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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blind51de</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blind51de"/>
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	<updated>2026-04-25T06:22:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11788</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11788"/>
		<updated>2012-05-12T19:07:23Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: Yes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit&#039;s HP, EN, Armor, Mobility, and Accuracy (Weapon Rank upgrades not included) are all fully upgraded, an option to add one of the bonuses from the following list to the unit becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armor +10% || Barrier/Armor cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unit will also gain a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Japanese Name !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Superman Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || The unit&#039;s weapon [Zambot Moon Attack] now will always score a critical hit when used on a stage where the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || The unit&#039;s weapon [Trider Bird Attack] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || The unit&#039;s mobility terrain rankings for Air, Ground, and Water are all now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || The Will requirement needed to activate the unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || The unit gains Armor +400, Mobility +30, and Accuracy +30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || The unit gains Movement +1, the unit&#039;s weapon [Triple Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || The Will requirement needed to use the unit&#039;s Mech Ability &amp;quot;Combine&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || The unit&#039;s weapon [Walker Gallier Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || The unit&#039;s weapon [Xabungle Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| The unit gains Movement +1; all of the unit&#039;s weapons gain Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || The unit gains Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || The unit gains Armor +300 and Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || The unit gains Armor +300, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || The unit gains Movement +1; all of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || The unit gains the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || The unit&#039;s weapon [Beam Saber (Hyper)] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || The unit&#039;s weapon [Mega Bazooka Launcher] is enhanced (Damage +400).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || The unit&#039;s weapon [Fin Funnel] is enhanced (Damage +400, Range +1, and Ammo +4).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || The unit&#039;s weapon [Buster Rifle (MAP Weapon)] is enhanced (Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || The unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; is enhanced (the Mech Ability&#039;s boosts to the unit&#039;s pilot&#039;s Melee, Ranged, Skill, Defense, Evade, and Hit stats are all increased).&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Each of the unit&#039;s weapons gain Accuracy +30 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms Kai || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || The unit gains Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || The unit gains Armor +300 and the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || The unit&#039;s weapon [Dragon Fang] is enhanced (Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || The unit gains Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || All ammo-based weapons have their maximum Ammo totals increased by 50% (rounded down). Will stack with skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || The unit gains Movement +1; the unit&#039;s mobility terrain ranking for Air is now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || The unit gains Max HP +500, Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || The unit gains Max EN +100; the unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || The unit&#039;s weapon [IF Bunker] is enhanced (Damage +400, Range +1, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || The unit&#039;s weapon [Excalibur] is enhanced (Damage +500 and the weapon gains the effect &amp;quot;Barrier Pierce&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || The unit gains Movement +1 and Max EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All of the unit&#039;s Melee class weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +2. &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || The unit gains Movement +1; all of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || The unit gains Max HP +1000 and Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancougar Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || The unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || The unit gains Movement +1 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All of the unit&#039;s weapons now have a weapon terrain ranking of rank &amp;quot;S&amp;quot; in all terrain types.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || All allied units adjacent to the unit will now regenerate +50 EN at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || The unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || The range of the unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || The range of the unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Danube α1 || ドナウα1 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Earth Defence Enterprise: Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All of the unit&#039;s &amp;quot;Anti-Fractal Knot&amp;quot; weapons are enhanced (Ammo +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || The unit&#039;s damage received is reduced to 30% while it is using the &amp;quot;Defend&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || The unit&#039;s Mech Ability &amp;quot;Overskill&amp;quot; is enhanced (the unit now gains Movement +2 and the Mech Ability&#039;s &amp;quot;Afterimage&amp;quot; effect has its activation probability increased to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || The unit gains Movement +1 and Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || The unit gains Movement +1, Max HP +1000, and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || The unit and all allied units adjacent to it will now regenerate 10% of their maximum EN total at the beginning of each Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || The unit gains Max HP +500 and Max EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || The unit gains the Mech Ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || The unit&#039;s weapon [Chain Katana] is enhanced (Damage +300).&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All of the unit&#039;s Ranged class weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || All of the unit&#039;s [Radiation Wave] weapons are enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || The unit&#039;s weapon [Hadron Cannon] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All of the unit&#039;s Ranged class weapons gain Damage +300; the unit gains Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || The unit gains Movement +2 and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || The unit&#039;s weapon [MVS Twin Blade] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || All of the unit&#039;s weapons gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || All of the unit&#039;s Ranged class weapons, except MAP weapons and weapons with a Range of 1, gain Range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || ヴィンセント可翔式  || The unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || The unit gains Movement +1 and Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || The unit gains Armor +300; all of the unit&#039;s Melee class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || The unit gains Accuracy +20%; all of the unit&#039;s Ranged class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || The unit gains Max HP +1000 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改F バルキリー || The unit gains Movement +2 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || The unit gains Movement +1; all of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || The unit&#039;s weapon [Pixie Formation Attack] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Armored Klan || アーマードクラン || The unit gains Movement +1; all of the unit&#039;s weapons gain 1.5 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || The unit gains Max HP +500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah || VF-25Fメサイア || All of the unit&#039;s weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah || VF-25Gメサイア || The unit&#039;s weapon [Sniper Rifle (Precision Shooting)] is enhanced (Damage +500 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || The area of effect of the unit&#039;s Mech Ability &amp;quot;Jamming Function&amp;quot; is increased by 2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All of the unit&#039;s weapons gain Damage +200 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All of the unit&#039;s weapons gain Damage +300 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All of the unit&#039;s weapons gain Damage +400 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || The unit&#039;s weapon [Assault] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || The unit&#039;s weapon [Bit Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || The unit&#039;s weapon [ACP Iota] is enhanced (Damage +500, Range +1, and Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=11696</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=11696"/>
		<updated>2012-05-07T16:45:18Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The game starts with 3 Prologue Scenarios.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Clear out the map and defeat all units &#039;&#039;&#039;except for Cornelia&#039;&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Clear the map and then destroy Shin Dragon.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The main game now begins.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then destroy the Branch Robo #1 piloted by Branch by end of Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |　&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Alto, Luca and Esther must each shoot down 2 enemies each by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Ahead (Barrack Zinin)&amp;lt;br&amp;gt;(Retreats when below 6000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the map by the end of the fourth allied phase, each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the Blue Snapping Turtle (Ypsilon). (Retreats when below 5000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the initial enemy group by Turn 4 (Turn 3 Hard Difficulty).&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all GN-XIIIs, then defeat Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase. &lt;br /&gt;
|-}&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat ディム・リー within 3 Turns of his appearance.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Stop the &amp;quot;Katora Leader&amp;quot; ships from escaping. If they touch any part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp, Kan Yu and Beck will retreat when they reach the south edge of the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Aim. He will retreat after 4 Turns of his appearance or if he is under 10000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Moon WILL 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 or more enemies by the end of Turn 2&#039;s Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Normal Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;ZEXIS Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: U.F.N. Resolution #1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: None&lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11695</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11695"/>
		<updated>2012-05-07T15:49:43Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: That&amp;#039;s wrong, you faggot. I don&amp;#039;t care how proud you are of knowing kana, you don&amp;#039;t seem to know anything else.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit&#039;s HP, EN, Armor, Mobility, and Accuracy (Weapon Rank upgrades not included) are all fully upgraded, an option to add one of the bonuses from the following list to the unit becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armor +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unit will also gain a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Japanese Name !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Superman Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || The unit&#039;s weapon [Zambot Moon Attack] now will always score a critical hit when used on a stage where the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || The unit&#039;s weapon [Trider Bird Attack] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || The unit&#039;s mobility terrain rankings for Air, Ground, and Water are all now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || The Will requirement needed to activate the unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || The unit gains Armor +400, Mobility +30, and Accuracy +30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || The unit gains Movement +1, the unit&#039;s weapon [Triple Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || The Will requirement needed to use the unit&#039;s Mech Ability &amp;quot;Combine&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || The unit&#039;s weapon [Walker Gallier Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || The unit&#039;s weapon [Xabungle Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| The unit gains Movement +1; all of the unit&#039;s weapons gain Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || The unit gains Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || The unit gains Armor +300 and Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || The unit gains Armor +300, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || The unit gains Movement +1; all of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || The unit gains the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || The unit&#039;s weapon [Beam Saber (Hyper)] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || The unit&#039;s weapon [Mega Bazooka Launcher] is enhanced (Damage +400).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || The unit&#039;s weapon [Fin Funnel] is enhanced (Damage +400, Range +1, and Ammo +4).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || The unit&#039;s weapon [Buster Rifle (MAP Weapon)] is enhanced (Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || The unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; is enhanced (the Mech Ability&#039;s boosts to the unit&#039;s pilot&#039;s Melee, Ranged, Skill, Defense, Evade, and Hit stats are all increased).&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Each of the unit&#039;s weapons gain Accuracy +30 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms Kai || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || The unit gains Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || The unit gains Armor +300 and the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || The unit&#039;s weapon [Dragon Fang] is enhanced (Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || The unit gains Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || The unit gains Movement +1; the unit&#039;s mobility terrain ranking for Air is now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || The unit gains Max HP +500, Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || The unit gains Max EN +100; the unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || The unit&#039;s weapon [IF Bunker] is enhanced (Damage +400, Range +1, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || The unit&#039;s weapon [Excalibur] is enhanced (Damage +500 and the weapon gains the effect &amp;quot;Barrier Pierce&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || The unit gains Movement +1 and Max EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All of the unit&#039;s Melee class weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +2. &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || The unit gains Movement +1; all of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || The unit gains Max HP +1000 and Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancougar Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || The unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || The unit gains Movement +1 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All of the unit&#039;s weapons now have a weapon terrain ranking of rank &amp;quot;S&amp;quot; in all terrain types.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || All allied units adjacent to the unit will now regenerate +50 EN at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || The unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || The range of the unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || The range of the unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Danube α1 || ドナウα1 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Earth Defence Enterprise: Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All of the unit&#039;s &amp;quot;Anti-Fractal Knot&amp;quot; weapons are enhanced (Ammo +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || The unit&#039;s damage received is reduced to 30% while it is using the &amp;quot;Defend&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || The unit&#039;s Mech Ability &amp;quot;Overskill&amp;quot; is enhanced (the unit now gains Movement +2 and the Mech Ability&#039;s &amp;quot;Afterimage&amp;quot; effect has its activation probability increased to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || The unit gains Movement +1 and Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || The unit gains Movement +1, Max HP +1000, and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || The unit and all allied units adjacent to it will now regenerate 10% of their maximum EN total at the beginning of each Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || The unit gains Max HP +500 and Max EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || The unit gains the Mech Ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || The unit&#039;s weapon [Chain Katana] is enhanced (Damage +300).&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All of the unit&#039;s Ranged class weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || All of the unit&#039;s [Radiation Wave] weapons are enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || The unit&#039;s weapon [Hadron Cannon] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All of the unit&#039;s Ranged class weapons gain Damage +300; the unit gains Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || The unit gains Movement +2 and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || The unit&#039;s weapon [MVS Twin Blade] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || All of the unit&#039;s weapons gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || All of the unit&#039;s Ranged class weapons, except MAP weapons and weapons with a Range of 1, gain Range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || ヴィンセント可翔式  || The unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || The unit gains Movement +1 and Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || The unit gains Armor +300; all of the unit&#039;s Melee class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || The unit gains Accuracy +20%; all of the unit&#039;s Ranged class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || The unit gains Max HP +1000 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || The unit gains Movement +2 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || The unit gains Movement +1; all of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || The unit&#039;s weapon [Pixie Formation Attack] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Armored Klan || アーマードクラン || The unit gains Movement +1; all of the unit&#039;s weapons gain 1.5 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || The unit gains Max HP +500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || The area of effect of the unit&#039;s Mech Ability &amp;quot;Jamming Function&amp;quot; is increased by 2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All of the unit&#039;s weapons gain Damage +200 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All of the unit&#039;s weapons gain Damage +300 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All of the unit&#039;s weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || The unit&#039;s weapon [Sniper Rifle (Precision Shooting)] is enhanced (Damage +500 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All of the unit&#039;s weapons gain Damage +400 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || The unit&#039;s weapon [Assault] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || The unit&#039;s weapon [Bit Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || The unit&#039;s weapon [ACP Iota] is enhanced (Damage +500, Range +1, and Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11519</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=11519"/>
		<updated>2012-05-01T20:28:08Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || The piloted unit gains Movement +2, Accuracy +20%, and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || All of the pilot&#039;s Spirit Commands have their casting costs reduced (-5 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The PP gain effect of the pilot&#039;s Exclusive Skill &amp;quot;President&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || If the pilot is on the field at the end of the stage, you will obtain the one-use item &amp;quot;Ikue&#039;s Snack&amp;quot; when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || If the pilot is on the field at the end of the stage, you will obtain an extra 30,000 credits when you complete the stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || The piloted unit&#039;s Mech Ability &amp;quot;Sword Cut&amp;quot; will now activate whenever possible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun  || The probability of the attack evasion effect of the piloted unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; activating is now increased by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Six God Combination Godmars ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || The pilot&#039;s Exclusive Skill &amp;quot;Esper&amp;quot; is replaced with the Exclusive Skill &amp;quot;Super A Class Esper&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Each of the Cosmo Crasher pilots now has 10 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit&#039;s current HP total is less than 30% of its maximum HP total.&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || All of the piloted unit&#039;s weapons gain Damage +300 while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Fyana || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Chirico Cuvie.&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down).&lt;br /&gt;
|-&lt;br /&gt;
| Pol Potaria || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Bully Kiderra || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Ru Shako || The piloted unit&#039;s weapon [Pile Bunker] is enhanced (Damage +500, Range +1, and Hit +10).&lt;br /&gt;
|-&lt;br /&gt;
| Kan Yu || The piloted unit&#039;s damage dealt is increased by 50% against enemy units of a level lower than the pilot Kan Yu&#039;s level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || The piloted unit&#039;s damage dealt is increased by 20% while the piloted unit is adjacent to any unit piloted by a female (enemies included).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking; the piloted unit gains Critical Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || The piloted unit is no longer affected by the evasion penalty gained from being continually targeted by enemy units during an Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || The pilot&#039;s Spirit Commands &amp;quot;Trust&amp;quot;, &amp;quot;Rouse&amp;quot;, and &amp;quot;Hope&amp;quot; all have their casting costs reduced (-10 SP each).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || All of the piloted unit&#039;s Newtype weapons gain Range +1; the pilot gains Skill +20.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== New Mobile Report Gundam Wing  ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yui || The piloted unit gains Movement +1; the piloted unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; will now activate when the pilot&#039;s Will reaches 110+.&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || The piloted unit gains Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || The piloted unit gains Evasion +15%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || The pilot now gains +10 Will after Support Attacking or Support Defending for an allied unit.&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || The Spirit Command &amp;quot;Fury&amp;quot; is now automaticallly cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Hilde Schbeiker || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Lucrezia Noin || The pilot&#039;s Spirit Command &amp;quot;Love&amp;quot; now costs only 50 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| Milliardo Peacecraft || The piloted unit gains Accuracy +15% and Evasion +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || The Spirit Command &amp;quot;Luck&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 120+.&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || The piloted unit gains Movement +1; The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Roy || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 20%; all of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Jamil Neate || The pilot&#039;s Exclusive Skill &amp;quot;Newtype (X)&amp;quot; is automatically raised to level 9.&lt;br /&gt;
|-&lt;br /&gt;
| Ennil El || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Turn A Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || The pilot now regenerates an additional +5 SP at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || The piloted unit gains Accuracy +25% and Critical Rate +25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Seed Destiny ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || The piloted unit&#039;s damage dealt is increased by 10% when Counterattacking; the piloted unit gains Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Ranged class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+. &lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || The piloted unit&#039;s damage dealt is increased by 50% when attacking units equipped with Solar Furnaces and Gundam class units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Lyle Dylandy) || The piloted unit gains Accuracy +30% and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || The piloted unit gains Movement +1 and Evasion +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || The piloted unit&#039;s damage dealt is increased by 20% when attacking VEDA controlled units; the piloted unit&#039;s damage received is reduced to 80% when being attacked by VEDA controlled units.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The stat bonus effect of the pilot&#039;s Exclusive Skill &amp;quot;Leadership&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Anew Returner || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mister Bushido || Skill &amp;quot;Counter&amp;quot; has 100% activation rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Beast Machine God Dancougar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || The Spirit Command &amp;quot;Assault&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beast Machine Attack Dancougar Nova ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the pilot&#039;s Exclusive Skill &amp;quot;Aggressive Beast&amp;quot; is activated, the Spirit Command &amp;quot;Awaken&amp;quot; is now automatically cast on the piloted unit as well.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa || The pilot&#039;s Spirit Command &amp;quot;Bless&amp;quot; now costs only 20 SP to cast.&lt;br /&gt;
|-&lt;br /&gt;
| F.S. || The pilot now begins each stage with +25 Will.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Change!! (Shin) Getter Robo: The Final Day of the World ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gou Saotome || The pilot now regenerates +10 SP at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Kei Kuruma || The pilots Kei, Gou, and Gai now gain +5 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Gai || The piloted unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; now costs only 40 SP to use.&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || The piloted unit&#039;s damage dealt is increased by 30% while the pilot&#039;s Will is 170+.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || The piloted unit gains Movement +2 while the pilot&#039;s Will is 150+; the pilot gains Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || The piloted unit&#039;s damage received is reduced to 60% while the pilot&#039;s Will is 150+.&lt;br /&gt;
|-&lt;br /&gt;
| Schwartz || The piloted unit gains Movement +1 and Accuracy +20%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shogeki! Z Hen ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || The piloted unit&#039;s damage dealt is increased by 20% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || The HP recovery effect of the piloted unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Boss || The pilot&#039;s Spirit Command &amp;quot;Guts&amp;quot; is replaced with the Spirit Command &amp;quot;Bravery&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Lorelei || The pilot&#039;s Spirit Command &amp;quot;Trust&amp;quot; is replaced with the Spirit Command &amp;quot;Friendship&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shunsuke Akagi || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Soul&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Each of the piloted unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The pilot&#039;s Exclusive Skill &amp;quot;Negotiator&amp;quot; now lowers an enemy unit&#039;s pilot&#039;s Will by -5 when it enters into combat with the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || The pilot&#039;s Exclusive Skill &amp;quot;Gamer&amp;quot; is replaced with the Exclusive Skill &amp;quot;Game Champ&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || The piloted unit&#039;s weapon [Black Southern Cross] is enhanced (Damage +500, Range +1, and Accuracy +10%).&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || The piloted unit&#039;s weapon [Overskill Rolling] is enhanced (Damage +300, Range +2, and Critical Rate +20%).&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || The piloted unit&#039;s weapon [Gauli Squad Attack] is enhanced (Damage +400, Ammo +2, and the Will requirement to use the weapon is removed).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || The pilots Touga, Eiji, Luna, Mizuki, Eina, and Leele each have 10 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the allied unit Gravion.&lt;br /&gt;
|-&lt;br /&gt;
| Klein Sandman || All allied pilots, except the pilot Klein Sandman, now gain +2 Will each Player Phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || The pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || The pilot gains Melee +25.&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || The pilot gains Ranged +25.&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || The pilot gains Skill +25.&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || The pilot gains Defense +25.&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || The pilot gains Hit +25.&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || The pilot gains Evade +25.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || The area of effect of the pilot&#039;s Exclusive Skill &amp;quot;Tactical Command&amp;quot; is increased by 2; &amp;quot;At 150 Will, a miracle will occur,&amp;quot; [a random Spirit Command is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 150+ (this effect also includes Spirit Commands that the pilot does not have access to normally)]. Permanently changes after acquiring the unit Shinkirou.&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || The piloted unit&#039;s damage dealt is increased by 10% when using the piloted unit&#039;s Melee class weapons.&lt;br /&gt;
|-&lt;br /&gt;
| C.C. || Once per stage, the piloted unit can survive a fatal attack with 10 HP remaining afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || All allied pilots, except the pilot Kyoshiro Todoh, now gain +2 Will at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Shogo Asahina || The piloted unit&#039;s damage dealt is increased by 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Nagisa Chiba || The piloted unit&#039;s damage received is reduced to 50% while the piloted unit is adjacent to an allied unit piloted by Kyoshiro Todoh.&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || The pilot&#039;s Exclusive Skill &amp;quot;Curse of Geass&amp;quot; is now always active.&lt;br /&gt;
|-&lt;br /&gt;
| Gino Weinberg || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Anya Alstreim || The Spirit Command &amp;quot;Scan&amp;quot; is now automatically cast on all enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Li Xingke || The pilot&#039;s Purchasable Skill &amp;quot;Counter&amp;quot; will now activate whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald || The pilot now gains +10 Will at the beginning of each Player Phase while the pilot Lelouch Lamperouge is deployed on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Rolo Lamperouge || The piloted unit&#039;s weapon [Ward of Absolute Suspension] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || The pilots Ougi, Tamaki, and Rakshata now each have 20 SP added to their maximum SP totals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tengen Toppa Gurren Lagann ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || The pilot now has their maximum Will total increased by 10; the pilot now begins each stage with +20 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Viral || The piloted unit&#039;s damage dealt is increased by 50% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || The Spirit Commands &amp;quot;Invincible&amp;quot; and &amp;quot;Accel&amp;quot; are now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Yoko/Yomako || All of the piloted unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gimmy || The piloted unit&#039;s damage dealt is increased by 50% when Support Attacking for the pilot Darry; the piloted unit&#039;s damage received is reduced to 90% when Support Defending for the pilot Darry.&lt;br /&gt;
|-&lt;br /&gt;
| Darry || The piloted unit&#039;s damage dealt is increased by 10% when Support Attacking for the pilot Gimmy; the piloted unit&#039;s damage received is reduced to 50% when Support Defending for the pilot Gimmy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross Frontier ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || The piloted unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving; the piloted unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angeloni || The piloted unit&#039;s weapon [Ghost] is enhanced (Range +1, Hit +20, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
| Michael Blanc || The piloted unit&#039;s damage dealt is increased by 10% while the piloted unit is adjacent to any unit piloted by a female (enemies included); the piloted unit gains Accuracy +40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klan || The piloted unit&#039;s Critical Rate is increased by 100% while the piloted unit is adjacent to the pilot Michael Blanc.&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Bernstein || All of the piloted unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Jeffrey Wilder  || All allied units piloted by S.M.S. team members gain Accuracy +20% and Evasion +20% while they are adjacent to the piloted unit. &lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || The piloted unit gains Movement +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || The effect of the Upgrade Part &amp;quot;Fire Bomber CD&amp;quot; is doubled while equipped to the piloted unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Macross 7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Nekki Basara || The pilot now begins each stage with +20,000 Sound Energy.&lt;br /&gt;
|-&lt;br /&gt;
| Gamlin Kizaki || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || The pilots Renton, Eureka, and Nirvash each have 30 SP added to their maximum SP totals.&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || The piloted unit&#039;s damage dealt is increased by 30% while the piloted unit&#039;s current HP total is less than 20% of its maximum HP total.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || The credit reward obtained from the piloted unit defeating an enemy unit is increased by 25%; the piloted unit&#039;s damage dealt is increased by 10% while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Esther Elhas || The pilot&#039;s Spirit Command &amp;quot;Hot Blood&amp;quot; is replaced with the Spirit Command &amp;quot;Love&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || The piloted unit&#039;s damage dealt is increased by 20% when Counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuko Ohara || Damage dealt is increased by 10% for all allied units adjacent to the piloted unit; damage received is reduced to 90% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Rand Travis || When the piloted unit is damaged by an enemy unit, the pilot now gains +3 Will in addition to any Will gains/losses they would have incurred otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowen || The Spirit Command &amp;quot;Focus&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Wein Riptil || The Spirit Command &amp;quot;Instinct&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou || The Spirit Command &amp;quot;Strike&amp;quot; is now automatically cast on the piloted unit at the beginning of each Player Phase while the pilot&#039;s Will is 130+.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11498</id>
		<title>Super Robot Wars/Z2.2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/FUB&amp;diff=11498"/>
		<updated>2012-05-01T00:11:14Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit&#039;s HP, EN, Armor, Mobility, and Accuracy (Weapon Rank upgrades not included) are all fully upgraded, an option to add one of the bonuses from the following list to the unit becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armor +10% || Barrier/Armour cost 0 EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unit will also gain a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit Name !! Japanese Name !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Superman Zambot 3 / 無敵超人ザンボット3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || The unit&#039;s weapon [Zambot Moon Attack] now will always score a critical hit when used on a stage where the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Steel Man Daitarn 3 / 無敵鋼人ダイターン３&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン3 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵ロボトライダーＧ７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || The unit&#039;s weapon [Trider Bird Attack] is enhanced (Damage +300 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || The unit&#039;s mobility terrain rankings for Air, Ground, and Water are all now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士 バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || The Will requirement needed to activate the unit&#039;s Mech Ability &amp;quot;Subspace Rush&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Messenger of the Sun: Tetsujin-28 Go / 太陽の使者 鉄人28号&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tetsujin #28 || 鉄人28号 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Black Ox || ブラックオックス || The unit gains Armor +400, Mobility +30, and Accuracy +30%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || The unit gains Movement +1, the unit&#039;s weapon [Triple Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&amp;lt;br&amp;gt; Godmars || ガイアー&amp;lt;br&amp;gt; ゴッドマーズ  || The Will requirement needed to use the unit&#039;s Mech Ability &amp;quot;Combine&amp;quot; is removed.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || The unit&#039;s weapon [Walker Gallier Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || The unit&#039;s weapon [Xabungle Full Power] is enhanced (Damage +400 and Range +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog &amp;lt;br&amp;gt; Scopedog TC-ISS&amp;lt;br&amp;gt; Rabidlydog &amp;lt;br&amp;gt; Scopedog (Missile pods)|| スコップドッグ&amp;lt;br&amp;gt; スコップドッグTC・ISS&amp;lt;br&amp;gt; ラビドリードッグ&amp;lt;br&amp;gt; スコップドッグ|| The unit gains Movement +1; all of the unit&#039;s weapons gain Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC-LRS || スコップドッグTC・LRS || The unit gains Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Diving Beetle || ダイビングビートル || The unit gains Armor +300 and Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Berserga || ベルゼルガ || The unit gains Armor +300, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Brutishdog || ブルーティッシュドッグ || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || The unit gains Movement +1; all of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Ζガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || The unit gains the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || The unit&#039;s weapon [Beam Saber (Hyper)] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || The unit&#039;s weapon [Mega Bazooka Launcher] is enhanced (Damage +400).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || The unit&#039;s weapon [Fin Funnel] is enhanced (Damage +400, Range +1, and Ammo +4).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || The unit&#039;s weapon [Buster Rifle (MAP Weapon)] is enhanced (Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || The unit&#039;s Mech Ability &amp;quot;Zero System&amp;quot; is enhanced (the Mech Ability&#039;s boosts to the unit&#039;s pilot&#039;s Melee, Ranged, Skill, Defense, Evade, and Hit stats are all increased).&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe&amp;lt;br&amp;gt; Gundam Deathscythe Hell || ガンダムデスサイズ&amp;lt;br&amp;gt; ガンダムデスサイズヘル || Each of the unit&#039;s weapons gain Accuracy +30 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms&amp;lt;br&amp;gt; Gundam Heavyarms Kai || ガンダムヘビーアームズ&amp;lt;br&amp;gt; ガンダムヘビーアームズ改 || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || The unit gains Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Kai || ガンダムサンドロック改 || The unit gains Armor +300 and the Mech Ability &amp;quot;Resupply&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam&amp;lt;br&amp;gt; Altron Gundam || シェンロンガンダム&amp;lt;br&amp;gt; アルトロンガンダム || The unit&#039;s weapon [Dragon Fang] is enhanced (Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || The unit gains Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Epyon || エピオンガンダム || The unit gains Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X&amp;lt;br&amp;gt; Gundam Double X + G-Falcon || ガンダムDX&amp;lt;br&amp;gt; ガンダムDX+Gファルコン || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムXディバイダー || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルドデストロイ || Each of the unit&#039;s ammo-based weapons now have their maximum Ammo totals increased by 50% (rounded down). This effect also stacks with the Purchasable Skill &amp;quot;B-Save&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスターバースト || The unit gains Movement +1; the unit&#039;s mobility terrain ranking for Air is now rank &amp;quot;S&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Kai Ennil Custom || ジェニス改エニルカスタム || The unit gains Max HP +500, Armor +200, Mobility +20, and Accuracy +20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || The unit gains Max EN +100; the unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (L)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー（ゴールドタイプ） || The unit&#039;s weapon [IF Bunker] is enhanced (Damage +400, Range +1, and Critical +20).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED DESTINY / 機動戦士ガンダム SEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All of the unit&#039;s combination attacks gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || ヂスティニガンダム || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Impluse Gundam || フォースインパルスガンダム || The unit&#039;s weapon [Excalibur] is enhanced (Damage +500 and the weapon gains the effect &amp;quot;Barrier Pierce&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 second season / 機動戦士ガンダム00 second season&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios II || プトレマイオス2 || The unit gains Movement +1 and Max EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| 00 Gundam&amp;lt;br&amp;gt; 00 Raiser || ダブルオーガンダム&amp;lt;br&amp;gt; ダブルオーライザー || All of the unit&#039;s Melee class weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| Cherudim Gundam || ケルヂィムガンダム || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +2. &lt;br /&gt;
|-&lt;br /&gt;
| Arios Gundam || アリオスガンダム || The unit gains Movement +1; all of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Seravee Gundam || セラヴィーガンダム || The unit gains Max HP +1000 and Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Bestial Machine God Dancougar / 超獣機神ダンクーガ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancougar Nova / 獣装機攻ダンクーガ ノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova&amp;lt;br&amp;gt; Dancouga Nova MAXGOD || ダンクーガノヴァ&amp;lt;br&amp;gt; ダンクーガノヴァマックスゴッド || The unit gains Max EN +100 and Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&#039;s Hive || ドラゴンズハイヴ || The unit gains Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || The unit can now use its Mech Ability &amp;quot;Transform&amp;quot; after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Tower || タワー || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Stelva || ステルバー || The unit gains Movement +1 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| Black Getter || ブラクゲッター || All of the unit&#039;s weapons now have a weapon terrain ranking of rank &amp;quot;S&amp;quot; in all terrain types.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || All allied units adjacent to the unit will now regenerate +50 EN at the beginning of each Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger: Shougeki! Z-hen / 真マジンガー衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || The unit&#039;s Mech Ability &amp;quot;EN Regen (S)&amp;quot; is replaced with the Mech Ability &amp;quot;EN Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || The range of the unit&#039;s Mech Ability &amp;quot;Repair&amp;quot; is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || The range of the unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Danube α1 || ドナウα1 || The unit gains Mobility +50.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Earth Defence Enterprise: Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || All of the unit&#039;s &amp;quot;Anti-Fractal Knot&amp;quot; weapons are enhanced (Ammo +1).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / ＴＨＥ　ビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || The unit&#039;s damage received is reduced to 30% while it is using the &amp;quot;Defend&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || The unit&#039;s Mech Ability &amp;quot;Overskill&amp;quot; is enhanced (the unit now gains Movement +2 and the Mech Ability&#039;s &amp;quot;Afterimage&amp;quot; effect has its activation probability increased to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || The unit gains Movement +1 and Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || The unit gains Movement +1, Max HP +1000, and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || The unit and all allied units adjacent to it will now regenerate 10% of their maximum EN total at the beginning of each Player Phase. &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドΣグラヴィオン || The unit gains Max HP +500 and Max EN +100.&lt;br /&gt;
|- &lt;br /&gt;
| Gran Trooper || グラントルーパー || The unit&#039;s Mech Ability &amp;quot;Resupply&amp;quot; will no longer cause the targeted allied unit&#039;s pilot/s to lose Will as a result of its use.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || The unit gains the Mech Ability &amp;quot;HP Regen (M)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Burai || 無頼 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion R2 / コードギアス反逆のルルーシュR2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (Asahina) &amp;lt;br&amp;gt; Akatsuki Retainer Type (Chiba) || 暁直参仕様 || The unit&#039;s weapon [Chain Katana] is enhanced (Damage +300).&lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Retainer Type (C.C.) &amp;lt;br&amp;gt; Lancelot Frontier || 暁直参仕様&amp;lt;br&amp;gt; ランスロット・フロンティア  || All of the unit&#039;s Ranged class weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Mk-II A1 Arm Equipment &amp;lt;br&amp;gt; Guren Flight-Enabled Version&amp;lt;br&amp;gt; Guren S.E.I.T.E.N. Eight Elements  || 紅蓮弐式甲壱型腕装備&amp;lt;br&amp;gt; 紅蓮可翔式&amp;lt;br&amp;gt; 紅蓮聖天八極式 || All of the unit&#039;s [Radiation Wave] weapons are enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || The unit&#039;s weapon [Hadron Cannon] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Zangetsu || 斬月 || All of the unit&#039;s weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Shinkirou || 蜃気楼 || All of the unit&#039;s Ranged class weapons gain Damage +300; the unit gains Max EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| Shen-Hu || 神虎 || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク || The unit gains Movement +2 and Armor +500.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || The unit&#039;s weapon [MVS Twin Blade] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Tristan Divider || トリスタン・ディバイダー || All of the unit&#039;s weapons gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || All of the unit&#039;s Ranged class weapons, except MAP weapons and weapons with a Range of 1, gain Range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Vincent Flight-Enabled Version || Flight-Enabled Version || The unit gains the Mech Ability &amp;quot;Afterimage&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann || グレンラガン || The unit gains Movement +1 and Max EN +150.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Gimmy) || グラパール || The unit gains Armor +300; all of the unit&#039;s Melee class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Grapearl (Darry) || グラパール || The unit gains Accuracy +20%; all of the unit&#039;s Ranged class weapons gain the effect &amp;quot;Barrier Pierce&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || The unit gains Max HP +1000 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: Childhood&#039;s End  / 劇場版天元突破グレンラガン 紅蓮篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Gurren Lagann The Movie: The Lights in the Sky are Stars / 劇場版天元突破グレンラガン 螺巌篇&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Yoko M Tank || ヨーコMタンク || All of the unit&#039;s weapons gain the effect &amp;quot;Post-Movement&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross 7 / マクロス７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Dynamite 7 / マクロス ダイナマイト７&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-19 Kai F Valkyrie || VF-19改 Fバルキリー || The unit gains Movement +2 and Mobility +40.&lt;br /&gt;
|-&lt;br /&gt;
| VF-22S S Vogel II || VF-22S SボーゲルII || The unit gains Movement +1; all of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスＦ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || All allied units that dock with the unit will now have all of their HP restored instantly afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rhea || クァドラン・レア || The unit&#039;s weapon [Pixie Formation Attack] is enhanced (Damage +400 and Critical +30).&lt;br /&gt;
|-&lt;br /&gt;
| Armored Klan || Temporary || The unit gains Movement +1; all of the unit&#039;s weapons gain 1.5 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || The unit gains Max HP +500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah  || RVF-25メサイア || The area of effect of the unit&#039;s Mech Ability &amp;quot;Jamming Function&amp;quot; is increased by 2. &lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah  || VF-25Sメサイア || All of the unit&#039;s weapons gain Damage +200 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer  || VF-27γルシファー || All of the unit&#039;s weapons gain Damage +300 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier the Movie: Farewell Wings / 劇場版マクロスＦ～サヨナラノツバサ～ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Tornado Pack) || VF-25Fメサイア・TP || All of the unit&#039;s weapons gain Damage +400.&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Tornado Pack) || VF-25Gメサイア・TP || The unit&#039;s weapon [Sniper Rifle (Precision Shooting)] is enhanced (Damage +500 and Range +2).&lt;br /&gt;
|-&lt;br /&gt;
| YF-29 Durandal || YF-29デュランダル  || All of the unit&#039;s weapons gain Damage +400 and Critical +30.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Psalms of Planets Eureka seveN The Movie: Pocket Full of Rainbows  / 劇場版交響詩篇エウレカセブン　ポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュ spec2 || The unit&#039;s weapon [Assault] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash specV || ニルヴァーシュ specV || The unit&#039;s weapon [Bit Laser] is enhanced (Damage +500).&lt;br /&gt;
|-&lt;br /&gt;
| Terminus type B303&amp;lt;br&amp;gt; Terminus 303 SP ||  ターミナス type B303&amp;lt;br&amp;gt; ターミナス 303 SP || All of the unit&#039;s weapons gain Damage +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Original / オリジナル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta ES || ブラスタEs || The unit&#039;s weapon [ACP Iota] is enhanced (Damage +500, Range +1, and Ammo +2).&lt;br /&gt;
|-&lt;br /&gt;
| Brasta&amp;lt;br&amp;gt; Li-Brasta || ブラスタ&amp;lt;br&amp;gt; リ・ブラスタ || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || The unit gains Movement +1 and the Mech Ability &amp;quot;EN Regen (S)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || All of the unit&#039;s weapons, except MAP weapons and weapons with a Range of 1, gain Range +1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10719</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10719"/>
		<updated>2012-04-16T17:02:57Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: There is only one phase in this stage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The game starts with 3 Prologue Scenarios.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Clear out the map and defeat all units &#039;&#039;&#039;except for Cornelia&#039;&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Clear the map and then destroy Shin Dragon.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The main game now begins.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then destroy the Branch Robo #1 piloted by Branch by Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |　&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Alto, Luca and Esther must each shoot down 2 enemies each by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Ahead (Barrack Zinin)&amp;lt;br&amp;gt;(Retreats when below 6000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the map by the end of the fourth allied phase, each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the Blue Snapping Turtle (Ypsilon). (Retreats when below 5000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the initial enemy group by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all GN-XIIIs, then defeat Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase. &lt;br /&gt;
|-}&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat ディム・リー within 3 Turns of his appearance.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Stop the &amp;quot;Gatora Rita&amp;quot; ships from escaping. If they touch any of part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp will retreat when he reaches the edge of the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side from defeating any enemy units. &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Aim. He will retreat after 4 Turns of his appearance or if he is under 10000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Moon WILL 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 or more enemies by Turn 2&#039;s Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Normal Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;ZEXIS Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: Super United Nations Resolution Number 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: None&lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10652</id>
		<title>Super Robot Wars/Z2.2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Flow_Chart&amp;diff=10652"/>
		<updated>2012-04-15T16:24:52Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: Could someone please verify this kind of shit? Something like &amp;quot;By Turn 6&amp;quot; implies that it must be achieved by the START of that turn. I missed the 23S point possibly for that reason.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The game starts with 3 Prologue Scenarios.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第１話： ブラックリベリオン&amp;lt;br&amp;gt;Prologue Scenario 1:　Black Rebellion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Clear out the map and defeat all units &#039;&#039;&#039;except for Cornelia&#039;&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： ガンダム殲滅指令&amp;lt;br&amp;gt;Prologue Scenario 2: Gundam Destruction Order&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Defeat Patrick, Soma, and Sergei.&lt;br /&gt;
|- style=&amp;quot;background:#FFCC33&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 世界最後の日&amp;lt;br&amp;gt;Prologue Scenario 3: The Last Day of the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | Objective: Clear the map and then destroy Shin Dragon.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;The main game now begins.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話： ファイティング・ガール&amp;lt;br&amp;gt;Scenario 1: Fighting Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the second Dimensional Beast while Brasta Es has full HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話： 逃亡者&amp;lt;br&amp;gt;Scenario 2: Escapee&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Genocidron (Retreats at 6000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話： 太陽の使者・鉄人28号&amp;lt;br&amp;gt;Scenario 3: Messenger of the Sun, Tetsujin 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy the Branch Robo #1 piloted by Branch by Turn 5 (Retreats when below 5000 HP).&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「カレン達を見送る」&amp;lt;br&amp;gt;See Kallen Off&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「カレン達と一緒に行く」&amp;lt;br&amp;gt;Go With Kallen&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |　&#039;&#039;&#039;Japan Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Zambot 3&amp;lt;br&amp;gt;Trider G-7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Shin Mazinger Z&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Space Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Macross Frontier&amp;lt;br&amp;gt;Sousei no Aquarion&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Middle East Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Kummen Route&amp;lt;br&amp;gt;&#039;&#039;&#039;Code Geass&amp;lt;br&amp;gt;Votoms&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話： 竹尾ゼネラルカンパニー奮戦記&amp;lt;br&amp;gt;Scenario 4: Embattled Takeo General Company&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話： セカンド・カミング&amp;lt;br&amp;gt;Scenario 4: Second Coming&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第４話： 迷える戦士達 &amp;lt;br&amp;gt;Scenario 4: Bewildered Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４話： アッセンブルEX-10 &amp;lt;br&amp;gt;Scenario 4: Assemble EX-10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Watta, Kappei, Shotaro, Kakikouji and Esther must each shoot down 2 enemies each and clear the stage by Turn 5.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Alto, Luca and Esther must each shoot down 2 enemies each by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Ahead (Barrack Zinin)&amp;lt;br&amp;gt;(Retreats when below 6000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the map by the end of the fourth allied phase, each unit must score at least two kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：- 広報2課の憂鬱&amp;lt;br&amp;gt;Scenario 5: The Melancholy of Public Relations Division 2&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話： トゥインクル・スタ&amp;lt;br&amp;gt;Scenario 5: Twinkle Star&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第５話： OZとアロウズ&amp;lt;br&amp;gt;Scenario 5: OZ and A-laws&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話： 渦中&amp;lt;br&amp;gt;Scenario 5: Maelstrom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Wufei reach the designated points in 5 Turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the Blue Snapping Turtle (Ypsilon). (Retreats when below 5000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第6話： 登場！　ドイツの鬼伯爵！&amp;lt;br&amp;gt;Scenario 6: Enter! The Diabolic German Count!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第6話： 忍び寄る脅威&amp;lt;br&amp;gt;Scenario 6: Creeping Threat&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第6話： 彷徨う天使達&amp;lt;br&amp;gt;Scenario 6: Wandering Angels&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第6話： 介入&amp;lt;br&amp;gt;Scenario 6: Intervention&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat the initial enemy group by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Guldar (Geru). (Retreats when below 8000 HP)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all GN-XIIIs, then defeat Ahead before the last Katharon Tieren reaches the designated points. (You have 5 Turns)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Blue Snapping Turtle by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話： 対決!悲しみの青きドナウ!&amp;lt;br&amp;gt;Scenario 7: Showdown! The Sorrowful Blue Danube!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話： 次元歪曲宙域&amp;lt;br&amp;gt;Scenario 7: Twisted Dimension&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#18CC25&amp;quot; | &#039;&#039;&#039;第7話： 反逆の翼&amp;lt;br&amp;gt;Scenario 7: Wings of Rebellion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第7話： 暗転&amp;lt;br&amp;gt;Scenario 7: Blackout&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Clear the stage without letting Danube Alpha 1 defeat any ally or enemy units.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat both DM Beast Bull Damon (Special Type) on the same attack. Using Support Attack or MAPs to defeat them counts as one attack.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | SR Point: Defeat Lancelot Conquista (Suzaku). (Retreats when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話： 嵐の予兆&amp;lt;br&amp;gt;Scenario 8: Gathering Storm&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第8話： ツインドライヴ&amp;lt;br&amp;gt;Scenario 8: Twin Drive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without allowing any enemy units to reach the white line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: All Katharon Units must survive when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第9話： ぼくらはみんな生きている&amp;lt;br&amp;gt;Scenario 9: We&#039;re Not Alone&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第9話： 魔神が目覚める日&amp;lt;br&amp;gt;Scenario 9: The Day a Demon Awakens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 16 enemies, then defeat Wheel by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Zero destroy at least 1 enemy units and do not allow him take one single hit when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話： 平穏との別離&amp;lt;br&amp;gt;Scenario 10: A Farewell to Peace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第10話： もう一人のロックオン&amp;lt;br&amp;gt;Scenario 10: Another Lockon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 10 enemies by Turn 3&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Quattro and Zechs destroy less than 3 units each.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話： 扉の向こうから&amp;lt;br&amp;gt;Scenario 11: Beyond The Gate&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第11話： アレルヤ奪還作戦&amp;lt;br&amp;gt;Scenario 11: Allelujah Rescue Operation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all ??? by Turn 2.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 20 enemy Units or more AND fulfill the Victory Condition.&amp;lt;br&amp;gt;Victory Conditon: Have Setsuna, Kallen, and Chirico reach the designated points in 3 Turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話： 悪意と嘘を越えて&amp;lt;br&amp;gt;Scenario 12: Not Hate, Not Lies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第12話： 百万のキセキ&amp;lt;br&amp;gt;Scenario 12: One Million Miracles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 5, and have any one of your unit destroy 6 or more enemies.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Anya, Gino and Suzaku (the Knight of Rounds). (Retreat when below 6000 HP)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第13話： 時空震動、再び&amp;lt;br&amp;gt;Scenario 13: Time-Space Distortion, Once Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第13話： 戦雲の扉&amp;lt;br&amp;gt;Scenario 13: Gates of War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 5000 HP.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then Sapphiada by Turn 5.&amp;lt;br&amp;gt;He will retreat in Turn 6 or when his HP falls below 4500 HP.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第14話： 動き出す世界&amp;lt;br&amp;gt;Scenario 14: The World Moves Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第14話： 与えられた力&amp;lt;br&amp;gt;Scenario 14: Power Bestowed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Guyana Class Land Carrier by Turn 4&#039;s player phase. &lt;br /&gt;
|-}&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第15話： マン・アズ・ビフォー&amp;lt;br&amp;gt;Scenario 15: Man as Before&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat ディム・リー within 3 Turns of his appearance.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第16話： 次元の心央&amp;lt;br&amp;gt;Scenario 16: Heart of the Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal more than 4500 damage to Seiouki The Insa (Uther), he will retreat after one battle.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第17話： 朱禁城の花嫁&amp;lt;br&amp;gt;Scenario 17: A Bride in the Vermilion Forbidden City&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 12 or more enemy units, then defeat Shen-Hu and prevent Wufei from defeating more than 2 enemy units.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第18話： アッシュフォード・ラプソディ&amp;lt;br&amp;gt;Scenario 18: Ashford Rhapsody&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the stage by Turn 4&#039;s player phase.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第19話： それぞれの戦場&amp;lt;br&amp;gt;Scenario 19: Each Other&#039;s Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Zechs by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第20話： 白と黒と&amp;lt;br&amp;gt;Scenario 20: Black and White&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then Pearlfang by Turn 6. (Retreats at 10000 HP)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「暗黒大陸へ向かう]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Go to Dark Continent&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;&#039;&#039;&#039;Recruit:&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Xabungle&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「宇宙に上がる」&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Aquarion&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第21話： 時の流れに&amp;lt;br&amp;gt;Scenario 21: Flowing Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第21話： 伝説の歌声&amp;lt;br&amp;gt;Scenario 21: Legendary Voice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Stop the &amp;quot;Gatora Rita&amp;quot; ships from escaping. If they touch any of part of the White Line on the west side of the map, they will escape. &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all Vajra by Turn 3 and prevent Macross Quarter from receiving any damage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第22話： 出撃！！ 新たなる戦士たち！&amp;lt;br&amp;gt;Scenario 22: Sortie!! New Warriors!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第22話： ランカ・アタック&amp;lt;br&amp;gt;Scenario 22: Ranka Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage by Turn 4 player phase.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 50 or more Vajras and prevent Kanaria (Koneig Monster) from receiving any damage by Turn 5.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第23話： あなたは何もわかってない&amp;lt;br&amp;gt;Scenario 23: You Do Not Know Anything&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第23話： 悲しみのカトル&amp;lt;br&amp;gt;Scenario 23: Grief Stricken Quatre&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial group of enemies with Jiron, Elche, and Simon by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Wing Gundam Zero by Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話： あなたはもう必要ないのです&amp;lt;br&amp;gt;Scenario 24: You Are No Longer Needed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第24話： ゼロと呼ばれたＧ&amp;lt;br&amp;gt;Scenario 24: The Gundam They Call Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Viral by Turn 3. Timp will retreat when he reaches the edge of the map.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 60 or more enemies by end of Turn 6.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第25話： 終わらない約束&amp;lt;br&amp;gt;Scenario 25: Neverending Promise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all ADAMON, then defeat Pearlnail. Pearlnail will retreat in Turn 5 or when its HP falls below 10000.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第26話： 冥府への転落&amp;lt;br&amp;gt;Scenario 26: The Fall into Netherworld&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Kedora and Insalaum enemies, then defeat Abdora U6 by Turn 3 and prevent either side defeat any enemy units. (Second Half of the Stage)&amp;lt;br&amp;gt;Note: You cannot allow Abdora U6 be defeated by the Insalaum side.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第27話： ゼロＶＳゼロ&amp;lt;br&amp;gt;Scenario 27: Zero VS Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all A-Laws units and clear the map within 4 Turns of their appearance.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第28話： 暗黒よりの使者&amp;lt;br&amp;gt;Scenario 28: Messenger from the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Have the NPC Black Ox defeat 3 or more enemies.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第29話： 戦士達の叫び&amp;lt;br&amp;gt;Scenario 29: Warriors&#039; Cry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the stage by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第30話： 一点突破&amp;lt;br&amp;gt;Scenario 30: Breakthrough Point&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies except Rook ADAMON and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Have Lockon, Gain, and Mikhail reach the designated points in 5 Turns.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第31話： ジ・アンブレイカブル&amp;lt;br&amp;gt;Scenario 31: The Unbreakable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 20 enemies and fulfill the Victory Condition by Turn 3.&amp;lt;br&amp;gt;Victory Conditon: Deal 30,000+ damage to Diamund.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「陽動部隊に参加するために地上に残る」&amp;lt;br&amp;gt;Join the diversion team and stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;The Big O&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「衛星兵器を破壊するために宇宙に上る」&amp;lt;br&amp;gt;Destroy the satellite weapon and go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Gundam Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第32話： 奪われた鉄人&amp;lt;br&amp;gt;Scenario 32: The Stolen Tetsujin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第32話： メメントモリ攻略戦&amp;lt;br&amp;gt;Scenario 32: Assault on Memento Mori&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Pearlfang. It will retreat 4 Turns after it appears or when its HP falls below 10000.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 5.&amp;lt;br&amp;gt;Victory Condition: Have Ptolemaios 2 reach the designated point.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第33話： ブラック・アヴェンジャー&amp;lt;br&amp;gt;Scenario 33: Black Avenger&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第33話： 散りゆく光の中で&amp;lt;br&amp;gt;Scenario 33: Scattered Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy 100 Solar Panels.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第34話： 亡者再臨&amp;lt;br&amp;gt;Scenario 34: Resurrection of the Dead&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第34話： 白き牙&amp;lt;br&amp;gt;Scenario 34: White Fang&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Clear the stage without letting any Kuzaads reach Dragon&#039;s Hive.&amp;lt;br&amp;gt;Note: You will fail the mission if 2 Kuzaads reach Dragon&#039;s Hive.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, the defeat Quattro by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第35話： 昨日への決別&amp;lt;br&amp;gt;Scenario 35: Farewell to Yesterday&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第35話： 明日へのあがき&amp;lt;br&amp;gt;Scenario 35: Struggle for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Accomplish &#039;&#039;&#039;ONE&#039;&#039;&#039; of the following by turn 3:&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat 16 enemies&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Deal 20,000 damage to Diamund&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Reduce Rook ADAMON&#039;s HP to under 70% or less.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第36話： 加速する世界&amp;lt;br&amp;gt;Scenario 36: Accelerating World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Aim. He will retreat after 4 Turns of his appearance or if he is under 10000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第37話： 銀河をステージに&amp;lt;br&amp;gt;Scenario 37: The Galaxy is the Stage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「本隊と共に暗黒大陸に向かう」&amp;lt;br&amp;gt;Go to Dark Continent with the Main Group&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「黒の騎士団と共にエリア11に向かう」&amp;lt;br&amp;gt;Go to Area 11 with the Black Knights&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Wing Zero&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第38話： 告げられる絶望&amp;lt;br&amp;gt;Scenario 38: Confessions of Despair&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第38話： 過去からの刺客&amp;lt;br&amp;gt;Scenario 38: Assailant from the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies and fulfill the Victory Condition by Turn 3. (Second Half)&amp;lt;br&amp;gt;Victory Condition: Defeat Timp, Kan Yu, Beck, and Viral.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第39話： 禁断の継承者&amp;lt;br&amp;gt;Scenario 39: The Forbidden Successor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all units and then Strike Dog by Turn 3. Strike Dog retreats when under 8000 HP.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第40話： 歌え、誰かのために&amp;lt;br&amp;gt;Scenario 40: Singing, but for Who?&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「日本!へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Overman King Gainer&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Gurren Lagann&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「フロンティア船団に向かう」&amp;lt;br&amp;gt;Head to the Frontier Fleet&#039;&#039;&#039;&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn-A Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Eureka 7&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第41話： 遺恨！ くろがね屋の一番長い日！&amp;lt;br&amp;gt;Scenario 41: Regret! Kurogane House&#039;s Longest Day!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第41話： トライアングラー&amp;lt;br&amp;gt;Scenario 41: Triangular&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Energer Z by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 100 enemies in by Turn 4. (Second Half)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第42話： 父ちゃんから受け継いだもの&amp;lt;br&amp;gt;Scenario 42: What I Inherited from Father&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第42話： 異能者&amp;lt;br&amp;gt;Scenario 42: Abnormality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Kakikouji earns more than 35000 G from shooting down enemies when you clear the stage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies before Chirico reaches the target point.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第43話： 闇を断つ牙&amp;lt;br&amp;gt;Scenario 43: The Fang that Crushes Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第43話： 修羅&amp;lt;br&amp;gt;Scenario 43: Carnage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Moon WILL 3 Turns without letting a single enemy unit pass through the first defense line.&amp;lt;br&amp;gt;Note: You will fail the mission if you allow any enemy units pass through the second defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have Fiana, Ru Shako and Gregore destroy 3 enemies each. Then destroy the Rabiddog within 4 turns. (Do not let any of your Votoms units die.)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第44話： 降臨！！ 終末を呼ぶ邪神！&amp;lt;br&amp;gt;Scenario 44: Advent!! The Evil God that Brings Forth the End!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Shin Dragon by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第45話： 次元力&amp;lt;br&amp;gt;Scenario 45: Dimension Power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then defeat Rook ADAMON by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第46話： 失われし聖王国&amp;lt;br&amp;gt;Scenario 46: The Lost Holy Kingdom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 or more enemies by Turn 2&#039;s Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第47話： 死線！ 総攻撃Ｄｒ．ヘル！&amp;lt;br&amp;gt;Scenario 47: Line of Death! Dr. Hell&#039;s Final Assault!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then fulfill the Victory Condition by Turn 4. You must also defeat Ashura, Brocken, and Pygman in the same Turn.&amp;lt;br&amp;gt;Victory Condition: Defeat Ashura, Brocken, and Pygman.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第48話： ゴッドブレス・ユニバース&amp;lt;br&amp;gt;Scenario 48: God Bless Universe&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 50 or more enemies by Turn 4&#039;s Player Phase.&lt;br /&gt;
|-}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第49話： ゼロとルルーシュ&amp;lt;br&amp;gt;Scenario 49: Zero and Lelouch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Avalon. Avalon will retreat when any one of these conditions occur:&amp;lt;br&amp;gt;It has less than 10000 HP.&amp;lt;br&amp;gt;Survived until Turn 5.&amp;lt;br&amp;gt;There are less than 10 enemy units on the map.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「ゼロを信じない」&amp;lt;br&amp;gt;Don&#039;t Believe in Zero&amp;lt;br&amp;gt;Normal Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;「ゼロを信じてみる」&amp;lt;br&amp;gt;Believe in Zero&amp;lt;br&amp;gt;ZEXIS Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第50話： 皇帝失格&amp;lt;br&amp;gt;Scenario 50: The Emperor Dethroned&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第50話： 超合集国決議第壱号&amp;lt;br&amp;gt;Scenario 50: Super United Nations Resolution Number 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat the Logres Class battleship (Charles) by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第51話： シュナイゼルの仮面&amp;lt;br&amp;gt;Scenario 51: Schneizel&#039;s Mask&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第51話： 戦乱の王ピースクラフト&amp;lt;br&amp;gt;Scenario 51: King of War Peacecraft&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Lancelot Albion, Sutherland Sieg, Avalon, Mordred, and Tristan, then defeat Damocles by Turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all Vayate and Mercurius by Turn 2.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第52話： 混迷の戦場&amp;lt;br&amp;gt;Scenario 52: Chaotic Battlefield&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第52話： 決死のエンドゲーム&amp;lt;br&amp;gt;Scenario 52: Desperate Endgame&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 30 or more units by Turn 2, and you cannot allow ESF and White Fang defeat any units.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第53話： 堕ちてくる月&amp;lt;br&amp;gt;Scenario 53: The Moon Falls&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第53話： 最後の勝利者&amp;lt;br&amp;gt;Scenario 53: The Final Victor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: After Heero reaches the destination point, defeat all enemies, then destroy Libra by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第54話： 絶望の世界&amp;lt;br&amp;gt;Scenario 54: World of Despair&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第54話： 決戦！！果てなき進化へ！&amp;lt;br&amp;gt;Scenario 54: Showdown!! Towards Endless Evolution!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Cathedral Lazengann by Turn 3. (First Half)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Have any one of your unit defeat 10 or more enemies when you clear the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第55話： アナタノオト&amp;lt;br&amp;gt;Scenario 55: Your Song (Anata no Oto)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第55話： 復活の暗黒神&amp;lt;br&amp;gt;Scenario 55: The God of Darkness Revives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 32 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Kou Mugann and Kyo Mugann by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第56話： BEYOND&amp;lt;br&amp;gt;Scenario 56: BEYOND&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第56話： 奈落への螺旋&amp;lt;br&amp;gt;Scenario 56: Spiral of Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Regenant by Turn 3. Defeating Arche Gundam is optional.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies by Turn 3&#039;s player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第57話： ゼロ・レクイエム&amp;lt;br&amp;gt;Scenario 57: Zero Requiem&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第57話： ネクスト・フロンティア&amp;lt;br&amp;gt;Scenario 57: Next Frontier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Sutherland Sieg, Lancelot Frontier, Lancelot Albion, Susanno, and Gundam Epyon in the same Turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat 30 or more enemies, then defeat Giant Ranka by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第58話： 閃光！！ 進化の果て！&amp;lt;br&amp;gt;Scenario 58: Flash!! The End of Evolution!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第58話： 革新&amp;lt;br&amp;gt;Scenario 58: Innovation&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all initial enemies by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat Gadessa and Garozzo by Turn 3.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第59話： 最後の聖王&amp;lt;br&amp;gt;Scenario 59: The Last Holy King&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第59話： 大逆のインサラウム&amp;lt;br&amp;gt;Scenario 59: Insalaum&#039;s Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 3.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, then defeat Palace Insalaum by Turn 4.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第60話： 再世の未来&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第60話： 再世する次元&amp;lt;br&amp;gt;Scenario 60: Rebirth&#039;s Dimension&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: None&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: None&lt;br /&gt;
|-}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10153</id>
		<title>Super Robot Wars/Z2.2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Ace_Bonuses&amp;diff=10153"/>
		<updated>2012-04-04T19:11:21Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: GO TO SLEEP, VF&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Series ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Character Name || Ace Bonus Description.&lt;br /&gt;
|}&lt;br /&gt;
== Tetsujin 28==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kaneda Shotaro || Movement +2, Accuracy +20%, and Evasion Rate +20%.&lt;br /&gt;
|}&lt;br /&gt;
== Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|}&lt;br /&gt;
== Gundam 00 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos (Neil Dylandy) || Accuracy and Critical Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism  || Movement +1 and Dodge Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || Deals 1.2x damage to and takes 0.8x damage from VEDA controlled units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to any female (not sure if enemies count or not), deals 1.1x damage and Accuracy+40%.&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || When adjacent to Michael, Critical+100%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=10125</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=10125"/>
		<updated>2012-04-04T15:00:11Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: Alto&amp;#039;s FUB is Brera&amp;#039;s, too. Don&amp;#039;t have time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Zambot 3 / 無敵超人サンボット３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || Moon Attack always critically hits when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Daitarn 3 / 無敵鋼人ダイターン３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵 ロボ トライダー G7&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] Attack Power +300, Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || Resupplying will not cause the pilot to lose morale&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godsigma / 宇宙大帝ゴッドシグマ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Godsigma || ゴッドシグマ || Sky, Land, Space terrain rating S rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Special ability &amp;quot;Enter Subspace&amp;quot; no longer has a morale requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia / Godmars || ガイヤー / ゴッドマーズ || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || [Triple Laser] attack power +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan =&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] Attack +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog RM/RSC/TC.LRS || スコープドッグ RM/RSC/TC.LRS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC ISS || スコープドッグ TC ISS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Brutish Dog || ブルーティッシュドッグ || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC.LRS (Gregor) || スコープドッグ TC.LRS || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Nikick(Athena) || ナイキック アテナ機 || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Zeta Gundam / 機動戦士Zガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Z Gundam || Zガンダム || Gain &amp;quot;Bio Sensor&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Double HP recovery from repairing&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Gain [Mega Bazooka Launcher (MAP)] attack&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム　逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Gain &amp;quot;Psycho Frame&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;New Mobile Report Gundam Wing / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack range +2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam DX || ガンダムDX || [Twin Satellite Cannon] Charge Rate -1 Turn &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムエアマスターバースト || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムレオパルドデストロイ || Movement+1, Air Terrain Ranking to S Rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Turn A Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Turn A Gundam || ∀ガンダム || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| SUMO || スモー(ゴールドタイプ) || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Seed Destiny / 機動戦士ガンダムSEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || ガンダムエクシア || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || ガンダムデュナメス || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue/Nadleeh || ガンダム ヴァーチェ/ナドレ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Kyrios || ガンダムキュリオス || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios || プトレマイオス || Repairs double the amount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Beast Machine God Dancouga / 超獣機神ダンクーガ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || ノヴァイーグル || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガノヴァ || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova MAXGOD || ダンクーガノヴァマックスゴッド || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1/2/3 || ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;True Mazinger Impact! Z Chapter / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || アフロダイA || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Terrestrial Defence Corp Dai-Guard / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || Anti Fractal Knot weapon ammo +1 (applies to Knot Buster, Knot Punisher &#039;&#039;and&#039;&#039; Great Knot Punisher)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O / THEビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || Gains the map weapon &amp;quot;Plasma Gimmick&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;OVERMAN King Gainer / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Strengthen &amp;quot;Overskill&amp;quot; ability (?)&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || [Overskill Rolling?] atttack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || HP +1000, Armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavyweight God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gran Trooper || グラントルーパー || Lightning Detonator +500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Luna || アクエリオンマーズ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Mars || アクエリオンルナ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || 紅蓮弐式 || [Radiation Wave] attack +500&lt;br /&gt;
|-&lt;br /&gt;
| Glasgow (Kallen) || グラスゴー(カレン機) || All melee weapons +500&lt;br /&gt;
|-&lt;br /&gt;
| Gekka || 月下 || Melee attacks gain &amp;quot;Barrier Pierce&amp;quot; attribute&lt;br /&gt;
|-&lt;br /&gt;
| Zero&#039;s Burai || 無頼(ゼロ機) || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki&#039;s Burai || 無頼(玉城機) || Resupplying will not cause the pilot to lose morale &lt;br /&gt;
|-&lt;br /&gt;
| Kaname&#039;s Burai || 無頼(扇機) || Double health restored when repairing&lt;br /&gt;
|-&lt;br /&gt;
| Gawain || ガウェイン || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Air Cavalry || ランスロット・エアキャバルリー || MVS Twin Blade 「MVS二刀流」+500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Lagann/Gurren/Gurren Lagann || グレンラガン || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Dayakkaiser/Yoko M Tank || ダヤッカイザー/ヨーコMタンク || +1 range to all non-MAPW with greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Gurren || ダイグレン || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスF&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Alto) || VF-25Fメサイア || All weapons gain +300 attack&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Michel) || VF-25Gメサイア || Sniper Rifle (Precision Shooting) (スナイパーライフル(精密射撃)) +1 range, +400 attack&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah (Luca) || RVF-25メサイア || Jamming area +1&lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah (Ozma) || VF-25Sメサイア || All weapons gain +20 CRT&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rea  || クァドラン・レア || Pixie Formation Attack (ピクシーフォーメーションアタック) +300 damage, +30 CRT&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer (Brera) || VF-27γ ルシファー || Mobility +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka 7: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2/Spec-V || ニルヴァーシュ Spec2/SpecV || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || ターミナス 303 || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Gekko-Go || 月光号 || Trapalzer Cannon Full Burst (トラパルザー砲一斉発射) now costs 40EN&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=9790</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=9790"/>
		<updated>2012-03-13T02:51:00Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: Or so I thought, all translated from JP wiki.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking damage x1.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Lady/Fyana || x1.5 Attack during Support Attack with Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Nol Berkoff || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Dare Kochak || Money +25%&lt;br /&gt;
|-&lt;br /&gt;
| Gary Godan || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Glenborash Droka Zaki || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || All weapon ammo x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Ypsilon(Enemy) || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When piloting a Gundam-type unit, +10 evasion &amp;amp; accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After Support Attack or Support Defense, gain 10 Morale&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hallelujah Haptism || Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Johan Trinity || At start of phase, Mihael and Nena&#039;s morale up +3&lt;br /&gt;
|-&lt;br /&gt;
| Mihael Trinity || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Nena Trinity || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro Corner(Enemy) || Damage received modified to 0.8x&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy) || When HP is lower than 30%, auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Howard Mason(Enemy) || When piloting a Flag-type unit, +3 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Daryl Dodge(Enemy) || 1.3x damage when support-attacking with a Flag-type unit&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Edwards(Enemy) || Evasion +20%, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Patrick Colasour(Enemy) || If Kati is present on map, +30 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Ali Al-Saachez(Enemy) || Counter-attacking damage x1.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot;  is activated, Critical +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy) || Lowers target&#039;s morale by 5 on a successful attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;. Costs 40 SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; +400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per stage, survive a fatal attack with 10 HP&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Cornelia li Britannia(Enemy) || Adjacent units gain +2 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald(Enemy) || If a royal family member is present, gain +10 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Cyborg Jeremiah Gottwald(Enemy) || With HP below 20%, auto-casts &amp;quot;Invincible&amp;quot; at phase start&lt;br /&gt;
|-&lt;br /&gt;
| Villetta Nu(Enemy) || Critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Kewell Soresi(Enemy) || Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Andreas Darlton(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|-&lt;br /&gt;
| Gilbert Guilford(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || &amp;quot;Super Electrically Guided Rifle&amp;quot; gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Auto-casts &amp;quot;Invincible&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (Enemy) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra(Enemy) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Cheval Reptil(Enemy) || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Doan || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Eim Liard(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Sionny Regis(Enemy) || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy) || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=9789</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=9789"/>
		<updated>2012-03-13T01:54:44Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: I think that&amp;#039;s all the characters then&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Lady/Fyana || x1.5 Attack during Support Attack with Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Nol Berkoff || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Dare Kochak || Money +25%&lt;br /&gt;
|-&lt;br /&gt;
| Gary Godan || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Glenborash Droka Zaki || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh || All weapon ammo x1.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hallelujah Haptism || Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || Lowers target&#039;s morale by 5 on a successful attack.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra (ENEMY) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Schwar Reptil || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8890</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8890"/>
		<updated>2011-05-16T05:25:23Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: /* Banpresto Original */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra (ENEMY) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Schwar Reptil || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8879</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8879"/>
		<updated>2011-05-14T07:28:58Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: /* Macross Frontier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra (ENEMY) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8878</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8878"/>
		<updated>2011-05-14T07:27:39Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: /* Macross Frontier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra (ENEMY) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8877</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8877"/>
		<updated>2011-05-14T07:27:27Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: /* Macross Frontier */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8876</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=8876"/>
		<updated>2011-05-14T07:25:52Z</updated>

		<summary type="html">&lt;p&gt;Blind51de: /* Beast Machine Attack Dancougar Nova */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Ace Bonuses===&lt;br /&gt;
Ace Status in this game is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking does x1.2 damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;「郁絵のおやつ」 after every stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;, that gives the effects of ESP plus SP Regen (10)&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy only) || When HP is lowered to 20%, Auto-cast &amp;quot;Disturbance&amp;quot; one time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at the beginning of each turn when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || When he&#039;s in a unit with Gundam in its name, +10 mobility, accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After a Support Attack or Support Defense, gain 10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || When Morale is 130 or higher, auto-cast Fury/Direct Hit every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah Haptism || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; 『指揮官』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov || Adjacent units gain +2 Morale at the start of the phase.&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy only) || When HP is lower than 30% Auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, Critical +30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; 「野生化」 is activated, the Awaken Spirit Command is cast once automatically.&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun) || ???&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy only) || ???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; (気合)  changes to &amp;quot;Drive&amp;quot; (気迫). Costs 40 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kabuto Kouji || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; 「ガウリ隊総攻撃」+400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at the beginning of every turn above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x.&lt;br /&gt;
|-&lt;br /&gt;
| Kyoshiro Todoh || Once per level, survive an attack that would reduce to 0 HP with 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Casts &amp;quot;Guts&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || Super Electrically Guided Rifle 『超電導ライフル』 gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Casts &amp;quot;Assault&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Casts &amp;quot;Invincible&amp;quot; at the beginning of every player phase above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (ENEMY ONLY) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; 『Fボンバーのディスク』 is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne || +3 Move&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crow Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pistil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy only) || Auto-casts &amp;quot;Strike (Lock-On)&amp;quot; at the beginning of every turn when above 130 morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Blind51de</name></author>
	</entry>
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