<?xml version="1.0"?>
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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Basu</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Basu"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Basu"/>
	<updated>2026-04-25T02:30:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/OG2nd/Spirit_Commands&amp;diff=13971</id>
		<title>Talk:Super Robot Wars/OG2nd/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/OG2nd/Spirit_Commands&amp;diff=13971"/>
		<updated>2012-12-02T12:55:51Z</updated>

		<summary type="html">&lt;p&gt;Basu: -- ~~~~ -- ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==  -- [[User:Basu|Basu]] 04:55, 2 December 2012 (PST) -- [[User:Basu|Basu]] 04:55, 2 December 2012 (PST) ==&lt;br /&gt;
&lt;br /&gt;
Seishins aren&#039;t clearly divided into Twin and Single anymore. You get stuff that can be either, case in point: Excellen has Exhaust normally, and Mio gets Exhaust as a twin seishin. Rishu gets Drive normally while Katina gets Drive as a twin seishin.&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Ace_Bonuses&amp;diff=13970</id>
		<title>Super Robot Wars/OG2nd/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Ace_Bonuses&amp;diff=13970"/>
		<updated>2012-12-02T12:52:30Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Ace Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke || Counter hit rate + 15%, critical hit rate + 25%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen || Support attack damage + 20%, Support defend damage - 20%&lt;br /&gt;
|-&lt;br /&gt;
| Bullet || If HP &amp;lt; 30%, instantly cast &amp;quot;Drive&amp;quot;/&amp;quot;Vigor&amp;quot; (+30 Will)&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha || Support defend damage - 20%, experience gained +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei || +10% damage to all Psychodriver-based weaponry&lt;br /&gt;
|-&lt;br /&gt;
| Rai || Accuracy + 10%, evasion + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel || Skill stat + 25&lt;br /&gt;
|-&lt;br /&gt;
| Sanger || Once Will reaches 130, during every turn, cast &amp;quot;Fury&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki || Evasion + 10%, critical hit rate + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Seolla || Evasion + 10%, experience gained + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Irm || Cost to cast &amp;quot;Love&amp;quot; is reduced to 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto || Experience gained + 10%, credits gained + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Masaki || Movement + 1&lt;br /&gt;
|-&lt;br /&gt;
| Lune || Support attack damage + 15%&lt;br /&gt;
|-&lt;br /&gt;
| Yang Long || Counter hit rate + 40%&lt;br /&gt;
|-&lt;br /&gt;
| Ibis || Movement + 1&lt;br /&gt;
|-&lt;br /&gt;
| Hugo || Evasion + 10%, damage received - 10%&lt;br /&gt;
|-&lt;br /&gt;
| Joshua || Evasion + 10%, damage received - 10%&lt;br /&gt;
|-&lt;br /&gt;
| Cliana || Accuracy + 15%, SP + 15&lt;br /&gt;
|-&lt;br /&gt;
| Ing || Ranged attacks + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku || Chance to trigger the &amp;quot;Lucky&amp;quot; pilot skill + 15%, cost to cast &amp;quot;Luck&amp;quot; reduced to 15 SP&lt;br /&gt;
|-&lt;br /&gt;
| Carla || Credits earned + 10%, accuracy + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Kouta || When counterattacking, damage + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Kai || &amp;quot;Leadership&amp;quot; pilot skill effect + 5%, critical hit rate + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia || Accuracy + 10%, damage received - 10%&lt;br /&gt;
|-&lt;br /&gt;
| Arado || Damage received - 10%, credits earned + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Xenia || Cost to cast &amp;quot;Resupply&amp;quot; reduced to 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ariel || Critical hit rate + 10%, damage dealt + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Rishu || Critical hit rate + 40%,&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Info_Dump&amp;diff=13969</id>
		<title>Super Robot Wars/OG2nd/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Info_Dump&amp;diff=13969"/>
		<updated>2012-12-02T12:49:57Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Full Upgrade Bonus Dump */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www45.atwiki.jp/2ndsrwog&lt;br /&gt;
*http://srwog2nd.wiki.fc2.com&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?OG2nd&lt;br /&gt;
*http://srw-og2nd.lostgamer.net&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
*http://dainijisuparobo.wiki.fc2.com&lt;br /&gt;
*http://og2.srw-wiki.com&lt;br /&gt;
&lt;br /&gt;
==Upgrade Carryover==&lt;br /&gt;
Fighter Roar -&amp;gt; Compatible Kaiser | Stage 37&lt;br /&gt;
&lt;br /&gt;
==Full Upgrade Bonus Dump==&lt;br /&gt;
Garmraid Blaze: EN +15%, Movement +1&lt;br /&gt;
&lt;br /&gt;
Cybuster: Cosmo Nova Ammo +1, Mobility +10&lt;br /&gt;
&lt;br /&gt;
RyuKoOh: EN Regen M&lt;br /&gt;
&lt;br /&gt;
Siegerlion: EN Cost and Morale Requirement for Sonic Acceleration -10&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Info_Dump&amp;diff=13968</id>
		<title>Super Robot Wars/OG2nd/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2nd/Info_Dump&amp;diff=13968"/>
		<updated>2012-12-02T12:49:29Z</updated>

		<summary type="html">&lt;p&gt;Basu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www45.atwiki.jp/2ndsrwog&lt;br /&gt;
*http://srwog2nd.wiki.fc2.com&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?OG2nd&lt;br /&gt;
*http://srw-og2nd.lostgamer.net&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
*http://dainijisuparobo.wiki.fc2.com&lt;br /&gt;
*http://og2.srw-wiki.com&lt;br /&gt;
&lt;br /&gt;
==Upgrade Carryover==&lt;br /&gt;
Fighter Roar -&amp;gt; Compatible Kaiser | Stage 37&lt;br /&gt;
&lt;br /&gt;
==Full Upgrade Bonus Dump==&lt;br /&gt;
Garmraid Blaze: EN +15%, Movement +1&lt;br /&gt;
Cybuster: Cosmo Nova Ammo +1, Mobility +10&lt;br /&gt;
RyuKoOh: EN Regen M&lt;br /&gt;
Siegerlion: EN Cost and Morale Requirement for Sonic Acceleration -10&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6399</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6399"/>
		<updated>2009-03-21T12:16:09Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Mecha Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L1/L2/L3 || HP回復L1/L2/L3 || Unit regains 10%/20%/30% of its max HP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| EN Regen L1/L2/L3 || EN回復L1/L2/L3 || Unit regains 10%/20%/30% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate ||分離 || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 銃装備 || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド装備 || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield || アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair || 修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Bell Power ||  銅鐸パワー || Damage Dealt +25%, Damage Received -25%, Hit and Evasion +10%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Damage Dealt +25%, Damage Received -25%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || ステルス装置 || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲  || Reduces beam damage by 1600 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Yata no Kagami || ヤタノカガミ || Reduces beam damage by 2500.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield ||  電磁シールド || Reduces beam damage by 2000.&lt;br /&gt;
|-&lt;br /&gt;
| Spread Mantle ||  拡散マント || Reduces beam damage by 1500 for 10 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Block || エルドラブロック || Reduces all damage by 1000 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| PS Armor || PS装甲 || Reduces non beam damage by 1000 for 10 EN. &lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Reduces non beam damage by 1500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Voiture Lumiere || ヴォワチュールリュミエール || Reduces damage by 2500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| N-Jammer Canceller || Nジャマーキャンセラー || Unit regains 15% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Deuterion || ハイパーデュートリオン || Unit regains 25% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Angel Wall || エンジェルウォール || Reduces all damage by 1500 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Mode || エモーショナルモード || Increased unit performance. Activates when HP is less than 50% or at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Evolt || エヴォルト || Transforms into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Hell Armor) || バイオ装甲 || Reduces non Rio (リ) damage by 1500.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Crimson Hell Armor) ||  バイオ装甲 || Reduces non Rio (リ) damage by 2000.&lt;br /&gt;
|- &lt;br /&gt;
| Photon Mat Barrier || フォトンマットバリア || Reduces all attack damage for 5 EN. Damage reduction increases as Oversense Level increases. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Increases damage as will goes up. Activates at 120 Will. Revlius/Solvrius Rex&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Negates certain attacks. Damage negation and EN consumption increases as will goes up. Activates at 120 Will. Serius/Serius II/Serkurius&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6398</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6398"/>
		<updated>2009-03-21T11:56:57Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Mecha Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L1/L2/L3 || HP回復L1/L2/L3 || Unit regains 10%/20%/30% of its max HP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| EN Regen L1/L2/L3 || EN回復L1/L2/L3 || Unit regains 10%/20%/30% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate ||分離 || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 銃装備 || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド装備 || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield || アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair || 修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Bell Power ||  銅鐸パワー || Damage Dealt +25%, Damage Received -25%, Hit and Evasion +10%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Damage Dealt +25%, Damage Received -25%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || ステルス装置 || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲  || Reduces beam damage by 1600 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Yata no Kagami || ヤタノカガミ || Reduces beam damage by 2500.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield ||  電磁シールド || Reduces beam damage by 2000.&lt;br /&gt;
|-&lt;br /&gt;
| Spread Mantle ||  拡散マント || Reduces beam damage by 1500 for 10 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Block || エルドラブロック || Reduces all damage by 1000 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| PS Armor || PS装甲 || Reduces non beam damage by 1000 for 10 EN. &lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Reduces non beam damage by 1500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Voiture Lumiere || ヴォワチュールリュミエール || Reduces damage by 2500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| N-Jammer Canceller || Nジャマーキャンセラー || Unit regains 15% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Deuterion || ハイパーデュートリオン || Unit regains 25% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Angel Wall || エンジェルウォール || Reduces all damage by 1500 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Mode || エモーショナルモード || Increased unit performance. Activates when HP is less than 50% or at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Evolt || エヴォルト || Transforms into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Hell Armor) || バイオ装甲 || Reduces non Rio (リ) damage by 1500.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Crimson Hell Armor) ||  バイオ装甲 || Reduces non Rio (リ) damage by 2000.&lt;br /&gt;
|- &lt;br /&gt;
| Photon Mat Barrier || フォトンマットバリア || Reduces all attack damage for 5 EN. Damage reduction increases as Oversense Level increases. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Increases damage as will goes up. Activates at 120 Will. Revlius/Solvrius Rex&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Negates certain attacks. EN Cost goes down as will goes up. Activates at 120 Will. Serius/Serius II/Serkurius&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6397</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6397"/>
		<updated>2009-03-21T11:50:30Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Mecha Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L1/L2/L3 || HP回復L1/L2/L3 || Unit regains 10%/20%/30% of its max HP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| EN Regen L1/L2/L3 || EN回復L1/L2/L3 || Unit regains 10%/20%/30% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate ||分離 || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 銃装備 || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド装備 || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield || アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair || 修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Bell Power ||  銅鐸パワー || Damage Dealt +25%, Damage Received -25%, Hit and Evasion +10%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Damage Dealt +25%, Damage Received -25%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || ステルス装置 || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲  || Reduces beam damage by 1600 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Yata no Kagami || ヤタノカガミ || Reduces beam damage by 2500.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield ||  電磁シールド || Reduces beam damage by 2000.&lt;br /&gt;
|-&lt;br /&gt;
| Spread Mantle ||  拡散マント || Reduces beam damage by 1500 for 10 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Block || エルドラブロック || Reduces all damage by 1000 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| PS Armor || PS装甲 || Reduces non beam damage by 1000 for 10 EN. &lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Reduces non beam damage by 1500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Voiture Lumiere || ヴォワチュールリュミエール || Reduces damage by 2500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| N-Jammer Canceller || Nジャマーキャンセラー || Unit regains 15% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Deuterion || ハイパーデュートリオン || Unit regains 25% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Angel Wall || エンジェルウォール || Reduces all damage by 1500 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Mode || エモーショナルモード || Increased unit performance. Activates when HP is less than 50% or at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Evolt || エヴォルト || Transforms into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Increases damage as will goes up. Activates at 120 Will. Revlius/Solvrius Rex&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Negates certain attacks. EN Cost goes down as will goes up. Activates at 120 Will. Serius/Serius II/Serkurius&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6394</id>
		<title>Super Robot Wars/K/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6394"/>
		<updated>2009-03-20T16:08:56Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Exclusive Pilot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Exclusive Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 斬り払い || Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 撃ち落とし || Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド防御 || Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy. &lt;br /&gt;
If Defending from an enemy attack, it&#039;s automatically activated. &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| Coordinator || コーディネイター || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130. &lt;br /&gt;
|-&lt;br /&gt;
| Game Champ || ゲームチャンプ || +20 to Skill when Will reaches 130.&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| C Code || C・コード || Accuracy and Evasion rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Flame || 炎 || Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Accuracy and Evasion rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| YII || YII || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || オーバーフロウ || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Upgradeable Pilot Skills=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || アタックコンボ || Attacks marked with a &amp;quot;C&amp;quot; can strike multiple adjacent enemies. Higher levels increase the number of enemies that can be targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || Allows the pilot to provide defensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || Reduces the cost of SP abilities.&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || Increases unit&#039;s Melee attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases unit&#039;s Ranged attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || At Will 130, damage taken is decreased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || At Will 130, Accuracy, Evasion and Critical rate increase by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Pilot&#039;s Will can increase to 170. (Normal limit is 150.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6393</id>
		<title>Super Robot Wars/K/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6393"/>
		<updated>2009-03-20T16:03:34Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Exclusive Pilot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Exclusive Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 斬り払い || Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 撃ち落とし || Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド防御 || Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy. &lt;br /&gt;
If Defending from an enemy attack, it&#039;s automatically activated. &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| Coordinator || コーディネイター || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130. &lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| C Code || C・コード || Accuracy and Evasion rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Flame || 炎 || Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Accuracy and Evasion rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| YII || YII || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || オーバーフロウ || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Upgradeable Pilot Skills=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || アタックコンボ || Attacks marked with a &amp;quot;C&amp;quot; can strike multiple adjacent enemies. Higher levels increase the number of enemies that can be targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || Allows the pilot to provide defensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || Reduces the cost of SP abilities.&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || Increases unit&#039;s Melee attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases unit&#039;s Ranged attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || At Will 130, damage taken is decreased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || At Will 130, Accuracy, Evasion and Critical rate increase by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Pilot&#039;s Will can increase to 170. (Normal limit is 150.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Team_Attacks&amp;diff=6391</id>
		<title>Super Robot Wars/K/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Team_Attacks&amp;diff=6391"/>
		<updated>2009-03-20T12:15:10Z</updated>

		<summary type="html">&lt;p&gt;Basu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Units Required !! Attack Name&lt;br /&gt;
|-&lt;br /&gt;
| Revlius + Serius || Chaser Combination&lt;br /&gt;
|-&lt;br /&gt;
| Revlius + Serius II || Shaker Combination&lt;br /&gt;
|-&lt;br /&gt;
| Godannar + Neo Okusaer || Dannar Combination (Neo)&lt;br /&gt;
|-&lt;br /&gt;
| Godannar + Go Okusaer || Dannar Combination (Go)&lt;br /&gt;
|-&lt;br /&gt;
| Godannar Twin Drive + Celeblader || Godannar Triple Drive&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday + El Dora V || Dangan Eldora Dan&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday + Volkein Kai || Gun x Sword&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Stinger || Double Despair Sight&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Serpent || Serpent Buster&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Bunker Crab || Stream Cyclone&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Kill Jaguar || Death Fire&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Superior Stinger || Superior Booster&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Daiku-Maryu (Vollution Mode) || Daisharin Coaster Swing&lt;br /&gt;
|-&lt;br /&gt;
| Superior Stinger + Daiku-Maryu(non-coiled mode) || Death Fire&lt;br /&gt;
|-&lt;br /&gt;
| Superior Stinger + Daiku-Maryu(non-coiled mode) || Killer Bite&lt;br /&gt;
|-&lt;br /&gt;
| Raiking + Tenku Maryu || Giant Cutter&lt;br /&gt;
|-&lt;br /&gt;
| Vulking + Daichi-Maryu || Miracle Drill&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Big Shooter(new) || Jeeg Bazooka&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Big Shooter(new) || Mach Drill&lt;br /&gt;
|-&lt;br /&gt;
| Jeeg + Big Shooter(old) || Mach Drill&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Jeeg || Double Spin Storm&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Jeeg || Koutetsushin Jeeg (only Shin Jeeg can initiate)&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom + Infinite Justice || Combination Assault&lt;br /&gt;
|-&lt;br /&gt;
| Eternal + Strike Freedom or Infinite Justice || METEOR Full Burst&lt;br /&gt;
|-&lt;br /&gt;
| Panther (Gauli) + Panther (Sara) + Panther (Bello) || Gauli Squad Attack&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Sein + Fafner Mark Sieben || Twin Dock&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Acht + Fafner Mark Drei + Fafner Mark Funf || Triple Dock&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Sein + Fafner Mark Sieben +  Fafner Mark Acht + Fafner Mark Drei || Cross Dock&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Team_Attacks&amp;diff=6390</id>
		<title>Super Robot Wars/K/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Team_Attacks&amp;diff=6390"/>
		<updated>2009-03-20T11:46:08Z</updated>

		<summary type="html">&lt;p&gt;Basu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Team Attacks&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Units Required !! Attack Name&lt;br /&gt;
|-&lt;br /&gt;
| Revlius + Serius || Chaser Combination&lt;br /&gt;
|-&lt;br /&gt;
| Revlius + Serius II || Shaker Combination&lt;br /&gt;
|-&lt;br /&gt;
| Godannar + Neo Okusaer || Dannar Combination (Neo)&lt;br /&gt;
|-&lt;br /&gt;
| Godannar + Go Okusaer || Dannar Combination (Go)&lt;br /&gt;
|-&lt;br /&gt;
| Godannar Twin Drive + Celeblader || Godannar Triple Drive&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday + El Dora V || Dangan Eldora Dan&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday + Volkein Kai || Gun x Sword&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Stinger || Double Despair Sight&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Serpent || Serpent Buster&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Bunker Crab || Stream Cyclone&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Kill Jaguar || Death Fire&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Superior Stinger || Superior Booster&lt;br /&gt;
|-&lt;br /&gt;
| Gaiking + Daiku-Maryu (Vollution Mode) || Daisharin Coaster Swing&lt;br /&gt;
|-&lt;br /&gt;
| Superior Stinger + Daiku-Maryu(non-coiled mode) || Death Fire&lt;br /&gt;
|-&lt;br /&gt;
| Superior Stinger + Daiku-Maryu(non-coiled mode) || Killer Bite&lt;br /&gt;
|-&lt;br /&gt;
| Raiking + Tenku Maryu || Giant Cutter&lt;br /&gt;
|-&lt;br /&gt;
| Vulking + Daichi-Maryu || Miracle Drill&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Big Shooter(new) || Jeeg Bazooka&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Big Shooter(new) || Mach Drill&lt;br /&gt;
|-&lt;br /&gt;
| Jeeg + Big Shooter(old) || Mach Drill&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Jeeg || Double Spin Storm&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg + Jeeg || Koutetsushin Jeeg (only Shin Jeeg can initiate)&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom + Infinite Justice || Combination Attack&lt;br /&gt;
|-&lt;br /&gt;
| Eternal + Strike Freedom or Infinite Justice || METEOR Full Burst&lt;br /&gt;
|-&lt;br /&gt;
| Panther (Gauli) + Panther (Sara) + Panther (Bello) || Gauli Squad Attack&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Sein + Fafner Mark Sieben || Twin Dock&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Acht + Fafner Mark Drei + Fafner Mark Funf || Triple Dock&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Sein + Fafner Mark Sieben +  Fafner Mark Acht + Fafner Mark Drei || Cross Dock&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6379</id>
		<title>Super Robot Wars/K/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6379"/>
		<updated>2009-03-20T00:19:09Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Exclusive Pilot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Exclusive Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 斬り払い || Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 撃ち落とし || Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド防御 || Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy. If Defending from an enemy attack, it&#039;s automatically activated. &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| Coordinator || コーディネイター || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130. &lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| C Code || C・コード || Accuracy and Evasion rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Flame || 炎 || Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Accuracy and Evasion rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| YII || YII || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Upgradeable Pilot Skills=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || アタックコンボ || Attacks marked with a &amp;quot;C&amp;quot; can strike multiple adjacent enemies. Higher levels increase the number of enemies that can be targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || Allows the pilot to provide defensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || Reduces the cost of SP abilities.&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || Increases unit&#039;s Melee attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases unit&#039;s Ranged attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || At Will 130, damage taken is decreased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || At Will 130, Accuracy, Evasion and Critical rate increase by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Pilot&#039;s Will can increase to 170. (Normal limit is 150.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pre-Release_Info&amp;diff=6377</id>
		<title>Super Robot Wars/K/Pre-Release Info</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pre-Release_Info&amp;diff=6377"/>
		<updated>2009-03-19T07:57:51Z</updated>

		<summary type="html">&lt;p&gt;Basu: New page: Combo Attack stuff:  Koutetsushin Jeeg: - Mach Drill (New Jeeg ver) ==&amp;gt; New Jeeg + Build Base (New) - Mach Drill (Old jeeg ver) ==&amp;gt; Old Jeeg + Build Base (Old) - Double Spin Storm ==&amp;gt; New ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combo Attack stuff:&lt;br /&gt;
&lt;br /&gt;
Koutetsushin Jeeg:&lt;br /&gt;
- Mach Drill (New Jeeg ver) ==&amp;gt; New Jeeg + Build Base (New)&lt;br /&gt;
- Mach Drill (Old jeeg ver) ==&amp;gt; Old Jeeg + Build Base (Old)&lt;br /&gt;
- Double Spin Storm ==&amp;gt; New Jeeg + Old Jeeg&lt;br /&gt;
- Koutestsushin Jeeg ==&amp;gt; New Jeeg + Old Jeeg, only New Jeeg can initiate.&lt;br /&gt;
&lt;br /&gt;
Fafner:&lt;br /&gt;
- Twin Dock ==&amp;gt; Mark Sein + Sieben&lt;br /&gt;
- Triple Dock &amp;gt; Drei + Acht + Goubain (can&#039;t remember the name)&lt;br /&gt;
- Cross Dock =&amp;gt; Sein + Sieben + Drei + Acht&lt;br /&gt;
&lt;br /&gt;
Gun x Sword:&lt;br /&gt;
- Dangan Eldora Dan ==&amp;gt; Eldora Soul + Dann&lt;br /&gt;
- Gun x Sword ==&amp;gt; Dann + Volkein Kai&lt;br /&gt;
&lt;br /&gt;
Godannar:&lt;br /&gt;
- Dannar Combination (Neo) == &amp;gt; Godannar + Neo Okusaer&lt;br /&gt;
- Dannar Combination (Go) == &amp;gt; Godannar + Go Okusaer&lt;br /&gt;
- Godannar Triple Drive == &amp;gt; Godannar (TDM) + Celeblader&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6376</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6376"/>
		<updated>2009-03-19T07:33:59Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Mecha Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate ||分離 || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 銃装備 || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド装備 || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield || アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair || 修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Bell Power ||  銅鐸パワー || Damage Dealt +25%, Damage Received -25%, Hit and Evasion +10%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Damage Dealt +25%, Damage Received -25%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || ステルス装置 || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲  || Reduces beam damage by 1600 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Yata no Kagami || ヤタノカガミ || Reduces beam damage by 2500.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield ||  電磁シールド || Reduces beam damage by 2000.&lt;br /&gt;
|-&lt;br /&gt;
| Spread Mantle ||  拡散マント || Reduces beam damage by 1500 for 10 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| PS Armor || PS装甲 || Reduces non beam damage by 1000 for 10 EN. &lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Reduces non beam damage by 1500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Voiture Lumiere || ヴォワチュールリュミエール || Reduces damage by 2500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6374</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6374"/>
		<updated>2009-03-19T07:15:34Z</updated>

		<summary type="html">&lt;p&gt;Basu: New page: =Mecha Abilities= {| |- ! Ability!! Japanese !! Description  |- | Transform || 変形 || Transform into alternate form.  |- | Shoot Down || 合体  || Multiple units merge into a new unit....&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 合体  || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate || 分離  || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword? ||  剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Gun? ||  銃装備  || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield ||  シールド装備  || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield ||  アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield ||  ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair ||  修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply ||  補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6373</id>
		<title>Super Robot Wars/K/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pilot_Skills&amp;diff=6373"/>
		<updated>2009-03-19T06:56:51Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Exclusive Pilot Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Exclusive Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 斬り払い || Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 撃ち落とし || Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド防御 || Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy. If Defending from an enemy attack, it&#039;s automatically activated. &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| Coordinator || コーディネイター || Increased Accuracy, Evasion and Critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased Accuracy, Evasion and Critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Gamer || ゲーマー || +10 to Skill when Will reaches 130. &lt;br /&gt;
|-&lt;br /&gt;
| Oversense || オーバーセンス || Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill.&lt;br /&gt;
|-&lt;br /&gt;
| C Code || C・コード || Accuracy and Evasion rate increase.&lt;br /&gt;
|-&lt;br /&gt;
| Flame || 炎 || Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Increased Accuracy and Evasion rates. Improves with each level up to level 9. &lt;br /&gt;
|-&lt;br /&gt;
| YII || YII || Increased Accuracy, Evasion and Critical rates. Improves with each level up to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Upgradeable Pilot Skills=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || アタックコンボ || Attacks marked with a &amp;quot;C&amp;quot; can strike multiple adjacent enemies. Higher levels increase the number of enemies that can be targeted.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || Allows the pilot to provide offensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || Allows the pilot to provide defensive support to an adjacent ally.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || Reduces the cost of SP abilities.&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || Increases unit&#039;s Melee attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases unit&#039;s Ranged attack power and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || At Will 130, damage taken is decreased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || At Will 130, Accuracy, Evasion and Critical rate increase by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Pilot&#039;s Will can increase to 170. (Normal limit is 150.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=User:Basu&amp;diff=6372</id>
		<title>User:Basu</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=User:Basu&amp;diff=6372"/>
		<updated>2009-03-19T06:54:13Z</updated>

		<summary type="html">&lt;p&gt;Basu: New page: Simchamber/Junk Guild&amp;#039;s Nimbus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Simchamber/Junk Guild&#039;s Nimbus&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/K/Pilot_Skills&amp;diff=6371</id>
		<title>Talk:Super Robot Wars/K/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/K/Pilot_Skills&amp;diff=6371"/>
		<updated>2009-03-19T06:53:28Z</updated>

		<summary type="html">&lt;p&gt;Basu: -- ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==  -- [[User:Basu|Basu]] 23:53, 18 March 2009 (PDT) ==&lt;br /&gt;
&lt;br /&gt;
Both YII and Coordinator says it increases something based on morale from the game&#039;s description.&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Parts&amp;diff=6370</id>
		<title>Super Robot Wars/K/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Parts&amp;diff=6370"/>
		<updated>2009-03-19T06:49:12Z</updated>

		<summary type="html">&lt;p&gt;Basu: /* Upgrade Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As in previous games, Upgrade Parts are items you pick up from shooting down enemies, or just from completing certain stages. You can equip them to any unit you like, but any given unit will have between 2 and 4 slots to use for items. Usually, more powerful units will have only 2 parts slots.&lt;br /&gt;
&lt;br /&gt;
=Upgrade Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Japanese !! Description !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| Booster || ブースター || Movement +1 || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Mega Booster || メガブースター || Movement +2 || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Servo Motor || サーボモーター || Mobility +10 || 8000&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Sensor || ハイパーセンサー || Mobility +15 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| High Performance Thruster || 高性能スラスター || Mobility +20 || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Duel Sensor || デュアルセンサー || Hit rate +10 || 8000&lt;br /&gt;
|-&lt;br /&gt;
| Multi-Sensor || マルチセンサー || Hit rate +15 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| High Performance Optical Sight || 高性能照準器 || Hit rate +20 || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Super High Performance Electronic Brain || 超高性能電子頭脳 || Mobility +15, Hit Rate +15, Weapon Range +1|| 25000&lt;br /&gt;
|-&lt;br /&gt;
| Apogee Motor || アポジモーター || Movement +1, Mobility +10, Hit Rate +10 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| Flight Module A || フライトモジュールA || Enables Flight and changes SKY Terrain rating to A. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Flight Module S || フライトモジュールS || Enables Flight and changes SKY Terrain rating to S. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Land Module A || ランドモジュールA || Enables better maneuvering through land and changes LAND Terrain rating to A. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Land Module S || ランドモジュールS || Enables better maneuvering through land and changes LAND Terrain rating to S. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Module A || アクアモジュールA || Enables better maneuvering through water and changes WATER Terrain rating to A. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Module S || アクアモジュールS || Enables better maneuvering through water and changes WATER Terrain rating to S. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Thruster Module A || スラスターモジュールA || Changes all Weapon &amp;amp; Terrain stats to A. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Thruster Module S || スラスターモジュールS || Changes all Weapon &amp;amp; Terrain stats to S. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || チョバムアーマー || HP +500, Armor +100 || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor || ハイブリットアーマー || HP +800, Armor +150 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Z || 超合金Z || HP +1000, Armor +200 || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Zolmanium || ゾルマニウム || HP +1500, Armor +300 || 25000&lt;br /&gt;
|-&lt;br /&gt;
| Large Generator || 大型ジェネレーター || EN +50 || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Power Extender || パワーエクステンダー || EN +100 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| Aster Panel || アスターパネル || EN Regen (S). Does not stack. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat Lv1 || ビームコートLv1 || Unit gains Beam Coating (S). Does not stack. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat Lv2 || ビームコートLv2 || Unit gains Beam Coating (M). Does not stack. || 15000&lt;br /&gt;
|-&lt;br /&gt;
| Lv1 Barrier Generator || バリアLv1発生装置 || Unit gains Barrier (S). Does not stack. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Lv2 Barrier Generator || バリアLv2発生装置 || Unit gains Barrier (M). Does not stack. || 15000&lt;br /&gt;
|-&lt;br /&gt;
| High Performance Radar || 高性能レーダー || All weapons range increased by 1 except for MAP and range 1 weapons. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Learning OS || 学習型OS || Critical rating +10 || 10000&lt;br /&gt;
|-&lt;br /&gt;
| The Secret YAPAN Training || ヤーパン忍法秘伝書 || Critical rating +20 || 15000&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank  || プロペラントタンク || Replenishes all EN; expendable || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || カートリッジ || Replenishes all ammo; expendable || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit || リペアキット || Replenishes all HP; expendable || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Re Mii&#039;s Roast || レ・ミィの丸焼き || Replenishes all SP; expendable || 15000&lt;br /&gt;
|-&lt;br /&gt;
| Super Repair Kit || スーパーリペアキット || Replenishes all HP, EN and Ammo; expendable || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Pink Haro || ピンクハロ || For every square you move, +100G || 40000&lt;br /&gt;
|-&lt;br /&gt;
| Goubain Helmet || ゴウバインヘルメット || Regen SP for every square you move || 40000&lt;br /&gt;
|-&lt;br /&gt;
| Haumea Protection Stone || ハウメアの護り石 || Immunity to Status Effects || 30000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Following are parts that are only obtainable by connecting one of the following Gameboy Advance Super Robot Wars titles to your DS.&lt;br /&gt;
&lt;br /&gt;
=GBA Download Parts=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! SRW !! Upgrade Part !! Translation !! Description !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| A || EG装甲 || EG Armor || HP Regen (L). Does not stack. || 45000&lt;br /&gt;
|-&lt;br /&gt;
| R || 時流エンジン || Time Flow Engine || EN Regen (L). Does not stack. || 50000&lt;br /&gt;
|-&lt;br /&gt;
| D || レースアルカーナ || Res Arcana || Double Image, Beam Coat (L), &amp;amp; HP Regen (S) || 55000&lt;br /&gt;
|-&lt;br /&gt;
| J || オルゴン・クラウド || Orgone Cloud || Double Image, Barrier (L), Ignore Terrain, &amp;amp; EN Regen (S) || 70000&lt;br /&gt;
|-&lt;br /&gt;
| OG || テスラ・ドライブ || Tesla Drive || Movement +2, Mobility +20, &amp;amp; Air Terrains S for both unit &amp;amp; weapons. || 60000&lt;br /&gt;
|-&lt;br /&gt;
| OG2 || Z.O.アーマー || Z.O Armor || HP +2000, Armor +300, &amp;amp; EN +150 || 65000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || プラーナ・コンバーター || Prana Converter || Attack +500, Range +1, CT +30, &amp;amp; Hit Rate +20 || 100000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Skill Parts=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Upgrade Part !! Japanese !! Description !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| Melee +10 || 格闘+10 || Increase the Melee Pilot stat by 10. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Ranged +10 || 射撃+10 || Increase the Ranged Pilot stat by 10. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Maneuvering +10 || 技量+10 || Increase the Maneuvering Pilot stat by 10. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Defense +10 || 防御+10 || Increase the Defense Pilot stat by 10. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Evade +10 || 回避+10 || Increase the Evade Pilot stat by 10. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10 || 命中+10 || Increase the Accuracy Pilot stat by 10. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Prevail Lv+1 || 底力Lv+1 || Add 1 to the [[../Pilot_Skills#Prevail|Prevail ]] skill. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Combo A Lv+1 || AコンボLv+1 || Increases level of [[../Pilot_Skills#Combo Attacks|Combo Attacks ]] by 1. || 50000&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack Lv+1 || 援護攻撃Lv+1 || Add 1 to the [[../Pilot_Skills#Support Attack|Support Attack ]] skill. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend Lv+1 || 援護防御Lv+1 || Add 1 to the [[../Pilot_Skills#Support Defend|Support Defend ]] skill. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| SP Up Lv+1 || SPアップLv+1 || Add 1 to the [[../Pilot_Skills#SP Up|SP Up ]] skill. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| Focused Lv+1 || 集中力Lv+1 || Add 1 to the [[../Pilot_Skills#Focused|Focused ]] skill. || 20000&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight Lv+1 || インファイトLv+1 || Add 1 to the [[../Pilot_Skills#In-Fight|In-Fight ]] skill. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight Lv+1 || ガンファイトLv+1 || Add 1 to the [[../Pilot_Skills#Gun Fight|Gun Fight ]] skill. || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Adds special ability [[../Pilot_Skills#Counter|Counter ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || Adds special ability [[../Pilot_Skills#Hit &amp;amp; Away|Hit &amp;amp; Away ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || Adds special ability [[../Pilot_Skills#E Save|E Save ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || Adds special ability [[../Pilot_Skills#B Save|B Save ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || Adds special ability [[../Pilot_Skills#Guard|Guard ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || Adds special ability [[../Pilot_Skills#Predict|Predict ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Adds special ability [[../Pilot_Skills#Ignore Size|Ignore Size ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Adds special ability [[../Pilot_Skills#Will Limit Break|Will Limit Break ]]. || 30000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Basu</name></author>
	</entry>
</feed>