		<summary type="html">&lt;p&gt;Astor: filled out names of mechs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || || All default melee weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissritter || || Mobility +15 , EN + 30&lt;br /&gt;
|-&lt;br /&gt;
| Flickerei Geist || || All default weapons ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Ashe || || Mobility +10 , EN +50&lt;br /&gt;
|-&lt;br /&gt;
| Exexbein || || Mobility +15 , EN +60&lt;br /&gt;
|-&lt;br /&gt;
| Cybuster || || Mobility + 10 , Cosmonova ammo +1&lt;br /&gt;
|-&lt;br /&gt;
| Granveil || || Armor + 200 , En + 50&lt;br /&gt;
|-&lt;br /&gt;
| Gadess || || adds Great HP recover&lt;br /&gt;
|-&lt;br /&gt;
| Zamzeed || || Move Range + 1 , HP + 1000&lt;br /&gt;
|-&lt;br /&gt;
| Valsione R || || Bushin chance + 20%&lt;br /&gt;
|-&lt;br /&gt;
| Galguard || || Armor + 200 , En + 50&lt;br /&gt;
|-&lt;br /&gt;
| Diablo || || Machine [earth] terrain becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Granzon || || Acquires [Beam Absorb] (Same barrier as Inspectors)&lt;br /&gt;
|-&lt;br /&gt;
| Wizol || || adds Mid HP recover&lt;br /&gt;
|-&lt;br /&gt;
| Nols Rei || || adds Mid HP recover&lt;br /&gt;
|-&lt;br /&gt;
| Greaterkin II || || Neo Thunder Crash becomes a P attack (holy S***!!!)&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst RV || || Default weaponery gets ammo + 4&lt;br /&gt;
|-&lt;br /&gt;
| Magalga || || mobility + 25&lt;br /&gt;
|-&lt;br /&gt;
| Persönlichkeit || || Bushin chance + 20&lt;br /&gt;
|-&lt;br /&gt;
| MP Huckbein MkII || || all equipped weapons get + 200 damage&lt;br /&gt;
|-&lt;br /&gt;
| F-32 Schwert || || speed +15 , accuracy +15&lt;br /&gt;
|-&lt;br /&gt;
| AltairLion, VegaLion, Hyperion || || movement range + 1 , Mobility + 10&lt;br /&gt;
|-&lt;br /&gt;
| Laz Angrieff Raven || || W gauge + 40 , weapon accuracy + 15&lt;br /&gt;
|-&lt;br /&gt;
| Land Grieff Raven || || W gauge + 30 , CT weapon correction value + 20&lt;br /&gt;
|-&lt;br /&gt;
| Vysaga || || Bushin activation + 20&lt;br /&gt;
|-&lt;br /&gt;
| Ash Saver || || All long range weapons get + 200&lt;br /&gt;
|-&lt;br /&gt;
| Soulgain || || All close range weapons get + 200&lt;br /&gt;
|-&lt;br /&gt;
| ArmorLion || || Armor + 150 , EN + 50&lt;br /&gt;
|-&lt;br /&gt;
| AM gunner || || En + 50&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Roar || || All machine terrains become [S]&lt;br /&gt;
|-&lt;br /&gt;
| Compatible Kaiser || || All weapons + 100&lt;br /&gt;
|-&lt;br /&gt;
| G Thunder Gate || || Weapons accuracy + 20&lt;br /&gt;
|-&lt;br /&gt;
| G Bankaran || || attack &amp;amp;#12300;8710&amp;amp;#24335;&amp;amp;#40845;&amp;amp;#34382;&amp;amp;#23556;&amp;amp;#36899;&amp;amp;#25171;&amp;amp;#12301; gains + 200 and all it&#039;s terrains become [S]&lt;br /&gt;
|-&lt;br /&gt;
| Aile Chevalier, Blanche Neige, Geant Chevalier,  Dea Blanche Neige || || Mobility + 25&lt;br /&gt;
|-&lt;br /&gt;
| Fabularis || || Bushin + 20&lt;br /&gt;
|-&lt;br /&gt;
| Stodium || || All melee attacks + 100&lt;br /&gt;
|-&lt;br /&gt;
| Excellence || || Movement range + 1 , HP + 1500&lt;br /&gt;
|-&lt;br /&gt;
| Cerberus || || Mobility + 10 , En + 50&lt;br /&gt;
|-&lt;br /&gt;
| Gamreid &amp;amp; Gamreid Blaze || || Movement range + 1 , En + 15&lt;br /&gt;
|-&lt;br /&gt;
| All Gespenst Kai || || All machine terrains but [sky] become [S]&lt;br /&gt;
|-&lt;br /&gt;
| Giganscudo Duro || || Armor + 200 , En + 35&lt;br /&gt;
|-&lt;br /&gt;
| Siegerlion || || Sonic Acceleration moral requirement -10 , energy spent -10&lt;br /&gt;
|-&lt;br /&gt;
| WildWurger || || Speed +15 , Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| WildFalken || || All default weapons ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Angelg || || Gains Mid En recover&lt;br /&gt;
|-&lt;br /&gt;
| Fairlions || || Mobility +15&lt;br /&gt;
|-&lt;br /&gt;
| Wildraubter || || Speed +15 , accuracy +15&lt;br /&gt;
|-&lt;br /&gt;
| Grungust kai || || All weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| Grungust 0 || || All melee weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| Grungust 3 || || CT weapon correction value +30&lt;br /&gt;
|-&lt;br /&gt;
| Ryujinki &amp;amp; Ryuukooh machines || || Gain Mid EN recover&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguard || || Melee weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| Aussenseiter || || Shooting weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| Raioh || || Melee weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| SRX || || Equipable parts slots +1&lt;br /&gt;
|-&lt;br /&gt;
| R-1 || || Nendou weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| R-2 Powered || || Long range weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| R-3 Powered || || Nendou Field +300&lt;br /&gt;
|-&lt;br /&gt;
| R-Gun Powered || || En +70&lt;br /&gt;
|-&lt;br /&gt;
| ART-1 || || Nendou weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| R-Blade Custom || || Mobility +1 , CT weapon correction value +20&lt;br /&gt;
|-&lt;br /&gt;
| Hagane || || Armor +200 , HP + 2500&lt;br /&gt;
|-&lt;br /&gt;
| Hiryuu Kai || || Weapon accuracy +30&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane || || ??&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=9126</id>
		<title>Super Robot Wars/Z2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=9126"/>
		<updated>2011-08-11T13:13:07Z</updated>

		<summary type="html">&lt;p&gt;Astor: Zeta Gundam ability after biosensor activates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Psycho-Field|| サイコフィールド || Cancels Damage below 2000. Activates at 130 Will. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. ???&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Super Beast God Combination || 超獣合神 || At 130 Will, permits transformation into Dancougar Nova.&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance)&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance)&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10.&lt;br /&gt;
|-&lt;br /&gt;
| Enter Subspace || || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance)&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation.&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases weapon ranges. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Unstable Operation || 機関暴走 || After 5 turns, Dancougar Nova will revert to Nova Eagle. Furthermore, transformation to Dancougar Nova will be disabled for the remainder of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Proton Bomb || 反陽子爆弾 || Destruction of this unit results in an instant Game Over.&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Management || 操縦者交代 || Using the special command option swaps main and sub pilots.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || Unit gains HP Regen (Small) and higher Will reduces damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own.&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/BGM_List&amp;diff=9088</id>
		<title>Super Robot Wars/Alpha 3/BGM List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/BGM_List&amp;diff=9088"/>
		<updated>2011-07-21T15:42:31Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Super Beastial God Dancougar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Format:&lt;br /&gt;
Name in Japanese (Transliteration) [Translation]&lt;br /&gt;
&lt;br /&gt;
== Mazinger Z  ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; マジンガーZ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Mazinger Z&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*空飛ぶマジンガーZ (Soratobu Mazinger Z) [Fly to the Sky, Mazinger Z]&lt;br /&gt;
*Zのテーマ (Z no Theme) [Z&#039;s Theme]&lt;br /&gt;
*マジンカイザー (Mazinkaiser)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Great Mazinger ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; グレートマジンガー&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Great Mazinger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*鉄也のテーマ (Tetsuya no Theme) [Tetsuya&#039;s Theme]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Getter Robo  ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; ゲッターロボ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Getter Robo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ゲッターロボ! (Getter Robo!)&lt;br /&gt;
*合体! ゲッターロボ (Gattai! Getter Robo) [Combine! Getter Robo] †&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Steel Jeeg ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 鋼鉄ジーグ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Koutetsu Jeeg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*鋼鉄ジーグのうた (Koutetsu Jeeg no Uta) [Song of Steel Jeeg]&lt;br /&gt;
*ひろしのテーマ (Hiroshi no Theme) [Hiroshi&#039;s Theme]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sky Demon Dragon Gaiking ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 大空魔竜ガイキング&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Daikuu Maryuu Gaiking&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*大空魔竜ガイキング (Daikuu Maryuu Gaiking) [Sky Demon Dragon Gaiking]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raideen the Brave ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 勇者ライディーン&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Yuusha Raideen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*勇者ライディーン (Yuusha Raideen) [Raideen the Brave]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robo Combattler V ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 超電磁ロボ　コン・バトラーV&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Choudenji Robo Combattler V&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*コン・バトラーVのテーマ (Combattler V no Theme) [Combattler V&#039;s Theme]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Machine Voltes V ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 超電磁マシーン　ボルテスⅤ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Choudenji Machine Voltes V&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ボルテスⅤの歌 (Voltes V no Uta) [Voltes V&#039;s Song]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brave Leader Daimos ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 闘将ダイモス&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Toushou Daimos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*立て! 闘将ダイモス (Tate! Toushou Daimos) [Stand! Brave Leader Daimos]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 無敵鋼人ダイターン3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Muteki Kyoujin Daitarn 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*カムヒア！ダイターン3 (Come Here! Daitarn 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Warring States Devil Goshogun ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 戦国魔神ゴーショーグン&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Sengoku Majin Goshogun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ゴーショーグン発進せよ (Goshogun Hasshin seyo) [Goshogun, Launch]&lt;br /&gt;
*美しき青きドナウ (Utsukushiki Aoki Donau) [On the Beautiful Blue Danube]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Bestial God Dancougar ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 超獣機神ダンクーガ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Choujuu Kishin Dancougar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*愛よファラウェイ (Ai yo Faraway) [Love is Far Away]&lt;br /&gt;
*灼熱の怒り (Shakunetsu no Ikari) [Scorching Anger]&lt;br /&gt;
&lt;br /&gt;
== Legendary Giant Ideon ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 伝説巨神イデオン&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Densetsu Kyoujin Ideon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*弦がとぶ(B-3) (Tsuru ga Tobu(B-3)) [The Bowstrings Fly(B-3)]&lt;br /&gt;
*圧倒する力 (Attousuru Chikara) [Overwhelming Power]&lt;br /&gt;
*コスモスへ (Cosmos e) [Towards the Cosmos]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 機動戦士Zガンダム&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Kidou Senshi Z Gundam&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*宇宙を駆ける～ゼータ発動 (Uchuu wo Kakeru ~ Zeta Hatsudou) [Ride Through Space ~ Invoke Zeta]&lt;br /&gt;
*艦隊戦 (Kantaisen) [Fleet Battle]&lt;br /&gt;
*モビルスーツ戦～交戦～ (Mobile Suits Sen ~Kousen~) [Mobile Suit Battle ~War~]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Double Zeta ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 機動戦士ガンダムZZ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Kidou Senshi Gundam ZZ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*サイレントヴォイス (Silent Voice)&lt;br /&gt;
*始動! ダブル・ゼータ (Shidou! Double Zeta) [Startup! Double Zeta]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam - Char&#039;s Counterattack ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 機動戦士ガンダム　逆襲のシャア &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Kidou Senshi Gundam - Gyakushu no Char&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*BEYOND THE TIME&lt;br /&gt;
*MAIN TITLE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0083 ~Stardust Memory~ ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 機動戦士ガンダム0083 ~STARDUST MEMORY~ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Kidou Senshi Gundam 0083 ~Stardust Memory~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*MEN OF DESTINY&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing ~Endless Waltz~ ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 新機動戦記ガンダムW～Endless Waltz～ &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Shin Kidou Senki Gundam W ~Endless Waltz~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*LAST IMPRESSION&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 機動戦士ガンダムSEED &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Kidou Senshi Gundam SEED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*GUNDAM出撃 (GUNDAM Shutsugeki) [Gundam Sortie]&lt;br /&gt;
*Invoke&lt;br /&gt;
*Realize&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Superdimensional Fortress Macross - Do You Remember Love ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 超時空要塞マクロス　愛・おぼえていますか&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Choujikuu Yousai Macross - Ai, Oboeteimasu ka&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*運命の矢 (Unmei no Ya) [The Arrow of Fate]&lt;br /&gt;
*ドッグ・ファイター (Dog Fighter) [Dog Fighter]&lt;br /&gt;
*愛・おぼえていますか (Ai, Oboeteimasu ka) [Do You Remember Love]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross Plus ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; マクロスプラス&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Macross Plus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*DOG FIGHT&lt;br /&gt;
*INFORMATION HIGH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; マクロス7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Macross 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*PLANET DANCE&lt;br /&gt;
*突撃ラブハート (Totsugeki Love Heart) [Assaulting Love Heart]&lt;br /&gt;
*HOLY LONELY LIGHT&lt;br /&gt;
*POWER TO THE DREAM&lt;br /&gt;
*TRY AGAIN&lt;br /&gt;
*MY FRIENDS&lt;br /&gt;
*SEVENTH MOON&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aim for the Top! ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; トップをねらえ!&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Top wo Nerae!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*トップをねらえ!～FLY HIGH～ (Top wo Nerae! ~FLY HIGH~) [Aim for the Top! ~Fly High~]&lt;br /&gt;
*全艦発進せよ(M30) (Zenkan Hasshin seyo(M30)) [All Ships, Launch(M30)]&lt;br /&gt;
*危機(M17) (Kiki(M17)) [Crisis(M17)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Neon Genesis Evangelion ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 新世紀エヴァンゲリオン&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Shinseiki Evangelion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*DECISIVE BATTLE&lt;br /&gt;
*A STEP FORWARD INTO TERROR&lt;br /&gt;
*EVA-02&lt;br /&gt;
*THE BEAST II&lt;br /&gt;
*交響曲　第9番　二短調　第4楽章 (9th Symphony 4th Movement in D Minor)&lt;br /&gt;
*Both of you, Dance Like You Want to Win!&lt;br /&gt;
*Komm,susser Tod/甘き死よ、来たれ (Komm,susser Tod/Umaki Shi yo, Kitare) [Come, Sweet Death]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== King of Heroes Gaogaigar ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 勇者王ガオガイガー&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Yuushaoh Gaogaigar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*勇者王誕生! (Yuushaoh Tanjou!) [Birth of the King of Heroes!]&lt;br /&gt;
*発進! (Hasshin!) [Launch!]&lt;br /&gt;
*ファイナル・フュージョン (Final Fusion)&lt;br /&gt;
*ディバイディング・ドライバー (Dividing Driver)&lt;br /&gt;
*ヘル&amp;amp;ヘブン (Hell &amp;amp; Heaven)&lt;br /&gt;
*ゴルディオンハンマー (Goldion Hammer)&lt;br /&gt;
*ディスクX (Disk X)&lt;br /&gt;
*最強勇者ロボ軍団 (Saikyou Yuusha Robo Gundan) [The Strongest Brave Robo Army Corps]&lt;br /&gt;
*美しき光の翼 (Utsukushiki Hikari no Tsubasa) [Beautiful Wings of Light]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== King of Heroes Gaogaigar FINAL ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 勇者王ガオガイガーFINAL&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Yuushaoh Gaogaigar FINAL&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*勇者王誕生! 神話(マイソロジー)ヴァージョン (Yuushaoh Tanjou! Shinwa(Mythology) Version) [Birth of a Hero! Mythology Version]&lt;br /&gt;
*ジェネシック・ヘルアンドヘヴン (Genesic Hell and Heaven)&lt;br /&gt;
*ゴルディオンクラッシャー (Goldion Crusher)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Electronic Brain Battle Machine Virtual-On Oratorio Tangram ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 電脳戦機バーチャロン　オラトリオ・タングラム&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Dennou Senki Virtual-On Oratorio Tangram&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The Wind is Blowing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Electronic Brain Battle Machine Virtual-On MARZ ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 電脳戦機バーチャロン　マーズ&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Dennou Senki Virtual-On MARZ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*In the Blue Sky&lt;br /&gt;
*Burning muscles ～Ichiban☆boshi&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; バンプレストオリジナル&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Transliteration Title:&#039;&#039;&#039; Banpresto Originals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*悪を断つ剣 (Aku wo Tatsu Tsurugi) [The Sword that Cleaves Evil]&lt;br /&gt;
*剣・魂・一・擲 (Ken Kon Itteki) [Sword, Soul, Casting Off]&lt;br /&gt;
*あの青い空へ (Ano Aoi Sora e) [Towards That Blue Sky]&lt;br /&gt;
*我ニ敵ナシ (Ware Ni Teki Nashi) [For Me There Are No Enemies]&lt;br /&gt;
*ACE ATTACKER Ver.W&lt;br /&gt;
*WILD FLUG&lt;br /&gt;
*流星、夜を切り裂いて (Ryuusei, Yoru wo Kirisaite) [Shooting Star, Slice the Night]&lt;br /&gt;
*流星、夜を切り裂いて Ver.H (Ryuusei, Yoru wo Kirisaite Ver.H) [Shooting Star, Slice the Night Ver.H]&lt;br /&gt;
*ACE ATTACKER&lt;br /&gt;
*Trombe!&lt;br /&gt;
*Trombe! Ver.R ††&lt;br /&gt;
*WOMAN THE COOL SPY&lt;br /&gt;
*鋼の戦神 (Hagane no Senshin) [War God of Steel]&lt;br /&gt;
*EVERYWHERE YOU GO&lt;br /&gt;
*闘志、果てなく (Toushi, Hatenaku) [Fighting Spirit, Never-ending]&lt;br /&gt;
*疾・風・神・雷 (Shippuu Jinrai) [Hurricane, God-Thunder]&lt;br /&gt;
*白き地平より (Shiroki Chihei yori) [From the White Plains]&lt;br /&gt;
*龍虎天翔～我等ニ敵ナシ (Ryuuko Tenshou ~ Warera Ni Teki Nashi) [Dragon and Tiger Soaring in the Heavens ~ For Us, There Are No Enemies)&lt;br /&gt;
*ANOTHER TIMEDIVER&lt;br /&gt;
*THE GUN OF DIS&lt;br /&gt;
*CRYING SURVIVOR&lt;br /&gt;
*INVISIBLE AS.&lt;br /&gt;
*CUSTOS&lt;br /&gt;
*TRINITY IDOL&lt;br /&gt;
*TWIN ICON&lt;br /&gt;
*我こそはバラン・ドバン (Ware Koso wa Baran Doban) [I am Baran Doban]&lt;br /&gt;
*ZEST SEVEN&lt;br /&gt;
*CLOWN MASTER&lt;br /&gt;
*魔女は妖艶に踊る (Majo wa Youen ni Odoru) [The Witch Dances Seductively]&lt;br /&gt;
*終焉の銀河へ (Shuuen no Ginga e) [Towards the End of the Galaxy]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Non-battle BGM to follow)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
†This BGM is not selectable, but it was stored in the game&#039;s data&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Upgrade_Carryover&amp;diff=9084</id>
		<title>Super Robot Wars/Z2/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Upgrade_Carryover&amp;diff=9084"/>
		<updated>2011-07-19T20:13:40Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Units whose upgrades carry over */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Units whose upgrades carry over==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Upgraded Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
|　Zero&#039;s Sutherland || Zero&#039;s Burai || 13&lt;br /&gt;
|-&lt;br /&gt;
|　Zero&#039;s Burai || Gawain || 27&lt;br /&gt;
|-&lt;br /&gt;
|　Kallen&#039;s Glasgow || Guren Mark II || 13&lt;br /&gt;
|-&lt;br /&gt;
|　Tamaki&#039;s Glasgow || Tamaki&#039;s Burai || 13&lt;br /&gt;
|-&lt;br /&gt;
| Kaname&#039;s Glasgow || Kaname&#039;s Burai || 13&lt;br /&gt;
|-&lt;br /&gt;
|　Lancelot || Lancelot Air Cavalry ||&lt;br /&gt;
|-&lt;br /&gt;
| Dayakkaiser || Yoko M Tank || 33&lt;br /&gt;
|-&lt;br /&gt;
|　Nirvash spec2 || Nirvash specV || 38&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Scopedog TC ISS (New Unit) || 39&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Scopedog TC LRS (Gregor&#039;s) || 39&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Brutishdog || &lt;br /&gt;
|-&lt;br /&gt;
|　Getter Robo || Shin Getter Robo || 40&lt;br /&gt;
|-&lt;br /&gt;
| Dancougar Nova || Dancougar Nova Max God || 42&lt;br /&gt;
|-&lt;br /&gt;
| VF-25 Messiah (Alto) || VF-27 Gamma Lucifer|| 44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Units whose upgrade costs are refunded==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Original Unit !! Stage&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Air Cavalry || 34&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || 48&lt;br /&gt;
|-&lt;br /&gt;
| Gekko-go || 49&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=9064</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=9064"/>
		<updated>2011-06-24T00:13:20Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 player turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ali Al-Saachez (アリー・アル・サーシェス) (retreats under 10000HP) &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies by player phase turn 3 with Gundam Thrones Zwei last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A (地上 Earth)&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Maginzer&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B (宇宙 Space)&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy the Heterodyne Core (ヘテロダインのコア) by turn 5 player phase, then destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=9063</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=9063"/>
		<updated>2011-06-23T18:22:30Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 player turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ali Al-Saachez (アリー・アル・サーシェス) (retreats under 10000HP) &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A (地上 Earth)&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Maginzer&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B (宇宙 Space)&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy the Heterodyne Core (ヘテロダインのコア) by turn 5 player phase, then destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=9062</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=9062"/>
		<updated>2011-06-23T18:20:26Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 player turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Ali Al-Saachez&#039;s Enact Custom which runs away when his HP is below 10k.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A (地上 Earth)&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Maginzer&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B (宇宙 Space)&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy the Heterodyne Core (ヘテロダインのコア) by turn 5 player phase, then destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8927</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8927"/>
		<updated>2011-05-23T19:18:26Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Mobile Suit Gundam 00 1st Season */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hallelujah Haptism || Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra (ENEMY) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Schwar Reptil || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/BGM&amp;diff=8872</id>
		<title>Super Robot Wars/Z2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/BGM&amp;diff=8872"/>
		<updated>2011-05-13T16:20:54Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Combat Mecha Xabungle/戦闘メカ　ザブングル */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Z編===&lt;br /&gt;
&lt;br /&gt;
感じてＫｎｉｇｈｔ (Kanjite Knight) [Feel Like a Knight] [http://www.youtube.com/watch?v=V8Of2Hg-Nc8 Listen]&lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ!!)ゲッターロボ~世界最後の日===&lt;br /&gt;
今がその時だ (Ima ga sono Toki da) [Now is the Time]&lt;br /&gt;
&lt;br /&gt;
ＨＥＡＴＳ [http://www.youtube.com/watch?v=M23NRARoRkQ Listen]&lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者!ゴッドマーズ (Uchuu no Ouja! Godmars) [Prince of Space! Godmars] [http://www.youtube.com/watch?v=rNyXhqM2LLM Listen]&lt;br /&gt;
&lt;br /&gt;
愛の金字塔 (Ai no Kinjitou)[The Pyramid of Love] [http://www.youtube.com/watch?v=tw2HRSV0vS4 Listen]&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス (Ashita ni Ikiro Baldios) [Baldios Who Lives for Tomorrow]&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei GodΣ/ 宇宙大帝ゴッドΣ ===&lt;br /&gt;
がんばれ！宇宙の戦士 (Ganbare! Uchuu no Senshi) [Go for it! Space Warriors]&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵 ロボトライダー ===&lt;br /&gt;
トライダーＧ７のテーマ (Trider G7 no Theme) [Theme of Trider G7]&lt;br /&gt;
&lt;br /&gt;
===Invincible Super Man Zambot 3/無敵超人ザンボット3 ===&lt;br /&gt;
いけ！　ザンボット３ (Ike! Zambot 3) [Go! Zambot 3]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン3===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3]&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
Main Theme&lt;br /&gt;
&lt;br /&gt;
鳥の歌 (Tori no Uta) [Birdsong]&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 (Rojiura no Uchuu Shounen) [Back Alley Space Boy] [http://www.youtube.com/watch?v=m-O1X9GDJD4 Listen]&lt;br /&gt;
&lt;br /&gt;
２１世紀警備保障社歌 [21st Century Defense Security Song]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ (Sorairo Days) [Sky-Colored Days]&lt;br /&gt;
&lt;br /&gt;
続く世界 (Tsuzuku Sekai) [Continuing World]&lt;br /&gt;
&lt;br /&gt;
===Psalms of Planets Eureka seveN: good night, sleep tight, young lovers /交響詩篇エウレカセブン ポケットが虹でいっぱい ===&lt;br /&gt;
聖者誕生 (Seija Tanjou) [Born Saint]&lt;br /&gt;
&lt;br /&gt;
男の戦い (Otoko no Tatakai) [A Man&#039;s Battle]&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン (Sousei no Aquarion) [Genesis of Aquarion]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 (Kurenai no Kiba) [Crimson Fang]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン (Hyoryuu ~Sky Hurricane~) [Drifting~ Sky Hurricane]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
疾風　ザブングル (Shippu Xabungle) [Blue Gale Xabungle]&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ (Honoo no Sadame) [The Fate of Flames]&lt;br /&gt;
&lt;br /&gt;
ＴＨＥ　ＵＮＩＶＥＲＳＥ　ＥＮＤ　Ｍ－１４&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ (Tetsu no Lullaby) [Iron Lullaby]&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/OVERMANキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!] [http://www.youtube.com/watch?v=_TjgySdXTu0 Listen]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ (Senkou no Naka no MS) [MS Within the Flash]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムW===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ [http://www.youtube.com/watch?v=eVx14e2QuwE Listen]&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 [The Wings of a Boy that Killed Adolescence] [http://www.youtube.com/watch?v=AZ8LtuZyRew Listen]&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムX===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Turn]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムSEED DESTINY===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダム00===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ [http://www.youtube.com/watch?v=HEp-xaa9gAk Listen]&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスF===&lt;br /&gt;
トライアングラー [Triangler]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ (Iteza gogo Ku ji Don&#039;t be late)  [Sagittarius 9 P.M.; Don&#039;t be Late]&lt;br /&gt;
&lt;br /&gt;
星間飛行 (Seikan Hikou) [Interstellar Flight]&lt;br /&gt;
&lt;br /&gt;
アイモ [Aimo]&lt;br /&gt;
&lt;br /&gt;
Ｗｈａｔ　’ｂｏｕｔ　ｍｙ　ｓｔａｒ？&lt;br /&gt;
&lt;br /&gt;
===Banpresto Originals / バンプレストオリジナル===&lt;br /&gt;
CLOSE GAME LIFE [http://www.youtube.com/watch?v=DQzaLOZwnMI Listen]&lt;br /&gt;
&lt;br /&gt;
UNTRUE CRYSTAL [http://www.youtube.com/watch?v=ioLLEmni6q0 Listen]&lt;br /&gt;
&lt;br /&gt;
真珠の落涙 (Shinju no Rakurui) [The Falling Tears of the Pearl]&lt;br /&gt;
&lt;br /&gt;
鉄壁の翠玉 (Teppeki no Suigyoku) [The Impenetrable Emerald]&lt;br /&gt;
&lt;br /&gt;
PHANTOM UTOPIA&lt;br /&gt;
&lt;br /&gt;
DAMON&lt;br /&gt;
&lt;br /&gt;
多界侵食警報 (Worlds Encroaching Alert) &lt;br /&gt;
&lt;br /&gt;
破界の王 (Hakai no Ou)  [Broken World&#039;s King]&lt;br /&gt;
&lt;br /&gt;
BLACK STRANGER [http://www.youtube.com/watch?v=ca02HBYZfOI Listen]&lt;br /&gt;
&lt;br /&gt;
汝に大義ありや [Thou Hast Justice on Thine Side]&lt;br /&gt;
&lt;br /&gt;
BATTLE CHOIR&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=8859</id>
		<title>Super Robot Wars/Z2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=8859"/>
		<updated>2011-05-10T00:57:40Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. ???&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Super Beast God Combination || 超獣合神 || At 130 Will, permits transformation into Dancougar Nova.&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance)&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance)&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation.&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases weapon ranges. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Unstable Operation || 機関暴走 || After 5 turns, Dancougar Nova will revert to Nova Eagle. Furthermore, transformation to Dancougar Nova will be disabled for the remainder of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Proton Bomb || 反陽子爆弾 || Destruction of this unit results in an instant Game Over.&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Management || 操縦者交代 || Using the special command option swaps main and sub pilots.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || Unit gains HP Regen (Small) and higher Will reduces damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own.&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Team_Attacks&amp;diff=8816</id>
		<title>Super Robot Wars/Z2/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Team_Attacks&amp;diff=8816"/>
		<updated>2011-05-05T00:09:42Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Attack Name !! Units Required !! Will required !! Range !! EN&lt;br /&gt;
|-&lt;br /&gt;
| GN Arms|| Ptolemaios + Gundam Exia || 130 || MAP (1-2-2-1) || 50&lt;br /&gt;
|-&lt;br /&gt;
| GN Arms|| Ptolemaios + Gundam Dynames || 130 || MAP (1-2-2-1) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cannonball Attack || Gurren + Lagann || 120 || 1-6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| W (Double) Brat Attack || Trider G7 + Zambot 3 || 115 || 1-3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Unbeatable Combination || Trider G7 + Daitarn 3 + Zambot 3 || 140 || 1-2 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Infinite Justice Gundam + Strike Freedom Gundam || 130 || 1-4 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Giga Drill Breaker Dai-Gurren Dan Special || Dai-Gurren + Gurren-Lagann || 140 || 1-3 || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Secrets&amp;diff=8805</id>
		<title>Super Robot Wars/Z2/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Secrets&amp;diff=8805"/>
		<updated>2011-05-03T01:24:09Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Tornado Pack (Stage 45) (confirmed secret, conditions unclear) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Marguerite (Stage 49) (confirmed secret)===&lt;br /&gt;
&lt;br /&gt;
*Defeat Marguerite with Crowe every time Marguerite appears except for Stage 19, where she defeats Crowe, you can shoot her down in this stage with anyone.&lt;br /&gt;
*On Stage 36 shoot her down with Crowe&lt;br /&gt;
*On Stage 42 &#039;&#039;Earth route&#039;&#039; or Stage 43 &#039;&#039;Space route&#039;&#039; Convince her with Crowe, she will then retreat.&lt;br /&gt;
*On Stage 49, kill Schwar first, do not attack Marguerite, an event will occur and she will join you on the spot after the event. ( I killed Marguerite first and I still got her. I&#039;m assuming this last part doesn&#039;t matter.) (It doesn&#039;t. I&#039;ve &amp;quot;killed&amp;quot; Marguerite first in this mission on all my playthroughs for the Exp/PP/Credits and I never fail to get her to join me. In fact, she joins after being defeated if so and you can even use her to kill Schwar.)&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Scopedog TC - ISS (Stage 39) (confirmed secret) ===&lt;br /&gt;
&lt;br /&gt;
During the prologue Monad battle on stage 39, have each of the Barcouf squad members kill at least one enemy.&lt;br /&gt;
&lt;br /&gt;
Have Chirico destroy Ipsilon and Riedman. &lt;br /&gt;
&lt;br /&gt;
Obtained after stage 39.&lt;br /&gt;
&lt;br /&gt;
=== Tornado Pack (Stage 45) (confirmed secret, conditions unclear)===&lt;br /&gt;
&lt;br /&gt;
Note: It&#039;s the Tornado Pack that is the secret. Alto will get the Armored Pack otherwise.&lt;br /&gt;
&lt;br /&gt;
Alto must have 70+ kills by stage 45? (there are reports that people have this part with only 30 kills) (Alto had 75 kills, but took no Macross routes except go with open team, and didn&#039;t get Tornado pack)&lt;br /&gt;
&lt;br /&gt;
Have to choose the same character for the Sheryl/Ranka choices? (chose Sheryl only once and got it)&lt;br /&gt;
&lt;br /&gt;
Might be related to having the allied units in Stage 37 not taking any damage. (allies took damage, still got armored pack)&lt;br /&gt;
&lt;br /&gt;
Alto has to kill a certain number of units on stage 45? (didn&#039;t kill any)&lt;br /&gt;
&lt;br /&gt;
Related to Celestial Being Route Split at Scenario 33/34? I chose Area 11 split, chose Sheryl on Scenario 37, had 70+ kills on Alto at Scenario 45 and didn&#039;t get the part.&lt;br /&gt;
&lt;br /&gt;
Alto will automatically equip the Tornado Pack after emerging from the Vajra Nest in stage 45 if the secret&#039;s condition(s? still unclear) is fulfilled, Armored Pack otherwise, either which will become usable in the intermission onwards.&lt;br /&gt;
&lt;br /&gt;
=== SP Booster (Stage 49) (confirmed secret, conditions unclear)===&lt;br /&gt;
&lt;br /&gt;
(unsure)&lt;br /&gt;
&lt;br /&gt;
Holland will join the player on Stage 49 with the SP Booster-equipped Terminus 303 if certain conditions are fulfilled.&lt;br /&gt;
&lt;br /&gt;
One of the conditions is that Renton has to land the finishing blow on Holland? (No, I&#039;ve had Renton sitting in the carrier the entire fight and still got it.) &lt;br /&gt;
&lt;br /&gt;
Confirmed to have the part obtained on the second playthrough but not the first, so there might be other conditions.&lt;br /&gt;
&lt;br /&gt;
Obtained on the first playthrough with Holland an ace before he leaves and with the Terminus 303 fully upgraded, he rejoins the player with the SP Booster equipped.  Renton was not used at all and the player had 37 SR Points.&lt;br /&gt;
&lt;br /&gt;
obtained on first playthrough without full upgrade on Holland. Before he left he was not ace, but was ace when he returned (left at around 60 kills, came back at exactly 70).&lt;br /&gt;
&lt;br /&gt;
== Secret Items ==&lt;br /&gt;
&lt;br /&gt;
=== Auto Repair Machine ===&lt;br /&gt;
&lt;br /&gt;
On stage 13, put Crow onto the square at the bottom right of the Radar station in the top right of the map (from top right of the map, 11 squares left and 9 down). Mail&#039;s father Cielo Beater (from SRW Z) will give you an Auto-Repair Machine part, granting 10% HP Regen. The Brasta does not need to land.&lt;br /&gt;
&lt;br /&gt;
=== Super Repair Kit ===&lt;br /&gt;
&lt;br /&gt;
On stage 30, move Crow in the Brasta to the square Zenitori was (from bottom left, 13 squares right and 6 up.)&lt;br /&gt;
&lt;br /&gt;
=== Yggdrasil Drive ===&lt;br /&gt;
&lt;br /&gt;
Obtained after Stage 33 「天を突く命」&#039;s intermission if Suzaku has defeated 40 enemies.&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
On stage 41, move Kouji to the Kabuto House (兜家, the middle one of the 3 houses surrounded by forest). You will receive the Super Alloy Z after a conversation with Inspector Ankokuji (暗黒寺)&lt;br /&gt;
&lt;br /&gt;
=== Hero&#039;s Seal 「勇者の印」 (confirmed secret, conditions unclear) ===&lt;br /&gt;
&lt;br /&gt;
Convince Marg with Mars on stages 31 and 41, then defeat Marg with Mars on the same stages?&lt;br /&gt;
&lt;br /&gt;
Defeat Roze with Marg?&lt;br /&gt;
&lt;br /&gt;
- Convinced Marg + defeated with Mars on stages 31 and 41, defeated Roze with Marg. Did not obtain.&lt;br /&gt;
- Obtained on first run with Takeru at about 50 kills (not ace). Other stuff I did was probably just have Takeru kill quite a few units by himself on stage 31 before allies came.&lt;br /&gt;
&lt;br /&gt;
Obtained after stage 41 intermission.&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/BGM&amp;diff=8782</id>
		<title>Super Robot Wars/Z2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/BGM&amp;diff=8782"/>
		<updated>2011-04-29T02:26:10Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Armored Trooper Votoms/甲騎兵ボトムズ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Z編===&lt;br /&gt;
&lt;br /&gt;
感じてＫｎｉｇｈｔ (Kanjite Knight)&lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ!!)ゲッターロボ~世界最後の日===&lt;br /&gt;
今がその時だ (Ima ga sono Toki da)&lt;br /&gt;
&lt;br /&gt;
ＨＥＡＴＳ&lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者!ゴッドマーズ (Uchuu no Ouja! Godmars)&lt;br /&gt;
&lt;br /&gt;
愛の金字塔 (Ai no Kinjitou)&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス (Ashita ni Ikiro Baldios)&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei GodΣ/ 宇宙大帝ゴッドΣ ===&lt;br /&gt;
がんばれ！宇宙の戦士 (Ganbare! Uchuu no Senshi)&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵 ロボトライダー ===&lt;br /&gt;
トライダーＧ７のテーマ (Trider G7 no Theme)&lt;br /&gt;
&lt;br /&gt;
===Invincible Super Man Zambot 3/無敵超人ザンボット3 ===&lt;br /&gt;
いけ！　ザンボット３ (Ike! Zambot 3) [Go! Zambot 3]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン3===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3]&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
Main Theme&lt;br /&gt;
&lt;br /&gt;
鳥の歌 (Tori no Uta)&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 (Rojiura no Uchuu Shounen) [Back Alley Space Boy]&lt;br /&gt;
&lt;br /&gt;
２１世紀警備保障社歌 [21st Century Defense Security Song]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ (Sorairo Days)&lt;br /&gt;
&lt;br /&gt;
続く世界 (Tsuzuku Sekai)&lt;br /&gt;
&lt;br /&gt;
===Psalms of Planets Eureka seveN: good night, sleep tight, young lovers /交響詩篇エウレカセブン ポケットが虹でいっぱい ===&lt;br /&gt;
聖者誕生 (Seishuu Tanjou)&lt;br /&gt;
&lt;br /&gt;
男の戦い (Otoko no Tatakai)&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン (Sousei no Aquarion) [Genesis of Aquarion]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 [Kurenai no Kiba]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン (Hyoryuu ~Sky Hurricane~) [Drifting~ Sky Hurricane]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
戦闘メカ　ザブングル&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ (Honoo no Sadame) [The Flames of Fate}&lt;br /&gt;
&lt;br /&gt;
ＴＨＥ　ＵＮＩＶＥＲＳＥ　ＥＮＤ　Ｍ－１４&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ (Tetsu no Lullaby) [Iron Lullaby]&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/OVERMANキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ (Senkou no Naka no MS) [MS Within the Flash]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムW===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 [The Wings of a Boy that killed adolescence]&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムX===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Turn]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムSEED DESTINY===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダム00===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスF===&lt;br /&gt;
トライアングラー [Triangular]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ [Iteza gogo Ku ji Don&#039;t be late]&lt;br /&gt;
&lt;br /&gt;
ダイアモンド　クレバス [Diamond Crevasse]&lt;br /&gt;
&lt;br /&gt;
星間飛行 [Seikan Hikou]&lt;br /&gt;
&lt;br /&gt;
アイモ [Aimo]&lt;br /&gt;
&lt;br /&gt;
Ｗｈａｔ’ｓ　ｂｏｕｔ　ｍｙ　ｓｔａｒ？&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Team_Attacks&amp;diff=8764</id>
		<title>Super Robot Wars/Z2/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Team_Attacks&amp;diff=8764"/>
		<updated>2011-04-27T00:53:52Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Attack Name !! Units Required !! Will required !! Range !! EN&lt;br /&gt;
|-&lt;br /&gt;
| GN Arms|| Ptolemaios + Gundam Exia || 130 || MAP (1-2-2-1) || ???&lt;br /&gt;
|-&lt;br /&gt;
| GN Arms|| Ptolemaios + Gundam Dynames || 130 || MAP (1-2-2-1) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cannonball Attack || Gurren + Lagann || 120 || 1-6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| W (Double) Brat Attack || Trider G7 + Zambot 3 || 115 || 1-3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Unbeatable Combination || Trider G7 + Daitarn 3 + Zambot 3 || 140 || 1-2 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Infinite Justice Gundam + Strike Freedom Gundam || 130 || 1-4 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Giga Drill Breaker Dai-Gurren Dan Special || Dai-Gurren + Gurren-Lagann || 140 || ??? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=8763</id>
		<title>Super Robot Wars/Z2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=8763"/>
		<updated>2011-04-27T00:51:56Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. ???&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Super Beast God Combination || 超獣合神 || At 130 Will, permits transformation into Dancougar Nova.&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance)&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance)&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation.&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases weapon ranges. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Unstable Operation || 機関暴走 || After 5 turns, Dancougar Nova will revert to Nova Eagle. Furthermore, transformation to Dancougar Nova will be disabled for the remainder of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Proton Bomb || 反陽子爆弾 || Destruction of this unit results in an instant Game Over.&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Management || 操縦者交代 || Using the special command option swaps main and sub pilots.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || Unit gains HP Regen (Small) and higher Will reduces damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own.&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8737</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8737"/>
		<updated>2011-04-25T20:54:02Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 player turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Garada K7 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Colony Gundams&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies within 3 turns of the Mechanical Beasts&#039; arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Within 2 turns after the arrival of Heero and Duo, destroy all enemies except Conin, then defeat Conin. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Awakened Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (Except Suzaku) within 3 turns of Kallen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies in 4 player turns, defeating Geru last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all the Invaders within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the all the Invaders and the Tieren Taozi in 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Monster reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Monster &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: First Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 player turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 2 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 player turns, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: 夜の新宿大決戦&amp;lt;br&amp;gt;Scenario 17: Night Battle in Shinjuku&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Within 3 turns of Dai-Guard&#039;s arrival, defeat all enemies and finally the Heterodyne using Dai-Guard&#039;s Knot Punisher.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns from their arrival, leaving the Dimensional Monster MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 player turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns of Zechs&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Zuul within 2 turns of his appearance. He runs away on the 3rd turn or when his HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: Remonecia (sp) Assault&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 player turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「国連に引き続き協力する」&amp;lt;br&amp;gt;Continue assisting the UN&#039;&#039;&#039;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go into space&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;「エリア１１へ向かう」&amp;lt;br&amp;gt;Head for Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: Visitors from a Foreign Land&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: Strange Pursuers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle of Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Cornelia last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Enkidu for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns, defeating Dimensional Monster Rhinodamon last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, defeating Suzaku last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: Assembled Strength&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: No Way Home&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies (including R-Daigun) within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Dimensional Monster Rhinodamon MD (Retreats under 5000HP or on turn 4)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Signal for the Counterattack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies but the Great Axion within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Fulcrum&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the Map within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命&amp;lt;br&amp;gt;Scenario 33: The Life That Will Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Orguss&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話：思い出の中の父&amp;lt;br&amp;gt;Scenario 34: The Father in my Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第34話：メモリアル・デビュー&amp;lt;br&amp;gt;Scenario 34: Memorial Debut&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第34話：囚われの心&amp;lt;br&amp;gt;Scenario 34: The Imprisoned Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Pearl Nail (パールネイル) within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話：進撃！機械獣大作戦！&amp;lt;br&amp;gt;Scenario 35: Advance! The Great Mechanical Beast Operation!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第35話：悪意の矛先&amp;lt;br&amp;gt;Scenario 35: Spearhead of Evil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第35話：炎&amp;lt;br&amp;gt;Scenario 35: Blaze&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 player turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Kill boss who runs away when his HP is below 10k.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies 4 turns after the Red Shoulders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第36話：命の果てにあるもの&amp;lt;br&amp;gt;Scenario 36: The Thing at the End of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第36話：託される意志&amp;lt;br&amp;gt;Scenario 36: The Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第36話：血染めのユフィ&amp;lt;br&amp;gt;Scenario 36: Blood-stained Euphie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns (Kill boss last).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第37話：雄々しく・・・・・・そして、美しく&amp;lt;br&amp;gt;Scenario 37: Be Manly... Then Beautiful&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns after the Invaders show up.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第38話：果たされる約束&amp;lt;br&amp;gt;Scenario 38: The Fulfilled Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第39話：ザ・ラストレッドショルダー&amp;lt;br&amp;gt;Scenario 39: The Last Red Shoulder&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Ypsilon (イプシロン) (retreats under 8000HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第40話：降臨！！　真なる者！&amp;lt;br&amp;gt;Scenario 40: Descend! The True One!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第41話：マーグ、その命&amp;lt;br&amp;gt;Scenario 41: Marg&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Daigando (ダイガンド) (retreats under 10000 HP)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;Route A (地上 Earth)&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Maginzer&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;Route B (宇宙 Space)&#039;&#039;&#039;&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話:明日への凱歌&amp;lt;br&amp;gt;Scenario 42: Victory Song to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第42話：想い重ねて、宇宙へ&amp;lt;br&amp;gt;Scenario 42: Your Thoughts to Space, Again&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After defeating all other enemies, destroy the Heterodyne Core (ヘテロダインのコア) by turn 5 player phase, then destroy Black Dai-Guard (ブラック・ダイ・ガード) by turn 5 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including reinforcements, within 5 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話:王都テッペリンへ&amp;lt;br&amp;gt;Scenario 43: To the Capital Teppelin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第43話：ロゼの決意&amp;lt;br&amp;gt;Scenario 43: Roze&#039;s (Rose?) Decision&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第44話怒りの螺旋王&amp;lt;br&amp;gt;Scenario 44: Wrath of the Spiral King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第44話：未来への飛翔&amp;lt;br&amp;gt;Scenario 44: Soar to the Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the map by turn 5 player phase -&amp;gt; Defeat all enemies (including the Dimensional Beasts) with Lazengann (ラセンガン) last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第45話：リトルクイーン&amp;lt;br&amp;gt;Scenario 45: Little Queen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies and clear the map by turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第46話：邪悪の化身&amp;lt;br&amp;gt;Scenario 46: Embodiment of Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: By turn 3 player phase, defeat all other enemies, destroying the Gishin Battleship Waaru (ギシン星戦闘艦（ワール）) last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第47話：迎えられる勝者&amp;lt;br&amp;gt;Scenario 47: The Welcomed Victors&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第48話：夜明けの鐘&amp;lt;br&amp;gt;Scenario 48: Daybreak&#039;s Bell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 4 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第49話：虹&amp;lt;br&amp;gt;Scenario 49: Rainbow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map by turn 6 player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第終話：破界の世紀&amp;lt;br&amp;gt;Scenario 50/Final: Era of Destruction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=8665</id>
		<title>Super Robot Wars/Z2/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Mech_Abilities&amp;diff=8665"/>
		<updated>2011-04-22T01:13:20Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Mech Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mech Abilities ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot&#039;s Oversense level. Activates at 110 Will, consumes 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. ???&lt;br /&gt;
|-&lt;br /&gt;
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement)&lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. (requires Blocking skill)&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Super Beast God Combination || 超獣合神 || At 130 Will, permits transformation into Dancougar Nova.&lt;br /&gt;
|-&lt;br /&gt;
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance)&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance)&lt;br /&gt;
|- &lt;br /&gt;
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation.&lt;br /&gt;
|-&lt;br /&gt;
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases weapon ranges. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Unstable Operation || 機関暴走 || After 5 turns, Dancougar Nova will revert to Nova Eagle. Furthermore, transformation to Dancougar Nova will be disabled for the remainder of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Proton Bomb || 反陽子爆弾 || Destruction of this unit results in an instant Game Over.&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Management || 操縦者交代 || Using the special command option swaps main and sub pilots.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power Activation || 螺旋力発動 || Unit gains HP Regen (Small) and higher Will reduces damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots&#039; stats are higher than the main pilot&#039;s, the main pilot will use the sub-pilot&#039;s value instead of his or her own.&lt;br /&gt;
|-&lt;br /&gt;
| KLF || KLF || Air movement does not consume EN.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small) || HP回復(小) || Unit regains 10% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regen (small) || EN回復(小) || Unit regains 10% of its max EN every turn.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Info_Dump&amp;diff=8512</id>
		<title>Super Robot Wars/Z2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Info_Dump&amp;diff=8512"/>
		<updated>2011-04-17T22:30:09Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Secret stuff? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Basic info dump to be sorted.&lt;br /&gt;
&lt;br /&gt;
== Site issues ==&lt;br /&gt;
&lt;br /&gt;
Parts List updated. Unknown translations: &lt;br /&gt;
&lt;br /&gt;
郁絵のおやつ  # ??? Snack # Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
&lt;br /&gt;
== Secret stuff? ==&lt;br /&gt;
&lt;br /&gt;
Takeru can convince Marg in stage 30(31?), might be a secret for later?&lt;br /&gt;
&lt;br /&gt;
Crowe can convince Marguerite in stage 43 (This depends on the route. On the Gurren Lagann route, this was on Mission 42). She will join during Mission 49 if convinced. Otherwise she just leaves.&lt;br /&gt;
&lt;br /&gt;
In Stage 13, something happens on the bottom right of the radar base in the upper right of the map. Gives &amp;quot;Auto Repair Machine&amp;quot; part?&lt;br /&gt;
&lt;br /&gt;
In Stage 41, move Kouji to the square marked &amp;quot;兜家&amp;quot; to get the Chogokin Z part&lt;br /&gt;
&lt;br /&gt;
In the Last Red Shoulder stage (39), have Chirico finish off Ypsilon&#039;s Blood Sucker to get the ISS Scopedog. Upgrades are carried over.&lt;br /&gt;
&lt;br /&gt;
In two of the macross-plot stages for Alto You can choose whether to take Ranka or Sheryl into your cockpit, and for the next stage, which one to listen to to decide to play what song in your cockpit. A tiny choice, but might affect a secret later?&lt;br /&gt;
&lt;br /&gt;
== Japanese Wikia: == &lt;br /&gt;
&lt;br /&gt;
http://www44.atwiki.jp/srwz2nd/&lt;br /&gt;
&lt;br /&gt;
http://suparoboz2.wiki.fc2.com/&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=8486</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=8486"/>
		<updated>2011-04-17T03:14:58Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;True Mazinger Impact! Z Chapter / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || Strengthen &amp;quot;Overskill&amp;quot; ability (?)&lt;br /&gt;
|-&lt;br /&gt;
| Esperanza || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || [Overskill Rolling?] atttack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Panther || HP +1000, Armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga / 超獣機神ダンクーガ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || [Triple Laser] attack power +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵 ロボ トライダー G7&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || [Trider Bird Attack] Attack Power +300, Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || Resupplying will not cause the pilot to lose morale&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || Anti Fractal Knot weapon ammo +1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Votoms / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Nikick(Athena) || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Zガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Z Gundam || Gain &amp;quot;Bio Sensor&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || Double HP recovery from repairing&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || Gain [Mega Bazooka Launcher (MAP)] attack&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム　逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || Gain &amp;quot;Psycho Frame&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;New Mobile Report Gundam W / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || Armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || [Dragon Fang] attack range +2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam DX || [Twin Satellite Cannon] Charge Rate -1 Turn &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || Movement+1, Air Terrain Ranking to S Rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Turn A Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Turn A Gundam || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| SUMO || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Seed Destiny / 機動戦士ガンダムSEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Impulse || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Kyrios Gundam || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || [Radiation Wave] attack +500&lt;br /&gt;
|-&lt;br /&gt;
| Zero&#039;s Burai || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki&#039;s Burai || Resupplying will not cause the pilot to lose morale &lt;br /&gt;
|-&lt;br /&gt;
| Kaname&#039;s Burai || Double health restored when repairing&lt;br /&gt;
|-&lt;br /&gt;
| Gawain || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka 7: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2 || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Daitarn 3 / 無敵鋼人ダイターン３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Zambot 3 / 無敵超人サンボット３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || Moon Attack always critically hits when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godsigma / 宇宙大帝ゴッドシグマ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Godsigma || Sky, Land, Space terrain rating S rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan =&#039;2&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || [Walker Gallier Full Power] Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || [Xabungle Full Power] Attack +300&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Team_Attacks&amp;diff=8479</id>
		<title>Super Robot Wars/Z2/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Team_Attacks&amp;diff=8479"/>
		<updated>2011-04-17T00:17:37Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Attack Name !! Units Required !! Will required !! Range&lt;br /&gt;
|-&lt;br /&gt;
| GN Arms|| Ptolemaios + Gundam Exia || 130 || MAP (1-2-2-1)&lt;br /&gt;
|-&lt;br /&gt;
| GN Arms|| Ptolemaios + Gundam Dynames || 130 || MAP (1-2-2-1)&lt;br /&gt;
|-&lt;br /&gt;
| Cannonball Attack || Gurren + Lagann || 120 || 1-6&lt;br /&gt;
|-&lt;br /&gt;
| W Brat Attack || Trider G7 + Zambot 3 || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Unbeatable Combination || Trider G7 + Daitarn 3 + Zambot 3 || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Combination Assault || Infinite Justice Gundam + Strike Freedom Gundam || ??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Giga Drill Breaker Dai-Gurren Dan Special || Dai-Gurren + Gurren-Lagann || 140 || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Upgrade_Carryover&amp;diff=8475</id>
		<title>Super Robot Wars/Z2/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Upgrade_Carryover&amp;diff=8475"/>
		<updated>2011-04-16T20:34:39Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Units whose upgrades carryover&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　&#039;&#039;&#039;Original Unit&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | &#039;&#039;&#039;Upgraded Unit&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Getter Robo&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Shin Getter Robo&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Zero&#039;s Sutherland&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Zero&#039;s Burai&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Zero&#039;s Burai&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Gawain&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Kallen&#039;s Glasgow&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Guren Mark II&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Tamaki&#039;s Glasgow&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Tamaki&#039;s Burai&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Kaname&#039;s Glasgow&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Kaname&#039;s Burai&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Lancelot&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Lancelot Air Cavalry&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; |　Nirvash spec2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:40%;&amp;quot; | Nirvash specV&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:20%;&amp;quot; |&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Parts&amp;diff=8449</id>
		<title>Super Robot Wars/Z2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Parts&amp;diff=8449"/>
		<updated>2011-04-16T03:33:21Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Upgrade Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As in previous games, Upgrade Parts are items you pick up from shooting down enemies, or just from completing certain stages. You can equip them to any unit you like, but any given unit will have between 2 and 4 slots to use for items. Usually, more powerful units will have only 2 parts slots.&lt;br /&gt;
&lt;br /&gt;
=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| バーニアユニット || Vernier Unit || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| ハイパーニアユニット || Hi-Vernier Unit || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| 補助ISC || Assisting ISC || Movement +1, Mobility +5&lt;br /&gt;
|-&lt;br /&gt;
| マッスルシリンダー  || Muscle Cylinder || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| ヂヂリウムチップ || Jijirium Chip || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
| 精密照準レンズ || Precision Firing Lens || Weapon Hit Rate +10&lt;br /&gt;
|-&lt;br /&gt;
| クエント製センサー || Quent-built Sensor || Weapon Hit Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| スナイパーキット || Sniper Kit || Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || High-Spec Radar || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 脊髄反応コネクタ  || Spinal Cord Response Connector || Weapon Hit Rate +20, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Eカーボンアーマー || E Carbon Armor || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| ガンダニュウムアーマー || Gundanium Armor || HP +1000, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Z || Super Alloy Z || HP +1000, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| ユグドラシルドライブ || Yggdrasil Drive || Maximum EN +150&lt;br /&gt;
|-&lt;br /&gt;
| 電力受信アンテナ || Energy Reception Antenna || Grants 10% EN Regen.&lt;br /&gt;
|-&lt;br /&gt;
| オートリペアマシン || Auto-Repair Machine || Grants 10% HP Regen.&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド || Barrier Field || Grants a 1000 damage barrier. Costs 5 EN per activation.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper Jammer || Adds special ability: Double Image. 30% chance, when Will is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Mark of the Brave || Mobility +25, Weapon Hit Rate +25, Weapon Crit Rate +25, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Soul of Steel || Mobility +30, Weapon Hit Rate +30, Weapon Crit Rate +30, Armor +250&lt;br /&gt;
|-&lt;br /&gt;
| DMユニット || DM Unit || Accuracy +10, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| DMアーマー || DM Armour || +100 Armour, 10% HP Regen on Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| DMレーダー || DM Rader || Critical Rate +10, Weapons Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプター || DM Adapter || Movement +1, all weapon terrain rankings set to A.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプターS || DM Adapter S || Movement +2, all weapon terrain rankings set to S.&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight Module || Enables flight. Changes unit/weapons&#039; Air performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster Module || Changes unit/weapons&#039; Space performance to S&lt;br /&gt;
|-&lt;br /&gt;
| ランドモジュール || Land Module || Enhances ground movement, Changes unit/weapons&#039; Ground performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Screw Module || Enhances underwater movement, changes unit/weapons&#039; Water performance to S&lt;br /&gt;
|-&lt;br /&gt;
| A-アダブター || A-Adapter || Changes unit/weapons&#039; performance to A for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| S-アダブター || S-Adapter || Changes unit/weapons&#039; performance to S for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Propellant Tank　|| Replenishes all EN; expendable&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Replenishes all Ammo; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair Kit || Replenishes all HP; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット || Super Repair Kit || Replenishes all HP, EN, ammo; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 郁絵のおやつ  || ??? Snack || Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| ブタモグラのステーキ  || Pigmole Steak || Replenishes 40 Spirit Points; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 娘娘名物まぐろマン  || Nyan Nyan&#039;s Famous Tuna Buns || Replenishes all Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| アドレナリンアンプル  || Adrenaline Ampoule || Starting morale +5.&lt;br /&gt;
|-&lt;br /&gt;
| サイキックリアクター  || Psychic Reactor || Starting morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| カミナのサングラス   || Kamina&#039;s Glasses || Starting morale +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fボンバーのディスク   || Fire Bomber CD || From the second turn, morale increases by +3 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| シェリルのディスク    || Sheryl Nome CD || SP Regen, 10 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| ランカのディスク  || Ranka Lee CD || Main pilot&#039;s PP Gain doubles.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Parts&amp;diff=8433</id>
		<title>Super Robot Wars/Z2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Parts&amp;diff=8433"/>
		<updated>2011-04-15T19:11:55Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Upgrade Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As in previous games, Upgrade Parts are items you pick up from shooting down enemies, or just from completing certain stages. You can equip them to any unit you like, but any given unit will have between 2 and 4 slots to use for items. Usually, more powerful units will have only 2 parts slots.&lt;br /&gt;
&lt;br /&gt;
=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| バーニアユニット || Vernier Unit || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| ハイパーニアユニット || Hyper Nia Unit?? || Movement +2&lt;br /&gt;
|-&lt;br /&gt;
| 補助ISC || Assisting ISC || Movement +1, Mobility +5&lt;br /&gt;
|-&lt;br /&gt;
| マッスルシリンダー  || Muscle Cylinder || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| ヂヂリウムチップ || Jijirium Chip || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
| 精密照準レンズ || Precision Firing Lens || Weapon Hit Rate +10&lt;br /&gt;
|-&lt;br /&gt;
| クエント製センサー || Quent-built Sensor || Weapon Hit Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| スナイパーキット || Sniper Kit || Critical Rate +20&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || High-Spec Radar || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 脊髄反応コネクタ  || Spinal Cord Response Connector || Weapon Hit Rate +20, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Movement +2, Mobility +25, Weapon Hit Rate +25, Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| Eカーボンアーマー || E Carbon Armor || HP +500, Armor +100&lt;br /&gt;
|-&lt;br /&gt;
| ガンダニュウムアーマー || Gundanium Armor || HP +1000, Armor +150&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Z || Super Alloy Z || HP +1000, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| ユグドラシルドライブ || Yggdrasil Drive || Maximum EN +150&lt;br /&gt;
|-&lt;br /&gt;
| 電力受信アンテナ || Energy Reception Antenna || Grants 10% EN Regen.&lt;br /&gt;
|-&lt;br /&gt;
| オートリペアマシン || Auto-Repair Machine || Grants 10% HP Regen.&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド || Barrier Field || Grants a 1000 damage barrier. Costs 5 EN per activation.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper Jammer || Adds special ability: Double Image. 30% chance, when Will is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Mark of the Brave || Mobility +25, Weapon Hit Rate +25, Weapon Crit Rate +25, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Soul of Steel || Mobility +30, Weapon Hit Rate +30, Weapon Crit Rate +30, Armor +250&lt;br /&gt;
|-&lt;br /&gt;
| DMユニット || DM Unit || Accuracy +10, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| DMアーマー || DM Armour || +100 Armour, 10% HP Regen on Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| DMレーダー || DM Rader || Critical Rate +10, Weapons Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプター || DM Adapter || Movement +1, all weapon terrain rankings set to A.&lt;br /&gt;
|-&lt;br /&gt;
| DMアダプターS || DM Adapter S || Movement +2, all weapon terrain rankings set to S.&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight Module || Enables flight. Changes unit/weapons&#039; Air performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster Module || Changes unit/weapons&#039; Space performance to S&lt;br /&gt;
|-&lt;br /&gt;
| ランドモジュール || Land Module || Enhances ground movement, Changes unit/weapons&#039; Ground performance to S&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Screw Module || Enhances underwater movement, changes unit/weapons&#039; Water performance to S&lt;br /&gt;
|-&lt;br /&gt;
| A-アダブター || A-Adapter || Changes unit/weapons&#039; performance to A for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| S-アダブター || S-Adapter || Changes unit/weapons&#039; performance to S for all terrains &lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Propellant Tank　|| Replenishes all EN; expendable&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Replenishes all Ammo; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair Kit || Replenishes all HP; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット || Super Repair Kit || Replenishes all HP, EN, ammo; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 郁絵のおやつ  || ??? Snack || Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| ブタモグラのステーキ  || Pigmole Steak || Replenishes 40 Spirit Points; one user per stage.&lt;br /&gt;
|-&lt;br /&gt;
| 娘娘名物まぐろマン  || Nyan Nyan&#039;s Famous Tuna Buns || Replenishes all Spirit Points; one use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| アドレナリンアンプル  || Adrenaline Ampoule || Starting morale +5.&lt;br /&gt;
|-&lt;br /&gt;
| サイキックリアクター  || Psychic Reactor || Starting morale +10.&lt;br /&gt;
|-&lt;br /&gt;
| カミナのサングラス   || Kamina&#039;s Glasses || Starting morale +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fボンバーのディスク   || Fire Bomber CD || From the second turn, morale increases by +3 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| シェリルのディスク    || Sheryl Nome CD || SP Regen, 10 per Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| ランカのディスク  || Ranka Lee CD || Main pilot&#039;s PP Gain doubles.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Info_Dump&amp;diff=8432</id>
		<title>Super Robot Wars/Z2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Info_Dump&amp;diff=8432"/>
		<updated>2011-04-15T19:10:49Z</updated>

		<summary type="html">&lt;p&gt;Astor: /* Site issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Basic info dump to be sorted.&lt;br /&gt;
&lt;br /&gt;
== Site issues ==&lt;br /&gt;
&lt;br /&gt;
Parts List updated. Unknown translations: &lt;br /&gt;
&lt;br /&gt;
ハイパーニアユニット # Hyper Nia Unit?? # Movement +2&lt;br /&gt;
&lt;br /&gt;
マッスルシリンダー  # Muscle Cylinder # Mobility +10&lt;br /&gt;
&lt;br /&gt;
ユグドラシルドライブ # Yggdrasil Drive # Maximum EN +150&lt;br /&gt;
&lt;br /&gt;
郁絵のおやつ  # ??? Snack # Replenishes 20 Spirit Points; one use per stage.&lt;br /&gt;
&lt;br /&gt;
== Secret stuff? ==&lt;br /&gt;
&lt;br /&gt;
Takeru can convince Marg in one of the stages, might be a secret for later?&lt;br /&gt;
&lt;br /&gt;
Crowe can convince Marguerite in stage 43 (This depends on the route. On the Gurren Lagann route, this was on Mission 42)&lt;br /&gt;
&lt;br /&gt;
In Stage 13, something happens on the bottom right of the radar base in the upper right of the map. Gives &amp;quot;Auto Repair Machine&amp;quot; part?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Japanese Wikia: == &lt;br /&gt;
&lt;br /&gt;
http://www44.atwiki.jp/srwz2nd/&lt;br /&gt;
&lt;br /&gt;
http://suparoboz2.wiki.fc2.com/&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7859</id>
		<title>Super Robot Wars/L/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7859"/>
		<updated>2010-12-04T02:53:00Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:5%;&amp;quot;| &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:50%;&amp;quot;| &#039;&#039;&#039;Stage Name&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 01&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | アナザー・エンカウンター&amp;lt;br&amp;gt;Another Encounter&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 02&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | ギャラクシー・チェイス&amp;lt;br&amp;gt;Galaxy Chase&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;01&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | クロガネに導かれし少年達&amp;lt;br&amp;gt;The Boys led by the Kurogane&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;02&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 特訓、マッハドリル&amp;lt;br&amp;gt;Special Training! Mach Drill!&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;03&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;The Woman Who Fights, the Woman Who Does Not Want to Fight, and the Woman Who Cannot Fight&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;04&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 現れた炎の巨人&amp;lt;br&amp;gt;The Giant Of Flame Appears!&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;05&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Crimson Crash, Blue Shock&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;06&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 空が落ちる日&amp;lt;br&amp;gt;The Day the Sky Fell&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;モビルスーツ救出を試みる&amp;lt;br&amp;gt;Mobile Suit Rescue Attempt&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;命令に従い、この場を離れる&amp;lt;br&amp;gt;Leave as Ordered&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Linebarrels of Iron &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Mazinkaiser &amp;lt;br&amp;gt; Combattler &amp;lt;br&amp;gt; Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;07&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 混迷する世界&amp;lt;br&amp;gt;The World Where You Lose Consciousness&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 驕れる牙に吹く風&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;08&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 正義の代償&amp;lt;br&amp;gt;Compensation of Justice&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;09&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 戦う決意&amp;lt;br&amp;gt;Fighting Determination&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | オペレーション・カーニバル&amp;lt;br&amp;gt;Operation Carnival&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Engage Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 銃口の先には&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦いの「序」&amp;lt;br&amp;gt;The War Begins&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 放課後の来訪者&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;13&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦う理由&amp;lt;br&amp;gt;Why We Fight&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;14&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 真夜中の死闘&amp;lt;br&amp;gt;Midnight Death Fight&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;Stop to Face the Allied Forces&#039; Reckless Actions&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;Weaken JUDA&#039;s Defensive Abilities&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Macross Frontier &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Dancougar Nova &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Gundam Wing &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 僕たちの行方&amp;lt;br&amp;gt;Our Journey&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 裏切りの蒼&amp;lt;br&amp;gt;The Blue Betrayal&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 介入&amp;lt;br&amp;gt;Intervention&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | JUDA奪還作戦&amp;lt;br&amp;gt;JUDA Recapture Operation&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 託された希望&amp;lt;br&amp;gt;Entrusted Hopes&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 奪還への想い&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;19&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 強襲 阿蘇&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;ミネルバの支援メンバーへ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;妃魅禍追撃メンバーへ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Gundam Wing &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Dancougar Nova &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Macross Frontier &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Iczer-1 &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 舞い降りる天使達&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 未知との接触&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;21&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ダンナーベース危機一髪&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ラングーン復活 銅鐸を取り戻せ&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | ハート・ブレイク&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 怨念を貫く魂の刃&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;23&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦士たちの邂逅&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;24&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 大いなる力、空を切り裂く時・・・&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 悲劇も嘆きも終わらせる神&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;26&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | それぞれの願い&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 戦うべき敵&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;28&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 破られた約束&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;宇宙で警戒任務&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;地上で警戒任務&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Gundam Wing &amp;lt;br&amp;gt; Gundam SEED Destiny &amp;lt;br&amp;gt; Macross Frontier &amp;lt;br&amp;gt; Iczer-3 &amp;lt;br&amp;gt; Kotetsu Shin Jeeg &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| Linebarrels of Iron &amp;lt;br&amp;gt;Gaiking Legend of Daiku-Maryu &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Dancougar Nova &amp;lt;br&amp;gt; Godannar&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;29&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | トライアングラー&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 神獣覚醒&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | リトルクイーン・リトルシスター&amp;lt;br&amp;gt;Little Queen, Little Sister&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 極限への進化&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;31&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 星間飛行へ...&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; | 鬼を喰らうモノ&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;32&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 奏でられた曲は&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 選ばれた未来&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;34&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | イクセリオの輝き&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 永遠のソルジャー&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 正義のために&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;37&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 鋼鉄の華&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;38&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | トゥルー・ビギン&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;39&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | ジャーニーズ・エンド&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 刻の翼&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Finale&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | 希望の光&amp;lt;br&amp;gt;TL Here&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7840</id>
		<title>Super Robot Wars/L/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7840"/>
		<updated>2010-11-29T18:48:31Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:12%;&amp;quot;| &#039;&#039;&#039;Stage #&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:50%;&amp;quot;| &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 1&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;アナザー・エンカウンター&#039;&#039;&#039;&amp;lt;br&amp;gt;Another Encounter&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 2&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;ギャラクシー・チェイス&amp;lt;br&amp;gt;&#039;&#039;&#039; Galaxy Chase&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 1&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;クロガネに導かれし少年達&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 2&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;特訓、マッハドリル&amp;lt;br&amp;gt;Special Training! Mach Drill!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 3&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;The Woman Who Fights, the Woman Who Does Not Want to Fight and the Woman Who Cannot Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 4&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;現れた炎の巨人&amp;lt;br&amp;gt;The Giant Of Flame Appears!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 5&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Crimson Crash, Blue Shock&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 6&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;空が落ちる日&amp;lt;br&amp;gt;The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;モビルスーツ救出を試みる&amp;lt;br&amp;gt;Mobile Suit Rescue Attempt&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;命令に従い、この場を離れる&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Linebarrels of Iron &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Shin Jeeg &amp;lt;br&amp;gt; Godannar&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Mazinkaiser &amp;lt;br&amp;gt; Combattler &amp;lt;br&amp;gt; Gaiking LODM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 7&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;混迷する世界&amp;lt;br&amp;gt;The World Where You Lose Consciousness&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;驕れる牙に吹く風&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 8&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;正義の代償&amp;lt;br&amp;gt;Compensation of Justice&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Legend of Daiku Maryu&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 9&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;戦う決意&amp;lt;br&amp;gt;Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;オペレーション・カーニバル&amp;lt;br&amp;gt;Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 10&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Engage Godannar&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;銃口の先には&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 11&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦いの「序」&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 12&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;放課後の来訪者&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 13&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦う理由&amp;lt;br&amp;gt;Why We Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 14&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;真夜中の死闘&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Macross Frontier &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Danouga Nova &amp;lt;br&amp;gt; Godannar&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Gundam Wing &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Shin Jeeg &amp;lt;br&amp;gt; Gaiking LODM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 15&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;僕たちの行方?&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;裏切りの蒼&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 16&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;介入?&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;JUDA奪還作戦&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 17&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;託された希望&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 18&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;奪還への想い&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 19&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;強襲 阿蘇&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 20&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 21&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 22&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 23&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 24&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 25&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 26&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 27&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 28&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 29&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 30&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 31&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 32&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 33&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 34&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 35&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 36&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 37&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 38&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 39&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 40&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 41&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 42&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Finale&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7839</id>
		<title>Super Robot Wars/L/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7839"/>
		<updated>2010-11-29T18:48:01Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:12%;&amp;quot;| &#039;&#039;&#039;Stage #&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:50%;&amp;quot;| &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 1&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;アナザー・エンカウンター&#039;&#039;&#039;&amp;lt;br&amp;gt;Another Encounter&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 2&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;ギャラクシー・チェイス&amp;lt;br&amp;gt;&#039;&#039;&#039; Galaxy Chase&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 1&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;クロガネに導かれし少年達&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 2&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;特訓、マッハドリル&amp;lt;br&amp;gt;Special Training! Mach Drill!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 3&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;The Woman, the Woman Who Does Not Want to Fight and the Woman Who Cannot Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 4&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;現れた炎の巨人&amp;lt;br&amp;gt;The Giant Of Flame Appears!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 5&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Crimson Crash, Blue Shock&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 6&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;空が落ちる日&amp;lt;br&amp;gt;The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;モビルスーツ救出を試みる&amp;lt;br&amp;gt;Mobile Suit Rescue Attempt&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;命令に従い、この場を離れる&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Linebarrels of Iron &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Shin Jeeg &amp;lt;br&amp;gt; Godannar&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Mazinkaiser &amp;lt;br&amp;gt; Combattler &amp;lt;br&amp;gt; Gaiking LODM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 7&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;混迷する世界&amp;lt;br&amp;gt;The World Where You Lose Consciousness&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;驕れる牙に吹く風&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 8&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;正義の代償&amp;lt;br&amp;gt;Compensation of Justice&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Legend of Daiku Maryu&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 9&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;戦う決意&amp;lt;br&amp;gt;Fighting Determination&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;オペレーション・カーニバル&amp;lt;br&amp;gt;Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 10&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Engage Godannar&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;銃口の先には&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 11&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦いの「序」&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 12&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;放課後の来訪者&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 13&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦う理由&amp;lt;br&amp;gt;Why We Fight&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 14&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;真夜中の死闘&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Macross Frontier &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Danouga Nova &amp;lt;br&amp;gt; Godannar&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Gundam Wing &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Shin Jeeg &amp;lt;br&amp;gt; Gaiking LODM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 15&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;僕たちの行方?&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;裏切りの蒼&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 16&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;介入?&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;JUDA奪還作戦&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 17&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;託された希望&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 18&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;奪還への想い&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 19&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;強襲 阿蘇&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 20&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 21&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 22&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 23&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 24&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 25&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 26&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 27&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 28&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 29&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 30&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 31&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 32&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 33&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 34&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 35&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 36&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 37&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 38&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 39&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 40&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 41&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 42&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Finale&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7838</id>
		<title>Super Robot Wars/L/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Flow_Chart&amp;diff=7838"/>
		<updated>2010-11-29T18:32:33Z</updated>

		<summary type="html">&lt;p&gt;Astor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;width:12%;&amp;quot;| &#039;&#039;&#039;Stage #&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:50%;&amp;quot;| &#039;&#039;&#039;Stage&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 1&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;アナザー・エンカウンター&#039;&#039;&#039;&amp;lt;br&amp;gt;Another Encounter&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#FFCC99&amp;quot;| &#039;&#039;&#039;Prologue 2&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;ギャラクシー・チェイス&amp;lt;br&amp;gt;&#039;&#039;&#039; Galaxy Chase&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 1&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;クロガネに導かれし少年達&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 2&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;特訓、マッハドリル&amp;lt;br&amp;gt;Special Training! Mach Drill!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 3&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦う女、戦いたくない女、戦えない女&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 4&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;現れた炎の巨人&amp;lt;br&amp;gt;The Giant Of Flame Appears!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 5&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;紅の衝撃 蒼の戦慄&amp;lt;br&amp;gt;Crimson Crash, Blue Shock&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 6&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;空が落ちる日&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;モビルスーツ救出を試みる&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;命令に従い、この場を離れる&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Linebarrels of Iron &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Shin Jeeg &amp;lt;br&amp;gt; Godannar&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Mazinkaiser &amp;lt;br&amp;gt; Combattler &amp;lt;br&amp;gt; Gaiking LODM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 7&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;混迷する世界&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;驕れる牙に吹く風&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 8&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;正義の代償&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;レジェンド・オブ・大空魔竜&amp;lt;br&amp;gt;Legend of Daiku Maryu&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 9&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;戦う決意&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;オペレーション・カーニバル&amp;lt;br&amp;gt;Operation Carnival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 10&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;エンゲージ・ゴーダンナー&amp;lt;br&amp;gt;Engage Godannar&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;銃口の先には&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 11&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦いの「序」&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 12&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;放課後の来訪者&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 13&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;戦う理由&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 14&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;真夜中の死闘&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Route Split&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;連合軍の暴走を止めに向かえ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;JUDAの防衛任務にあたれ&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Series Used&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Macross Frontier &amp;lt;br&amp;gt; Iczer &amp;lt;br&amp;gt; Mazinkaiser &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Danouga Nova &amp;lt;br&amp;gt; Godannar&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Gundam Wing &amp;lt;br&amp;gt; Rebuild of Evangelion &amp;lt;br&amp;gt; Linebarrels of Iron &amp;lt;br&amp;gt; Shin Jeeg &amp;lt;br&amp;gt; Gaiking LODM&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 15&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;僕たちの行方?&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;裏切りの蒼&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 16&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;介入?&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;JUDA奪還作戦&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 17&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;託された希望&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 18&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;奪還への想い&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 19&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;強襲 阿蘇&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 20&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 21&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 22&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 23&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 24&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 25&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 26&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 27&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 28&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 29&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 30&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 31&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 32&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 33&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 34&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 35&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 36&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 37&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 38&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 39&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 40&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 41&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Scenario 42&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#CCCCFF&amp;quot;| &#039;&#039;&#039;Finale&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;123&amp;lt;br&amp;gt;TL Here&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Astor</name></author>
	</entry>
</feed>