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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T03:16:21Z</updated>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Ace_Bonuses&amp;diff=5475</id>
		<title>Super Robot Wars/A Portable/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Ace_Bonuses&amp;diff=5475"/>
		<updated>2008-07-03T03:12:49Z</updated>

		<summary type="html">&lt;p&gt;Bahamut18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a pilot reaches &#039;&#039;&#039;50 kills&#039;&#039;&#039;, he/she obtains the &#039;&#039;&#039;Ace&#039;&#039;&#039; ranking, indicated by an [A] beside their kill counter.  Ace Pilots start with a &#039;&#039;&#039;+5 morale/will&#039;&#039;&#039; each map.&lt;br /&gt;
&lt;br /&gt;
When a pilot initially becomes an Ace at 50 kills, he/she will also gain an &#039;&#039;&#039;Ace Bonus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Pilot !! Japanese !! Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam / 機動戦士ガンダム&lt;br /&gt;
|-&lt;br /&gt;
| Lalah ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: The 08th MS Team / 機動戦士ガンダム 第08MS 小隊&lt;br /&gt;
|-&lt;br /&gt;
| Shiroh || シロー || [Love / 愛] costs SP45&lt;br /&gt;
|-&lt;br /&gt;
| Aina || アイナ || SP +30&lt;br /&gt;
|-&lt;br /&gt;
| Norris || ノリス || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 0083: Stardust Memory / 機動戦士ガンダム0083 STARDUST MEMORY&lt;br /&gt;
|-&lt;br /&gt;
| Kou || コウ || [Effort / 努力] replaced by [Love / 愛]&lt;br /&gt;
|-&lt;br /&gt;
| Burning || バニング || Support Attack Damage +20%, Support Defend Damage -20%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Z Gundam / 機動戦士Ｚガンダム&lt;br /&gt;
|-&lt;br /&gt;
| Kamille || カミーユ || At 130 Morale, Final Damage +20%&lt;br /&gt;
|-&lt;br /&gt;
| Quattro || クワトロ || For units within 2 squares, Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Fa || ファ || [Encourage / 激励] effect x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Four || フォウ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rosamia || ロザミア || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ / 機動戦士ガンダムＺＺ&lt;br /&gt;
|-&lt;br /&gt;
| Sayla || セイラ || Cash Recieved +25%&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Puru || エルピー・プル || ?&lt;br /&gt;
|-&lt;br /&gt;
| Puru Two || プルツー || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&lt;br /&gt;
|-&lt;br /&gt;
| Amuro || アムロ || If piloting a [Gundam / ガンダム] unit, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Bright || ブライト || 100% recovery for retrieved units in battle&lt;br /&gt;
|-&lt;br /&gt;
| Kayra || ケーラ || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Fighter G Gundam / 機動武闘伝Gガンダム&lt;br /&gt;
|-&lt;br /&gt;
| Domon || ドモン || Morale Limit set to 200&lt;br /&gt;
|-&lt;br /&gt;
| Rain || レイン || ?&lt;br /&gt;
|-&lt;br /&gt;
| Chibodee || チボデー || Sortie Morale +20, Damage when Countering +50%&lt;br /&gt;
|-&lt;br /&gt;
| George || ジョルジュ || SP +20, Sortie Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saishi || サイ・サイシー || SP +20, Sortie Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Argo || アルゴ || SP +20, Sortie Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Allenby || アレンビー || ?&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz || シュバルツ || ?&lt;br /&gt;
|-&lt;br /&gt;
| TouHouFuHai || 東方不敗 || Morale Limit set to 200&lt;br /&gt;
|-&lt;br /&gt;
| FuunSaiki || 風雲再起 || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Gundam Wing: Endless Waltz / 新機動戦記ガンダムＷ：ＥＮＤＬＥＳＳ　ＷＡＬＴＺ&lt;br /&gt;
|-&lt;br /&gt;
| Heero || ヒイロ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Duo || デュオ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Trowa || トロワ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Quatre || カトル || ?&lt;br /&gt;
|-&lt;br /&gt;
| Wufei || 五飛 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Zechs || ゼクス || ?&lt;br /&gt;
|-&lt;br /&gt;
| Noin || ノイン || Support Attack Damage +20%, Support Defend Damage -20%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Metal Armor Dragonar / 機甲戦記ドラグナー&lt;br /&gt;
|-&lt;br /&gt;
| Kaine || ケーン || Melee Attack +10%&lt;br /&gt;
|-&lt;br /&gt;
| Tapp || タップ || Shoot Attack +20%&lt;br /&gt;
|-&lt;br /&gt;
| Light || ライト || Evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Maillot || マイヨ || Hot Blood / 熱血 costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Invincible SuperMan Zambot 3 / 無敵超人ザンボット3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei || 勝平 || Casting [Luck / 幸運] also enables [Invincible / 不屈]&lt;br /&gt;
|-&lt;br /&gt;
| Uchuta || 宇宙太 || None&lt;br /&gt;
|-&lt;br /&gt;
| Keiko || 恵子 || None&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン3&lt;br /&gt;
|-&lt;br /&gt;
| Banjou || 万丈 || [Hot Blood / 熱血] or [Soul / 魂] attacks can be critical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mazinger Z / マジンガーＺ&lt;br /&gt;
|-&lt;br /&gt;
| Koji || 甲児 || At 130 Morale, [Invincible / 不屈] cast during own phase&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka || さやか || SP +30&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || Can use [Resupply / 補給] ability after moving, Accuracy +25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Great Mazinger / グレートマジンガー&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya || 鉄也 || At 130 Morale, [Invincible / 不屈] cast during own phase&lt;br /&gt;
|-&lt;br /&gt;
| Jun || ジュン || SP +20, [Devotion / 献身] costs SP25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | UFO Robo Grendizer / UFOロボ グレンダイザー&lt;br /&gt;
|-&lt;br /&gt;
| Duke || デューク || At 130 Morale, [Invincible / 不屈] cast during own phase&lt;br /&gt;
|-&lt;br /&gt;
| Maria || マリア || ?&lt;br /&gt;
|-&lt;br /&gt;
| Hikaru || ひかる || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kirika || キリカ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rubeena || ルビーナ || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo / ゲッターロボ&lt;br /&gt;
|-&lt;br /&gt;
| Ryou || リョウ || Sky Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Hayato || ハヤト || Ground Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Musashi || ムサシ || Water Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Michiru || ミチル || [Resupply / 補給] costs SP45&lt;br /&gt;
|-&lt;br /&gt;
| Jack || ジャック || Cash Recieved +25%&lt;br /&gt;
|-&lt;br /&gt;
| Mary || メリー || None&lt;br /&gt;
|-&lt;br /&gt;
| Miyuki || ミユキ || [Bless / 祝福] costs SP45&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo G / ゲッターロボＧ&lt;br /&gt;
|-&lt;br /&gt;
| Benkei || ベンケイ || Water Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| TekkouKi || 鉄甲鬼 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Risa || リサ || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Robo Combattler V / 超電磁ロボ コン・バトラーV&lt;br /&gt;
|-&lt;br /&gt;
| Hyouma || 豹馬 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Juzo || 十三 || None&lt;br /&gt;
|-&lt;br /&gt;
| Daisaku || 大作 || None&lt;br /&gt;
|-&lt;br /&gt;
| Chizuru || ちずる || None&lt;br /&gt;
|-&lt;br /&gt;
| Kosuke || 小介 || None&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Machine Voltes V / 超電磁マシーン ボルテスＶ&lt;br /&gt;
|-&lt;br /&gt;
| Kenichi || 健一 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ippei ||  || None&lt;br /&gt;
|-&lt;br /&gt;
| Daijiro ||  || None&lt;br /&gt;
|-&lt;br /&gt;
| Hiyoshi ||  || None&lt;br /&gt;
|-&lt;br /&gt;
| Megumi || めぐみ || None&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Brave Leader Daimos / 闘将ダイモス&lt;br /&gt;
|-&lt;br /&gt;
| Kazuya || 一矢 || 100% [Sword Cut / 斬り払い] Activation Rate&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro || 京四郎 || Can use [Resupply / 補給] ability after moving&lt;br /&gt;
|-&lt;br /&gt;
| Nana || ナナ || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico / 機動戦艦ナデシコ&lt;br /&gt;
|-&lt;br /&gt;
| Akito || アキト || Gain 1 [Martian Bowl] item after a map is cleared&lt;br /&gt;
|-&lt;br /&gt;
| Yurika || ユリカ || Accuracy +15%&lt;br /&gt;
|-&lt;br /&gt;
| Gai || ガイ || [Hot Blood / 熱血] replaced by [Soul / 魂]&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko || リョーコ || Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Hikaru || ヒカル || [Luck / 幸運] costs SP25&lt;br /&gt;
|-&lt;br /&gt;
| Izumi || イズミ || [Exhaust / 脱力] costs SP25&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki || アカツキ || Cash Recieved +25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original / バンプレストオリジナル&lt;br /&gt;
|-&lt;br /&gt;
| Axel (Super Path) || アクセル || Final Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia (Real Path) || ラミア || At 130 Morale, Final Damage + 20%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bahamut18</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Ace_Bonuses&amp;diff=5474</id>
		<title>Super Robot Wars/A Portable/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Ace_Bonuses&amp;diff=5474"/>
		<updated>2008-07-03T03:10:00Z</updated>

		<summary type="html">&lt;p&gt;Bahamut18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a pilot reaches &#039;&#039;&#039;50 kills&#039;&#039;&#039;, he/she obtains the &#039;&#039;&#039;Ace&#039;&#039;&#039; ranking, indicated by an [A] beside their kill counter.  Ace Pilots start with a &#039;&#039;&#039;+5 morale/will&#039;&#039;&#039; each map.&lt;br /&gt;
&lt;br /&gt;
When a pilot initially becomes an Ace at 50 kills, he/she will also gain an &#039;&#039;&#039;Ace Bonus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Pilot !! Japanese !! Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam / 機動戦士ガンダム&lt;br /&gt;
|-&lt;br /&gt;
| Lalah ||  ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: The 08th MS Team / 機動戦士ガンダム 第08MS 小隊&lt;br /&gt;
|-&lt;br /&gt;
| Shiroh || シロー || [Love / 愛] costs SP45&lt;br /&gt;
|-&lt;br /&gt;
| Aina || アイナ || SP +30&lt;br /&gt;
|-&lt;br /&gt;
| Norris || ノリス || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 0083: Stardust Memory / 機動戦士ガンダム0083 STARDUST MEMORY&lt;br /&gt;
|-&lt;br /&gt;
| Kou || コウ || [Effort / 努力] replaced by [Love / 愛]&lt;br /&gt;
|-&lt;br /&gt;
| Burning || バニング || Support Attack Damage +20%, Support Defend Damage -20%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Z Gundam / 機動戦士Ｚガンダム&lt;br /&gt;
|-&lt;br /&gt;
| Kamille || カミーユ || At 130 Morale, Final Damage +20%&lt;br /&gt;
|-&lt;br /&gt;
| Quattro || クワトロ || For units within 2 squares, Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Fa || ファ || [Encourage / 激励] effect x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Four || フォウ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rosamia || ロザミア || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ / 機動戦士ガンダムＺＺ&lt;br /&gt;
|-&lt;br /&gt;
| Sayla || セイラ || Cash Recieved +25%&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Puru || エルピー・プル || ?&lt;br /&gt;
|-&lt;br /&gt;
| Puru Two || プルツー || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&lt;br /&gt;
|-&lt;br /&gt;
| Amuro || アムロ || If piloting a [Gundam / ガンダム] unit, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Bright || ブライト || 100% recovery for retrieved units in battle&lt;br /&gt;
|-&lt;br /&gt;
| Kayra || ケーラ || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Fighter G Gundam / 機動武闘伝Gガンダム&lt;br /&gt;
|-&lt;br /&gt;
| Domon || ドモン || Morale Limit set to 200&lt;br /&gt;
|-&lt;br /&gt;
| Rain || レイン || ?&lt;br /&gt;
|-&lt;br /&gt;
| Chibodee || チボデー || Sortie Morale +20, Damage when Countering +50%&lt;br /&gt;
|-&lt;br /&gt;
| George || ジョルジュ || SP +20, Sortie Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saishi || サイ・サイシー || SP +20, Sortie Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Argo || アルゴ || SP +20, Sortie Morale +10&lt;br /&gt;
|-&lt;br /&gt;
| Allenby || アレンビー || ?&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz || シュバルツ || ?&lt;br /&gt;
|-&lt;br /&gt;
| TouHouFuHai || 東方不敗 || Morale Limit set to 200&lt;br /&gt;
|-&lt;br /&gt;
| FuunSaiki || 風雲再起 || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Gundam Wing: Endless Waltz / 新機動戦記ガンダムＷ：ＥＮＤＬＥＳＳ　ＷＡＬＴＺ&lt;br /&gt;
|-&lt;br /&gt;
| Heero || ヒイロ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Duo || デュオ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Trowa || トロワ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Quatre || カトル || ?&lt;br /&gt;
|-&lt;br /&gt;
| Wufei || 五飛 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Zechs || ゼクス || ?&lt;br /&gt;
|-&lt;br /&gt;
| Noin || ノイン || Support Attack Damage +20%, Support Defend Damage -20%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Metal Armor Dragonar / 機甲戦記ドラグナー&lt;br /&gt;
|-&lt;br /&gt;
| Kaine || ケーン || Melee Attack +10%&lt;br /&gt;
|-&lt;br /&gt;
| Tapp || タップ || Shoot Attack +20%&lt;br /&gt;
|-&lt;br /&gt;
| Light || ライト || Evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Maillot || マイヨ || Hot Blood / 熱血 costs 25 SP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Invincible SuperMan Zambot 3 / 無敵超人ザンボット3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei || 勝平 || Casting [Luck / 幸運] also enables [Invincible / 不屈]&lt;br /&gt;
|-&lt;br /&gt;
| Uchuta || 宇宙太 || None&lt;br /&gt;
|-&lt;br /&gt;
| Keiko || 恵子 || None&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン3&lt;br /&gt;
|-&lt;br /&gt;
| Banjou || 万丈 || [Hot Blood / 熱血] or [Soul / 魂] attacks can be critical&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Mazinger Z / マジンガーＺ&lt;br /&gt;
|-&lt;br /&gt;
| Koji || 甲児 || At 130 Morale, [Invincible / 不屈] cast during own phase&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka || さやか || SP +30&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || Can use [Resupply / 補給] ability after moving, Accuracy +25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Great Mazinger / グレートマジンガー&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya || 鉄也 || At 130 Morale, [Invincible / 不屈] cast during own phase&lt;br /&gt;
|-&lt;br /&gt;
| Jun || ジュン || SP +20, [Devotion / 献身] costs SP25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | UFO Robo Grendizer / UFOロボ グレンダイザー&lt;br /&gt;
|-&lt;br /&gt;
| Duke || デューク || At 130 Morale, [Invincible / 不屈] cast during own phase&lt;br /&gt;
|-&lt;br /&gt;
| Maria || マリア || ?&lt;br /&gt;
|-&lt;br /&gt;
| Hikaru || ひかる || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kirika || キリカ || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rubeena || ルビーナ || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo / ゲッターロボ&lt;br /&gt;
|-&lt;br /&gt;
| Ryou || リョウ || Sky Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Hayato || ハヤト || Ground Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Musashi || ムサシ || Water Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| Michiru || ミチル || [Resupply / 補給] costs SP45&lt;br /&gt;
|-&lt;br /&gt;
| Jack || ジャック || Cash Recieved +25%&lt;br /&gt;
|-&lt;br /&gt;
| Mary || メリー || None&lt;br /&gt;
|-&lt;br /&gt;
| Miyuki || ミユキ || [Bless / 祝福] costs SP45&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo G / ゲッターロボＧ&lt;br /&gt;
|-&lt;br /&gt;
| Benkei || ベンケイ || Water Stat becomes [S]&lt;br /&gt;
|-&lt;br /&gt;
| TekkouKi || 鉄甲鬼 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Risa || リサ || ?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Robo Combattler V / 超電磁ロボ コン・バトラーV&lt;br /&gt;
|-&lt;br /&gt;
| Hyouma || 豹馬 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Juzo || 十三 || None&lt;br /&gt;
|-&lt;br /&gt;
| Daisaku || 大作 || None&lt;br /&gt;
|-&lt;br /&gt;
| Chizuru || ちずる || None&lt;br /&gt;
|-&lt;br /&gt;
| Kosuke || 小介 || None&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Super Electromagnetic Machine Voltes V / 超電磁マシーン ボルテスＶ&lt;br /&gt;
|-&lt;br /&gt;
| Kenichi || 健一 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ippei ||  || None&lt;br /&gt;
|-&lt;br /&gt;
| Daijiro ||  || None&lt;br /&gt;
|-&lt;br /&gt;
| Hiyoshi ||  || None&lt;br /&gt;
|-&lt;br /&gt;
| Megumi || めぐみ || None&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Brave Leader Daimos / 闘将ダイモス&lt;br /&gt;
|-&lt;br /&gt;
| Kazuya || 一矢 || 100% [Sword Cut / 斬り払い] Activation Rate&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro || 京四郎 || Can use [Resupply / 補給] ability after moving&lt;br /&gt;
|-&lt;br /&gt;
| Nana || ナナ || N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico / 機動戦艦ナデシコ&lt;br /&gt;
|-&lt;br /&gt;
| Akito || アキト || Gain 1 [Martian Bowl] item after a map is cleared&lt;br /&gt;
|-&lt;br /&gt;
| Yurika || ユリカ || Accuracy +15%&lt;br /&gt;
|-&lt;br /&gt;
| Gai || ガイ || [Hot Blood / 熱血] replaced by [Soul / 魂]&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko || リョーコ || Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Hikaru || ヒカル || [Luck / 幸運] costs SP25&lt;br /&gt;
|-&lt;br /&gt;
| Izumi || イズミ || [Exhaust / 脱力] costs SP25&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki || アカツキ || Cash Recieved +25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original / バンプレストオリジナル&lt;br /&gt;
|-&lt;br /&gt;
| Axel (Super Path) || アクセル || Final Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia || ラミア || ?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bahamut18</name></author>
	</entry>
</feed>